home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Fresh Fish 9
/
FreshFishVol9-CD1.bin
/
new
/
contents
< prev
next >
Wrap
Text File
|
1995-04-18
|
124KB
|
3,407 lines
This file is generated automatically from the product info files
included in this tree.
==========
AddressBook 0.32 A new address database using MUI
Address-Book is yet another address utility. But it has
some useful features:
- Address-Book is GIFTWARE (there are no limitations).
- Address-Book uses MUI (nice gui).
- Multi addresses for any entry (very useful for students).
- Multi phonenumbers for any address.
- Multi E-Mail's for any entry.
- Arexx Support via Server.
- etc.
Author: Joerg Krause
Path: biz/dbase/AddressBook/
==========
AFile 4.01 A datafile manager
AFile is a data file manager, that is a tool which lets you create and
manage your files (addresses, video collections, clients, ...) using an
Intuition interface. There is no limitation to the number of fields or
records. The program offer the standard printing, sorting, and importing/
exporting functions. AFile uses AREXX as it's programming language. You
can create full input masks with background picture, field positioning,
checking of entered data, menus and printing customization.
Author: Denis Gounelle
Path: biz/dbase/AFile/
==========
AmigaBase 2.1 Very powerful programmable db with GUI
AmigaBase is not a relational database with SQL interface or something
like this. AmigaBase is a hierarchical programmable database.
Nevertheless, or just because, AmigaBase is ideal for managing
music cassettes, videos, addresses, etc. Complex applications like
a finance manager with automatic printing of transfer forms
and writing client accounts is no problem for AmigaBase, too.
A project consists of one or several records. A record is displayed
by a rectangle with a colored border and a titlebar. The record
name is displayed in the title bar. A record can be placed beside or
within annother one (hierarchy).
In records you can place variables which are used for data input and
display.
Data is organized in datasets. For each record you can allocate
any number of datasets (only limited by available memory).
Datasets can be ordered by several keys.
A filter allows the selection of some datasets.
A print menu allows printing of datasets.
With a search requester it is easy to find certain datasets.
AmigaBase offers two display modes: form and listing.
In form display all records are displayed in several windows. In
each record exactly one dataset is shown.
In listing display all dataset of a specific record are displayed
in a scrolling list in a window.
AmigaBase has two operating modes: working mode and installing mode.
In working mode you can work with your project, input data, start
programs, etc.
In installing mode you build your data structure. You can define
new variables, change and delete them. Variables can be of the type
BOOLEAN (boolean values), CHOICE (one item out of many items),
INTEGER (integer values), REAL (floating point values),
STRING (any text), DATE (date values), TIME (time values),
or MEMO (unlimited multi line text). Additionally there is the
program button type which is only used to start AmigaBase programs.
Furthermore you can define, change and delete texts. Texts are only
used for decoration in records.
You can also define, change and delete records and windows.
You must give each variable, record and window a name. This name
must begin with an uppercase letter followed by up to nine letters,
digits or the character '_'. There are some reserved words that
cannot be used for names.
A special feature of AmigaBase is the programming of it. For each
variable (except MEMO variables) you can write a program which
is called whenever you change the contents of this variable or press
RETURN while the cursor is on the program button variable.
If you want to have a view into programming AmigaBase I recommend
that you have a look at the label print program of the cassette
project (included in the distribution).
A complete description of all functions and abilities of AmigaBase
is found in the user manual of AmigaBase. This document is available
by registration only.
Import of datasets
------------------
For importing datasets there aren't any menu items. But with the use
of an AmigaBase program you can write your own Import routine.
First you have to load the import file into a MEMO variable (MEMOLOAD).
Then you do a FOR loop and examine each line of the MEMO variable.
Use LeftStr, MidStr, RightStr, Val, etc. to extract the data and
assign it to the dataset variables.
This looks awkward, but it is very flexible. The user manual contains
a whole chapter about importing and exporting datasets.
New features V1.31 - V2.00
--------------------------
o Full font sensitive
o OS 3.0 look
o Iconification of windows.
o Improved memory management
o Arexx port
o Copy & paste
o New variable type: CHOICE
o MEMO variables with their own window
o Improved text editor.
o Enabled use of an external editor
o Shortcuts for variables
o Improved preferences settings (project dependent/independent)
o Formats for date and floating point values.
o Stack overflow handler and ctrl-c checking
o Save & load of filter programs
o Font attributes, background color and borders for all variable types.
o New program types: PreNewDataset, PostNewDataset, PreDeleteDataset,
PostDeleteDataset and Functions.
o Many new functions and improvements for programming AmigaBase
o Many bug fixes
New features V2.00 - V2.1
-------------------------
o Danish and French catalog file.
o New programming functions: Filename, Changes, ARexxPort,
ChooseString, Now, StrCmp and ChoiceLabels.
o Improvements for file requesters.
o Many bug fixes and other improvements.
Example projects:
-----------------
In the directory Data/Deutsch and Data/English you will find some
example projects.
If you have created your own project and you think it should be
distributed with AmigaBase then send it to me! I will have a look
at it and maybe include it in the next distribution.
Author: Steffen Gutmann
Path: biz/dbase/AmigaBase/
==========
BarTender 1.0 Database of alcholic drinks
Includes a GUI frontend for a 1000 drink database. Searchable from
a listview gadget or from a string gadget (best match). Lists the
ingredients required, preparation instructions and will print to the
printer if requested. The Database is in english, and includes all the
old stand-bys as well as some weird one's. Your liver will thank you!
(okay, maybe not).
Author: Mike Nelson
Path: biz/dbase/BarTender/
==========
bBaseIII 3.04 Full-featured easy-to-use database
bBaseIII is a full-featured, graphically interfaced, reasonably fast
and, I think you will agree, quite an easy-to-use database program.
Basically, it will sort, search for, display and print out stored
information, but wait, there's more!
Refer to Section 1.2 - `Feature Summary'.
Once a database has been loaded from disk, all modifications are done in
computer memory, and will NOT be permanently saved until the database is
saved to disk. This can be done using the menus, the function keys,
or upon quiting.
Almost all functions of bBase may be accessed from the menus, and most
also have keyboard equivalents. These are all described in Section 9 -
` SUMMARY OF KEYBOARD COMMANDS'.
What bBase is NOT, is an SBase competitor. bBase does not even WANT to
be like SBase. The philosophy behind bBase was to create a simple,
intuitive database program, easy to learn, yet packed with features.
It multi-tasks extremely well, as it does not burn up CPU time while not
actually performing operations.
Author: Robert Bromley
Path: biz/dbase/bBaseIII/
==========
db 2.5 Database with GadTool look
db is a small and fast database program that I wrote after having tested
numerous other PD database programs and always found something lacking or
irritating me. They might have dozzens of features not found in db, but
they lacked font sensitivity and a standard GUI look and OS 3.0 behaviour.
My main need was to keep record on addresses and telephone numbers of
friends and companies. Before v2.0 db was fixed to be just an address
and telephone database, but that has changed. The program is designed
to handle information of your choice. Currently you have to use a file
editor to specify the database fields and layout as there is no GUI for
that. Anyway that's a one time job, then you just USE the database and
have fun.
Complete GUI support will probably only be included in a commercial product
I plan to call REG.
A partial list of db's features include:
o Dynamic memory handling. Number of records and fields only limited by
free memory.
o GadTool based. (Use fields of string, checkbox and cycle type)
o Mouse and keyboard driven.
o User definable fields and layout.
o Multiple views of the same database.
o Commodore's Clipboard for flexible interaction with other programs.
o AppWindow -just drag and drop database icons on db to load.
o Online MenuHelp -Press HELP key when selecting a menu item.
o Font sensitivity.
o ARexx
o ASL requesters for flexible loads and saves.
o Localized
o Dial numbers using a modem or loudspeaker
o WB and Shell usage with Commodore's template parsing
o Fast and flexible find function using AmigaDOS patterns.
o Filter function.
o Fast and flexible sort function.
Multiple sort orders can be specified.
o 'Export View' and two standard ASCII export features.
o Automatic ASCII import (tab-separated ASCII)
Author: David Ekholm, Datadosen
Path: biz/dbase/db/
==========
QuickFile 3.10 Flexible,fast, & easy flat file database
QuickFile is a flexible, flat file database. It uses random access with
indexing for fast access to records. Files can be larger than available
ram, but as much of the file as possible is kept in ram to reduce disk
accesses. Features include:
- Multiple indexes with unique and non-unique keys
- Data types include character, date, integer, floating point,
calculation, cycle, image and external
- Up to 250 characters per field and 250 fields per record.
- Form and list style displays and reports.
- Unlimited number of views of each file.
- Sort over any number of keys, ascending and descending order.
- Search operators include Like, Equal, Between, Sounds Like, Not Like
and Not Equal.
- Fields can be added, changed, or deleted at any time.
- ASCII export/import
- Multi column label printing.
- Multi-level grouping and totalling
- Any number of open windows
- Online context sensitive AmigaGuide help
Author: Alan Wigginton
Path: biz/dbase/QuickFile/
==========
SCAN8800 2.53 Database/Receiver controller for SWL
A specialized database program to store frequencies and station
names for shortwave transmitters. It can also control a receiver
for scanning frequency ranges. Binary only.
Author: Rainer Redweik
Path: biz/dbase/SCAN8800_OS_2/
==========
SCAN8800 2.43 Database/Receiver controller for SWL
A specialized database program to store frequencies and station
names for shortwave transmitters. It can also control a receiver
for scanning frequency ranges. Binary only.
Author: Rainer Redweik
Path: biz/dbase/SCAN8800_WB_1.3/
==========
QuickTextDemo 1.0 Interactive desktop video program.
QuickText is an interactive desktop video program designed to easily
develop and display almost any type of graphic screen, including
titles and credits, pictures, and even animations. Other features
include full ARexx support, auto screen sequencing, on-screen timer,
text and numeric variables, a recordable/replayable "doodler", and an
easy-to-use point-and-click interface. "QT" works on any Amiga with
Workbench 1.2 or higher, and requires Ruby and Diamond fonts which are
included in all releases of WorkBench.
It is well suited for on-line video titling & credits, silent paging,
and cable reader boards.
Author: Todd Sprague
Path: biz/demo/QuickTextDemo/
==========
VStationDemo demo 1 Video editing control software.
This version of VStation Amiga Professional is provided to allow
people to take a close look at the software before considering
purchasing it. It doesn't save anything, edit performs are converted
to previews, and various other features are disabled but for the most
part the program is intact. This includes the toaster interface,
serial communication, and pretty much everything needed to see how the
program works. Transport control, online help, loading data, edit
previews, and many other functions operate the same way as the release
version.
This is the third generation of edit control software written for the
EditLink series of controllers. We now have support for over 100 vcrs
and camcorders using any combination Panasonic 5-pin, Sony Control-L,
and RS-422 compatible interface. The software is a powerful
combination of features that take full advantage of the most popular
peripherals, providing a multitude of EDL tools, and an interface that
makes the complex task of managing all this power as easy to learn as
possible.
Some of the highlights of the system include:
A/B roll editing with full auto-assembly
* Tape change prompts
* Extensive Per-Event options
* Different mixes
* Personal Animation Recorder support
* ARexx commands, both initialization and GPI triggered
Full support for NewTek Video Toaster
* Effect, Framestore, CG, and Background color stored for each event.
* Freeze the last frame of the edit for X-roll edits.
* Optionally disable sending Toaster commands for control by other
software, such as T-Rexx macros.
* Change framestore device for each event.
Support for SunRize SoundSwitch mixer.
Support for DPS TBC-IV and PAR.
Tapelogs with commented scene marks
* Set edit points from scene marks.
* Create marks by tapping to the beat
* Scene list scrolls to track current location.
EDL Tools
* Powerful event selector functions. Select by comment, tape ID,
selected tracks, input source, and more.
* Load project file into paste buffer
* Save selected events as a project file
* Cut or Copy events into paste buffer
* Insert, Replace and Append with extensive options.
* Replace just parts of events with the paste buffer events.
* External plug-in operations.
And lots of other new features and refinements.
