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-
- CONTENTS OF
- May/June 1994 FreshFish CD-ROM
-
- This file contains some overview information about the contents of this CD,
- followed by list of one-line descriptions for each "product" for which there
- is a Product-Info file. Note that not all the material has a corresponding
- product info file yet, so this list only describes a subset of what is
- actually on this CD.
-
- ------------------------
- STRUCTURE OF THIS CD-ROM
- ------------------------
-
- The 650 Mb on this CD is divided into roughly three sections; (1) new
- material, which includes newly released floppy disks as well as material
- which does not appear in the floppy distribution, (2) useful utilities that
- can be used directly off the CD if desired, thus saving 100 Mb or more of
- hard disk space, and (3) older material from previously released floppy
- disks or CD's.
-
- The portion of the disk dedicated to new material that I've not previously
- published on a CD or floppy disk is 241 Mb, broken down as follows:
-
- 11 Mb Archived (BBS ready) contents of floppy disks 976-1000.
- 22 Mb Unarchived (ready-to-run) contents of floppy disks 976-1000.
-
- 82 Mb Archived "new material" not included in floppy distribution.
- 126 Mb Unarchived "new material" not included in floppy distribution.
-
- The portion of the disk dedicated to useful tools and other interesting
- material that will be updated for each FreshFish CD is 383 Mb, broken down
- as follows:
-
- 6 Mb Commodore includes, libs, and developer tools (V37-V40).
- 6 Mb Reviews of Amiga hardware, software, and other products.
- 13 Mb CD-ROM administration tools, documentation, etc.
- 33 Mb PasTeX source, fonts, and binaries.
- 42 Mb Miscellaneous useful tools, libraries, and examples.
- 46 Mb GNU binaries, libraries, and AmigaGuide info files.
- 86 Mb Archived (BBS ready) GNU source, binaries, libs & includes.
- 151 Mb Full GNU source code for supplied GNU executables.
-
- The portion of the disk dedicated to old material is 26 Mb, broken down as
- follows:
-
- 17 Mb Descriptions of contents of previous CD-ROM's & floppies.
- 9 Mb Archived (BBS ready) material from Mar/Apr FreshFish CD-ROM.
-
- --------
- GNU CODE
- --------
-
- Here are the current GNU distributions which are included in both source and
- binary form. In most cases, they are the very latest distributions ftp'd
- directly from the FSF machines and compiled with the version of gcc included
- on this CD-ROM. I have personally compiled all of the GNU binaries supplied
- on this CD-ROM, to verify that the compiler is solid and that the binaries
- are in fact recreatable from the supplied source code.
-
- bc-1.02 find-3.8 grep-2.0 rcs-5.6.0.1
- binutils-1.8.x flex-2.4.6 groff-1.09 sed-2.03
- bison-1.22 gas-1.38 gzip-1.2.4 shellutils-1.9.4
- cpio-2.3 gawk-2.15.4 indent-1.9.1 tar-1.11.2
- dc-0.2 gcc-2.3.3 ispell-4.0 termcap-1.2
- diffutils-2.6 gcc-2.5.8 libg++-2.5.3 texinfo-3.1
- doschk-1.1 gdb-4.12 m4-1.1 textutils-1.9
- emacs-18.59 gdbm-1.7.1 make-3.70 uuencode-1.0
- f2c-1993.04.28 ghostscript-2.6.1 patch-2.1
- fileutils-3.9 gmp-1.3.2 perl-4.036
-
- Here is an "ls -C" of the GNU binary directory which can be added to your
- path to make these utilities usable directly off the CD-ROM, once it is
- mounted:
-
- [ df gdb ident paste tee
- addftinfo diff genclass indent patch test
- afmtodit diff3 geqn info pathchk texi2dvi
- ar dir gindxbib install pfbtops texindex
- as dirname glookbib ispell pr tfmtodit
- autoconf doschk gneqn ixconfig printenv touch
- autoheader du gnroff ixtrace printf tr
- awk echo gperf join protoize true
- basename egrep gpic ksh ps2ascii unexpand
- bc emacs grefer ld ps2epsi uniq
- bdftops env grep lkbib psbb unprotoize
- bison etags grodvi ln ranlib uudecode
- c++ expand groff locate rcs uuencode
- cat expr grog logname rcsdiff v
- chgrp f2c grops look rcsmerge vdir
- chmod false grotty ls rlog wc
- chown fgrep gs m4 rm who
- ci find gsbj make rmdir whoami
- cksum flex gsdj makeinfo sdiff xargs
- cmp flex++ gslj merge sed yes
- co fold gslp mkdir sh zcat
- comm font2c gsnd mkfifo size zcmp
- cp g++ gsoelim mknod sleep zdiff
- cpio gawk gtbl mt sort zforce
- csplit gcc gtroff mv split zgrep
- cut gcc-2.3.3 gunzip nice strip zmore
- d gcc-2.5.8 gzexe nl sum znew
- date gccv gzip nm tac
- dc gccv-2.3.3 head nroff tail
- dd gccv-2.5.8 id od tar
-
- ----------------------
- Other Useful Utilities
- ----------------------
-
- Here is an "ls -C" of the Useful/Sys/C binary directory which can be added
- to your path to make these utilities usable directly off the CD-ROM, once it
- is mounted:
-
- A-Kwic ExpungeXRef LoadDB PerfMeter Viewtek flushlibs
- AD2HT Flush LoadLibrary Play Vim lha
- ARTM History LoadXRef PowerSnap WDisplay look
- AZap IView MKProto RSys XIcon mg
- AmigaGuide Installer MakeAnim7 SD Xoper tapemon
- Degrader LHArc MuchMore SnoopDos brik vt
- DeviceLock LHWarp NewZAP SuperDuper bsplit zoo
- DiskSalv Less PackIt SysInfo chksum
-
- ============================================================================
- This rest of this file is generated automatically from the product
- info files included on the CD.
- ============================================================================
-
- ==========
-
- BTNTape 3.0 A "Better-Than-Nothing" scsi tape driver
-
- The "Better Than Nothing" SCSI tape device handler. It provides flat-file
- access to a SCSI tape drive from application programs using simple calls to
- DOS or C library I/O functions. It can also be used with the Amiga TAR
- utility for disk backups. It uses your existing SCSI adapter's device
- driver for access to the bus. This version fixes a number of bugs and
- includes several new features including file number tracking and append-only
- and read-only safety modes.
-
- Author: Robert Rethemeyer
- Path: BBS/AmigaLib/d1000/BTNtape.lha
-
- ==========
-
- Disk1000-Overhead ?.? Library admin files for disk 1000.
-
- Library admin files for disk 1000.
-
- Author: (null)
- Path: BBS/AmigaLib/d1000/Disk1000.lha
-
- ==========
-
- Enforcer 37.60 Tool to monitor illegal memory access.
-
- A tool to monitor illegal memory access for 68020/68851, 68030, and
- 68040 CPUs. This is a completely new Enforcer from the original idea
- by Bryce Nesbitt. It contains many new and wonderful features and
- options and no longer contains any exceptions for specific software.
- Enforcer can now also be used with CPU or SetCPU FASTROM or most any
- other MMU-Kick- start-Mapping tool. Major new output options such as
- local output, stdout, and parallel port. Highly optimized to be as
- fast as possible.
-
- Author: Michael Sinz
- Path: BBS/AmigaLib/d1000/Enforcer.lha
-
- ==========
-
- FishRachel 1.0 Cartoon picture for use as WB backdrop.
-
- This picture is a hand drawn cartoon picture of Rachel the Raccoon
- "Just Fishin'" to commemorate Fred Fish's 1000th disk. It is an
- NTSC-Hires-Interlace (704x480) IFF picture, and is provided in
- 8-color, 16-color, and 128-color versions for use on all Amigas.
-
- Author: Les Dietz
- Path: BBS/AmigaLib/d1000/FishRachel.lha
-
- ==========
-
- PolyFit 1.21 "Method of least squares" line fitting
-
- A program to fit straight lines, polynomes and exponentional curves to sets
- of points. Can fit to polynomes of degree of 16 and lower. Calculated
- coefficients can be printed and saved. A graph of the points and curve can
- be shown (in any screen resolution), printed and saved as an IFF file.
- Supports localization. Binary only.
-
- Author: Camiel Rouweler
- Path: BBS/AmigaLib/d1000/PolyFit.lha
-
- ==========
-
- Disk976-Overhead ?.? Library admin files for disk 976.
-
- Library admin files for disk 976.
-
- Author: (null)
- Path: BBS/AmigaLib/d976/Disk976.lha
-
- ==========
-
- Replex 2.0 OS Patch to use substitute tools
-
- REPLace EXecutable. This handy patch substitutes program names that are
- about to be executed, e.g. if an icon default tool specifies ":c/MuchMore"
- and you prefer to use "c:TextRead", you can have it defined as such. You
- won't have to change the icon. This version also has a "catch" option to
- automatically ask for a substitute if a tool wasn't found. Replex has a
- font-sensitive intuition interface, a snapshot option and an unlimited
- number of definitions.
-
- Author: ASWare, by Ekke Verheul
- Path: BBS/AmigaLib/d976/Replex.lha
-
- ==========
-
- UChess 2.78 Amiga port of GNU chess (part 1 of 2).
-
- A powerful version of the program GnuChess version 4PL66 for the Amiga.
- Plays a very strong game of chess. Code has been rewritten and data
- structures reorganized for optimal efficiency on 32 bit 68020 and better
- Amiga systems. Eval/search and clock enhancements from original gnu port.
-
- Fully multitasking, automatically detects and supports 640X480X256 color AGA
- mode machines, and does not at any time BUSY wait. Supports a variety of
- standard features such as load, save, edit board, autoplay, swap sides,
- force move, undo, time limits, hints, show thinking, and a supervisor mode
- that will allow two humans to play with the computer acting as a
- "supervisor".
-
- This version supports 3rd party graphics cards. This is part 1 of a 2
- part distribution. Part 1 contains the executables and documentation.
- Part 2 contains the source and is included on disk 977.
-
- Author: FSF
- Roger Uzun (amiga port + many enhancements)
- Path: BBS/AmigaLib/d976/UChess.lha
-
- ==========
-
- Disk977-Overhead ?.? Library admin files for disk 977.
-
- Library admin files for disk 977.
-
- Author: (null)
- Path: BBS/AmigaLib/d977/Disk977.lha
-
- ==========
-
- Forth ?.? Forth Programming language
-
- An update to the MVP-Forth directory on AmigaLibDisk #9.
- Provided is an improved, faster screen editor which uses
- the keyboard cursor keys, backspace and delete keys and
- function keys which allow fast moving thru the screens,
- pasting from PAD and the printing of screen, triad or PAD
- to the printer port prt:. F1 is the OOPs key. Control
- Keys give fast editing. The control keys and Function
- keys can be reprogrammed by the user if desired. Runs on
- Amiga 1000 and 3000. Probably on Amiga 500 and 2000
- (Untested).
