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- alt.sources.mac digest #4-94 4/1/94
-
- Today's Contents:
-
- [!] administrivia
-
- [*] backinuse.cpt.hqx
- [*] cwjumptable.cpt.hqx
- [*] findiconlib.cpt.hqx
- [*] fontshow1.1.2.cpt.hqx
- [*] fractarcontours.cpt.hqx
- [*] gammafadelib.cpt.hqx
- [*] glypha3.cpt.hqx
- [*] glypha3.1.cpt.hqx
- [*] mycard.cpt.hqx
- [*] pictbuttoncdef.cpt.hqx
- [*] popupcdef1.0b3.cpt.hqx
- [*] progresscdef1.0.cpt.hqx
- [*] progresscdef1.1.cpt.hqx
- [*] stellaobscura.cpt.hqx
- [*] textdim.cpt.hqx
- [*] threadlib.cpt.hqx
- [*] tonedialer.cpt.hqx
- [*] trenchsim.cpt.hqx
- [*] updnarrowcdef.cpt.hqx
- [*] updncntl.cpt.hqx
- [*] updncntl2.cpt.hqx
-
- [#] adjwindfkey
- [#] appletalktoggle
- [#] findfullpath
- [#] fswritete
- [#] getfindericon
- [#] loadcoderes
- [#] loadcoderes2
- [#] mycopybits
- [#] paslibinsymc
- [#] polymaze
- [#] pswdfilter
- [#] queenxlisp
- [#] strptime
- [#] timezonestuff
- [#] tokenizer
-
- [!] Who's Who List
-
- The alt.sources.mac archive is at ftpbio.bgsu.edu
- (129.1.252.66) in the /ftp/pub/alt.sources.mac directory.
- Files listed with an [*] before them are in the main
- directory. Files listed with an [#] in front of them
- are in the /ftp/pub/alt.sources.mac/00snippet directory.
- Scripts are stored in the /ftp/pub/alt.sources.mac/scripts
- directory.
-
- Also stored at the archive site are the FAQs for the
- Mac newsgroups in the /ftp/pub directory. Postings to
- comp.sources.mac are archived in the /ftp/pub/comp.sources.mac
- directory. The alt.sources.mac digests are archived in the
- /ftp/pub/digests directory.
-
- The alt.sources.mac newsgroup is for the distribution of
- sources only.
-
- ************************************************************
-
- From: dnebing@andy.bgsu.edu (Dave Nebinger)
- Subject: Administrivia
-
- Welcome to the alt.sources.mac digest. Currently, I am
- the moderator of the archive. I thought I would post this
- message to show everyone what has been accumulating at the
- archive site.
-
- Your contributions are highly recommended and accepted.
- If you don't have access to the alt.sources.mac newsgroup,
- you can email your contribution to me (dnebing@andy.bgsu.edu)
- and I will add it to the archive, or you can upload it to
- the /ftp/pub/incoming directory at the archive site.
-
- I would also recommend to those programmers posting
- snippets to the comp.sys.mac.* heirarchy to also crosspost
- them to the alt.sources.mac group so that I can make sure
- that it gets added to the archive.
-
- If anything is missing from the archive that you feel should
- be in there, let me know. I am hoping to make the archive the
- largest Mac/PPC source code site around...
-
- Thanks for your support, and if you have any questions,
- problems, or maladjustments, feel free to email me. Also, let
- me know if you have any problems accessing the archive. The only
- way I can fix things is if I am told... ;-)
-
- Dave Nebinger (dnebing@andy.bgsu.edu)
-
- ************************************************************
-
- From: kenlong@netcom.com (Ken Long)
- Subject: BackInUse (C)
-
- This is an old source I found on BMUG and updated to run on Think C.
-
- It draws a 6 point poly, but not by the usual method, then insets the
- points a certain amount and redrawing until it gets to nothing. Then
- erases and starts over. All B/W. It was called "InUse" hence the name.
- It was intended as a screen saver (InUse meaning not in use, or idle).
-
- Enjoy!
-
- -Ken-
-
- [archived as: /ftp/pub/alt.sources.mac/backinuse.cpt.hqx]
- ============================================================
-
- From: arentz@batcave.knoware.nl (Stefan Arentz)
- Subject: CWJumpTable.txt
-
- CWJumpTable - Written by Stefan Arentz, 17/03/94
-
- This Macsbug extension dumps the Jump table of an application that was
- build with CodeWarrior C/C++ or Pascal (for 68K of course). It seems that
- CodeWarrior doesn't use the standard jump table as described in Inside Mac,
- so I wrote this dcmd. Codewarrior is still under development, so things
- could change...