Author: Eric Cosky
Path: biz/demo/VStationDemo/
==========
DemoCoGo 3.0 Solves coordinate geometry problems
An engineering/surveying program to solve coordinate
geometry problems for highway design, surveying,
subdivision layouts and constuction. Needs 1/2 Meg.
Demo Version 3.0 runs from CLI only and is freely
distributable. Output to screen, with save and print
disabled. Full version allows input and output in feet
or meters. Manual, which includes sample problems, and
full working version available from Author for small
donation.
Author: D. R. Benson
Path: biz/misc/DemoCoGo3.0/
==========
AmigaElm 6.24 Mail-Reader (UUCP/Internet), v6 (6.24)
Electronic Mail Reader for UUCP and IP packages (AmigaUUCP, Dillon-UUCP,
Feulner-UUCP, wUUCP, AmiTCP + InetUtils etc.), easy to install and to use.
Mostly compatible with Unix-elm (basic functions) and lots of additional
features. Can be used over a serial line. Basic internal support for MIME
(multimedia mail) and encryption/decryption (eg, with PGP). Also supports
"metamail" and "reqtools" library 2.x. Registered version comes with full
C source (and has better support ;-) (concept based on hwr-mail by Heiko W.
Rupp)
Author: Andreas M. Kirchwitz
Path: comm/mail/AmigaElm/
==========
MailQueue 37.2 Monitor number of Messages in SMTPSpool
This is just a little program to use with
the INetUtils for AmiTCP/AS225, especially
for your SMTPSpool directory. The program
will monitor all queued files within the
SMTPSpool directory and display the number
of messages in a small window, you may
position somewhere on your Workbench. As
soon as a message is queued/deleted, the
information will be updated.
Author: Kai Iske
Path: comm/net/MailQueue/
==========
AmiPOP 1.16 A POP 3 client for AmigaDOS.
AmiPOP@ is a POP3 Client for AmigaDOS. It was written directly from
the POP3 RFC (RFC #1225). AmiPOP is only a simple transport mechanism
for moving electronic mail messages between a POP-Host, typically
a mainframe, and your local AmigaDOS system. The advantage of POP
over other transports such as SMTP is that all E-mail can still be
directed to the mainframe system. This is of primary importance when
either a dialup line is used, which has a new IP address for each
connection, or when a user uses many machines, and wishes to be able
to transparently read mail on all of them.
AmiPOP features:
· AUISG compliant (or at least it tries to be!)
· Makes heavy use of 2.0 (and higher) functions such as ReadArgs,
utility.library, GadTools, and 2.0 functions in Amiga.lib.
· Written from RFC 1225, not a port of a Unix or a PC application.
· Small code size, and low system resource usage.
· Commodities interface
Author: Scott Ellis
Path: comm/tcp/AmiPOP/
==========
HFT 38.557 A very small ANSI terminal program.
A wonderful ANSI terminal program. Main features are:
- Reliable ANSI terminal emulation
- Multiple simultaneous terminal windows/sessions
- Console support with cut & paste
- Opens on the default public screen
- Compatible with all serial.device clones; tested on serial, baudbandit,
uw, and nullmodem devices
- Takes advantage of Workbench 2.04; 1.3 is not supported
Author: Herbert West
Path: comm/term/HFT/
==========
TeleTerm 2.0 Fast, full-featured Terminal, XEM, XPR
TeleTerm is a powerful, fast terminal program with XEM and XPR support, a
dynamic phonebook, review buffer, 60 macros, and much more.
TeleTerm has the following main features:
XEM support
XPR support
Internal multi-tasking of windows
Faster interleaved bitmaps for smooth scrolling (OS 3.x)
Public screen, so other programs can open on TeleTerm's screen
Can open on the WorkBench
Numerous visual controls, from ScreenMode to ScreenPens
Low memory consumption (could theoretically run in 512k)
60 user-defined macros
Highly detailed phonebook, including multi-line BBS support, and full
preferences control for each entry
Much, much more...
Author: Josh Farley
Path: comm/term/TeleTerm/
==========
Term 4.3 Very nice terminal program.
A telecommuncations program designed for use with any Commodore-Amiga
computer running Kickstart 2.04 or higher. Its features include:
* Fast built-in VT-220 terminal emulation
* Support for custom terminal emulation modules following the `XEM
2.0' standard
* Operates in any display environment, supports all screen display
modes
* Support for file transfer modules following the `XPR' standard
* File- and printer-capturing functions
* Review-buffer support
* Powerful phone book and dialing functions
* `Amiga User Interface Style Guide' conformant user interface
* Online-help (requires AmigaGuide package)
* Built-in `ARexx' interface
* File upload list, which permits selecting the files to be
transferred before the upload is started.
* Login script learn mode.
* Built-in keyword/response parser which makes it possible to have
`term' respond to BBS prompts and such with the user name,
password, etc. without having to program the ARexx interface.
* Interface for external programs to rendezvous with `term', taking
over serial I/O processing (such as `HydraCom').
Author: Olaf `Olsen' Barthel
Path: comm/term/term/
==========
BarflyDemo 1.18 Very powerful Debugger and Assembler.
Very powerful Intuition controlled Source Level Debugger and an optimizing
Assembler. The Debugger allows the parallel debugging of several tasks in
unlimited windows. Has different windows for ASM/Copper-Disassembler,
Memory, Source, Breakpoints, Watchpoints, Checksums and a lot of other
functions. It supports SAS-C and GCC Sourcelevel Debugging and allows
dynamic include structure support. Supports 68000-68040/6888x.
The Assembler has multi-pass optimizing, precompiled includes,
include/incbin cache, highlevel macros, smalldata and advanced hunk
support. Supports 68000-68060/6888x.
Author: Ralph Schmidt
Path: dev/asm/BarflyDemo/
==========
PhxAss 4.14 Highly optimizing macro assembler
PhxAss V4.xx is a highly optimizing macro assembler for Motorola's 680x0
CPUs, 6888x FPUs and 68851 MMU (of course, the 030, 040 and 060 MMUs are
also supported). It requires OS2.04 (V37) as a minimum and does no longer
support older operating systems! (Kick 1.x owners: Get PhxAss V3.97)
Most important features:
o Fast: 15000-30000 lines per minute with standard Amigas, 50000-200000
with A4000/040.
o Symbolic and Source Level Debugging.
o Automatic generation of executables (if possible).
o Small Code and Small Data support (also support for __MERGED sections).
o Listing file, Cross Reference Listing, Equates file.
o Complete floating point support: You can use complex floating point
expressions, including float functions (sine, logarithm, square root,
power, etc.), everywhere in your source, e.g. defining float EQUates or
SETs.
o Switches for nine different optimizations.
o Locale symbols (xxx$ and .xxx type).
o Support for Motorola's old and new operand style (even in 68000 mode).
o locale.library usage (english, german, polish).
o Nearly all directives of the most popular assemblers like Seka, DevPac or
AS (Aztec) are supported. Examples: INCBIN, INCDIR, CODE_C, REPT, RS,
RSRESET, EQUR, REG, OFFSET, XDEF, XREF, PUBLIC, ...
o Further development and support is guaranteed for years, because I'll
*never* change my system (Amiga forever!).
o Finally: Although Shareware, PhxAss is completely functional!
You will find four different versions of PhxAss in this distribution:
1. PhxAss: The standard 680x0,FPU,MMU macro assembler.
2. SmallPhxAss: This is a 68000-only version without floating point support.
3. FreePhxAss: This program is FREEWARE! It is intended for developers of
PD-Compilers, who want to include PhxAss in their compiler package.
4. GigaPhxAss: Identical to PhxAss, but source codes are not limited to
65535 lines. Quite useful for assembling Reassembler outputs.
PhxAss is SHAREWARE. A registration will cost you 25 DM or 15$. In return
you will receive the latest update and the right to ask me for a new update
whenever you want.
Author: Frank Wille
Path: dev/asm/PhxAss/
==========
ACE 2.35 Update (V2.35) of Amiga BASIC compiler
ACE is a FreeWare Amiga BASIC compiler which, in conjunction with A68K
and Blink produces standalone executables.
The language defines a large subset of AmigaBASIC but also has many
features not found in the latter such as: turtle graphics, recursion,
SUBs with return values, structures, arguments, include files, a
better WAVE command which allows for large waveforms, external
references, named constants and a variety of other commands and
functions not found in AmigaBASIC.
New features in version 2.0 include: gadgets, three standard requester
types, serial I/O and menus (with optional command-keys for menu
items). New commands and functions for this version include EXIT FOR,
PTAB, SPC, DEF FN, ON ERROR and ERR (these last two handle file and
serial I/O at present). INPUT and PRINT can now be used transparently
for all screen/window combinations.
All user-defined windows are now fully-configurable and may be used in
conjunction with screens as per AmigaBASIC. Window close event
trapping is also a new feature.
In addition to event trapping, ACE now supports WAITing for both menus
and gadgets. Waiting is more operating-system-friendly than event
trapping.
A simple graphical front-end (Integrated Development Environment) is
also provided with the archive. This is written in ACE.
Author: David Benn
Path: dev/basic/ACE_Update/
==========
DeCon 2.1 Sends serial debug output to a console
Many debugging utilities send their output to serial port using simple
communication mechanism embedded in the exec.library -- the RawPutChar
function. This simple utility patches that function, opens a window
on the WB screen and redirects all to this window.
Author: Martin Mares
Path: dev/debug/DeCon/
==========
DisectDemo 1.7 Symbolic disassembler and debugger.
Disect is a very powerful combined disassembler/debugger program,
which has been designed to be easy to use. Its power is achieved at
the expense of memory: the minimum requirement is 1Mb; for larger
projects, 2Mb will be required. The programmer neither encourages nor
condones its use to assist in illegal duplication of copyright
software. Disect can be used for two main purposes: development of
software; and the gaining of knowledge (hacking can be very
educational).
The debugger allows an executable file, a disk boot-block, a binary
file, or an area of memory to be loaded and created as a Process. It
is even possible to grab an existing memory-resident Process. A
Process's instructions can be executed individually, or the Process
can be activated, with or without breakpoints installed. System
exceptions can be trapped before they crash the machine, and program
symbols can be read from execut- able files.
The disassembler allows a loaded program to be commented, have blank
lines inserted, and have it's numbers and addresses replaced with
constant or program symbols. All the symbols of Release 3 of the
system include files are available to the disassembler. A program
which has been dissected in this way can then be saved as two source
files: a program file, and a support file. The support file will
contain EQUs for all required constant symbols. System constant
symbols can be EQUs (grouped by the SI file where they live), or
alternatively the support file can INCLUDE all required SI files.
Disect data files can be saved, to be reloaded later: 'hold on to your
hacks'!
Disect requires Release 2 of the Amiga operating system; it also
requires the ASL library, and GadTools library.
If you've paid your shareware fee then you'll have the full version.
Otherwise, the copy you've got is (hopefully) only a demo. This has a
few differences: you cannot disassemble to file; you cannot extract
program symbols from executable files; auto trace mode is not
available. In addition, you will not have all of the system symbol
data files. If this is so, and since, as I don't doubt, you'll be
impressed by this program, then don't hesitate in registering today,
by sending your name and full address (and a cheque/postal order for
£20) to the address which you'll find at the end of this file. As well
as receiving the full version, you'll also be en- titled to technical
support (by mail) if required. If you like this program, it's well
worth the money... this will encourage further versions, which will
only get even more powerful... imagine!
Author: D. M. Alderson
Path: dev/debug/DisectDemo/
==========
MemWatcher 1.0 Replaces drip, WB-Displ., Cluster Source
MemWatcher's purpose is to control memory loss and memory consumation of
programs under development. Easy to use Workbench interface.
Author: Frank Brandau
Path: dev/debug/MemWatcher/
==========
PoolWatch 1.01 Debug tool for pool-allocations (OS3.x)
PoolWatch is a debug tool for OS 3.0 and higher designed to watch and
correct illegal allocation and freeing of memory that use the
pool-functions provided in OS 3.0 and upwards. PoolWatch is necessary
since Mungwall do not catch any illegal memory handling concerning
pool-allocations.