-
- Author: Glenn Tenney
- Fantasia Systems, Inc
- John Bos
- Path: BBS/AmigaLib/d977/Forth.lha
-
- ==========
-
- KingCON 1.2 Useful replacement to CON: and RAW: devs
-
- A console-handler that optionally replaces the standard 'CON:' and 'RAW:'
- devices. It is 100% compatible, but adds some VERY useful features, such
- as: Filename-completion (TAB-expansion); A review-buffer; Intuition menus;
- Jump scroll (FAAST output!). Cursor-positioning using the mouse; MC68020
- optimized version; And more... Binary only
-
- Author: David Larsson
- Path: BBS/AmigaLib/d977/KingCON.lha
-
- ==========
-
- LibraryGuide 1.1 AmigaGuide list/desc of common libraries
-
- An AmigaGuide file that lists about 210 different PD, Shareware and
- Commercial "libraries" often found in the LIBS: directory and a simple
- description of their purpose, version info, where to get them, etc.
- May help you determine whether or not you actually "need" some of these
- spaceconsuming things.
-
- Author: Dan Elgaard
- Path: BBS/AmigaLib/d977/LibraryGuide.lha
-
- ==========
-
- UChess 2.78 Amiga port of GNU chess (part 2 of 2).
-
- A powerful version of the program GnuChess version 4PL66 for the Amiga.
- Plays a very strong game of chess. Code has been rewritten and data
- structures reorganized for optimal efficiency on 32 bit 68020 and better
- Amiga systems. Eval/search and clock enhancements from original gnu port.
-
- Fully multitasking, automatically detects and supports 640X480X256 color AGA
- mode machines, and does not at any time BUSY wait. Supports a variety of
- standard features such as load, save, edit board, autoplay, swap sides,
- force move, undo, time limits, hints, show thinking, and a supervisor mode
- that will allow two humans to play with the computer acting as a
- "supervisor".
-
- This version supports 3rd party graphics cards. This is part 2 of a 2
- part distribution. Part 1 contains the executables and documentation
- and can be found on disk 976. Part 2 contains the source and is included
- on disk 977.
-
- Author: FSF
- Roger Uzun (amiga port + many enhancements)
- Path: BBS/AmigaLib/d977/UChess.lha
-
- ==========
-
- Disk978-Overhead ?.? Library admin files for disk 978.
-
- Library admin files for disk 978.
-
- Author: (null)
- Path: BBS/AmigaLib/d978/Disk978.lha
-
- ==========
-
- MakeCat 38.02 Makes creating locale catalog files easy
-
- Makes creating locale catalog files easy. It makes catalog files from ASCII
- files that contain the strings and ID numbers that should be included in the
- catalog. Reverse operation is also possible with UnMakeCat, so that existing
- catalogs can easily be translated or changed. Includes example of how to use
- locale.library to read catalogs. Binary only.
-
- Author: Camiel Rouweler
- Path: BBS/AmigaLib/d978/MakeCat.lha
-
- ==========
-
- Man 1.11a Unix type Man command
-
- This is a simple MAN command, known from UNIX systems.
- The advantage is, that it recognizes .guide files to be
- AmigaGuide© documents. MAN then uses a different viewer
- in order to display the AmigaGuide© document. Furthermore
- MAN recognizes TeX-DVI files as well, using a different
- viewer to display them. You may configure MAN using
- environment variables.
-
- Author: Kai Iske
- Path: BBS/AmigaLib/d978/Man.lha
-
- ==========
-
- MiserPrint 1.11 Print util for HP-Deskets and compatible
-
- MiserPrint is a print utility that puts up to 8 normal pages of text on one
- sheet of paper. You are able to save paper and time. MiserPrint uses the
- small built-in fonts (Courier and Letter Gothic) of the HP-Deskjet printers.
-
- Author: Heinz-Guenter Boettger
- Path: BBS/AmigaLib/d978/MiserPrint.lha
-
- ==========
-
- MouseClock 1.22 Battery backed-up clock/calendar project
-
- A hardware/software project of a low cost, very small external battery
- backed up clock calendar for all Amigas (especially for A1200, A500, A600).
- It is connected to the mouse port #2.
-
- Author: Adriano De Minicis
- Path: BBS/AmigaLib/d978/MouseClock.lha
-
- ==========
-
- NewEdit 1.8 Adds new edit functions to string gads
-
- A commodity, that patches all string gadgets of the system (better:
- it installs a global edithook for the string gadgets). Beside some new edit
- functions, NewEdit supports copy and paste of text between the clipboard and
- string gadgets.
-
- Author: Uwe Roehm, based on work by Oliver Wagner
- Path: BBS/AmigaLib/d978/NewEdit.lha
-
- ==========
-
- RachelValley 1.0 Cartoon picture for use as WB backdrop
-
- A 256 colour and 16 colour IFF picture of "Rachel Raccoon"
- resting after a hike. These pictures are suitable as Workbench
- backdrops with the right software.
-
- Author: Les Dietz
- Path: BBS/AmigaLib/d978/RachelValley.lha
-
- ==========
-
- Disk979-Overhead ?.? Library admin files for disk 979.
-
- Library admin files for disk 979.
-
- Author: (null)
- Path: BBS/AmigaLib/d979/Disk979.lha
-
- ==========
-
- KeysPlease 1.3 Get RAWKEYs and ASCII codes with GUI
-
- Displays a nice rendition of the Amiga keyboard and allows you to either
- click on a key-gadget or press a key to find that key's rawcode or ascii
- value. Codes are displayed in both decimal and hexidecimal.
-
- Author: Brian Koetting
- Path: BBS/AmigaLib/d979/KeysPlease.lha
-
- ==========
-
- MouseAideDEMO 9.81a Extremely versatile mouse utility
-
- A DEMO version of a "Mouse" utility which has all the standard functions:
- Acceleration with threshold, window & screen cycling by mouse & keyboard,
- mouse & screen blanking, mouse & key Auto-Activation, user "hot key" command,
- Keyboard "String" macros, etc... But also has many functions other "Mouse"
- programs do NOT, such as: Shell-Cycling, Key Clicking, Mouse Port switching
- KeyClosing, Multi-Icon-Select with Mouse, Middle Mouse Button Windowing,
- EZ-Date generation, Workbench to the front function, Ez-Dragging & Sizing,
- Key zipping, Freezing Mouse & Keyboard of all input, etc... Now features a
- easy to use Pop-Up 2.xx style intuition interface (that functions in 1.3)
- and the ability to function correctly in all the new screen modes! Written in
- assembly for efficiency in size and CPU usage. Binary only.
-
- Author: Thomas J. Czarnecki
- Path: BBS/AmigaLib/d979/MouseAideDEMO.lha
-
- ==========
-
- QMouse 2.90 Small multi-functional mouse utility
-
- An unusually small and feature-packed "mouse utility". Was inspired by,
- but not derived from, the original QMouse by Lyman Epp. Features include
- automatic window activation (like WindX), top-line blanking for A3000/A2320
- users, system friendly mouse blanking, mouse acceleration/threshold,
- "Pop-CLI", click-to-front/back, "SunMouse", "NoClick", "WildStar", Northgate
- key remapping, and more. Only 3K.
-
- Author: Dan Babcock
- Path: BBS/AmigaLib/d979/QMouse.lha
-
- ==========
-
- SnoopLibs 0.9 Library function-call monitor
-
- A clever tool for developers and others with a more-than-usual interest
- in the functioning of tasks, to patch and monitor any library-function-call
- from a certain task. The output-formats can be changed and the results
- can be printed to a window, a file or printer. Includes six ".sl" files
- (library data) and a tool (fd2sl + source) to add more. Comes with an
- AmigaGuide manual. First public release.
-
- Author: ASWare, by Ekke Verheul & Dirk Reisig
- Path: BBS/AmigaLib/d979/SnoopLibs.lha
-
- ==========
-
- StartWindow ?.? Launch applications from WB zipwindow
-
- Configurable WorkBench "launch-program" type utility. Opens a zipwindow
- that when activated, presents the user with a listwindow of pre-configured
- commands. Ideal for those commands used infrequently enough that you don't
- want a dock-icon cluttering up your WorkBench for.
-
- Author: Heinz Reinert
- Path: BBS/AmigaLib/d979/StartWindow.lha
-
- ==========
-
- SuperDuper 3.1 High-speed disk copier and formatter
-
- SuperDuper is an exciting, high-speed disk copier and formatter. Typical
- timings are 99s for a disk-to-disk verified copy, or 38s for a four disk
- non-verified format. Also available are buffering in RAM, on a hard disk
- image file or on any sector-based Amiga device, like RAD:, VDO:, FMS:, etc.
- Real-time compression using the Xpk standard allows to copy in one pass most
- disks on 1M Amigas, especially in conjunction with a special utility which
- "hides" external drives to the system (but not to SuperDuper). Bells and
- whistles include high density floppy support, voice, automatic date
- increment, a list of the disks copied, and automatic start of operations
- based on disk insertion/ejection sensing. Works on any Amiga under 2.0 and
- beyond. The changes from version 3.0 are mainly bug fixes and some new
- features, namely optional simple refresh windows, the new NoStartup switch,
- automatic source disk reads, and better window management.
-
- Author: Sebastiano Vigna
- Path: BBS/AmigaLib/d979/SuperDuper.lha
-
- ==========
-
- APipe-Handler 37.5 Alternative pipe handler (incl. source)
-
- The `APipe-Handler' allows you to add the `APIPE:' DOS device to your
- system. This device acts as a pipe between two programs, but in a
- different manner than the standard `PIPE:' device does. This handler
- interprets the text after the `APIPE:' prefix as a command line
- to execute, and the process/command which opens the file indicated
- by the mention of `APIPE:' can now read the standard output or write
- the standard input of the program indicated by the command line
- depending on whether the `APIPE:' file was opened for reading or
- writing, respectively. Thus, the opening an `APIPE:' file is analogous
- to the UNIX `popen()' call, but it is more widely available to the user.\n
- Complete source is included and can be used as an example of a handler.
-
- Author: Per Bojsen
- Path: BBS/AmigaLib/d980/APipe.lha
-
- ==========
-
- Disk980-Overhead ?.? Library admin files for disk 980.
-
- Library admin files for disk 980.
-
- Author: (null)
- Path: BBS/AmigaLib/d980/Disk980.lha
-
- ==========
-
- HWGRCS 5.6pl8 GNU Revision Control Sys 5.6pl8 (1 of 3)
-
- A three part distribution of an RCS 5.6.0.1 port to the Amiga, currently at
- patch level 8. Part 1 contains the executables and documentation in
- AmigaGuide and "man" format, part 2 contains the source code to RCS, and
- part 3 contains the source code and binaries for patch and diffutils.
-
- The Revision Control System (RCS) manages multiple revisions of text files.
- RCS automates the storing, retrieval, logging, identification, and merging
- of revisions. RCS is useful for text that is revised frequently. For
- example: programs, documentation, graphics, papers, form letters, etc.
- Included are RCS 5.6, GNU diffutils 2.6 and an LP utility to support paged
- diff outputs.
-
- Author: Walter Tichy
- Paul Eggert
- Amiga port by Heinz Wrobel
- Path: BBS/AmigaLib/d980/HWGRCS.lha
-
- ==========
-
- BootUte 1.0 Allows more old pgms run on 1200/4000
-
- Enables more older software work on the Amiga 1200 and 4000 series,
- it is also useful for users with accelerators.