-
- Happy MacHacking,
-
- -- Stefan Arentz, arentz@knoware.nl
-
- [archived as: /ftp/pub/alt.sources.mac/cwjumptable.cpt.hqx]
- ============================================================
-
- From: walkerj@math.scarolina.edu (Jim Walker)
- Subject: FindIcon 3/26/94 library (C)
-
- These routines find an icon family for an arbitrary object in the
- Mac file system. It is intended to be the same icon displayed by
- the Finder, but there are a bunch of exceptions and I can't swear
- I found them all. (Still not done: icons from old-style Desktop
- files.) THINK C source code. Assumes recent Apple headers, possibly more
- recent than those supplied by Symantec.
-
- Freeware by James W. Walker.
-
- [archived as: /ftp/pub/alt.sources.mac/findiconlib.cpt.hqx]
- ============================================================
-
- From: kenlong@netcom.com (Ken Long)
- Subject: FontShow1.1.2
-
- This is a font display/printing project. I found the .c and .h files on
- the net, but no .rsrc. but I found a built app. somewhere and got it
- running.
-
- Not extensively tested by me - just checked a few normal aspects of it
- and it seemed fine on my LC.
- A 1989 project by Rainer Fuch.
-
- -Ken-
-
- [archived as: /ftp/pub/alt.sources.mac/fontshow1.1.2.cpt.hqx]
- ============================================================
-
- From: kenlong@netcom.com (Ken Long)
- Subject: Fractar Contours (C)
-
- This is an old B/W fractal program. Very primative and simple. I got it
- running on My LC in Think C, but that's as far as I took it.
-
- Enjoy!
-
- -Ken-
-
- [archived as: /ftp/pub/alt.sources.mac/fractarcontours.cpt.hqx]
- ============================================================
-
- From: Matt Slot <fprefect@engin.umich.edu>
- Subject: Gamma Fading Library (THINK C)
-
- This library is intended as a general tool for manipulating the Gamma Tables
- of Graphics Devices, to ramp them up or down in order to achieve smooth
- screen fades. The source is included for programmers who want to convert
- the library to A4-based, but it is not commented for public consumption.
- The library defines 2 globals to save state data, but the entire Table
- manipulation is performed with unlocked handles to be easy on your heap.
- The typical memory chunk is about 600 bytes for a 13" Monitor in 8-bit
- depth, or about 1700 bytes for one in 24-bit color. Usage will vary.
- Of course, the Classic Mac cannot use Gamma Fades, only Mac II or later machines
- with attached monitors. (I don't know about the Color Classic tho'!). Also,
- GDevice manipulation needs to follow InitGraf() & InitWindows() calls.
- Please use the listed functions to see if you can use this code before you set
- it up. As usual, this stuff is not warranteed, guaranteed, or anything--
- use it at your own risk. It is not Apple-recommended for anything, but it
- worked for me, so there!
-
- Matt Slot, fprefect@engin.umich.edu
-
- [archived as: /ftp/pub/alt.sources.mac/gammafadelib.cpt.hqx]
- ============================================================
-
- From: kenlong@netcom.com (Ken Long)
- Subject: Glypha.3.pas
-
- This is John Calhoun's B/W Glypha Pascal source. C programmers should
- get this one because there's an excellent illustrated info sheet in the
- file on copying bits and masks.
-
- I downloaded this a year ago, but haven't seen it on the net - so here it is!
-
- -Ken-
-
- [archived as: /ftp/pub/alt.sources.mac/glypha3.cpt.hqx]
- ============================================================
-
- From: kenlong@netcom.com (Ken Long)
- Subject: GlyphII.1.1.pas
-
- This is the color version of John Calhoun's Glypha (Pascal source). It's
- a 640x480 monitor or bigger program.
-
- -Ken-
-
- [archived as: /ftp/pub/alt.sources.mac/glypha3.1.cpt.hqx]
- ============================================================
-
- [Moderator's note: the color patches posted to alt.sources.mac have been
- included in this archive (I really hate sites where you have to look all
- over the place for patches!)]
-
- From: kenlong@netcom.com (Ken Long)
- Subject: MyCard (C)
-
- More simple than a pimple! All this does is put up an about box, from
- scratch except for the 'ICN#' it uses, that resembles a business card.
- When you click, it exits.