PoolWatch is especially useful in combination with Enforcer, Mungwall
(which will watch normal allocations that use AllocMem/FreeMem),
SegTracker and FindHit (included in the Enforcer archive).
If SegTracker is running in the system when PoolWatch is started,
PoolWatch will use the public SegTracker seglist tracking for
identifying the hunk and offset into the executable doing illegal
allocations.
You *need* sushi to run PoolWatch. PoolWatch will use kprintf() to
output text, and without sushi (or a terminal-program :) you will not
be able to see the text. Future versions will probably support output
to stdio too.
Author: Magne Østlyngen
Path: dev/debug/PoolWatch/
==========
SerLog 1.6 Debugging device to monitor serial-IO
serlog.device passes all IOExtSer requests to a "real" serial.device
and writes the results to a file. You may configure the amount of
information to be stored in the log. The log-file created by
serlog.device contains a binary dump which can be formatted
(i.e. transferred into a readable version) using the supplied
formatter.
Note that serlog.device uses *significant* overhead over the underlying
serial.device, resulting in very low baud-rates.
Author: Stefan Pröls
Path: dev/debug/SerLog/
==========
VisualArts 2.2 A powerful GUI designer
Visual Arts 2.2 is a powerful GUI builder. Features includes: Menu and
List manager, Object Master, Insert custom codes into any GadTools or
GadTool Menu items, primitive drawing tools such as rectangle, circle and
lines; supports AppWindow, MultiProcessing windows, and scrollable super
bitmap window.
Add ARexx to any program, custom images, custom images and/or icon images
for boolean button, PopupMenu, get any IFF color map and use it in your
program, color palette and over 40 custom patterns for fills. Supports
Context Sensitive layouts, console window, serial handler, add speech to
your applications, support WB3.x, extended gadget and more.
An intuitive interface unlike other GUIs, unlimited windows can be opened,
supports PAL, NTSC, EURO, VGA, AGA screen modes, user perference,
automatic history and time interval saving, user configurable source
output such as Intuition, Handler, WB2.1, WB3.1 and many more features.
Codes generated by Visual Arts can compile and run without adding a single
line of code.
Author: Danny Y. Wong
Path: dev/gui/VisualArts/
==========
FPL 11.5 Interpreting, C-like language library
FPL is an interpreting script/macro language shared library,
designed to be flexible and easy inserted in any code.
FPL is a complete script programming language _very_ similar
to C. If you are a software developer and plan to add any
kind of macro/script control, consider the FPL alternative!
FPL library lets the software programmer define functions
and variables that FPL should accept. The library will call
a function in the software whenever any of these functions
are used or variables are read in an FPL program.
FPL is portable to any modern operating system, and the
package includes binaries for Amiga, OS/2 and Intel SVR4
UNIX. Source is included.
The language FPL includes features like:
o Full ANSI C syntax statements with semicolon separations.
o String, integer/long, char and short variables, including
multidimensional arrays.
o 100% ANSI C operator precedence and expression syntax/
evaluation.
o A subset of the ANSI C function declaration and prototyping
syntax and concepts. The use of functions is exactly as C.
o Fully recursive, fully re-entrant.
o while, for, if, do, break, continue, else, int, exit, char,
long, register, auto, volatile, typedef, const, switch and
return are 100% ANSI C compatible. 'while' has been extended
with an 'else' support and 'break' with a multi level break
option.
o A number of internal functions which include: strcmp,
strncmp, strstr, atoi, strtol, strlen, abs, sprintf and the
FPL specific substr, eval, ltostr and interpret!
Author: Daniel Stenberg
Path: dev/lang/FPL/
==========
ADoc 1.02 Create autodocs and/or texinfo from src
The ADOC scanner creates Autodocs or Texinfo source from source code.
It is an enhanced version of Bill Koesters `Autodoc' program as of
21-Aug-89 which is part of C=ommodore's Native Developer Kit (NDK).
Author: Tobias Ferber
Path: dev/misc/ADoc/
==========
BitOp 2.2 Bit tool; dec-hex-bin conv; calc
A tool for creating/editing bitmasks. Also converts dec-hex-bin. And can
be used as a calculator. Performs AND, OR, EOR, ADD, SUB, MUL, DIV, NOT,
NEG, and SL/SR on any one or two numbers.
Author: John Corigliano
Path: dev/misc/BitOp/
==========
CatEdit 1.2b A GUI catalog editor/translator
A GUI catalog editor/translator, allows you to translate localized
programs. You can also remove errors in the translation of a program
or even the Workbench. All you need to translate a program is a
catalog file in a language that you understand.
Author: Rafael D'Halleweyn
Path: dev/misc/CatEdit/
==========
OFL 1.2 Describes functions in libraries
By selecting the library you wish to consult, you will be presented with a
list of its functions. Just clic on the one you're interested in, and a
requester containing the following information will appear:
- the function's name
- a short summary of what it does
- its offset
- the structures and registers it uses
Naturally enough, the information provided is not comprehensive; OFL is no
replacement to the autodocs. Its main aim is to provide you with the
minimum information needed and spare you hours of tedious research through
tons of documentation. For more details, you will have to go through the
autodocs and/or the 'Rom Kernal Reference Manuals'.
Author: Christophe Beaumont
Path: dev/misc/OFL/
==========
PhxLnk 4.15 AmigaDOS module linker
PhxLnk supports all features of a standard Amiga-DOS linker (like BLink),
except of overlay hunks and automatic link vectors (ALV).
Implemented functions:
o Links object files and libraries (SAS/C extended libraries also)
o Sections may be forced to Chip-memory
o Small Code, Small Data
o SAS/C-Blink Small Data compatibility available
o '_MERGED' sections are recognized automatically (and coalesced like
Small Data sections)
o Symbolic and Source Level Debugging (PowerVisor compatibility included)
o Debug blocks are removed on request
o Deletes empty sections
o Zero bytes at the end of a section are deleted and appear in the
HUNK_HEADER block only
o User may define absolute external symbols
PhxLnk is FREEWARE.
Author: Frank Wille
Path: dev/misc/PhxLnk/
==========
DiskMon 3.1 Disk monitor - for most block devices
Version 3.1 of DiskMonTools, a tool for Floppy-Disks, Harddisks and CDs.
Features:
- English and german AmigaGuide® documentation.
- DiskMonitor:
- Works with Floppy-Disks, Harddisks, CD-ROMs(*)
Ram-Disks (like RAD:, SD0, ...), etc.
- Can display/edit Rigid-Disk-Blocks
- Works with blocksizes > 512 bytes.
- Search for ASCII and HEX data.
- Displays all ASCII Codes (0-255).
- Repairs Read/Write-Errors on Floppy-Disks.
- FileMonitor:
- Works directly on disks (can edit files larger than the availible
memory) or in RAM(*) for faster searching and editing.
- Search for ASCII and HEX data.
- Displays all ASCII Codes (0-255).
- DiskOptimizer:
- Optimizes a disk or partition for faster access.
- Workbench mode for displaying Icons faster.
- 2 modes, one for partitions that are mostly read, the other for
partitions where often files are written.
- Works with blocksizes > 512 bytes.
- Displays the structure of the partition.
- Works with all Amiga-FilesSystems (DOS\0-DOS\5).
- Works with OS 2.0 - OS 3.1 SoftLinks(*).
- Undelete:
- Recovers deleted files.
- Speed(*):
- Tests the read-performance of any drive.
- CD-Player(*):
- Plays Audio-CDs.
- Works on Amigas with a 68000-CPU, DMT 3.0 needs 68020 or higher(*)
(*) new in Version 3.1
Includes both English and German documentation
Author: Jörg Strohmayer
Path: disk/moni/DiskMon/
==========
AirTaxi ?.? SpaceTaxi clone for 25MHz+, 1m+ chip
AirTaxi is a SpaceTaxi clone for 1-5 players which uses a 4-joystick
parallel adapter for players 4 and 5. A very entertaining, colorful
and noisy game with multiple levels.
Author: David May
Path: game/2play/AirTaxi/
==========
KightsQuest ?.? Single player board game of strategy
KnightsQuest is a one player game of strategy, in which you move
around an 8x8 grid with a knight (chess piece), trying to land on
all spaces. (Not an easy task!)
Author: David H. Loeser Jr.
Path: game/board/KnightsQuest/
==========
DiamondCaves 1.3 Great Boulder dash clone
Diamond Caves is a Boulder Dash clone with many advantages to previously
released clones:
- programmed 100% using OS-routines
- supports different screenmodes (runs on gfx-boards!)
- comes with ready-to-run installer script
- 1 or 2 players (maybe even more in future releases)
- playfields from 10x10 to 100x100 squares
- loads of new features like conveyor belts, switches, and much more
- recording and replay of previously played games
- 25 tutorial-levels and 25 game-levels in the unregistrated version
- great Intuition-based Leveleditor in the registrated version
Author: Peter Elzner
Path: game/misc/DiamondCaves/
==========
Puzzle 1.3 Try to put 16 color images back together
This is a simple puzzle game. You have square pieces and you move
them around to make the picture. It is all mouse driven. You can
show the picture (remember to press the left mouse button to return
to the puzzle) It is a simple program that doesn't keep track of
whether you have completed the puzzle or not. Also, I never got
around to putting in double buffering to get rid of the slight
flashes. Oh well.
You can use any picture you want so long as it is 320x200 and 16
colors with the lower 4 colors being unused. The program will
automatically set the lower four colors to:
color # DPaint Color ADPro Color
0 0,0,0 0,0,0
1 9,9,9 153,153,153
2 14,14,14 238,238,238
3 5,5,5 85,85,85
All the other colors can by anything you want.
Author: Brian Gragg
Path: game/misc/Puzzle/
==========
DungeonMap 2.2 Creates custom dungeons for games
DungeonMap is intended to be used as an aid to Dungeon Masters (DM's) © TSR
for creating dungeons for use in Advanced Dungeons & Dragons (AD&D) © TSR.
But, you can use it for what ever you like.
The legend says "Door" and "Arch." But, these can be interpreted any way you
please (E.g., Door's could be locked or secret doors, and Arch's could be open
or unlocked doors). Just use your imagination. For the most part the program
is self explanatory. I'll just cover some of the more subtle points and
features.
Author: Bill Elliot
Path: game/role/DungeonMap/
==========
PanicSociety 1.1 Multilevel graphic puzzle adventure.
Update to version 1.0
Hillery and her Liberals friends have taken total control of the
world. You are one of some 10 million people left, scheduled for
transfering to the country of your origin. But, someone has
tampered with your environmental control causing you to awaken
from a mind controlled state. Your objective, to learn all you
can about Panic Society, escape from your prison, find master
control, shut it down, and rebuild society.
Panic Society uses the mouse and keyboard.
Author: Ronald F. Picardi
630 Bacon Rd.
Saginaw, MI 48609
Path: game/role/PanicSociety/
==========
SSW 1.38 2 player space war game in 53 systems.
Solar System Wars is a game similar to Space Wars, pitting two players
against each other, in orbit around 0 to 4 stars. Choose from 53
different solar systems, or turn on the random system selector for a
new challenge every round. A variety of weapons are available. Two or
three button joysticks are strongly recommended, but not required.
Both NTSC and PAL are supported. Binary only.
New in version 1.38:
* Fixed bug that sometimes left torpedo pixels on the screen when a
Cluster Pod popped.
* Fixed glitch in joystick routines that made a Cloaked ship flicker if
you tried Hyperspace at the same time.
* Made the Disruptor more disruptive. When hit, a ship will accelerate
with quad thrust while spinning.
Author: James Cleverdon
Path: game/shoot/SSW/
==========
AntiMatter 2.1 Deduce the location of hidden "atoms".
Amiga version of the `70s board game "Black Box". Features are:
Intuition-based, stereo sound, animated pointer, supports all Amigas
and OS versions 1.3+, well tested.