-
- Author: Paul Toyne
- Path: BBS/AmigaLib/d981/BootUte.lha
-
- ==========
-
- CloudsAGA 1.01 Creates random clouds in AGA resolutions
-
- This program creates random clouds which you might use in your paint
- program, as a texture in a ray tracing program or as a background for
- your workbench. Uses all AGA resolutions. This is a complete rewrite
- in OBERON-2. Removed more enforcer hits.
-
- Author: Daniel Amor
- Path: BBS/AmigaLib/d981/CloudsAGA.lha
-
- ==========
-
- ConPaste 37.25 Commodity to paste clipped text anywhere
-
- ConPaste is a 2.0 commodity that allows you to paste clipped text into
- anything. Paste into string gadgets. Paste into any text application. In
- this new version, ConPaste drops its priority by 1 when pasting text to
- allow sufficient processor time for the receiving task or window to process
- the text.
-
- When you press a user-defined key or key combination, ConPaste will take any
- FTXT found in clipboard unit 0, convert the text back into input events, and
- send the input events into the input stream. The output will go to the
- active window or string gadget.
-
- The built-in default key combination for pasting with ConPaste is now
- RightAmiga-j (previously RightAmiga-i which was not a great combination
- since that is supposed to bring up Info). You can define a different
- combination with the KEY= tooltype by supplying a commodities-type key
- description such as:
-
- KEY=RCOMMAND j (RightAmiga-j)
- KEY=LALT p (LeftAlt-p)
- KEY=f1 (function key f1)
-
- NOTE: You must first clip the console text to the clipboard via the normal
- 2.0 drag select and RightAmiga-C, or by using a text editor which supports
- clipping or copying of text to the clipboard. You can also use
- SYS:Utilities/More to display and clip text from any plain ASCII text file.
-
- Author: Carolyn Scheppner
- Path: BBS/AmigaLib/d981/ConPaste.lha
-
- ==========
-
- Disk981-Overhead ?.? Library admin files for disk 981.
-
- Library admin files for disk 981.
-
- Author: (null)
- Path: BBS/AmigaLib/d981/Disk981.lha
-
- ==========
-
- HuntWindows 3.3 Finds active window on oversize screens
-
- Starting with 2.0 you can make screens bigger than the visual size of your
- monitor. On a double-size workbench, catching windows like requesters etc.
- can be quite annoying at times. This little utility hangs itself on the VBI
- (Vertical Blank Interrupt) to find out which window is being activated and
- moves the screen to show the window in full view.
-
- Author: Jörg Bublath
- Path: BBS/AmigaLib/d981/HuntWindows.lha
-
- ==========
-
- HWGRCS 5.6pl8 GNU Revision Control Sys 5.6pl8 (2 of 3)
-
- A three part distribution of an RCS 5.6.0.1 port to the Amiga, currently at
- patch level 8. Part 1 contains the executables and documentation in
- AmigaGuide and "man" format, part 2 contains the source code to RCS, and
- part 3 contains the source code and binaries for patch and diffutils.
-
- The Revision Control System (RCS) manages multiple revisions of text files.
- RCS automates the storing, retrieval, logging, identification, and merging
- of revisions. RCS is useful for text that is revised frequently. For
- example: programs, documentation, graphics, papers, form letters, etc.
- Included are RCS 5.6, GNU diffutils 2.6 and an LP utility to support paged
- diff outputs.
-
- Author: Walter Tichy
- Paul Eggert
- Amiga port by Heinz Wrobel
- Path: BBS/AmigaLib/d981/HWGRCS.lha
-
- ==========
-
- Bin2Hunk 2.2 Create a linkable hunk from any file
-
- Convert any binary file to an AmigaDOS hunk (or object file) that can be
- linked with your linker into your program. This is most useful when you
- wish some form of data to be a part of your executable. This data can be
- sound samples, images, text, or whatever. Sports a ReadArgs() CLI
- interface, as well as a GadTools Intuition interface. Memory type options
- include ANY, CHIP, and FAST. Allows naming of your hunks. An optional data
- item containing the size of your data can also be specified.
-
- Author: Brian Koetting
- Path: BBS/AmigaLib/d982/Bin2Hunk.lha
-
- ==========
-
- Disk982-Overhead ?.? Library admin files for disk 982.
-
- Library admin files for disk 982.
-
- Author: (null)
- Path: BBS/AmigaLib/d982/Disk982.lha
-
- ==========
-
- HWGRCS 5.6pl8 GNU Revision Control Sys 5.6pl8 (3 of 3)
-
- A three part distribution of an RCS 5.6.0.1 port to the Amiga, currently at
- patch level 8. Part 1 contains the executables and documentation in
- AmigaGuide and "man" format, part 2 contains the source code to RCS, and
- part 3 contains the source code and binaries for patch and diffutils.
-
- The Revision Control System (RCS) manages multiple revisions of text files.
- RCS automates the storing, retrieval, logging, identification, and merging
- of revisions. RCS is useful for text that is revised frequently. For
- example: programs, documentation, graphics, papers, form letters, etc.
- Included are RCS 5.6, GNU diffutils 2.6 and an LP utility to support paged
- diff outputs.
-
- Author: Walter Tichy
- Paul Eggert
- Amiga port by Heinz Wrobel
- Path: BBS/AmigaLib/d982/HWGRCS.lha
-
- ==========
-
- JoyRide 1.0 Intuition front-end for joystick events.
-
- JoyRide is a commodity that provides an intuition front-end for joystick
- events. This has some nice advantages for both users and programmers.
- There are three (3) basic features you get: a) A simple joystick interface
- through a window's IDCMP port. No joystick-specific code has to be used,
- JoyRide initializes and handles all the trigger-setting and reading of the
- joystick. The joystick events are passed to your application in the same
- manner as all other intuition events through your window's IDCMP, just like
- IDCMP_RAWKEY and IDCMP_MOUSEBUTTON. b) Application shareable joystick
- events. Normally, only one application can allocate the joystick at a time.
- In other words, no two applications that both use the joystick can
- multitask. JoyRide handles this in the same manner the keyboard.device
- handles key presses. That is, it sends them down the input.device where
- they are passed to the active window (or "input focus"). In this way, many
- programs can now share joystick events. c) Joystick events now pass through
- the input.device stream. This is helpful because now screen blankers know
- that you're using the computer and won't blank during joystick games!
-
- Author: Brian Koetting
- Path: BBS/AmigaLib/d982/JoyRide.lha
-
- ==========
-
- CapsLockExt 1.0 Extends CapsLock to ALL keys
-
- A Commodity that extends the effect of the CapsLock key to every key on the
- keyboard, and allows the Shift key to temporarily cancel the CapsLock key.
- This causes CapsLock to act like a SHIFT-lock key on a typewriter.
-
- Author: Douglas Nelson
- Path: BBS/AmigaLib/d983/CapsLockExt.lha
-
- ==========
-
- Disk983-Overhead ?.? Library admin files for disk 983.
-
- Library admin files for disk 983.
-
- Author: (null)
- Path: BBS/AmigaLib/d983/Disk983.lha
-
- ==========
-
- FastJPEG 1.10 JPEG viewer, both fast and good quality.
-
- FastJPEG is a fast JPEG picture viewer. Besides being fast, it has
- many other advantages. An important goal was to not trade quality for
- speed. In fact, FastJPEG is both fast and has an excellent quality.
- Most other JPEG viewers either produce ugly pictures, or need ages to
- perform the conversion to HAM mode.
-
- The key to the improved quality is a technique called `dithering',
- where colors not displayable on the Amiga are approximated by giving
- neighboring pixels similar colors, which the eye then mixes to the
- desired one.
-
- A common variety of this method is the `Floyd-Steinberg' error
- dispersion algorithm, which is very time intensive, but produces the
- best pictures.
-
- FastJPEG does not use this method, as it would drastically reduce
- performance. The dithering method used in FastJPEG, however, produces
- pictures of similar quality.
-
- Author: Christoph Feck
- Path: BBS/AmigaLib/d983/FastJPEG.lha
-
- ==========
-
- Harridan 1.0 Simple "Reminder" type utility
-
- A "Reminder" type program for your startup-sequence. Each time you boot,
- Harridan will check your event list, if an event is 'due', Harridan opens
- a window to remind you. If nothing is 'due', you're not bothered. Designed
- under Amiga DOS 2.04 and takes advantage of all it's easy to use features.
- Binary only.
-
- Author: Andy Maxey
- Path: BBS/AmigaLib/d983/Harridan.lha
-
- ==========
-
- TitleClock 3.3 Configurable clock hides in title bar
-
- A little commodity (about 4k) that throws up a clock in the top right corner
- of a screen's titlebar. It may be set up to display itself on one or more
- screens without running multiple copies of the program. It may also be set
- to follow your default public screen and also to always display on the frontmost
- screen.
-
- Author: Anders Hammarquist
- Path: BBS/AmigaLib/d983/TitleClock.lha
-
- ==========
-
- Viewtek 2.1 Feature packed picture/animation viewer
-
- A feature packed Picture/Animation Viewer. Shows most ILBM's (including
- 24-bit ILBM's), most Compuserve GIF format images, most JFIF format JPEG
- images and most ANIM Op-5 format animations, with support for different
- palettes for each frame. Supports SHAM, CTBL, and PCHG images, full
- support of ECS/AGA display modes (ie. show 256 color GIF's directly, show
- 800x600 HAM animations, etc.). Supports viewing contents of clipboard.
- Iconifies to a Workbench AppIcon. Includes versions for DCTV, EGS, IV-24,
- Firecracker, OpalVision, Retina, and Picasso
-
- Author: Thomas Krehbiel
- Path: BBS/AmigaLib/d983/Viewtek.lha
-
- ==========
-
- Yass 2.0 Yet another Screen Selector Commodity
-
- Yet Another Screen Selector, a commodity with several nice
- features such as: Completely controllable via keyboard (of
- course you can use your mouse, if you really want to); Shows
- Screens and Windows (option); Shows PublicScreenname or
- ScreenTitle (option); Ability to change the default Public
- screen; Opens window even on non-public screens (option).
- Font-sensitive; Resizeable window. Binary only.
-
- Author: Albert Schweizer
- Path: BBS/AmigaLib/d983/Yass.lha
-
- ==========
-
- AGIndex 1.04 Creates index for AmigaGuide document
-
- Creates an index for AmigaGuide documents. Indicies are sorted
- alphabetically and can be accessed (in AmigaGuide) by pressing the
- 'Index' button. Index entries can be extracted from the source
- document using two different selecting methods: by reference or by
- declaration. Binary only.
-
- Author: Camiel Rouweler
- Path: BBS/AmigaLib/d984/AGIndex.lha
-
- ==========
-
- Disk984-Overhead ?.? Library admin files for disk 984.
-
- Library admin files for disk 984.