-
- It uses a dotted zoomRect - similar to the Finder's - which appears to
- come out of the Apple Menu, heads for center of the screen, keeps on
- zoomin' to size, then the "card" materializes (if that's possible in
- CyberSpace) within it. Kinda cool - so I decided to pass it along.
-
- Got it from some old C source project I've been updating. More on that later.
-
- The actual built app. is very small. You could make them "Your Card" and
- use them for "business cards" to introduce yourself via e-mail.
-
- Maybe someone will modify it to show color icons. I could do it if I
- wanted to fiddle with it some more, but the program it came from is a
- higher priority. It would be easy and quick to do, at any rate.
-
- Send "your card" with your e-mail address as the filename?
-
- Enjoy!
-
- -Ken-
-
- [archived as: /ftp/pub/alt.sources.mac/mycard.cpt.hqx]
- ============================================================
-
- From: kenlong@netcom.com (Ken Long)
- Subject: PICT-ButtonCDEF (C)
-
- Nothing unusual or spectacular about this CDEF. Just another picture
- button control. But if you dump the ones with the labels, the "real"
- picture one can be used as the basis for any number of picture button
- needs. I've used it for tool palettes and tool bars. You just need to
- change the sizes and the pictures and the 'CNTL' res.
-
- Vet. programmers already know this, though.
-
- -Ken-
-
- [archived as: /ftp/pub/alt.sources.mac/pictbuttoncdef.cpt.hqx]
- ============================================================
-
- From: ari@world.std.com (Ari I Halberstadt)
- Subject: PopupCDEF-10b3-c.hqx (part 1 of 2)
-
- This is version 1.0b3 of Popup CDEF. It fixes some bugs and has
- slightly better support for menus created by the application. This
- document is also new with version 1.0b3, and a new application is
- provided to demonstrate the different types of popup menus that can be
- created with this CDEF. Finally, a few extra features were added, such
- as support for the popupFixedWidth variation code.
-
- This CDEF implements a popup menu control. The CDEF handles display of
- the menu's title, the current selection, the one pixel drop shadow,
- and the down arrow at the end of the menu. It also handles tracking of
- the mouse and checking and unchecking of the current item. It is
- compatible with systems 6.0.5 and 7.0.
-
- The CDEF is modeled after the popup CDEF provided by Apple in System
- 7.0 and described in IM-VI, p3-16 to 3-19. If you are already familiar
- with that CDEF then using this CDEF will be very simple. Additional
- support is provided for type-in popup menus and for menus created
- dynamically by the application.
-
- PopupCDEF is free, and includes complete source code in C and THINK C
- 5.0.4 project files.
-
- [archived as: /ftp/pub/alt.sources.mac/popupcdef1.0b3.cpt.hqx]
- ============================================================
-
- From: egurney@vcd.hp.com (Eddy J. Gurney)
- Subject: Progress Bar CDEF (CDEF, C source, test app)
-
- Attached is a compressed archive which contains the following:
-
- . Progress Bar CDEF
- . THINK C 6 source to Progress Bar CDEF
- . THINK C 6 project file to make Progress Bar CDEF
- . a sample application demonstrating the CDEF
- . THINK C 6 source to the demo app
- . Resources necessary to use the demo app
- . THINK C 6 project file to make the demo app
-
- It allows your app to provide a Progress Bar by simply adding a "CNTL"
- item to any diaog, and then calling SetCtlValue() from your program. It
- even has a bonus feature: If the CNTL's RefCon is '0' (it is by default),
- then the standard Finder "Progress Bar" colors are used. If the CNTL's
- RefCon is non-zero, then the custom colors in the CNTL's corresponding
- 'cctb' resource are used to draw the frame, "done" portion, and "to do"
- portion. (This is described in a little more detail in the source file.)
-
- It even works correctly with a Color QuickDraw Mac in 1-bit mode. (See
- the comments in the source for more details. :-)
-
- This is my first "released" CDEF. Therefore it is guaranteed to be
- 100% bug-free. BIG 8-) (It has been tested as rigorously as possible;
- however, I haven't tried it on a machine without Color QuickDraw.)