Author: Adam Levin-Delson
Path: game/think/AntiMatter/
==========
CardGamesDlx 1.1 Very nice BlackJack & VideoPoker games
Two cardgames in one. BlackJack/VideoPoker. Fully compatible with REKO
Cardsets! Includes 1 new AGA and 1 new ECS REKO cardset. Works on all
OS2.1+ 680x0 ECS/AGA Amigas!
Author: Logic System Productions
Path: game/think/CardGamesDlx/
==========
SmokeEmPoker 1.4.1 Multi-player draw poker game.
Play draw-poker against five opponents at once (not 'video' poker).
Easy-to-use graphic interface, configurable preferences, multi-tasking
and system-friendly. Version 1.4.1 adds stats graphing, key shortcuts,
sound effects, bug fixes, and more prefs.
Requires WB 2.x or later, at least 2 megs of memory, WB overscan,
speech requires Amiga speech software.
BeerWare by Dave O'Brien.
Author: Dave O'Brien (dave.obrien@sybase.com)
Path: game/think/SmokeEmPoker/
==========
Irit 5.0 Multi-platform 3D solid object modeler
IRIT is a solid modeler developed for educational purposes. Although
small, it is now powerful enough to create quite complex scenes.
IRIT started as a polygonal solid modeler and was originally developed
on an IBM PC under MSDOS. Version 2.0 was also ported to X11 and version
3.0 to SGI 4D systems. Version 3.0 also includes quite a few free form
curves and surfaces tools. See the UPDATE.NEW file for more detailed update
information. In Version 4.0, the display devices were enhanced, freeform
curves and surfaces have further support, functions can be defined, and
numerous improvement and optimizations are added.
Author: Gershon Elber, Amiga port by Kriton Kyrimis
Path: gfx/3d/Irit/
==========
GfxCon 1.3 Image format converter for most formats
Image format converter that can load and save most formats:
Load: ILBM, LBM, RGB8, RGBN, PCX, IMG, BMP, RLE4, RLE8,
GIF, TIFF, JPEG, RGB-Raw, Targa
Save: ILBM, PCX, GIF, JPEG, RGB-Raw, Postscript
Features:
- virtual memory built in (even with a plain 68000)
- color-effects and simple transformations are possible
- shows most information stored in images
- has a nice GUI
- fontsensitiv
- 68020/881-version included
New:
V1.3 - HAM6 working again
- TIFF-RGB images and bug fixes
- improved virtual memory
V1.2 - HAM8
- Targa-CLUT-images
Author: Dirk Farin
Path: gfx/conv/GfxCon/
==========
ImageStudio 2.0.0 Image processing program
ImageStudio is written for the casual graphics user who wishes to
convert or manipulate various graphics formats on a modest Amiga
system. There are several commercial offerings available, however the
casual user is paying a lot of money for many facilities and options
they would probably never use.
Bitmap graphics, by their nature, usually require large amounts of
RAM. One of the main objectives of ImageStudio was to reduce this
burden by utilising virtual memory - most users have more spare hard
disk space than spare RAM.
ImageStudio works with several buffers at any one time (dependant on
how many levels of undo are specified), each of these buffers can hold
either colour-mapped or 24-bit images.
ImageStudio comes with a fully featured ARexx port, which allows the
writing of macro scripts to automate repetative processes and also
allows communication with other ARexx aware programs. Again, ARexx has
the reputation of being "something pretty difficult", so we've
simplified the use of ARexx in ImageStudio by allowing the user to
create, edit and run scripts entirely within ImageStudio - ImageStudio
even provides a blank template as a starting point for each new script.
List of features
================
General:
* Full 24-bit image buffers, with optimizations for colour-mapped
(palette based) images.
* Up to 100 levels of undo / redo.
* User configurable virtual memory.
* Fully featured, easy to use, ARexx interface.
* User saveable preferences.
* Operations applicable to the whole image or a selected region.
* Up to 256 greyshade preview window (with optional dither).
* Zoom on preview window.
* Internal / external viewers (external for third party 24-bit
graphics cards).
* Loading / saving / manipulating of AGA image formats (e.g. 256
colours, HAM8) on non-AGA machines.
* Max image size of 32000 x 32000 (limited to 250 x 250 in the
unregistered version).
* Copy / paste to / from the system clipboard.
* Runs on all Workbench 2.04+ Amiga's - utilises AGA chipset if
available.
* Online AmigaGuide help, as well as ASCII, TeX `.dvi' and
PostScript documentation.
* Multi-level help error requesters.
* Standard Workbench2 interface.
* Public screen.
* Requires no third party libraries or utilities.
Import:
* IFF-ILBM formats (Standard palette based, HAM6, HAM8, extra
halfbright, ILBM24)
* BMP
* GIF (conforming to GIF87a)
* JPEG (conforming to JFIF standard)
* PCX
* Targa
* Any installed Amiga datatype (with Workbench 2.1+)
Export:
* IFF-ILBM formats (Standard palette based, HAM6, HAM8, extra
halfbright, ILBM24)
* BMP
* EPS
* JPEG (conforming to JFIF standard)
* PCX
* Targa
Colour Balance:
* All operations are available to the R,G,B components separately.
* Brightness ( upto ±100%)
* Contrast (non to full)
* Gamma ( + and - )
Convolution:
* Many supplied convolution filters.
* User definable convolutions, load and save to disk.
Effects:
* Built in effects: Dynamic range expansion, FlipX, FlipY, RollX,
RollY, Negative, Greyscale, Highlight, Shadow, Random, Pixelize,
Remove isolated pixels.
Scale:
* Crop to selected region.
* Increase / decrease scale by percentage or absolute image size.
* Simple scale or colour averaged.
Colour reduction:
* Increase colour mapped images to 24-bit.
* Decrease number of colours in 24-bit or colour mapped images via
Heckbert median cut algorithm.
* Dithers available for colour reduction: None, Floyd-Steinberg,
Burkes, Stucki, Sierra, Jarvis, Stevenson-Arce.
Palette:
* Edit palette colours and ranges.
* Save current palette.
* Force palette onto current image, dithering if necessary (all
dithers available).
Author: Andy Dean
Graham Dean
Path: gfx/conv/ImageStudio/
==========
IPRDemo 1.0 New, fast, intuitive image processor
IPR Demo Release is the demoversion of 'Image Processing
Revelations', a NEW, FAST and INTUITIVE image processing package.
With features not seen in any other image processor!
Especially its fast operation and the easy intuitive way
to control the image processing is IPR's major advantage.
IPR Demo Release gives you the chance to look and feel
IPR's smooth and intuitive operation.
- Supported fileformats of the Demo Release:
BMP, GIF, IFF, JPEG (only greyscale), TIFF, PCX, TARGA,
Multipic (*)
(*) Special Amiga-libraries, allowing further loading of PBM,
VLAB, YUVN, PGM, PPM, QRT, SunRaster, XIPaint, and others.
The full version of IPR also supports colour-JPEG and Datatypes.
- Support for all amiga-chipsets (support for PAL, NTSC, DblPAL,
DblNTSC, VGA, MULTISCAN and others)
- Easy to master, intuitive, consistent interface.
- Color-manipulations on one of (or a combination of)
the red, green or blue components of the picture.
- Color-manipulations on specified color-registers.
- Real time color manipulation.
- Brightness, BroadCast, ColorFilter, ColorLimiter, Contrast,
GammaCorrect, GrayScale, Intensity Range, Negative, Palette,
Posterize, Solarize, Arc, Fisheye, Flip, Mirror, MultipleCopy,
Rotate, Shear, Sinewave, Pixelize, Spotlight, Zoom, LineArt,
Relief, ApplyPalette, ColorReduction, Palette optimization,
RenderHAM, CropRectangle, Scale, and more!
- Each function has a built-in demo-mode, showing the user the
possibilities of that function.
- Integrated viewer.
Author: Barnie Productions
Path: gfx/conv/IPRDemo/
==========
ImageEngineer 1.0 New image processing application.
Image Engineer is brand new freely distributalbe image processing
application. Image Engineer can for tasks varying from converting images
between different fileformats, rendering 24 bits down to standard Amiga
screen modes and enhancing baddly scanned images. What you can use it for
is basicly limited by what you can think off.
Features
~~~~~~~~
* Coded in 100% 68020 Assembler
* Multiple image editing
* All processing is done in 8 bit grey or 24 bit colour
* Uses superview.library for loading and saving. superview.library currently
supports IFF ILBM, IFF ACBM, PCX, SVO, GIF, BMP, FBM, C64 (Koala, Doodle),
IMG, TIFF, Targa, WPG, SunRaster, Pictor, MacPaint, JPEG.
* ARexx support
* Can display images using superview.library. superview.library currently
supports EGS and OpalVision (more in the works).
* Supports AGA where available.
* Can render and dither image to the standard Amiga screen modes, as well as
HAM6 and HAM8.
* Image Composition
* User Convolves
* Image balance control, brightness, contrast, gamma.
* Extensive filtering control.
* It's Free! (The money you save on software you can spend on hardware ;-)
Author: Simon Edwards
Path: gfx/edit/ImageEngineer/
==========
TSMorph 3.2 A comprehensive morphing package.
TSMorph is a set of morphing programs. It consists of three programs:\n
TSMorph Edit the Morph parameters\n
TSMorph-render Generate the morphed images\n
TSMorph-prefs Preferences editor\n
TSMorph is used to create a parameter file which is used by
TSMorph-render to produce the morphed images. Run times can be about 3
seconds per frame for a 150x150 image on a 28Mhz 68040.\n
TSMorph-render can be used to either morph one (or a series of)
image(s) to another in a set number of frames with a number of control
points, or just distort one (or a series of) image(s) with control
points. When TSMorph is run without parameters it will display an ASL
file requester for a file created by TSMorph, it will then create the
images, displaying a Progress Requester on the default public (or
named) screen allowing the process to be interrupted and/or stopped.\n
ARexx scripts are run before and after each image is processed. These
allow the changing of movement and colour to be controlled along with
the ability to only generate some frames, and also post image
processing (e.g. to change to a non-24-bit format and build an
animation).\n
TSmorph is used to generate the parameter file. When run it displays
an Information Window on a public screen. This allows the input of the
file names to morph between, the number of frames, the start frame,
the output file names, and the type of morph (single or dual images)
to be changed.\n
It also allows the editing of control points on the images. The images
are displayed on a public screen in resizeable, scrollable windows.\n
When the images are displayed control points can be edited in various
modes. These modes allow the addition, deletion, linking and unlinking
of the control points.\n
Context sensitive help is displayed using amigaguide (if available).
The 'Help' key can be pressed in the gadgets, over the gadgets, on
menus or anytime a window is active.\n
Author: Topicsave Limited
Path: gfx/edit/TSMorph/
==========
xv 2.10 Amiga port of the popular unix displayer
This is a port of an X11 program called Xv (v3.10) by John Bradley.
XV is a program that displays image files in GIF87, GIF89, JPEG,
PBM/PGM/PPM, TIFF, PDS/VICAR Sun Rasterfile, and X11 Bitmap formats.
XV runs on nearly ALL X displays: 1, 2, 4, 6, 8, 16, 24, and 32-bit,
color, greyscale, and black/white.
XV displays one image at a time in an output window, or on the root
window. You can arbitrarily stretch or compress the window, and the
picture will be rescaled to fit. You can rotate the picture in
90-degree steps. You can flip the picture vertically and
horizontally. You can repeatedly 'crop' a picture (define a
rectangular 'region-of-interest' and 'throw away' the rest). You can
magnify any portion of the picture by any amount, up to the maximum
size of your screen.
XV allows you click on the picture to determine pixel RGB values and
x,y coordinates. You can perform arbitrary 'gamma correction' on the
picture both in RGB space and HSV space. You can specify the maximum
number of colors that XV should use, for some interesting visual
effects. You can have the program produce a stippled version of the
picture using black and white, or any other pair of colors.
XV can write images in a variety of formats, with many of the
modifications you may have made to the picture saved as well. You can
use XV to do format conversion. XV will also automatically uncompress
compress-ed files, as well as read files from stdin.