-
- Author: (null)
- Path: BBS/AmigaLib/d984/Disk984.lha
-
- ==========
-
- ForceIcon 1.4 Substitute Icon images and positions
-
- ForceIcon is an utility mainly for users of CD-ROM drives. Since one
- can not snapshot the position of a volume's icon, nor replace it by a
- user-defined one, this utility was written. ForceIcon allows you to
- set the position of a disk's icon and/or replace it by a different
- image/icon which doesn't have to be a disk.info file. All types of
- ".info" files may be selected.
-
- Author: Kai Iske
- Path: BBS/AmigaLib/d984/ForceIcon.lha
-
- ==========
-
- IconToClip 1.0 Copies icon name to clipboard
-
- A link between the Workbench and the Shell. It adds an item to the Tools
- menu that, when selected, puts the name of any highlighted icon into the
- Clipboard, from which it can be pasted to the Shell or any other program
- that uses the Amiga Clipboard. Has an option for writing the full pathname.
- Can handle multiple icon selections, writing the names in row or column
- format. Can also be used as an AppWindow.
-
- Author: Douglas Nelson
- Path: BBS/AmigaLib/d984/IconToClip.lha
-
- ==========
-
- Imploder 4.0 Reduce executable size using compression
-
- The Imploder allows you to reduce the size of executable files while
- having them retain their full functionality. There are other
- "crunchers" or "packers" available for the Amiga, but none are as
- mindful of the complexities of your Amiga system as the Imploder
- (IMHO). In addition to this, its algorithms are more efficient, both
- in terms of speed, and size reduction.
-
- The FInf drawer contains a versatile directory lister and file type
- recognizer. This one is bursting with options, many of which are
- sorely needed but not present in any of the other listing utilities I
- know of. Of course it recognizes whether files are Imploded or not.
-
- The DImp drawer contains a disk-archiver that makes use of the
- Implosion algorithm. Special features include the creation of self
- extracting and explaining disk archives, support for any device with a
- floppy like track layout, and the flexible selection of cylinder
- ranges.
-
- Author: Albert-Jan Brouwer
- Peter Struijk
- Paul van der Valk
- Erwin Zwart
- Path: BBS/AmigaLib/d984/Imploder.lha
-
- ==========
-
- TWA 1.4 Remembers last active window on any scr
-
- A commodity that remembers the last active window on any screen.
- If screens are shuffled, the window is automatically re-activated
- when that screen is brought to front. This version fixes a problem
- which made it impossible to autoscroll on a screen which is partially
- in the background. Binary only.
-
- Author: Matthias Scheler
- Path: BBS/AmigaLib/d984/TWA.lha
-
- ==========
-
- WindowDaemon 1.6 Extended control to intuition windows
-
- Window Daemon gives extended control to intuition windows
- and screens through HotKeys and Arexx. In addition there
- is better workbench drawer manipulation, you can close
- the current drawer window when opening another drawer,
- and when closing a drawer can open its parent
- automatically. Using a hotkey you can manage the task
- priority owning the current window and even suspend the
- task. Also the active window can be brought to the front
- or pushed to the back by simply holding down both mouse
- buttons.
-
- Author: David Swasbrook
- Path: BBS/AmigaLib/d984/WindowDaemon.lha
-
- ==========
-
- AGAiff 1.0 An IFF-to-RAW converter
-
- An IFF-to-RAW converter which can load all ILBM graphics supported
- by the AGA chipset. It is also able to save 24 Bit colors and
- sprites wider than 16 pixels. Some features make this program
- quite attractive: Coded as a Commodity; Coded completely in fast
- Assembler; Font-sensitive User Interface; <MANY> different save
- formats; Powerful ARexx-Port, supporting all stuff from the GUI;
- Runs even from small Assembler Workdisks if you don't need ARexx,
- Hotkey and all Displaymodes; ... and more !
-
- Author: Michael Krause
- Path: BBS/AmigaLib/d985/AGAiff.lha
-
- ==========
-
- Disk985-Overhead ?.? Library admin files for disk 985.
-
- Library admin files for disk 985.
-
- Author: (null)
- Path: BBS/AmigaLib/d985/Disk985.lha
-
- ==========
-
- ILBMKiller 1.0 An IFF/AGA ILBM file viewer w/delete
-
- An IFF/AGA ILBM file viewer. Has optional delete facility
- that allows you to sift though large collections of pictures,
- keeping only the ones you want.
-
- Author: David and Coralie Tucker
- Path: BBS/AmigaLib/d985/ILBMKiller.lha
-
- ==========
-
- Lines 2.4 OS friendly game where you draw lines.
-
- An OS friendly game, played with the mouse, where the goal is to draw as
- many lines as you can, obeying the rules. The basic rules are that only
- eight directions (horizontal, vertical, and diagonal) are allowed, a line
- is exactly five points long, and each new line can include at most one
- point that was used in a previous line. Includes both PAL and NTSC
- versions.
-
- Author: Mika Kortelainen
- Path: BBS/AmigaLib/d985/Lines.lha
-
- ==========
-
- NewIFF 39.11 New IFF code modules and examples
-
- Commodore IFF code modules and examples for OS 1.3 through 3.x. Code
- requires V39+ includes to compile, and under 1.3 requires the V37
- iffparse.library to run. Examples include handling AA display, brush
- loading, 8SVX playing, clipboard FTXT reading/writing, etc.
-
- Author: Submitted by Carolyn Scheppner
- Path: BBS/AmigaLib/d985/NewIFF.lha
-
- ==========
-
- NewTool 2.6 Replace default tool in project icons.
-
- A program that will quickly replace the default tool in project icons.
- NewTool allows you to specify the default tool to use, use a file
- requester to pick the default tool, or it will automatically choose
- the proper tool depending on the file type using WhatIs library. This
- version is a complete rewrite from v37.203 which appeared on disk 947.
- Now more style guide compliant. Also included is NewToolPrefs v1.1
- which is a GUI to quickly and easily edit your NewTools.prefs file.
-
- Author: Michael J Barsoom
- Path: BBS/AmigaLib/d985/NewTool.lha
-
- ==========
-
- SmallPlayer 1.0a Small module player
-
- A small player for those really big modules. The file is less than 10k.
- Plays powerpacked Protracker modules. First public release. Binary only.
-
- Author: Hallvard Korsgaard
- Path: BBS/AmigaLib/d985/SmallPlayer.lha
-
- ==========
-
- Disk986-Overhead ?.? Library admin files for disk 986.
-
- Library admin files for disk 986.
-
- Author: (null)
- Path: BBS/AmigaLib/d986/Disk986.lha
-
- ==========
-
- FDPro2Demo 2.0 Very realistic flight simulator
-
- Demo of Jaeger Software Inc's WWII flight simulator for the Amiga. It has
- full support for analog joystick and rudder pedals and runs in Hi-res
- Interlace or in DBL NTSC/PAL on AGA machines.
-
- Author: Bill Manders
- Matt Shaw
- Drew Dorman
- Ted Jump
- Path: BBS/AmigaLib/d986/FDPro2Demo.lha
-
- ==========
-
- MeMon 1.1 Dec/HEX/bin/ASCII converter/mem-monitor.
-
- An intuition-based utility that allows you to monitor or change specific
- memory addresses. User may select byte, word, or long word alignment.
- Displays in binary, hex, and signed or unsigned decimal. Also useful for
- displaying ascii codes of various character key mappings and/or as a
- hex/binary/decimal converter. Binary only.
-
- MeMon is designed to be so neat and pretty that all programmers will want to
- have It on their harddisk. Why?\n
- -MeMon is mouse- and FULLY keyboard driven.\n
- -MeMon uses 2.0 gadgets\n
- -MeMon reads its settings from the ToolType field.\n
- -MeMon adjust gadgets to the system font.\n
- -MeMon has a small icon and program size.\n
-
- MeMon is a nice tool for every programmer in need of converting numbers
- between different bases, needing to know what code the © character has etc.
-
- MeMon is also a perfect tool to help in debugging or just to learn how
- the hardware registers on the Amiga work.
-
- Author: David Ekholm, Datadosen
- Path: BBS/AmigaLib/d986/MeMon.lha
-
- ==========
-
- PhoneDir 2.0 Personal Phone Directory
-
- Personal Phonedirectory is a database for addresses and phone numbers.
- It can also dial the numbers automatically. Its window can be hidden,
- and shown again by selecting from the Workbench Tools menu. Binary only.
-
- Author: Hallvard Korsgaard
- Path: BBS/AmigaLib/d986/PhoneDir.lha
-
- ==========
-
- WBrain v2.1a A thinking game for the WorkBench
-
- A thinking game for the WorkBench. The player must reproduce a random
- pattern by filling in a grid in the correct order. The difficulty ranges
- from moderately easy to impossible. Uses very little CPU time and very
- little memory, so is ideal for playing while raytracing, etc.
-
- Author: Sean Russell
- Path: BBS/AmigaLib/d986/WBrain.lha
-
- ==========
-
- XFD 1.00 Utilities/shared library for decrunching
-
- This software package allows you to decrunch nearly every crunched file
- known to the Amiga. It consists of the xfdmaster.library as the brain
- and a couple of programs that offer certain functions to the user. The
- xfdmaster.library, successor of the decrunch.library, is a standard
- Amiga shared runtime library. It works with Kickstart V33+, and offers
- applications the possibility to directly support crunched files of any
- kind. Binary only.
-
- Author: Georg Hörmann
- Path: BBS/AmigaLib/d986/XFD.lha
-
- ==========
-
- Calc v2.0 An RPN calculator with a stack window
-
- An RPN (Reverse Polish Notation) calculator with a 7-element stack window.
- Includes the standard arithmetic operators, plus swap, drop, power, root,
- natural log, exponential, sin, cos, tan, arcsin, arccos, arctan and hex /
- decimal display modes. Binary only.
-
- Author: Sean Russell
- Path: BBS/AmigaLib/d987/Calc.lha
-
- ==========
-
- Disk987-Overhead ?.? Library admin files for disk 987.
-
- Library admin files for disk 987.
-
- Author: (null)
- Path: BBS/AmigaLib/d987/Disk987.lha
-
- ==========
-
- History 37.5 List and control shell command history.
-
- This is a 2.04/3.0/3.1 compatible version of the history command. It
- allows listing, saving, loading, and execution of the standard
- con-handler command line history.
-
- Author: Andy Finkel
- Path: BBS/AmigaLib/d987/History.lha
-
- ==========
-
- LhSFX 1.5 Creates self-extracting Lh archives.
-
- An oldie, but goodie, that somehow missed getting included in the AmigaLibDisks.
- LhSFX is a self-extracting archive creator. Update from the original program
- written by Mike Kennedy. Now uses a file requester. Many bugs fixed.
-
- Author: Ralf Thanner and Mike Kennedy
- Crunch/decrunch routines by Holger P. Krekel & Olaf `Olsen' Barthel
- Path: BBS/AmigaLib/d987/LhSFX.lha
-
- ==========
-
- LoanCalc 2.0 A mortgage/loan calculation utility
-
- A mortgage/loan calculation utility. Although similar programs exist,
- this one is unique in that it is designed to track 'Open' mortgages that
- allow any size payment to be made at any time, as well as providing a
- printed Amortization Table for Fixed mortgages with monthly, semi-monthly,
- bi-weekly and weekly payment re-schedules. Binary only.