-
- E-mail comments, suggestions, requests to: egurney@vcd.hp.com
-
- [archived as: /ftp/pub/alt.sources.mac/progresscdef1.0.cpt.hqx]
- ============================================================
-
- From: egurney@vcd.hp.com (Eddy J. Gurney)
- Subject: Update: Progress CDEFs (CDEF, TC6 source, test app)
-
- This is an update to my "Progress Bar CDEF" I posted a couple days
- ago. The demo application (included) shows a horizontal progress
- bar, a verical progress bar that looks like a thermometer, and a
- progress arc, so you can "dare to be different". :-)
-
- Attached is a compressed archive which contains the following:
-
- . Progress Bar CDEF v1.2, THINK C 6 source, TC6 project file
- . Progress Arc CDEF v1.0, THINK C 6 source, TC6 project file
- . Demo application, THINK C 6 source, resource file, TC6 project file
-
- These CDEFs allow your app to provide a progress indicator by simply
- adding a "CNTL" item to any dialog, and then calling SetCtlValue()
- from your program. It has a bonus feature: if the CNTL's variation
- code is "1", then the custom colors in the CNTL's corresponding 'cctb'
- resource are used to draw the frame/"done"/"to do" areas. If the
- variation code is "0", the standard "Finder progress bar" colors are
- used. (This is described in the source file in a little more detail.)
-
- The color progress bars should work just fine on Color QuickDraw Macs
- in 1-bit mode. (See the comments in the source for more details. :-)
-
- Change log:
-
- 1.1: First public release
- 1.2 changes:
- . Call StripAddress() instead of &'ing off the lower 3 bytes
- in calcCRgns (thanks Dave Polaschek).
- . Now determine whether or not to use custom colors via the
- variation code (thanks Steve LoBasso)
- . Added capability to do vertical progress bars for
- "thermometers". If the progress bar rectangle is taller than
- it is wide, then the progress bar will fill "up" instead of
- "across".
- . Fixed a bug that prevented proper drawing when a control had
- a non-zero minimum.
-
- E-mail comments, suggestions, requests to: egurney@vcd.hp.com
-
- [archived as: /ftp/pub/alt.sources.mac/progresscdef1.1.cpt.hqx]
- ============================================================
-
- From: kenlong@netcom.com (Ken Long)
- Subject: Stella Obscura.pas
-
- The final John Calhoun source installment: Stella Obscura. The
- stereoscopic (3-D) space arcade game.
-
- -Ken-
-
- [archived as: /ftp/pub/alt.sources.mac/stellaobscura.cpt.hqx]
- ============================================================
-
- From: jwwalker@aol.com (JWWalker)
- Subject: Text Item Dimming Source Code (C) v. 1.1
-
- C source code for dimming text items (editText or statText) in dialogs. When
- dimmed, editText items become uneditable. True gray is used when possible.
- Dimmed items update correctly, and no extra dialog items are needed.
-
- By James W. Walker.
-
- V. 1.1 fixes a few bugs and is modified for use with the universal headers.
-
- [archived as: /ftp/pub/alt.sources.mac/textdim.cpt.hqx]
- ============================================================
-
- From: ari@world.std.com (Ari I Halberstadt)
- Subject: ThreadLib-10d4-c.hqx (part 1 of 3)
-
- Many changes have been made from Thread Library 1.0d2 (the last fully
- public release). This version fixes several bugs and improves the
- internal operation of the Thread Library. See the "Version History"
- file for a complete version history.
-
- Thread Library implements nonpreemptive multiple thread execution
- within a single application. It does not require any extensions,
- should work with all Macintosh models (from the Plus on up), and works
- with systems 6.0 (tested on 6.0.5) under Finder or MultiFinder, and
- system 7.0. Thread Library compiles into a small library of around 2K,
- so it won't add much overhead to your application. A simple test
- application and THINK C project demonstrate how threads are used.
- Another simple test application compares the speed of Thread Library
- with the speed of Apple's Thread Manager. (Thread Library is 2-3 times
- faster!) Best of all, the source code, entirely in C, is free.
-
- Every thread has its own stack, and there are no restrictions on the
- objects that can be allocated on a thread's stack. All other global
- application data are shared by the threads. Context switches are very
- efficient since they involve only a few operations to save the current
- thread's state, followed by a longjmp to the new thread, and a few
- instructions to restore the thread's state.
-
- Thread Library was written using THINK C 5.0.4. Some minor changes may
- be needed to port it to other compilers. All suggestions and enhancements
- are welcome.
-
- [archived as: /ftp/pub/alt.sources.mac/threadlib.cpt.hqx]
- ============================================================
-
- From: Wayne K. Walrath (walrath@moose.cs.indiana.edu)
- Subject: Tone Dialer Source
-
- Dialer
- (C) 1994 Wayne K. Walrath
-
-
- Sample Source code for generating touch
- tones through the Mac's speaker.