Author: John Bradley, Amiga port by Terje Pedersen
Path: gfx/edit/xv/
==========
AmigaToNTSC 1.2 Patches graphics.library for PAL/NTSC
AmigaToNTSC patches graphics.library so it will think you have an
NTSC Amiga. AmigaToPAL will patch it to think you have a PAL Amiga.
Custom screens will open in the mode selected.
Author: Nico Francois
Path: gfx/fract/MandelTour/AmigaToNTSC/
==========
MandelTourDemo 3.0 Demo of a new fractal program
Demo version of a new Mandelbrot explorer with two original features:
(1) it keeps memory of all the pictures that have been saved so as to
make easier a systematic exploration of the Mandelbrot Set, with
various facilities for navigating in the graphic library formed
by these pictures (2) it has sophisticated routines for picture rendering,
far better than what can be achieved with the usual cyclic coloring of its
competitors. MandelTour uses fixed point arithmetic routine from 32 bits
to 128 bits. Possibility of complex animations.
Author: France Festival Distribution
Path: gfx/fract/MandelTour/
==========
CloudsAGA 2.0 Creates random clouds in AGA resolutions
This program creates randomly clouds which you might use in
your paint program, as a texture in a ray tracing program or
as a background for your workbench. Uses all AGA-resolutions.
Supports now sizes 1024x1024 and 2048x2048.
Author: Daniel Amor
Path: gfx/misc/CloudsAGA/
==========
ImageFX_SDK 2.0 ImageFX 2.0 Source Developers Kit
This developers kit will allow most Amiga programs to develop modules for
nearly any part of the ImageFX 2.0 system.
Author: Nova Design, Inc.
Path: gfx/misc/ImageFX_SDK/
==========
MiniMorph 1.1d A small morphing package
MiniMorph is a program that will allow you to create smooth morphs/warps
between two different images over a period of frames to create an animation.
Actually it works only on greyscale pictures (16-256). It has been written
100% in assembler to be as fast as possible. For example morphing a
320*256*256 picture takes less than 9 seconds on a standard A1200.
Author: Philippe Banwarth
Path: gfx/misc/MiniMorph/
==========
IconShow 0.12ß Icon viewer for directory utils and CLI
This program allows you to view and test icons. It can be used from CLI
or any configurable directory utility (Directory Opus, DiskMaster, MegaD
and many others).
Author: Per-Olof Yliniemi
Path: gfx/show/IconShow/
==========
ARexX-10 ?.? Communicates with X-10 coprocessors
This is a program for communicating with the X-10 coprocessor being sold
by Marrick Limited. It provides an ARexx hub through which any number of
other programs may communicate with the interface.
Author: Lyle Hazelwood
Path: hard/drivr/ARexX-10/
==========
LogiMouse 1.05 Mouse Driver for LogiTech serial mice
A mouse driver for LogiTech 'Mice' that use the 'MouseMan' protocol, eg
the TrackMan trackball
(if you have a LogiTech Mouse that won't work with sermouse/optmouse
or any of the other serial drivers around, then it prob. uses this
protocol (maybe.. ;-) ))
Author: Simon Richardson
Path: hard/drivr/LogiMouse/
==========
MouseClock 2.0 Battery backed-up clock/cal project v2.0
Hardware project of a low cost, very small external battery backed up
clock calendar for all Amigas (especially for A1200, A500, A600).
It is connected to the mouse port #2. Shareware, includes source.
Changes from v1.22 to v2.0:
- Added pcb layout (registering).
- Added MagicWB icons for the program.
- Revised docs and shareware drawings (now completely redrawn and printed
with a 360 DPI inkjet printer)
- Now it may be mounted internally in the rear opening under the disk-drive
of the A1200.
- It may also use a not rechargeable battery.
- Added the possibility to order the clock chip.
Author: Adriano De Minicis
Path: hard/hack/MouseClock/
==========
PCDRV2AM ?.? Use 1.44Mb PC drives as Amiga HD drives
PCDRV2AM is a package describing how the author made
a DD (880 kb) floppy drive and a HD (880/1760 kb)
floppy drive using a 3.5 inch PC 1.44 Mb floppy drive.
It consists of three files:
- PCDRV2AM.IFF picture with the schemes.
- PCDRV2AM.DOC text describing how to do it.
- DRIVEID program to check the identification of
the drive in the amiga.
The drives are completely compatible with the standard
amiga (HD/DD) floppy drives. There is no need for
drivers if you use kickstart 2.x and higher.
Author: Dick Diederik
Path: hard/hack/PCDRV2AM/
==========
A1200HW 1.0 Q & A about Amiga 1200 hardware.
This is a text file that attempts to answer the most common hardware
questions about the Amiga 1200 simply and concisely. Which is not to
say that it succeeds... 8-)
Author: Warren Block
Path: hard/misc/A1200HW/
==========
A4000HW 2.0 Reference guide to A4000 hardware.
This file is a reference to various tips, problems, repairs, and other
information on the Amiga 4000 and common boards and peripherals.
Author: Warren Block
Path: hard/misc/A4000HW/
==========
FastPlot 1.00 A Modula-2 callable plot library.
A fast Modula-2 plotting library which produces bar charts, linear, curved,
scatter, logarithmic, and semi-log plots. Any number of plots can be shown
on a custom screen with up to 32 colours. Automatic x- and y-axis labels,
grids, local minima/maxima labelling, and an information box.
Author: Michael Griebling
Path: misc/math/FastPlot/
==========
MathScript 2.0 Mathematical Formula Editor
MathScript is a formula editor, which is used to integrate mathematical
formulas into word processors or DTP programs. It has an extensive amount
of mathematical and physical symbols and many control codes for creating
fractions, roots, exponents... Although MathScript has no WYSIWYG, the
look of a formula can be seen immediately by its new preview feature.
It saves its formulas as graphics files which are then loaded
into word processors. Available formats: EPS, Binary EPS, IFF, TIFF.
Its ARexx port can automate this procedure (scripts for FinalWriter
are included). It supports multiple languages: english, deutsch,
francais, svenska, suomi
Author: Simon Ihmig
Path: misc/math/MathScript/
==========
Grocery 1.7 Create, sort, print grocery lists
Grocery will allow you to put together grocery lists and have them sorted
by aisle of the store. Then you can print it and speed up your shopping
trip. It holds data for foods found as well as your favorite meals.
Author: Brian Gragg
Path: misc/misc/Grocery/
==========
PTPrefs 1.03 Changes look of various players
This little tool lets to change the pictur,pointer and font of
most Protrackers,Soundtrackers,Noisetrackers,Startrekkers,...
It converts the stuff that your trackers uses to standart IFF
pictures,which can then be edited by your favourite painting program.
If the pictures fits your personal taste,you can put them back
into the tracker.The next time you start that program,it will use
that stuff that you have patched in.
Author: MNT
Path: mus/misc/PT_Prefs/
==========
PowerPlayer 4.1 User/System friendly module player
A very powerful, user friendly and system friendly module player.
It can handle nearly all module-formats, can read powerpacked &
xpk-packed modules and comes along with its own powerful cruncher
that uses the lh.library. Has a simple to use userinterface and
an ARexx port, has locale-support and a nice installer script for
CBM's installer utility. Binary only.
Author: Stephan Fuhrmann
Path: mus/play/PowerPlayer/
==========
BlueSeaDream ?.? 727 frame 211x265x6 anim by Bill Graham.
A 727 frame 211x265x6 animation by Bill Graham.
Author: Bill Graham
Path: pix/anim/BlueSeaDream
==========
GongAGA ?.? An animation, with sound, by Bill Graham
An animation, with sound, by Bill Graham
Author: Bill Graham
Path: pix/anim/GongAGA.diff
==========
GongECS ?.? An animation, with sound, by Bill Graham
An animation, with sound, by Bill Graham
Author: Bill Graham
Path: pix/anim/GongECS.diff
==========
HandJiveHAM6 ?.? 202 frame 176x220x6 anim by Bill Graham.
A 202 frame 176x220x6 animation by Bill Graham.
Author: Bill Graham
Path: pix/anim/HandJiveHAM6
==========
HandJiveHAM8 ?.? 202 frame 352x220x8 anim by Bill Graham.
A 202 frame 352x220x8 animation by Bill Graham.
Author: Bill Graham
Path: pix/anim/HandJiveHAM8
==========
24BitComix ?.? Set of comics by Bill Graham
Set of comics by Bill Graham
Author: Bill Graham
Path: pix/bill/24BitComix/
==========
BatWormSolo ?.? 640x413x24 JPEG picture by Bill Graham
A 640x413x24 JPEG picture of a "Bat Worm", by Bill Graham.
Author: Bill Graham
Path: pix/bill/BatwormSolo.jpg
==========
Mamba ?.? 768x482x24 JPEG picture by Bill Graham
A 768x482x24 JPEG picture by Bill Graham.
Author: Bill Graham
Path: pix/bill/Mamba.jpg
==========
PastaSalad ?.? 768x482x24 JPEG picture by Bill Graham
A 768x482x24 JPEG picture by Bill Graham.
Author: Bill Graham
Path: pix/bill/PastaSalad.jpg
==========
SisBoomBa ?.? 768x482x24 JPEG picture by Bill Graham
A 768x482x24 JPEG picture of a "tongue monster cheerleading section" by
Bill Graham.
Author: Bill Graham
Path: pix/bill/SisBoomBa.jpg
==========
Stereo ?.? Stereo imagery - need 3D glasses to view
You'll need to aquire some of those cheap red/blue 3D glasses to properly
view these pics and anims. They are commonly available at comic book stores,
novelty shops, etc. All of this stereo material will run on an ECS machine.
It just so happens that this method of anaglyphic (red/blue) stereo imagery
works best with a 32 color lo res interlaced display, tho best results are
obtained with a flicker free monitor. Enjoy!.........Bill Graham
Author: Bill Graham
Path: pix/bill/Stereo/
==========
Tmonster1 ?.? 640x413x24 JPEG picture by Bill Graham
A 640x413x24 JPEG picture of a "tongue monster".
Author: Bill Graham
Path: pix/bill/Tmonster1.jpg
==========
Tmonster2 ?.? 640x413x24 JPEG picture by Bill Graham
A 640x413x24 JPEG picture of a "tongue monster".
Author: Bill Graham
Path: pix/bill/Tmonster2.jpg
==========
Tmonster3 ?.? 640x413x24 JPEG picture by Bill Graham
A 640x413x24 JPEG picture of two "tongue monsters" doing a "high-five".
Author: Bill Graham
Path: pix/bill/Tmonster3.jpg
==========
Sabot_Icons ?.? Three New Icons For Use With SABOT
Three new icons for use with the mail-notifying program, SABOT
Author: David Voy
Path: pix/icon/Sabot_Icons/
==========
RachelMonitor 1.0 "Rachel Monitor" Rachel Picture
A 16 colour IFF picture of "Rachel Raccoon" painting handball court
lines on the inside of a gutted IBM monitor. Handball anyone?
Author: Les Dietz
Path: pix/misc/RachelMonitor/
==========
VolleyballRachel.16.iff 1.0 "Volleyball Rachel" Rachel Picture
A 16 colour IFF picture of "Rachel Raccoon" spiking a poor
defenseless volleyball
Author: Les Dietz
Path: pix/misc/VolleyBallRach/
==========
1701Dshuttle Picture of a shuttle and the NCC-1701D.
This picture of the Shuttle of the NCC-1701D was rendered on my
A4000/40 25MHz in 199 Min. I found the models of the Shuttle and the
NCC-1701D somewhere in the net thanx to the authors.
Author: Markus Lamers
Path: pix/trace/1701Dshuttle.jpg
==========
glas1 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/glas1.jpg
==========
glas2 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/glas2.jpg
==========
glas3 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/glas3.jpg
==========
image1 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/image1.jpg
==========
light1 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/light1.jpg
==========
light2 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/light2.jpg
==========
light3 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/light3.jpg
==========
light4 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/light4.jpg
==========
metal1 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/metal1.jpg
==========
metal2 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/metal2.jpg
==========
metal3 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/metal3.jpg
==========
NCV10Years.readme 724x566x24 JPEG rendering by G. Kuiper
This picture was my entry for the competition to celebrate the 10th
anniversary of the Noordelijke Computer Vereniging (Northern Computer
Union) in Appingedam, The Netherlands. It didn't win any prizes, but
I think it's good enough to place it on AmiNet, so everyone can see it.