-
- Author: Robert Bromley
- Path: BBS/AmigaLib/d987/LoanCalc.lha
-
- ==========
-
- MCalc 1.3 A powerful MUI-based calculator.
-
- MUIProCalc is a MUI-based calculator much like Jimmy Yang`s Calc 3.0.
- It still lacks the plotter, but it offers a quite flexible history
- facility for inserting previously entered expressions. Different
- output formats offered and plenty of functions the user may choose
- from. Furthermore the look of the calculator may be customized. ARexx
- Port for ease of calculating from within an editor. Some functions are
- able to return TeX compatible output. Results or inputs may be copied
- to the Clipboard.
-
- MUIProCalc comes with a fancy GUI you may configure to your needs.
- Function gadgets may be flipped through using pages so that they don`t
- eat up too much of space. MUIProCalc supports an input/output history
- you may configure so that you may re-insert previously entered
- expressions/results. History entries may be copied to a
- userdefiniable clipboard unit. It features various display/output
- bases such as decimal, hexadecimal, octal, and binary and of course
- calculation sizes ranging from 8 Bit to 32 Bit width. Angles may be
- displayed as radians or degrees. MUIProCalc offers an ARexx port you
- may use to calc expressions externally. These commands are able to
- return TeX compatible output such as "1\cdot 10^{-5}". It comes with
- two example scripts for use with CED Pro.
-
- Author: Kai Iske
- Path: BBS/AmigaLib/d987/MCalc.lha
-
- ==========
-
- Disk988-Overhead ?.? Library admin files for disk 988.
-
- Library admin files for disk 988.
-
- Author: (null)
- Path: BBS/AmigaLib/d988/Disk988.lha
-
- ==========
-
- DQua 1.00 GUI-based Quadratic equation solver
-
- A simple utility that solves quadratic equations.
-
- Author: Lee Kindness
- Path: BBS/AmigaLib/d988/DQua.lha
-
- ==========
-
- MegaBall 3.0 Amiga action game with AGA support.
-
- Classic amiga action game! Comes with two graphics files, one that lets it
- run on older Amigas (even ones running WB 1.2!), and another that lets it
- take advantage of dazzling 24-bit AGA graphics if ya got 'em! Packed with
- a whole bunch of exciting new features, music and boards. Documentation in
- AmigaGuide format.
-
- Author: Ed Mackey
- with new music by Al Mackey
- Path: BBS/AmigaLib/d988/MegaBall.lha
-
- ==========
-
- MemClear 1.8 Fill unused memory with selected byte
-
- A tool for programmers which fills unused memory chunks with zeros or any
- other byte value. In addition to that, it is a pure replacement for 'Avail'
- and can flush unused system resources, such as libraries, devices, and fonts.
- The memory type to be filled can be selected (chipmem, fastmem, both). It
- also warns if a defective memory structure is recognized. Binary only.
-
- Author: Ralf Thanner
- Path: BBS/AmigaLib/d988/MemClear.lha
-
- ==========
-
- AntiCicloVir 2.1 Link/File/BB/Validator/Memory virus elim
-
- A link virus detector and exterminator. Also detects other types of viri.
- This version can detect: 126 Bootblock; 17 Link; 28 File; 7 Disk-Validator;
- 14 Trojans; and 8 Bombs; Automatically checks each inserted disk for boot
- block and disk-validator viruses. Can scan all files of a specified directory
- for known link viruses, and constantly monitors memory and system vectors.
-
- Author: Matthias Gutt
- Path: BBS/AmigaLib/d989/AntiCicloVir.lha
-
- ==========
-
- Disk989-Overhead ?.? Library admin files for disk 989.
-
- Library admin files for disk 989.
-
- Author: (null)
- Path: BBS/AmigaLib/d989/Disk989.lha
-
- ==========
-
- FlipIt 1.0 Flip through screens via hotkeys.
-
- Commodity that lets you install hotkeys for flipping through screens.
- FlipIt lets you specify a hotkey to push the frontmost screen to the back,
- and a hotkey to bring the rearmost screen to the front. This is useful
- when using programs that do not have depth gadgets on their screens.
-
- Author: Michael J Barsoom
- Path: BBS/AmigaLib/d989/FlipIt.lha
-
- ==========
-
- PicCon 2.01 Image converter for programmers.
-
- PicCon is a program to aid developers of Amiga software for including
- graphical images in their own programs.\n\n
- In a full featured GUI you are able to cut out any portion of a loaded
- picture and save it back to disk in a variety of formats. Supported formats
- include: ordinary bitplanes, interleaved bitplanes, chunkypixels,
- blittermasks, Amiga sprites, IFF ILBMs, workbench icons and lots of
- variations on these main formats.\n
- You can also save the picture's palette in a variety of formats, including
- ordinary raw 4, 8, or 32 bits-per-gun, Amiga copperlists, IFF ILBM and more.\n
- All saves can be done in either binary, as linkmodules (objectfiles), or in
- sourcecode (assembler, C or Pascal).\n\n
- The pictures which contain your images can be stored in IFF ILBM or any
- format you've got datatypes' support for as the datatypes.library supplied
- with OS3.0 is used (if present) by PicCon. RAW images and workbench icons
- can also be loaded (for e.g. reediting).\n\n
- Some simple (but, in this context, useful) imageprocessing tools have been
- included in version 2 of PicCon, like pen remapping, palette compression
- and pen usage statitics. Other features that have proved very handy for
- time-saving purposes are the "gridsave", "autocrop" and "autoscan" functions.
- The "autoscan" function makes it possible to process a whole picture full
- of images in one operation. The "gridsave" feature lets you save hundreds
- of e.g. maptiles for backgroundgraphics in a game in a single command.\n\n
-
- Author: Morten Eriksen
- Path: BBS/AmigaLib/d989/PicCon.lha
-
- ==========
-
- VirusZII 1.03 AntiVirus utility with file decrunching
-
- Release II of this popular virus detector that now recognizes 279 boot and
- 145 file viruses. The filechecker can also decrunch files for testing. The
- memory checker removes all known viruses from memory without 'Guru Meditation'
- and checks memory for viruses regularly. VirusZ has easy to use intuitionized
- menus including keycuts for both beginners and experienced users. Binary only.
-
- Author: Georg Hörmann
- Path: BBS/AmigaLib/d989/VirusZII.lha
-
- ==========
-
- BootWriter 1.2 A bootblock installer with many features
-
- A bootblock installer with many features. You can install either
- an official bootblock, an inbuilt one with the possibility to enter
- some text, or any other bootblock of your choice. Bootblocks can be
- saved and loaded as either normal or powerpacked files. Bootblock
- files and disks' bootblocks are checked for viruses using the
- recognition code of VirusZ, and, if available, the bootblock.library
- and brainfile (BBBF). There are about 550 different bootblocks
- recognized. All filing systems are supported. This package also
- contains the assembler includes for the Bootblock.library which were
- missing on AmigaLibDisk919. Binary only.
-
- Author: Ralf Thanner
- Bootblock recognition code by Georg Hörmann
- Bootblock.library by Johan Eliasson
- Inbuild bootblock by Timm Mueller
- Path: BBS/AmigaLib/d990/BootWriter.lha
-
- ==========
-
- Disk990-Overhead ?.? Library admin files for disk 990.
-
- Library admin files for disk 990.
-
- Author: (null)
- Path: BBS/AmigaLib/d990/Disk990.lha
-
- ==========
-
- SCSIutil 2.02 Do low-level operations on a SCSI dev.
-
- CLI utility to issue commands to a SCSI disk using a specific SCSI id
- number. Commands include inquiry, seek, start/stop motor, read
- sector(s), play audio CD sectors, insert, eject, read capacity, etc.
-
- Author: Gary Duncan
- Heiko Rath
- Path: BBS/AmigaLib/d990/SCSIUtil.lha
-
- ==========
-
- Stocks 3.04a Comprehensive stocks analysis program.
-
- Demo version of a stocks analysis program. Provides powerful technical
- analysis using numerous studies including Candlesticks, traditional bar
- charts, 3 moving averages, MACD, Stochastics, Gann, TrendLines,%R, Average
- Volume and more. It generates buy/sell signals based on customizable
- trading rules and graphs daily, weekly, and monthly charts using a simple
- ASCII data file format compatable with CompuServe historical data.
- Displays on Workbench or Custom Public Screen. Includes on-line AmigaGuide
- help text.
-
- Author: James Philippou, Bug-Free Development
- Path: BBS/AmigaLib/d990/Stocks.lha
-
- ==========
-
- ASwarmII 2.0 Screenblanker Commodity, funny graphics
-
- A "high security" Screenblanker commodity (will not burn-in the
- phosphor even when the CPU is really busy). Based loosely upon Jeff
- Buterworth's "xswarm" for X11 Windowing System, it shows from 1-10
- "wasps" being chased by 1-500 "bees". Screen will blank entirely
- under periods of high CPU usage.
-
- Author: Markus Illenseer
- Matthias Scheler
- Path: BBS/AmigaLib/d991/ASwarmII.lha
-
- ==========
-
- CopColEd 1.2 Programmers Copper color editor
-
- An editor for colors that can be displayed using the Amiga's COPPER.
- This program was made for PROGRAMMERS.
-
- Author: Ludwig Huber
- Path: BBS/AmigaLib/d991/CopColEd.lha
-
- ==========
-
- Disk991-Overhead ?.? Library admin files for disk 991.
-
- Library admin files for disk 991.
-
- Author: (null)
- Path: BBS/AmigaLib/d991/Disk991.lha
-
- ==========
-
- Iconian 1.90ß Icon editor using OS 3.x & AGA features.
-
- An icon editor that supports OS 3.x functions, AGA display modes such
- as palette sharing, and 256 colors. Iconian should do everything
- IconEdit can, and more. IFF brushes are remapped to the current
- Workbench screen colors, using the new palette sharing functions under
- KickStart 3.x. All common drawing tools are present, including bevel
- boxes. Several resizable windows are used. Other features include
- multiple undos, font and text support, cut and paste brushes, and
- 16 levels of magnification.
-
- Author: Chad Randall
- Path: BBS/AmigaLib/d991/Iconian.lha
-
- ==========
-
- MMBCommodity 1.0 Define actions for middle mouse button
-
- THE ultimate utility for the 3-buttonmouse-owner. Near free
- definition for the midbutton, more qualifiers in conjunction
- with the right button etc. Binary only.
-
- Author: Roland Janus
- Path: BBS/AmigaLib/d991/MMBCommodity.lha
-
- ==========
-
- PrtSc 1.75 Utilize PrtSc key for screen/file dump
-
- Have you ever noticed that there is a PrtSc key on the numeric keypad?
- This program makes it work! By pressing the PrtSc key on your keypad,
- you get a screen dump to your printer. Now includes a GadTools interface
- for better looks and the ability to dump the screen to a file instead of
- the printer if desired.