-
-
-
- I threw this program together to test some code I translated from Pascal
- to C, and decided to clean it up and send it to the archives since there
- is always someone looking for tone dialing code. This was a three hour
- hack, so don't expect too much from it; least of all elegant code.
-
- The original Pascal source comes from DTS Tech Note TB 570 Sound Manger
- Q&As. The author of the original Pascal source asked to be remembered
- for all the headaches he suffered putting the snippet together, but
- since his name doesn't appear anywhere in the TN, I'm unable to thank
- him by name. Cheers to the unknown DTS'er!
-
- I wrapped the tone dialing code inside the Zooming Windows source from
- "Macintosh Programming Secrets" by Keith Rollin and Scott Knaster. The
- source from MPS are available in all the usual Mac archives (like Sumex
- and Umich). Definately a great book!
-
- You may use portions of this code anyway you like, but you may not
- charge money for the code as is. If you do something interesting with
- it, I would enjoy hearing about it.
-
- I welcome all comments and bug reports, though I'm not making
- any promises of support for the Dialer. It was only intended to be a
- learning tool. The author (that's me) accepts no liability for any
- damage or loss of data caused by the use of this program.
-
- I can be reached at the following addresses:
- walrath@moose.cs.indiana.edu
- AppleLink: wkw.rfe
- Compuserve: 73243,3303
-
- 1 Mar 1994
- Wayne Walrath
-
- [archived as: /ftp/pub/alt.sources.mac/tonedialer.cpt.hqx]
- ============================================================
-
- From: kenlong@netcom.com (Ken Long)
- Subject: Trench Sim (C)
-
- An old MegaMax C source (1985) I got off the net and made to run on Think C.
-
- I built the app. and tried to run it but got a type 4 error. MacsBug
- said where it was, so I changed the divisor to 10000. May not be proper
- but it worked. I'm still learning.
-
- All this does is draw 6 perspective lines, giving the idea of the
- "trench" on the Death Star, in Star Wars, then it changes their angles
- wint mouse movement, so the viewpoint moves within the "trench." Of
- course, the original was done on a 512, so with a bigger monitor in may
- not operate as intended. But HEY! It's C source!
-
- Enjoy!
-
- kenlong@netcom.com
-
- [archived as: /ftp/pub/alt.sources.mac/trenchsim.cpt.hqx]
- ============================================================
-
- From: hay@cs.colorado.edu (David J. Hay)
- Subject: UpDownArrow (C)
-
- This is a project I put together in an effort to improve Eddy Gurney's
- code by making the arrow more modular. It uses a set of four PICT
- resources to draw the arrow, so the arrow can look however you like.
- It was written in THINK C 5.0.4, but I suspect it shouldn't take many
- modifications to run under other environments.
-
- The Arrow Control may be used freely, without any restrictions. I do
- ask that you let me know of any improvements you make to the code or
- (gasp! :) bugs you might find by e-mailing me at <hay@cs.colorado.edu>
-
- --David--
-
- [archived as: /ftp/pub/alt.sources.mac/updnarrowcdef.cpt.hqx]
- ============================================================
-
- From: egurney@vcd.hp.com (Eddy J. Gurney)
- Subject: UpDownArrowTester Source
-
- Here's an old program of mine (just now converted it to a Think C 6.0.1
- project) that I wrote when I was first learning to program the Mac.
- It attempts to implement the "up/down arrow bumpers" commonly seen in
- the ColorPicker dialog. It's written completely as part of the event
- handler, so it's not a nice little compact CDEF or anything. It uses
- three PICT resources to represent the "off", "up" and "down" states, and
- features variable speed increment/decrement (ie., the longer you hold it
- down, the faster it goes, just like the ColorPicker, which as I said,
- I was using as a model.)
-
- I'm not claiming this is the right way to do it (probably far from
- it!) but at least it's a start. If anyone makes improvements, etc.
- let me know. (I don't care about any bugs in the "Tester" portion
- of the code, just the part that handles the up/down arrows, which
- is all I really cared about testing!)
-
- If someone has a better implementation, I'd love to see it.
-
- Regards,
- Eddy
-
- [archived as: /ftp/pub/alt.sources.mac/updncntl.cpt.hqx]
- ============================================================
-
- From: kenlong@netcom.com (Ken Long)
- Subject: UpDownArrows II
-
- This is just Eddy Gurney's "Color Picker type" arrow project with a
- couple modified version I did, with color buttons. I added two color
- button 'PICT' sets - one is a colorized version of the B/W ones, and one
- is the Mac window scroll arrows.