Author: G. H. Kuiper
Path: pix/trace/NCV10Years.jpg
==========
numb1 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/numb1.jpg
==========
numb2 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florina Maushart
Path: pix/trace/numb2.jpg
==========
numb3 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/numb3.jpg
==========
psychic1 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/psychic1.jpg
==========
psychic2 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/psychic2.jpg
==========
sorrow1 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/sorrow1.jpg
==========
sorrow2 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/sorrow2.jpg
==========
water1 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/water1.jpg
==========
water2 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/water2.jpg
==========
water3 1024x768x24 JPEG rendering by F Maushart
To give an idea, what this is all about ... :
At first, this is only the work of an amateur. I'm doing this kind of
raytrace-pictures as a hobby of mine. The word "computer art" for this,
perhaps promises way to much. I only choose this word, because it's all
done with a "computer" and it's totally strange, bizar and the pictures
are showing nothing real, so I called this "art".
I showed these pictures a few people during the last months and they liked
them so much, that they persuaded me to share them with more people.
I know, the pictures are not really as nice, but I hope that someone
out there like it too, and will enjoy watching them. If you want to,
you can email me your opinion directly through: <mafl0011@fh-karlsruhe.de>.
I appreciate every response I get.
Author: Florian Maushart
Path: pix/trace/water3.jpg
==========
DebugIT 2.1 compiler error management
DebugIT is a small compiler error management system for the editor GoldED and
the SAS/C compiler. Errors of the last compiler pass are listed in a window.
Author: Dietmar Eilert
Path: text/edit/DebugIT/
==========
GoldED 2.2.0 A VERY nice shareware text editor
The basic design goals of this editor were to make it as user friendly as
possible. And make it as fast as possible. A lot of attention has been put to
the general look & feel, performance considerations and full support of the
Amiga OS. The whole design is based on OS2.x/3.x, a fast CPU, sufficient RAM
and a hard disk. The makers of GoldED neither cared much about memory
consumption nor did they pay attention to OS1.3 compatibility since this
would have meant to make concessions to speed or general handling.
o OS3.x look & functions AppWindows more
o multi-task-design for best performance
o Folding of paragraphes (unlimited nesting available)
o undo & redo
o Menus fully customizable (easy-to-use requesters)
o ARexx port - approx. 420 commands/options
o QuickReference capability (includes, sources, ...)
o APC (TM): Automatic phrase completion, based on dictionary
o shifting (two speeds)
o Smooth display, fast scrolling
o HotKey support
o unlimited number of windows
o open files are listed in the menu
o Formatter (aligned, block, centered)
o automatic indention (left margin)
o SmartIndention (code dependant, e.g. after 'if')
o AutoBackup (any interval, any backup path)
o MenuHelp (AmigaGuide)
o localized (English/German so far)
o right-to-left input mode available
o printer control (linefeed/spacing/style)
o Multiselect of files (e.g. join files together)
o direct XPK support: (de)crunching
o ASCII character selection window
o flexible GUI handling: any display mode, font
o protection bits support, file comment support
o clipboard support (snapping): Cut & paste
o load and save position of open windows @{" AutoDesktop " link M194}
o FastLoad mode
o AutoCase (TM) correction (based on user's dictionary)
o automatic parenthesis check available
o QuickFunc jump table display for many prog. languages
o insertion of columns , removal of columns
o user friendly (about 25 requesters)
o fixed/regular/dynamic TABs; solid/tranparent TABs
o character set remap (e.g. Amiga to MS-DOS)
o four speeds of scrolling
o quick starter ED
o startup macro
o powerful macro recording
o templates
o global search across file boundaries
o file hunter (extract file name under cursor, search file)
o online spellchecker
o user defined gadgets
o search/replace history
o asynchronous printing
o icon dock
o preview display mode
o search and replace functions support wildcards
o and many more ...
Author: Dietmar Eilert
Path: text/edit/GoldED/
==========
Macro 2.8 GoldED macro collection
A collection of ARexx macros related to GoldED: TeX support, SAS/C macros,
uuencode, DevKit macros and many more. Contributions by Francois Helsen,
Lieven Lema, Tattoo Mabonzo, Krzysztof P. Jasiutowicz, Oliver Clouth,
Richard Bemrose, Fin Schuppenhauer, BURGHARD Eric, Rico Krasowski, Wolfgang
Küting, Oliver Clouth, Markus Zahn, Leu Simon GRIS, René Laederach and
Stefan Schor.
Author: various authors
Path: text/edit/Macro/
==========
Mirror 1.3 Online bracket highlighting for GoldED
Mirror is a GoldED add-on providing online bracket highlighting while the
user is typing. Several bracket types are recognized.
Author: Dietmar Eilert
Path: text/edit/Mirror/
==========
Words 2.2 Spell checking package for GoldED
Words is a ready-to-use spell checking package for the editor GoldED.
German dictionaries, a spell checker (ISpell) and a GoldED API interface
(SpellIT) are included.
Author: Heinz Knutzen (dictionaries)
Martin Schulz (dictionaries)
Loren J. Rittle (ISpell)
Dietmar Eilert (SpellIT)
Path: text/edit/Words/
==========
Column 1.23 Splits ASCII text into several columns.
Column splits any textfile into multiple columns (a new file for each
column), for instance to import database export files into DTP
programs. It generates new files, one for each column and does not
change the original file. With this way of import you have the
possibility to format each column in a different style.
Author: Ralf Gruner
Path: text/misc/Column/
==========
CVT 1.6 Flexible character set conversion pkg
CV is a highly configurable conversion utility, the heart of which is
CVT -- a tool which reads conversion rules from a scriptfile.
Included are scripts like
Amiga <-> DOS
<-> Mac
<-> TeX and many, many more
These scriptfiles are well documented and human readable!
There also is the frontend CSC -- the charset compiler. CSC generates
CVT scripts from a charset description script of the source and destination
charset.
Author: Tobias Ferber
Path: text/misc/CVT/
==========
MiserPrint 1.15 Print util for inkjets (HP-compatible).
MiserPrint is a print utility that puts up to 8 normal pages of text on one
sheet of paper. You are able to save paper and time. MiserPrint uses the
small built-in fonts (Courier and Letter Gothic) of the HP-Deskjet or
compatible printers.
Author: Heinz-Guenter Boettger
Path: text/print/MiserPrint/
==========
PSPRT 1.24 Print PS files on non-PostScript printer
PSPRT-Handler allows you to print PostScript files on non-postscript
capable printers using the "post.library" PostScript interpreter.
Author: Daniel Weber
Path: text/print/PSPRT/
==========
MuchMore 4.6 Soft scroll text viewer with xpk-support
A soft scrolling text viewer. Can run in a window on a public screen
or on his own screen. Display mode can be choosen with ASL screen
mode requester. Supports ANSI, pipes, xpk, locale. Includes 7
catalogs.
Author: Fridtjof Siebert
Christian Stiens
Path: text/show/MuchMore/
==========
Glue_K 1.0 Runs multiple programs from 1 icon
Glue_K is a program that will make an icon that will run up to 13 programs
from anywhere on your hard drive or floppy, when it is clicked.
Author: Kenneth J. McCormick
Path: util/batch/GLUEKV10/
==========
BeepAManiac 0.7 Replace the System Beep for WB2 and WB3
First there was DisplayBeep that alerts the user by flash the screen, then
came DisplayBeep with sound extension that alerts the user with a beep or
sampled sound and/or flash the screen. Now comes BeepAManiac, a small
Commodity that patches the standard Intuition DisplayBeep function.
BeepAManiac lets you play infinite number of sounds. Each time the
DisplayBeep is called, BeepAManiac plays a random sound. This is much more
pleasant to listen then the same old standard boring sound.
BeepAManiac is very small and uses very little memory. You can configure
BeepAManiac to use from 8K to 128K size sampled sounds. BeepAManiac can
also play two simultaneous sounds at the same time if the DisplayBeep is
call twice in the row.
Author: Danny Y. Wong
Path: util/boot/BeepAManiac/
==========
DosWedge 2.13 Unix directories for AmigaDOS
Patches into several functions is dos.library to make AmigaDOS
a more Unix like environment. You are able to use . .. ~ and
~username just like under unix. Also optionally you may use
/dev for dev:.
Author: David Swasbrook
Path: util/boot/DosWedge/
==========
PeekQual ?.? Generates WARN (5) codes on qualifiers
The reason for this program to be is that I recently had trouble in finding
which of the programs launched in my user-startup was sometimes crashing the
system. I wrote a special version of the user-startup that asked before running
all programs, and thought it would be great to have a program allowing to switch
the files automatically when a key was hit.
The best candidates for those keys were of course the qualifiers, since they do
not interfere with the output window. Moreover, there is a new (V36) function
in the input.device that would make it easy to test: PeekQualifier(). So here
is this program, which does not even require a window to be opened to work. The
program fits in one disk block, and is pure, meaning it can be made resident.
To use PeekQual, you must have kickstart 2.04 or higher. It will only work from
CLI, the template is as follows:
PeekQual ONQUAL,OFFQUAL
Each of the arguments, ONQUAL and OFFQUAL, should be a word made of the
following letters (I've tried to respect this rule: lower case for left keys,
and upper case for right ones):
s: left Shift
S: right Shift
c: Control
C: Caps lock
a: left Alt
A: right Alt
g: left amiGa
G: right amiGa
b: left mouse Button
B: right mouse Button
m: Middle mouse button
The program does the following: it PeekQualifier()s and then tests the
result: if all keys given in the ONQUAL argument are pressed and all keys given
in the OFFQUAL argument are NOT be pressed, then the program returns WARN (5),
else it returns OK (0). The result can then be tested with the IF WARN command
in a script file. All qualifiers given neither in ONQUAL nor in OFFQUAL are
ignored.
Example, in your startup-sequence:
PeekQual CSs
IF WARN
Execute S:User-Startup.Debug
ELSE
Execute S:User-Startup
ENDIF
Author: Frederic Delacroix
Path: util/boot/PeekQual/
==========
RandomPic 1.0 Changes Workbench pattern at each boot
This utility can change the Workbench
backdrop picture (pattern) randomly
at eatch boot
Author: Pierre-Yves Guignard
Path: util/boot/RandomPic/
==========
Retire 1.0 Removes entries from s:user-startup.
Retire removes entries of applications from the s:user-startup file without using the installer.
It is useful in shell scripts to uninstall applications.
Retire removes the lines from BEGIN to END of the application entry and following empty lines if any.
Author: Ralf Gruner
Path: util/boot/Retire/
==========
FlipIt 2.0 Flip through screens via hotkeys.
Commodity that lets you install hotkeys for flipping through screens.
FlipIt lets you specify a hotkey to push the frontmost screen to the back,
and a hotkey to bring the rearmost screen to the front. This is useful
when using programs that do not have depth gadgets on their screens.
Author: Michael J Barsoom
Path: util/cdity/FlipIt/
==========
FlushCX 2.01 The ultimate commodity killer
FlushCX is a useful tool which terminates all active commodities and
that way some memory is gained. This can be pretty necessary e.g. on
an A1200 without extra memory. Contains both a CLI-only version and
a WB-only version.
Author: Jan Stötzer
Path: util/cdity/FlushCX/
==========
LazyBench 1.20 Launches applications from a ListView
LazyBench is the perfect solution for lazy people with a hard disk
crammed full of goodies, which are too difficult to reach because
they are buried away in drawers inside drawers, inside drawers,
inside drawers... LazyBench installs as a Commodity and quietly
waits in the background. From then on, you can use its hot key to
pop up its window and effortlessly launch your favourite applications
(Tools or Projects) from a ListView.
LazyBench is 100% OS compliant and has been extensively tested with
tools like Enforcer and Mungwall, has a real font adaptative GUI with
a dynamic layout engine, supports Locale, virtual and public screens,
third parties graphics boards, and is fully userconfigurable.