-
- Author: Jan Hagqvist
- Path: BBS/AmigaLib/d991/PrtSc.lha
-
- ==========
-
- SmartCache 1.77a Floppy disk caching program
-
- A small (about 3K) 100% assembly language program that patches itself
- into the 'trackdisk.device' to provide a whole cylinder 'Caching'
- mechanism for all the floppy disk drives (including the new HD floppy
- drives) that you have connected to your Amiga. This program has been
- designed to boost the floppy performance by using your excess memory
- in a shared cache scheme. This program is a must for floppy based
- systems, that have the free memory! Tested under 1.3 through 2.1.
-
- Author: Thomas J. Czarnecki
- Path: BBS/AmigaLib/d991/SmartCache.lha
-
- ==========
-
- Csh 5.37 Replacement for the shell, like UN*X csh
-
- Replacement for the Amiga shell, similar to UN*X csh. Main features
- include over 100 built in commands, 70 functions, new system variables,
- file name completion, freely programmable command line editing, file
- classes, auto cd, lazy cd, intuition menus for the shell window, automatic
- RX-ing, local variables, $( ), statement blocks, high speed, plus much
- more.
-
- Author: Andreas M. Kirchwitz
- Urban Dominik Mueller
- C Borreo
- Steve Drew
- Matt Dillon
- Path: BBS/AmigaLib/d992/Csh.lha
-
- ==========
-
- CyberPager 1.4 Send alpha-numeric messages to pagers.
-
- Allows one to send alpha-numeric (i.e., full text) messages to a pager from
- an Amiga. This is accomplished by dialing into an IXO protocol compliant
- pager central and uploading messages. Features include: Alias file for
- commonly paged people to be referred to by name rather than cryptic PIN
- numbers; "Groups" file allowing messages to be easily sent to many people
- working on the same project, in the same department, etc; Supports multiple
- pager centrals through a services configuration file; Full logging of
- messages spooled, dialout attempts, etc. Includes sample rexx scripts to
- generating automatic messages, paging the current person on duty, etc.
-
- Version 1.4 incorporates a couple bug fixes from the last released version
- (1.2). It also provides support for services which require a real password
- at login time. This support will require you to update your services file.
-
- Author: Christopher A. Wichura
- Path: BBS/AmigaLib/d992/CyberPager.lha
-
- ==========
-
- Disk992-Overhead ?.? Library admin files for disk 992.
-
- Library admin files for disk 992.
-
- Author: (null)
- Path: BBS/AmigaLib/d992/Disk992.lha
-
- ==========
-
- KMI ?.? Some more 8-color MagicWB Icons
-
- Kochtopfs MagicWB Icons (KMI) are some new icons for MagicWB by
- Martin Huttenloher, includes some Directory Icons, some Prefs Icons,
- WBStartup Icons, and many Toolmanager Dock Icons.
-
- Author: Christian Scholz
- Path: BBS/AmigaLib/d992/KMI.lha
-
- ==========
-
- Wbsm 1.2 Enable/Disable WBStartup progs at boot
-
- Activates or deactivates programs that are run from the WBStartup drawer.
- When run from the user-startup script holding down the LEFTMOUSEBUTTON
- during boot up will popup the Workbench Startup Manager GUI. Since the
- user-startup script is executed before the programs in the WBStartup
- drawer are run, your selection will be valid in that very session.
- Binary only.
-
- Author: Herbie van Staveren
- Path: BBS/AmigaLib/d992/Wbsm.lha
-
- ==========
-
- Disk993-Overhead ?.? Library admin files for disk 993.
-
- Library admin files for disk 993.
-
- Author: (null)
- Path: BBS/AmigaLib/d993/Disk993.lha
-
- ==========
-
- Fleuch 3.0 Scrolling, shoot-em-up, gravity game
-
- A little game with 29 extra large stages. The object is to pickup up your
- cargo and climb safely to the next stage, without being shot or running into
- anything, (including your cargo!). Scrolling, shooting, some gravitation,
- similar to Thrust (C64). Binary only.
-
- Author: Karsten Goetze
- Andreas Spreen
- Path: BBS/AmigaLib/d993/Fleuch.lha
-
- ==========
-
- IRMaster 2.2 Replace IR remote controls with Amiga.
-
- Software/hardware project to control devices with an infra-red remote
- control (tv set, cd player etc.) with the amiga. Using the IR-editor
- you can build a remote control and learn the IR commands. The
- projects are launched by the IR-runner. That means you can control
- e.g. your tv set from the Workbench.
-
- Author: Jürgen Frank
- Michael Watzl
- Path: BBS/AmigaLib/d993/IRMaster.lha
-
- ==========
-
- MUIFFR 1.1 GUI for selecting files of Fidonet boxes
-
- MUI Fido File Request is a GUI for selecting files from a filelist,
- which almost every Fidonet mailbox provides for download. The list of
- selected files is written to a .REQ-file in your outbound directory.
- The next time you call up your Fido Boss these files are automatically
- downloaded by your Fidonet communications software.
-
- Author: Martin Steppler
- Path: BBS/AmigaLib/d993/MUIFFR.lha
-
- ==========
-
- AddPower 37.14 Multi-Purpose OS Commodity
-
- A utility that adds some miscellaneous useful features to the 2.0+ OS.
- Includes: file requesters in any program, stop drive clicking, fix menus
- and pen colors of pre-2.0 programs, wildcard * = #?, make screen borders
- black, open any window on front screen. All features are independantly
- configurable. Workbench and AmigaDOS interfaces with online AmigaGuide
- documentation. Binary only.
-
- Author: Ian J. Einman
- Path: BBS/AmigaLib/d994/AddPower.lha
-
- ==========
-
- Disk994-Overhead ?.? Library admin files for disk 994.
-
- Library admin files for disk 994.
-
- Author: (null)
- Path: BBS/AmigaLib/d994/Disk994.lha
-
- ==========
-
- JukeBox 1.2530 GUI-based audio CDROM disk player
-
- A program to play compact digital audio discs by emulating
- a graphical user interface similar to common CD players. Supports
- various vendor's SCSI-CDROM-player, CDTV and A570. It provides a
- command line oriented, fully programmable ARexx user interface,
- as well.
-
- Author: Franz-Josef Reichert
- Path: BBS/AmigaLib/d994/JukeBox.lha
-
- ==========
-
- TheGuru 2.3 Explain specific GURU numbers.
-
- The Guru is a program that helps you to understand the strange GURU
- message numbers like 8000000B. This is the first public release.
-
- Author: E.Lensink
- Path: BBS/AmigaLib/d994/TheGuru.lha
-
- ==========
-
- ToolType 37.210 Edit ToolTypes easily.
-
- A program to make it easier to edit tooltypes in icons. ToolType will
- read the tooltypes from an icon file and let you use your favorite
- text editor to change or add to the tooltypes. ToolType can be run
- from shell, Workbench, or set up as an appicon. Includes an option to
- sort the tooltypes alphabetically.
-
- Author: Michael J Barsoom
- Path: BBS/AmigaLib/d994/ToolType.lha
-
- ==========
-
- BrowserII 2.41 Directory maintenance utility
-
- A "Programmer's Workbench". Allows you to easily and conveniently move, copy,
- rename, and delete files & directories using the mouse. Also provides a method to
- execute either Workbench or CLI programs by double-clicking them or by selecting
- them from a ParM like Menu with lots of arguments. Uses whatis.library to detect
- file types and executes commands based on these. Binary only.
-
- Author: Pierre Carrette, Sylvain Rougier
- Path: BBS/AmigaLib/d995/BrowserII.lha
-
- ==========
-
- Disk995-Overhead ?.? Library admin files for disk 995.
-
- Library admin files for disk 995.
-
- Author: (null)
- Path: BBS/AmigaLib/d995/Disk995.lha
-
- ==========
-
- ParM 4.5 Create menus to run your favorite tools
-
- Parametrable Menu. ParM allows you to build menus to run your favorite tools.
- ParM can run programs either in workbench or CLI mode. ParM can have it's own
- little window, can attach menus to the CLI window you are running it from, or
- to the WB menus. It has a builtin mouse accelerator, screen blanker,...
- Available languages: english, french, deutsch, italiano, norsk, svenska, dansk
-
- Author: Pierre Carrette, Sylvain Rougier
- Path: BBS/AmigaLib/d995/ParM.lha
-
- ==========
-
- WhatIs 4.0 Shared lib that recognizes file types
-
- WhatIs.library can detect file types and is fully parametrable
- by an ascii file. You can describe file types and they will be
- recognized by the library. Includes a few tools (w/source) for
- the manipulation of filenames.
-
- Author: Sylvain Rougier, Pierre Carrette
- Path: BBS/AmigaLib/d995/WhatIs.lha
-
- ==========
-
- XprKermit 2.35 XPR-compatible file transfer protocol
-
- An Amiga shared library which provides Kermit file transfer capability
- to any XPR-compatible communications program. Supports version 2.0 of
- the XPR Protocol specification. In addition to fixing known bugs in
- XPR Kermit 1.111, it adds: sliding windows support, attribute packets,
- full update of download status (# bytes transferred, time elapsed, time
- left) and many other features.
-
- Author: Stephen R. Walton
- Frank da Cruz
- Marco Papa
- Path: BBS/AmigaLib/d995/XprKermit.lha
-
- ==========
-
- Aren 1.2 An extension of the DOS Rename command
-
- An extension of the C= Rename command. It allows you to change a part
- of filename, or either to remove a prefix/suffix. Wildcards are
- supported.
-
- Author: Marc Mendez
- Path: BBS/AmigaLib/d996/Aren.lha
-
- ==========
-
- Disk996-Overhead ?.? Library admin files for disk 996.
-
- Library admin files for disk 996.
-
- Author: (null)
- Path: BBS/AmigaLib/d996/Disk996.lha
-
- ==========
-
- ECopy 1.10 Copy files from HD to min # of floppies
-
- ECopy is a utility to copy files from mass storage devices
- onto floppy disks, so that it takes the minimum number of
- disks. Files can be optionally moved. Uncopied files can
- have their names saved to a file and be used for copying
- at a later time. Great for picture and music collectors.
-
- Author: Sam Yee
- Path: BBS/AmigaLib/d996/ECopy.lha
-
- ==========
-
- NewExt 1.0 Replaces or removes file extensions
-
- A CLI command which renames files, retaining the original name minus
- the extension and adding on the specified extension. Supports
- wildcards.
-
- Author: Lee Kindness
- Path: BBS/AmigaLib/d996/NewExt.lha
-
- ==========
-
- StartUp-Menu 1.00 Customizable startup utility
-
- This utility produces a decisive menu (ie one choice then it quits) on
- start-up which is fully customizable and offers an unlimited number of
- gadgets/choices. Also includes a small script file utility call
- GetOption, with Pascal source.
-
- Author: Lee Kindness
- Path: BBS/AmigaLib/d996/Startup-Menu.lha
-
- ==========
-
- TauIcons 1.5 Third release of MagicWB style icons
-
- Third release of these icons for MagicWB users. Includes several new
- and many updated icons to that of the first release. Also includes step
- by step documentation on how to install the icons retaining the tooltypes
- of the originals.
-
- Author: Osma Ahvenlampi
- Path: BBS/AmigaLib/d996/TauIcons.lha
-
- ==========
-
- Disk997-Overhead ?.? Library admin files for disk 997.
-
- Library admin files for disk 997.