-
- I figured as long as there's a 'dctb' res., may as well have color on the
- buttons - what the hey!
-
- -Ken-
-
- [archived as: /ftp/pub/alt.sources.mac/updncntl2.cpt.hqx]
-
- ************************************************************
-
- adjwindfkey FKEY source which adjusts a window
- Matt Mora (mxmora@unix.sri.com)
- FKEY source in C for adjusting a window.
-
- appletalktoggle Assembler source to toggle AppleTalk
- Charles B. Cranston (zben@ni.umd.edu)
- Assembler source (well commented) for turning AppleTalk
- on and off.
-
- findfullpath Finding a pathname from a directory id
- Michael A. Walker (walkerm@acf2.nyu.edu)
- C function to determine the pathname from a directory id.
-
- fswritete Using FSWrite with a TERec
- Chuck Hoffman (chuck@gte.com)
- Using text from a TERec structure with FSWrite.
-
- getfindericon Finding the Finder's icon
- E.J. Draper (utmdacc@odin.mda.uth.tmc.edu)
- C snippet using PBDTGetIcon to get the Finder's icon.
-
- loadcoderes Loading and calling a code resource
- Kevin R. Boyce (boyce@lheavx.gsfc.nasa.gov)
- C snippet for loading and calling a code resource.
-
- loadcoderes2 Loading and calling a code resource
- Mark Hanrek (markhanrek@aol.com)
- Another example for loading and calling a code resource.
-
- mycopybits Code and explanation for copybits
- Eric Johnson (ejohnson@netcom.com)
- Assembler code plus a long explanation for a faster
- CopyBits.
-
- paslibinsymc Instructions for including Pascal libs
- Ingemar Ragnemalm (ingemar@lysator.liu.se)
- Instructions for including Think Pascal libraries in
- Symantec C/C++ projects.
-
- polymaze Code for a maze routine
- Ken Long (kenlong@netcom.com)
- Replacement routine for the PolyMaze program that uses
- predefined colors.
-
- pswdfilter Password dialog filter routine
- Peter N Lewis (peter@ncrpda.curtin.edu.au)
- Pascal filter routine for password dialog boxes.
-
- queenxlisp Algorithm for placing queens
- Jean-Yves Terrien (terrien@cenatls.cena.dgac.fr)
- Lisp routine for placing n queens on a chess board.
-
- strptime Generic strptime routine
- Kevin Ruddy (smiles@powerdog.com)
- 'strptime' code from un*x boxes.
-
- timezonestuff Info for accessing time zone info
- Pete Resnick (resnick@cogsci.uiuc.edu)
- Info & code for accessing the Mac's time zone setting
-
- tokenizer Using hidden ScriptMgr tokenizer
- Matthew Xavier Mora (mxmora@unix.sri.com)
- Code displaying the use of the Script Manager's hidden
- tokenizing function.
-
- ************************************************************
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- Who's Who in Digest #4...
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- The contributors to this digest are:
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- Stefan Arentz (arentz@batcave.knoware.nl)
- Kevin R. Boyce (boyce@lheavx.gsfc.nasa.gov)
- Charles B. Cranston (zben@ni.umd.edu)
- E.J. Draper (utmdacc@odin.mda.uth.tmc.edu)
- Eddy J. Gurney (egurney@vcd.hp.com)
- Ari I Halberstadt (ari@world.std.com)
- Mark Hanrek (markhanrek@aol.com)
- David J. Hay (hay@cs.colorado.edu)
- Chuck Hoffman (chuck@gte.com)
- Eric Johnson (ejohnson@netcom.com)
- Peter N Lewis (peter@ncrpda.curtin.edu.au)
- Ken Long (kenlong@netcom.com)
- Matthew Xavier Mora (mxmora@unix.sri.com)
- Ingemar Ragnemalm (ingemar@lysator.liu.se)
- Pete Resnick (resnick@cogsci.uiuc.edu)
- Kevin Ruddy (smiles@powerdog.com)
- Matt Slot (fprefect@engin.umich.edu)
- Jean-Yves Terrien (terrien@cenatls.cena.dgac.fr)
- JW Walker (jwwalker@aol.com)
- Jim Walker (walkerj@math.scarolina.edu)
- Michael A. Walker (walkerm@acf2.nyu.edu)
- Wayne K. Walrath (walrath@moose.cs.indiana.edu)
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