Usually these features come at a price, in terms of executable size,
performance, or both, but not in this case: LazyBench is just 16472
bytes long, works well even with a plain 68000 CPU, and doesn't need
any custom libraries, handlers or devices that aren't already a part
of the Amiga's operating system.
Author: Werther 'Mircko' Pirani
Path: util/cdity/LazyBench/
==========
Reminder 6.0 A nice reminder utility
Reminder keeps an eye on a list of messages and commands, which the
user (you) wants to be shown and/or executed at a specific time or
time intervals. Any or all of the timeparameters can be wildcards.
Once every minute the list is checked, and if a match between the
systemclock and a time specification is found a window will pop up,
and the message(s) will be shown and/or the command(s) will be
executed.
Because Reminder is supposed to run as a backgroundprocess, it is
designed to be memory efficient and use as little CPU time as possible.
Should you however be the owner of an unexpanded A500, or for any other
reason NOT want the program to run continuous, it is possible to make it
show all messages for today at once, and then die (when using this
option no commands will be executed).
Author: Ebbe Holleris Petersen
Path: util/cdity/Reminder/
==========
Yak 2.0ß8 A multipurpose commodity
Yak stands for "Yet Another Kommodity" and is a mouse/window manipulation
program along the same lines as DMouse, MightyMouse etc.
Yak has the following features:
o AutoPoint (sunmouse) that only activates when mouse stops
can also specify which screens to include/exclude.
(Compatible with popup-menu type programs)
o AutoPop windows (bring them to front) when they're
auto-activated;
o KeyActivate windows (when key pressed);
o Activate windows when menu button pressed;
o Click windows to front or back; may also specify which
screens/windows to include/exclude.
o Cycle screens with mouse;
o Mouse and Screen blanking (hotkey blanking too);
o Extensible hotkey system (like FKey's) with actions to:
Execute a CLI Command or an ARexx script;
Insert text (with embedded hotkeys);
Insert date (in custom format if locale present);
Close/Zip/Shrink/Enlarge windows;
Move/Cycle screens and windows;
Activate Workbench;
Blank display;
Pop up a palette on front screen (needs reqtools);
Menu shortcut
o KeyClick with adjustable volume;
o No Click option (for drives).
o Wildstar option (like StarBurst) lets you use '*' as wildcard.
o Optional on-screen AppIcon to bring up preferences window.
Look familiar? It's a combination of the AutoPoint, ClickToFront, Blanker
and IHelp/FKey standard commodities (on the Extras disk) with a hint of
KCommodity and DMouse thrown in.
Fully localized when running OS 2.1 or more!
And it's quite small!
Author: Gaël Marziou
Philippe Bastiani
Path: util/cdity/Yak/
==========
CFX 5.570 Check type of file with "dir/list" cmd
The Amiga caters for many varied programs, and these programs use their
own data types. CFX (Crunched File eXaminer) contains a huge database
of known filetypes and can deduce a file's "type" very quickly, in a
fashion like the AmigDOS "list" or "dir" commands. Contains options to
check for types like "executable, "not executable", "crunched", "graphics",
"sounds" etc.
Author: Bob Rye
Marcus Mroczkowski
Path: util/cli/CFX/
==========
DosK 1.0 Enhancements of AmigaDOS Commands
A DosK is an enhansement to the Amiga Dos system. It does not replace Amiga
Dos but rather improves it. While Amiga Dos has improved over the years
it still uses the same interface. This interface is the typed line that
scrolls past the screen and requires a great knowledge of the options
available with each Amiga Dos Command. DosK allows you to use Amiga
Dos commands without typing, in most cases, and very little in others.
DosK will never scroll past the screen since it supplies a scroll bar
which will allow you to scroll back up and see what slid past you. Now
you can also print any text screen without having to use a dump program
and it is done by using one of the menus that are now at the top of
your screen along with bookmarks and many other goodies.
Author: Kenneth J. McCormick
Path: util/cli/DosK/
==========
Man_Iske 37.14 Unix type Man command
This is a simple MAN command, known from UNIX systems.
The advantage is, that it recognizes .guide files to be
AmigaGuide© documents. MAN then uses a different viewer
in order to display the AmigaGuide© document. Furthermore
MAN recognizes TeX-DVI files as well, using a different
viewer to display them. You may configure MAN using
environment variables.
Author: Kai Iske
Path: util/cli/Man_Iske/
==========
Sort 1.36 Sorts ASCII-Files, many features
A cli-based text file sort utility. Includes options for:
Ascending/descending sort; Limiting sort to a range of lines;
Case-sensitivity; Delete empty lines; Delete multiple occurences
of same line; Overwrite input file; Sort and write file in reverse
order of input; Join files and sort. Includes both English and
German binaries.
Author: Rüdiger Werner
Path: util/cli/Sort/
==========
SSearch 1.4 Fast replacement for AmigaDOS 'search'
Does nearly the same thing as the AmigaDOS's search command but faster.
Example: searching for "foobar" in the C= Autodocs (plus some other
Autodocs, 82 files, 1937 KBytes) requires 73 seconds with search and
15 seconds with ssearch on the author's machine (A3000/030-25). SSearch
has two additional features compared to search: you can search case
sensitive, which is even faster than case insensitive, and you can switch
off printing of file names.
Author: Stefan Sticht
Path: util/cli/SSearch/
==========
MUIMegaNum 1.0 Convert base10 <-> base36 with MUI-GUI
Converts decimal numbers (base10) to/from hexatridecimal numbers
(base36), also called "Meganums". Both english and german docs are
included. Written for the graphical BBS-protocol "RIP", which uses
Meganums for transmitting coordinates.
etc.
Author: Volker Voigt
Path: util/conv/MuiMegaNum/
==========
Binary_dt 39.11 Datatype for viewing binary files in hex
This is a binary data type for using in MultiView or similar programs!
The datatype loads any binary file and displays it in a hex format!
Author: Stefan Ruppert
Path: util/dtype/Binary_dt/
==========
C_dt 39.5 C datatype, highlights c/c++ keywords
This is a C Source data type for using in MultiView or similar programs.
It displays different parts of a C Source in different style and color,
like comments, keywords, basic types and cpp keywords! This goes all
through a prefs file. If you design a nice preference file, please
submit it to the author, so that anyone can use it!
Author: Stefan Ruppert
Path: util/dtype/C_dt/
==========
DefDTIcon 1.7 Changes selected icon images to defaults
This very useful utility installs itself to the Workbench
Tools menu. Any file selected via it will have its icon
images changed to the default for its datatype. Includes
many standard icons.
Author: Lee Kindness
Path: util/dtype/DefDTIcon/
==========
Targa_dt 39.1 Datatype for Targa or TGA images
A datatype used for showing Targa image files.
New features:
- Added 15,16 bit support
- Added support for 8,15,16 and 32 bit colourmaps and for pictures
without a colourmap
- Added support for interleaved pictures
- Added support for right to left pictures
- Fixed small problem with 15,16,24 and 32 bit pictures, that also have a
colourmap
- Swapped some colours in the HAM palette, to give the pointer (almost) the
standard Workbench colours
Author: Arthur Pijpers
Path: util/dtype/Targa_dt/
==========
TPD 39.6 Tron's PCX DataType 39.6
This datatypes enables your system to read PCX files. PCX is an image
file format invented by the programmers of the program "PaintBrush" and
one of the most common image formats on MS-DOS computers. With this
datatype you will be able to display such PCX files with "MultiView" or
load them as patterns or pictures with "WBPattern".
Author: Matthias Scheler
Path: util/dtype/TPD/
==========
ZGIFDataType 39.13 Fast datatype for displaying GIF files.
A very fast GIF Datatype
Main features:
o SPEED. Try it, after using this you wont want to be without it!
o Supports most gifs (only some esoteric, and mostly unused features
of the GIF8?a standard have been ignored)
o Uses async file reading for greater performance - on an A1200 will
load a picture the same speed off of floppy as off of hard drive!
o 100% Assembly language, very optimised.
o Custom chunky to planar conversion, that is reasonably fast
(a version using WritePixelLine8() runs about 50% the speed of
this version)
o Now works with all 68000 series CPU's (i hope)
o Its FREE! (this is of course the best bit)
Main limitations: (hey, its not _perfect_ after all)
o OM_WRITE BOOPSI method not yet implemented. Expect this in a future
release.
o Only decodes pictures with a global colour table. Most gif loaders
do the same, and most writers write them.
o Ignores any local colour tables (but still decodes picture). Could
lead to a bad palette.
Author: Michael Zucchi
Path: util/dtype/ZGIFDataType/
==========
ErrorMsg 3.03 Lib to display localized error messages
All developpers know how boring it is to include in their programs
messages telling the user what went wrong on an error. This is a long and
tiresome task for the programmer, who would prefer to do more interesting
things.
Moreover, including error messages in the executable often
dramatically increases the size of the files, and these messages are often
in english only. So the idea of a shared library that would provide all
localized error messages the system could deliver was born. This is exacly
what errormsg.library is. It includes a function to simply get a pointer
on the message to display, and functions to display it. As of V2.0,
errormsg.library has a query function which enables it to be called from
ARexx programs.
In errormsg.library, error messages are identified by a
system/subsystem id (to be able to from know who the message is) and the
Code itself. Most of the functions provide tags to alter the behaviour of
the library. Check the autodoc file for more information.
Author: Frederic Delacroix
Path: util/libs/ErrorMsg/
==========
Type1 1.4 PostScript font engine
Postscript Type1 fonts on the Amiga - (at last!)
The files in this distribution implement a Postscript Type1 font
engine for the Amiga. It is designed as a shared library that
does for type1 fonts what 'bullet.library' does for compugraphic
fonts. In addition, a program 't1manager' is included, which is
required to install, remove, and preview type1 fonts.
Includes 68000 and 68030+882 versions.
Author: Amish S. Dave
Path: util/libs/Type1/
==========
FrontPub 1.1 Frontmost screen becomes def public scr
FrontPub is a small utility that automatically declares the frontmost
screen to be the default public screen provided the frontmost is actually
a public screen. Together with the global public screen mode 'SHANGHAI'
enabled all windows that normally open on the workbench screen will now
open on the new default public screen. (Because FrontPub would not be
very useful with a disabled 'SHANGHAI'-mode, it will be switched on at
program start). It uses a verticalblank-interrupt server to monitor
Intuition's frontscreen. All other accesses and (possible) changes are
done by the main program. Currently FrontPub does not support any arguments.
Features:
- is a commodity, so it can be disabled/enabled/ended at any time
- exits if CTRL-C was received
- amount of needed cpu-time is negligible
- pure, can be made resident (not very useful though)
Author: Gunther Nikl
Path: util/misc/FrontPub/
==========
Injector 2.32 Injects things into the input stream
Those of you who already know Injector will have to read on, as the program
was entirely rewritten since version 1.x, and lots of things have changed.
Injector is a hotkey-invoked commodity whose purpose is to inject things
into the InputEvent stream (that is to say as if typed on keyboard). It is
wholly configurable with a nice preferences program, has ARexx facilities
and lots of features.
However, the icon facility has been removed, this will be the job of a more
functionnal commodity (yet to be written:-).
To make this work, Injector has its own language, made of keywords, with or
without arguments enclosed in parentheses. You will have to read the
references sections for further informations.
Author: Frederic Delacroix
Path: util/misc/Injector/
==========
IRMaster 3.11 Use Amiga as an infrared remote
The IR-Master project consists of two software components
and a control hardware which is connected to the joystickport.
With this equipment you can control almost every device which
is supplied with an IR remote.
Author: Jürgen Frank
Michael Watzl
Path: util/misc/IRMaster/
==========
Man 3.7 UNIX like man/Xman command
A program to handle docs and hypertexts. They can by called easily by
shell or by wb. Font-sensitive gui to control features. Appwindow to
add texts/guides. Realized as a commodity. Binary only.