-
- Author: (null)
- Path: BBS/AmigaLib/d997/Disk997.lha
-
- ==========
-
- MTool 2.0a Directory utility resembling DMaster.
-
- MultiTool II is a directory utility resembling DMaster V1.4 (cosmetically
- only). It offers all basic functions (copy, delete,...), special features
- can be configured using external programs. LH-Archives can be double
- clicked like directories causing MTool to display the archive contents in
- the directory list. Now you can copy files into the archive (add), out of
- the archive (extract) or delete them. MTool supports different
- screenmodes, localization, fonts, it opens an appwindow and works as a
- commodity. Everything is set up with a very user friendly prefs editor.
- MTool needs OS2.0 (or higher).
-
- Author: Boris Jakubaschk
- Path: BBS/AmigaLib/d997/MTool.lha
-
- ==========
-
- bBaseIII 1.43 Full-Featured database program
-
- An easy to use, versatile, yet full featured database program that will
- run on any Amiga with WB1.3 or subsequent. Search or sort on any field,
- print mailing labels, (un)delete records, mail merge, get reports in many
- formats, scramble files, flag records, and more. Fields are user
- configurable, so bBase can be used to keep track of addresses, tape or
- video collections, recipe files, or anything else you can think of.
- One program does it all! bBaseIII is a greatly enhanced successor to
- bBaseII. Binary only.
-
- Author: Robert Bromley
- Path: BBS/AmigaLib/d998/bBaseIII.lha
-
- ==========
-
- Disk998-Overhead ?.? Library admin files for disk 998.
-
- Library admin files for disk 998.
-
- Author: (null)
- Path: BBS/AmigaLib/d998/Disk998.lha
-
- ==========
-
- ScreenSelect 2.2 Change screen order with listview
-
- A commodity to change screen order by selecting a screen name from a
- listview. Also allows binding of hotkeys to any screen with a proper name.
- Supports automatic activation of windows (remembers last activations) when
- changing to new screen, is configurable with Preferences program, has a full
- intuition interface and is font sensitive (including proportional fonts).
- Documentation in AmigaGuide, ASCII and DVI formats.
-
- Author: Markus Aalto
- Path: BBS/AmigaLib/d998/ScreenSelect.lha
-
- ==========
-
- TexPrt 3.0 Front-end for DVI printer drivers
-
- A front-end for DVI printer drivers based on Stefan Stuntz's MUI. It is
- highly configurable and can be used with various DVI printer drivers.
- Configuration files for Georg Hessmann's DVIPrint (PasTeX), DVILJP (AmigaTeX)
- and DVILJ2P (Gustaf Neumann) are included. TeXPrt has an ARexx port and
- interprets 17 ARexx commands. TeXPrt opens an AppWindow and supports an
- (optional) AppIcon for selecting DVI files.
-
- Author: Richard A. Bödi
- Path: BBS/AmigaLib/d998/TeXPrt.lha
-
- ==========
-
- Touch 1.3 Unix type Touch command
-
- Touch is another Unix style Touch command for the
- Amiga. For every given file (including patterns)
- it will set the time and date to the current
- system time and date. If a given file does not
- exist it will be created then, just the way Unix
- Touch handles non existent files.
-
- Author: Kai Iske
- Path: BBS/AmigaLib/d998/Touch.lha
-
- ==========
-
- ADAM_V3 3 Calculates to 1000's of decimal places
-
- ADAM_V3 is the third version of a calculation program that is able
- to calculate numbers to a length of some thousand digits before
- and after the decimal point.
-
- Author: Michael Lorek
- Path: BBS/AmigaLib/d999/ADAM.lha
-
- ==========
-
- Asplit 2.0 Split large files into definable sizes
-
- A command to split binary/text file under Shell, to be transfered on
- removable storage units. It looks like 'split' under Unix., but this
- version allows you to specify the size in bytes (instead of lines).
- Source are in ANSI C, so can be compiled on any machine.
-
- Author: Marc Mendez
- Path: BBS/AmigaLib/d999/ASplit.lha
-
- ==========
-
- DBB 1.1.9 DBB is a digital logic circuit simulator
-
- Digital Breadboard is a full GUI digital circuit simulator. Digital
- Breadboard currently supports 2 and 3 input AND, OR, NAND, and NOR
- gates, NOT and XOR gates, D, JK, and SR edge-triggered flip-flops,
- multiple independant clocks, switched and pulsed inputs, outputs, Vcc,
- GND, independant 4-channel trace scope, event counters, variable speed
- timer, preferences printing, and more. Includes combinational logic
- design utilities.
-
- Author: Dan Griffin
- Path: BBS/AmigaLib/d999/DBB.lha
-
- ==========
-
- Disk999-Overhead ?.? Library admin files for disk 999.
-
- Library admin files for disk 999.
-
- Author: (null)
- Path: BBS/AmigaLib/d999/Disk999.lha
-
- ==========
-
- HQMM 1.14 MapMaker for Hero Quest
-
- Hero Quest MapMaker. With HQMM, you can create your own missions
- for Hero Quest, the board game. You can place all objects that are
- in the Hero Quest set (doors, traps, furniture, monsters etc.) on
- the map and you can write your own story to go with it. All this
- will be printed out in the same style as the original Hero Quest
- missions.
-
- Author: Camiel Rouweler
- Path: BBS/AmigaLib/d999/HQMM.lha
-
- ==========
-
- QuadraComp 2.03 Protracker and EMOD music tracker
-
- A music tracker which uses the internal Amiga sound capabilities.
- Features: Uses standard intuition windows; Handles the Protracker and
- Extended Module (EMOD) formats; Built-in synth in the sample editor;
- More and longer samples can be used than in normal trackers; Amusing
- realtime sample displays. Binary only. Package also includes QuadraPlayer,
- a relatively small, freeware module player, that handles both Protracker
- modules and Extended Modules (EMOD's). The music is shown visually in
- the Monoscope, VU-Meters and SpectraScope. Version 1.0, binary only.
-
- Author: Bo Lincoln & Calle Englund
- Path: BBS/AmigaLib/d999/QuadraComp.lha
-
- ==========
-
- NDUK 37 Partial CBM Native Developer Update Kit
-
- Portions of the Commodore Native Developer Update Kit that can be
- licensed for separate distribution. Includes the "fd" files,
- libraries, startups, "C include" files, and tools. Does not include
- the autodocs. This material copyright by Commodore-Amiga Inc, is
- included under license from Commodore, and has restricted distribution
- conditions. It is allowed to make copies from the CD-ROM for personal
- use but not for redistribution. See the files included with the
- distribution for further details.
-
- Author: Commodore-Amiga Inc.
- Path: BBS/CBM/NDUK-V37.lha
-
- ==========
-
- NDUK 39 Partial CBM Native Developer Update Kit
-
- Portions of the Commodore Native Developer Update Kit that can be
- licensed for separate distribution. Includes the "fd" files,
- libraries, startups, "C include" files, and tools. Does not include
- the autodocs. This material copyright by Commodore-Amiga Inc, is
- included under license from Commodore, and has restricted distribution
- conditions. It is allowed to make copies from the CD-ROM for personal
- use but not for redistribution. See the files included with the
- distribution for further details.
-
- Author: Commodore-Amiga Inc.
- Path: BBS/CBM/NDUK-V39.lha
-
- ==========
-
- NDUK 40 Partial CBM Native Developer Update Kit
-
- Portions of the Commodore Native Developer Update Kit that can be
- licensed for separate distribution. Includes the "fd" files,
- libraries, startups, "C include" files, and tools. Does not include
- the autodocs. This material copyright by Commodore-Amiga Inc, is
- included under license from Commodore, and has restricted distribution
- conditions. It is allowed to make copies from the CD-ROM for personal
- use but not for redistribution. See the files included with the
- distribution for further details.
-
- Author: Commodore-Amiga Inc.
- Path: BBS/CBM/NDUK-V40.lha
-
- ==========
-
- NDUK include files 40 Amiga include files for gcc binary tree.
-
- Portions of the Commodore Native Developer Update Kit that can be
- licensed for separate distribution. Includes the "fd" files,
- libraries, startups, "C include" files, and tools. Does not include
- the autodocs. This material copyright by Commodore-Amiga Inc, is
- included under license from Commodore, and has restricted distribution
- conditions. It is allowed to make copies from the CD-ROM for personal
- use but not for redistribution. See the files included with the
- distribution for further details.
-
- Author: Commodore-Amiga Inc.
- Path: BBS/CBM/os-include.lha
-
- ==========
-
- NDUK libraries 40 Amiga libraries for gcc binary tree.
-
- Portions of the Commodore Native Developer Update Kit that can be
- licensed for separate distribution. Includes the "fd" files,
- libraries, startups, "C include" files, and tools. Does not include
- the autodocs. This material copyright by Commodore-Amiga Inc, is
- included under license from Commodore, and has restricted distribution
- conditions. It is allowed to make copies from the CD-ROM for personal
- use but not for redistribution. See the files included with the
- distribution for further details.
-
- Author: Commodore-Amiga Inc.
- Path: BBS/CBM/os-lib.lha
-
- ==========
-
- bash 1.13.4 GNU Bourne Again SHell - Amiga diffs
-
- This is GNU Bash. Bash is the GNU Project's Bourne Again SHell, an
- interactive shell with Bourne shell syntax (/bin/sh); but also with
- interactive command line editing, job control on architectures that
- support it, Csh-like history features and brace expansion, and a slew
- of other stuff. Bash is ultimately intended to be a faithful
- implementation of the IEEE Posix Shell and Tools specification (IEEE
- Working Group 1003.2).
-
- These are only Amiga specific diffs to the FSF reference source.
-
- Author: Chet Ramey, Case Western Reserve University
- Path: BBS/GNU/bash-1.13.4-src.lha
-
- ==========
-
- bash 1.13.5 GNU Bourne Again SHell - orig FSF source
-
- This is GNU Bash. Bash is the GNU Project's Bourne Again SHell, an
- interactive shell with Bourne shell syntax (/bin/sh); but also with
- interactive command line editing, job control on architectures that
- support it, Csh-like history features and brace expansion, and a slew
- of other stuff. Bash is ultimately intended to be a faithful
- implementation of the IEEE Posix Shell and Tools specification (IEEE
- Working Group 1003.2).
-
- This is the original FSF source, before any Amiga specific changes.
-
- Author: Chet Ramey, Case Western Reserve University
- Path: BBS/GNU/bash-1.13.5.tar.gz
-
- ==========
-
- bc 1.02 GNU Calculator language - Amiga binary
-
- A language that supports arbitrary precision numbers with interactive
- execution of statements. There are some similarities in the syntax to
- the C programming language.
-
- A standard math library is available by command line option. If
- requested, the math library is defined before processing any files.
- bc starts by processing code from all the files listed on the command
- line in the order listed. After all files have been processed, bc
- reads from the standard input. All code is executed as it is read.
- (If a file contains a command to halt the processor, bc will never
- read from the standard input.)
-
- This version of bc contains several extensions beyond traditional bc
- implementations and the POSIX draft standard. Command line options
- can cause these extensions to print a warning or to be rejected. This
- document describes the language accepted by this processor.