Author: Markus Hillenbrand
Path: util/misc/Man/
==========
MCalc 1.5 Powerful calculator
MUIProCalc is a MUI-based calculator much like Jimmy Yang`s
Calc 3.0. It still lacks the plotter, but it offers a quite
flexible history facility for inserting previously entered
expressions. Different output formats offered and plenty of
functions the user may choose from. Furthermore the look
of the calculator may be customized. ARexx Port for ease of
calculating from within an editor. Some functions are able to
return TeX compatible output. Results or inputs may be copied
to the Clipboard.
MUIProCalc comes with a fancy GUI you may configure to your
needs. Function gadgets may be flipped through using pages
so that they don`t eat up too much of space. MUIProCalc
supports an input/output history you may configure so that
you may re-insert previously entered expressions/results.
History entries may be copied to a userdefiniable clipboard
unit. It features various display/output bases such as decimal,
hexadecimal, octal, and binary and of course calculation sizes
ranging from 8 Bit to 32 Bit width. Angles may be displayed as
radians, degrees, or grads. MUIProCalc offers an ARexx port
you may use to calc expressions externally. These commands
are able to return TeX compatible output such as
"1\cdot 10^{-5}". It comes with two example scripts for use
with CED Pro.
Author: Kai Iske
Path: util/misc/MCalc/
==========
ToolType 3.3 Edit ToolTypes easily.
A program to make it easier to edit tooltypes in icons. ToolType will
read the tooltypes from an icon file and let you use your favorite
text editor to change or add to the tooltypes. ToolType can be run
from shell, Workbench, or set up as an appicon. Includes an option to
sort the tooltypes alphabetically.
Author: Michael J Barsoom
Path: util/misc/ToolType/
==========
VMM 3.0 Virtual memory for Amigas with MMU
VMM implements a virtual memory manager for Amigas with a 68040, 68030
or 68020+68851 processor. A localized user interface to enter all
parameters and to disable certain tasks and load files from using
virtual memory is also provided. For the user interface MUI 2.3 is
needed.
V3.0 includes the ability to swap out program code, memory tracking,
better MMU support, an ARexx port and some other new features.
Author: Martin Apel
Path: util/misc/VMM/
==========
Xoper 2.5 Monitor and control system activity
Very comprehensive program to monitor and control system activity.
Monitor cpu, memory usage, ports, interrupts, devices. Close windows,
screens, show loaded fonts or last Guru code number. Clean up memory,
flush unused libraries, devices, fonts. etc. and a whole bunch more!
Spawns its own process. A very handy background task to have loaded.
Author: Werner Gunther
Path: util/moni/Xoper/
==========
Artic 1.7 A "Stacker-like" device based compressor
Artic is a device based compressor, like Stacker on the PCs or
CopressDisk.Device or DiskExpander.., but with some different features that
make it easier, more practical and faster to use:
* FAST compression, VERY FAST decompression.
* ability to use the external compression libraries XPK plus
two internal methods.
* no need to compress a whole partition.
* user-friendly program to handle operations, that can use MUI.
* files are stored as FILES not as Tracks.
* both compressed and uncompressed files are handled.
* more features can be found in Artic.guide
Author: Alessandro Garoli
Path: util/pack/Artic/
==========
ARexxAppList 1995.01.30 List of 425 programs that support ARexx.
The ARexx Application List. A list (plain text) of approximately 425 Amiga
programs that support ARexx, with brief descriptions of their capabilities.
Updates are posted in the USENET newsgroup comp.sys.amiga.applications.
Author: Daniel J Barrett
Path: util/rexx/ArexxAppList/
==========
ARexxSupervisor 1.20 Tool to test/debug ARexx interfaces
ARexxSupervisor is mainly a tool for the developpers of you who want to
integrate and properly test/debug ARexx interfaces in their programs.
ARexxSupervisor provides a means of mouse-controlling the data that is sent
to a valid ARexx port. Be careful however, it is easy to make destructive
actions or provoke deadlocks or gurus.
Author: F.DELACROIX
Path: util/rexx/ARexxSupervisor/
==========
RexxDosSupport 2.3 ARexx function lib for V37+ dos functs.
ARexx function library for accessing Dos V37+ functions.
· ReadArgs()
· GetVar(), SetVar(), DeleteVar()
· ParsePattern(), MatchPattern() - even case-insensitive
· Fault()
V2.1 implements some more functions:
· Delete(), Rename(), MakeDir()
· SetComment(), SetProtection()
Author: hartmut Goebel
Path: util/rexx/RexxDosSupport/
==========
RexxSkeleton 2.4 Create ARexx intuition skeleton
This program could save you many hours of programming and
makes ARexx intuition related to your scripts real fun - just
press one or two buttons and a full ARexx intuition skeleton
is ready by your hand.
Rexx Window Skeleton is dedicated to RexxArpLib.library 3.3
by W.G.J. Langeveld - which gives a nice ARexx intuition interface
that looks like OS2/3 and works like c intuition programming.
This program intuition is made as clear & clean as possible
with only one window - I like a nice clean layout - Isn't frustrating
with all these programs with lots of windows.
Author: Kåre Johansson
Path: util/rexx/RexxSkeleton/
==========
ZShell 2.5 Small, fast shell with CFN and review.
ZShell is a small (31K), fast and powerful Shell with many (65)
builtin commands. So it replaces most of the commands in the C:
directory (like LIST, COPY etc.) what effects in saving disk space
and reducing disk accesses. There is no way around ZShell for
those who do not have a harddisk or still have Kickstart 1.2/1.3 .
Some of the features:
* Freeware, no payment required !
* Usage is similar (or better) to the standard AmigaDOS shell.
* Supports the standard housekeeping commands which are builtin,
so no disk access is necessary.
eg. list, dir, cd, assign, delete, copy, move, path, info, type
* A total of 65 builtin commands.
* About 31K small (pure assembler code, source included).
* Starting from Workbench (!) or CLI. No installation needed.
* File name completion by simply pressing TAB; shows all matches.
* Review buffer to see again what scrolled out of the window.
* Some commands and debugging features for programmers.
* Online Help function and AmigaGuide documentation with examples.
* Command line editing better than OS2.0/3.0 Shell.
* Support of OS2.0+ and OS3.0+ specific features.
* Wild cards and recursive processing.
* Real RUN and NEWCLI command that reenters ZShell quickly.
* DIR and LIST both sort (by default) and show filesizes.
* Application-Window/-Icon
* Can open window on own screen
* 100% script compatibility
* Can create and show Hard- and Softlinks.
Author: Paul Hayter, Martin Gierich
Path: util/shell/ZShell/
==========
AppLauncher 1.0 Application Launcher for WB2 and WB3
AppLauncher is an AppWindow, AppIcon and AppMenu application that lets
you quickly launch your favorite applications via the Tool Menu, Launch
Palette or remotely using ARexx commands. AppLauncher is incredibly easy
to use because of the intuitive user interface and flexibility.
Application can be launched using the or by using the Workbench Tool menu
or ARexx. Any Tools or Projects can be launched by simply drag and drop
and double clicking the icon.
AppLauncher supports the standard Workbench icons, NewIcons, and MagicWB
icons.
Unlimited number of preferences can be used with AppLauncher. You can load
a new preference dynamically.
AppLauncher can run on any platform with Workbench 2.0 or higher installed
and 512K of RAM.
Author: Danny Y. Wong
Path: util/wb/AppLauncher/
==========
ForceIcon 1.8 Substitute Icon images and positions
ForceIcon is an utility mainly for users of CDRom drives
or users of networking software capable of sharing devices
and icons. Since one can not snapshot the position of a
volume`s icon (on read only media), nor replace it by a
user-defined one, I wrote this utility. ForceIcon allows
you to set the position of a disk`s icon and/or replace
it by a different image/icon which doesn`t have to be a
disk.info file. All types of ".info" files may be selected.
Special features include inheritance of device specific
settings, specifying the root drawer`s size/position
and display flags/modes. ForceIcon may even change the look
and position of AppIcons.
Author: Kai Iske
Path: util/wb/ForceIcon/
==========
Lens 1.2 A magnifying program for the WorkBench.
Lens is a magnifying program for the workbench (and other screens). To run
Lens from the workbench just click on its icon. From a CLI, just type the
name of the program (i.e. "Run Lens"). There is nothing to install.
What Lens does is read the display graphics in a rectangle centered about
the mouse pointer and magnify it to the dimensions you specify. Lens will
allow you to zoom in and out. Here is a list of the features Lens has:
- Displays the current magnification and mouse coordinates in the title bar.
- Independent zooming in/out of X and Y dimensions.
- Adjustable sampling rate (number of times to update per minute).
- Displays axes (crosshairs) to indicate the mouse position (if desired).
- Allows you to freeze the lens view when the lens window is inactive.
- Has the ability to jump from one screen to another.
- Also allows you to specify just about any screen to open on initially.
Author: John Cowgill
Path: util/wb/Lens/
==========
MCP 1.02 A powerful Multifunction Commodity
MCP (Master Control Program) is a powerful Multifunction commodity with
the following features:
- Mouse-Speeder
- Drive-NoClick
- SetDRI pens
- AssignWedge
- automatic Screen-activation
- AppChange
- NoTopaz
- Screen-Blanker (supports SwazBlanker)
- Screen-Dimmer
- MousePointer Blanker
- Alert-History
- full Windowmoving
- QuietTD
- CrunchPatch
- DosWildstar (* instead of #?)
- 16 Color Pointer
- complex Promotor
- PatchRGB32
- New Workbenchtitle
- LibSearch / FontSearch
- Formatprotection
- ToolAlias
- AssignPrefs
- Borderblank
- NoGuru
- little RTPatch
- WorkbenchTitle activate
- CopyMemQuicker
- No Chipmem option
- No Capslock
- CacheFont
- ToolType Enhancer
- many Hotkey Functions
- MUI Prefs-Program
- Coded in 100% Assembler
- uses Reqtools.library
Author: Stefan "zerocom" Sommerfeld
Michael "Oxygene" Knoke
Vincent "fOX" Schöttke
Path: util/wb/MCP/
==========
Picticon 1.1 Scales pictures into icons. os3.x only
Allows pictures to be dropped onto an appicon. Will then load the
pictures using datatypes.library and scale them into icons.
Many options to customize how the scaled picture icons will look.
Allows frames/backgrounds and size text (built in fonts, tho)
Features:
o Files may be passed by dropping them onto an appicon, selecting an
apptool item, shift-selection, or via a CLI interface.
o Dithering (one type, error-diffusion)
o Remaps to current Workbench palette
o Both fractional and integer scaling
o User defined icon size
o Allows templates for both tooltypes and/or background underlay
o User defined appicon image
o Ability to place picture dimension text onto icon
o Preserves aspect of pictures that contain aspect information
o User defined screen aspect. (for non-lace or s-hires users)
o HAM-6/HAM-8 support for both reading and rendering
o Datatype loader/scaler module is available for registered E 3.0
users. (no source)
o NewIcons support (optional, not included)
o WhatIs support (optional, not included)
o Multiple filenames and/or wildcards from the CLI interface
Author: Chad Randall
Path: util/wb/Picticon/
==========
WindowKey 1.04 Controls windows via keyboard
WindowKey is yet another input helper program. The job of those programs
is well known: they activate, bring to front, push to back, zoom, etc...
any window or screen (in the Intuition sense of the word) on user request.
Lots of programs exist that do that, including Commodores'FKey provided on
the workbench disk, but none of them had a user interface as powerful and
were as flexible as WindowKey. The interface for WindowKey was directly
reproduced from that of my other program Injector. The reason why I chose
to make two different programs instead of including the features of
WindowKey in Injector is that you can use either program without the other,
which sounds quite normal since their jobs are completely different (this
is one reproach to other input helper programs which tend to do everything
and end up doing nothing).
Another reason to the existence of WindowKey is the possibility to control
Intuition only from the keyboard, instead of having to hunt for a mouse
hidden under a pile of paper when wanting to change the active window.
To make this work, WindowKey has its own language, made of keywords, with
or without arguments enclosed in parentheses. You will have to read the
references sections for further informations.
Author: Frederic Delacroix
Path: util/wb/WindowKey/