- Extensions will be identified as such.
-
- Author: Philip A. Nelson
- Path: BBS/GNU/bc-1.02-bin.lha
-
- ==========
-
- bc 1.02 GNU Calculator language - Amiga src+diff
-
- A language that supports arbitrary precision numbers with interactive
- execution of statements. There are some similarities in the syntax to
- the C programming language.
-
- A standard math library is available by command line option. If
- requested, the math library is defined before processing any files.
- bc starts by processing code from all the files listed on the command
- line in the order listed. After all files have been processed, bc
- reads from the standard input. All code is executed as it is read.
- (If a file contains a command to halt the processor, bc will never
- read from the standard input.)
-
- This version of bc contains several extensions beyond traditional bc
- implementations and the POSIX draft standard. Command line options
- can cause these extensions to print a warning or to be rejected. This
- document describes the language accepted by this processor.
- Extensions will be identified as such.
-
- Author: Philip A. Nelson
- Path: BBS/GNU/bc-1.02-src.lha
-
- ==========
-
- bc 1.02 GNU Calculator language - orig FSF src
-
- A language that supports arbitrary precision numbers with interactive
- execution of statements. There are some similarities in the syntax to
- the C programming language.
-
- A standard math library is available by command line option. If
- requested, the math library is defined before processing any files.
- bc starts by processing code from all the files listed on the command
- line in the order listed. After all files have been processed, bc
- reads from the standard input. All code is executed as it is read.
- (If a file contains a command to halt the processor, bc will never
- read from the standard input.)
-
- This version of bc contains several extensions beyond traditional bc
- implementations and the POSIX draft standard. Command line options
- can cause these extensions to print a warning or to be rejected. This
- document describes the language accepted by this processor.
- Extensions will be identified as such.
-
- This is the original FSF source archive before any Amiga changes.
-
- Author: Philip A. Nelson
- Path: BBS/GNU/bc-1.02.tar.gz
-
- ==========
-
- binutils 1.8.x Binary file utilities - Amiga binaries
-
- Various tools for operating on object and executable files. Includes "ld",
- "size", "nm", "strip", "ar", "objdump", and "ranlib".
-
- Author: Free Software Foundation
- Path: BBS/GNU/binutils-1.8.x-bin.lha
-
- ==========
-
- binutils 1.8.x Binary file utilities - Amiga src+diffs
-
- Various tools for operating on object and executable files. Includes "ld",
- "size", "nm", "strip", "ar", "objdump", and "ranlib".
-
- This is the source for the Amiga port.
-
- Author: Free Software Foundation
- Path: BBS/GNU/binutils-1.8.x-src.lha
-
- ==========
-
- binutils 1.8.x Binary file utilities - orig FSF source.
-
- Various tools for operating on object and executable files. Includes "ld",
- "size", "nm", "strip", "ar", "objdump", and "ranlib".
-
- This is the original FSF source distribution, before any Amiga specific
- changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/binutils-1.8.x.tar.gz
-
- ==========
-
- binutils 1.9 Binary file utilities - orig FSF source.
-
- Various tools for operating on object and executable files. Includes "ld",
- "size", "nm", "strip", "ar", "objdump", and "ranlib".
-
- This is the original FSF source distribution, before any Amiga specific
- changes. It has not yet been ported to the Amiga, using the 1.8.x version
- as a base.
-
- Author: Free Software Foundation
- Path: BBS/GNU/binutils-1.9.tar.gz
-
- ==========
-
- bison 1.22 GNU Parser generator - Amiga binary
-
- Bison is a parser generator in the style of yacc (1). It should be
- upwardly compatible with input files designed for yacc. Input files
- should follow the yacc convention of ending in ".y". Unlike yacc, the
- generated files do not have fixed names, but instead use the prefix of
- the input file. For instance, a grammar description file named
- parse.y would produce the generated parser in a file named
- parse.tab.c, instead of yacc 's y.tab.c.
-
- This is the Amiga binary, documentation, and other "runtime" type
- files.
-
- Author: Free Software Foundation
- Path: BBS/GNU/bison-1.22-bin.lha
-
- ==========
-
- bison 1.22 GNU Parser generator - Amiga src + diffs
-
- Bison is a parser generator in the style of yacc (1). It should be
- upwardly compatible with input files designed for yacc. Input files
- should follow the yacc convention of ending in ".y". Unlike yacc, the
- generated files do not have fixed names, but instead use the prefix of
- the input file. For instance, a grammar description file named
- parse.y would produce the generated parser in a file named
- parse.tab.c, instead of yacc 's y.tab.c.
-
- This is the Amiga source plus diffs to the reference FSF source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/bison-1.22-src.lha
-
- ==========
-
- bison 1.22 GNU Parser generator - Orig FSF source.
-
- Bison is a parser generator in the style of yacc (1). It should be
- upwardly compatible with input files designed for yacc. Input files
- should follow the yacc convention of ending in ".y". Unlike yacc, the
- generated files do not have fixed names, but instead use the prefix of
- the input file. For instance, a grammar description file named
- parse.y would produce the generated parser in a file named
- parse.tab.c, instead of yacc 's y.tab.c.
-
- This is the original FSF distribution archive.
-
- Author: Free Software Foundation
- Path: BBS/GNU/bison-1.22.tar.gz
-
- ==========
-
- cpio 2.3 Copy to/from archives - Amiga binary
-
- Cpio copies files into or out of a cpio or tar archive, which is a
- file that contains other files plus information about them, such as
- their pathname, owner, timestamps, and access permissions. The
- archive can be another file on the disk, a magnetic tape, or a pipe.
- Cpio has three operating modes. In copy-out mode, cpio copies files
- into an archive. It reads a list of filenames, one per line, on the
- standard input, and writes the archive onto the standard output. A
- typical way to generate the list of filenames is with the find
- command; you should give find the -depth option to minimize problems
- with permissions on directories that are unwritable or not searchable.
-
- In copy-in mode, cpio copies files out of an archive or lists the
- archive contents. It reads the archive from the standard input. Any
- non-option command line arguments are shell globbing patterns; only
- files in the archive whose names match one or more of those patterns
- are copied from the archive. Unlike in the shell, an initial `.' in a
- filename does match a wildcard at the start of a pattern, and a `/' in
- a filename can match wildcards. If no patterns are given, all files
- are extracted.
-
- In copy-pass mode, cpio copies files from one directory tree to
- another, combining the copy-out and copy-in steps without actually
- using an archive. It reads the list of files to copy from the
- standard input; the directory into which it will copy them is given as
- a non-option argument.
-
- Cpio supports the following archive formats: binary, old ASCII, new
- ASCII, crc, HPUX binary, HPUX old ASCII, old tar, and POSIX.1 tar.
- The binary format is obsolete because it encodes information about the
- files in a way that is not portable between different machine
- architectures. The old ASCII format is portable between different
- machine architectures, but should not be used on file systems with
- more than 65536 i-nodes. The new ASCII format is portable between
- different machine architectures and can be used on any size file
- system, but is not supported by all versions of cpio; currently, it is
- only supported by GNU and Unix System V R4. The crc format is like
- the new ASCII format, but also contains a checksum for each file which
- cpio calculates when creating an archive and verifies when the file is
- extracted from the archive. The HPUX formats are provided for
- compatibility with HPUX's cpio which stores device files differently.
-
- The tar format is provided for compatability with the tar program. It
- can not be used to archive files with names longer than 100
- characters, and can not be used to archive "special" (block or
- character devices) files. The POSIX.1 tar format can not be used to
- archive files with names longer than 255 characters (less unless they
- have a "/" in just the right place).
-
- By default, cpio creates binary format archives, for compatibility
- with older cpio programs. When extracting from archives, cpio
- automatically recognizes which kind of archive it is reading and can
- read archives created on machines with a different byte-order.
-
- Some of the options to cpio apply only to certain operating modes; see
- the SYNOPSIS section for a list of which options are allowed in which
- modes.
-
- This archive contains the Amiga binary and associated documentation.
-
- Author: Phil Nelson
- David MacKenzie
- John Oleynick
- Path: BBS/GNU/cpio-2.3-bin.lha
-
- ==========
-
- cpio 2.3 Copy to/from archives - Amiga src+diffs
-
- Cpio copies files into or out of a cpio or tar archive, which is a
- file that contains other files plus information about them, such as
- their pathname, owner, timestamps, and access permissions. The
- archive can be another file on the disk, a magnetic tape, or a pipe.
- Cpio has three operating modes. In copy-out mode, cpio copies files
- into an archive. It reads a list of filenames, one per line, on the
- standard input, and writes the archive onto the standard output. A
- typical way to generate the list of filenames is with the find
- command; you should give find the -depth option to minimize problems
- with permissions on directories that are unwritable or not searchable.
-
- In copy-in mode, cpio copies files out of an archive or lists the
- archive contents. It reads the archive from the standard input. Any
- non-option command line arguments are shell globbing patterns; only
- files in the archive whose names match one or more of those patterns
- are copied from the archive. Unlike in the shell, an initial `.' in a
- filename does match a wildcard at the start of a pattern, and a `/' in
- a filename can match wildcards. If no patterns are given, all files
- are extracted.
-
- In copy-pass mode, cpio copies files from one directory tree to
- another, combining the copy-out and copy-in steps without actually
- using an archive. It reads the list of files to copy from the
- standard input; the directory into which it will copy them is given as
- a non-option argument.
-
- Cpio supports the following archive formats: binary, old ASCII, new
- ASCII, crc, HPUX binary, HPUX old ASCII, old tar, and POSIX.1 tar.
- The binary format is obsolete because it encodes information about the
- files in a way that is not portable between different machine
- architectures. The old ASCII format is portable between different
- machine architectures, but should not be used on file systems with
- more than 65536 i-nodes. The new ASCII format is portable between
- different machine architectures and can be used on any size file
- system, but is not supported by all versions of cpio; currently, it is
- only supported by GNU and Unix System V R4. The crc format is like
- the new ASCII format, but also contains a checksum for each file which
- cpio calculates when creating an archive and verifies when the file is
- extracted from the archive. The HPUX formats are provided for
- compatibility with HPUX's cpio which stores device files differently.
-
- The tar format is provided for compatability with the tar program. It
- can not be used to archive files with names longer than 100
- characters, and can not be used to archive "special" (block or
- character devices) files. The POSIX.1 tar format can not be used to
- archive files with names longer than 255 characters (less unless they
- have a "/" in just the right place).
-
- By default, cpio creates binary format archives, for compatibility
- with older cpio programs. When extracting from archives, cpio
- automatically recognizes which kind of archive it is reading and can
- read archives created on machines with a different byte-order.
-
- Some of the options to cpio apply only to certain operating modes; see
- the SYNOPSIS section for a list of which options are allowed in which
- modes.
-
- This archive contains the Amiga source and Amiga specific diffs that
- apply to the base FSF distribution to produce this source version.
-
- Author: Phil Nelson
- David MacKenzie
- John Oleynick
- Path: BBS/GNU/cpio-2.3-src.lha
-
- ==========
-
- cpio 2.3 Copy to/from archives - orig FSF source.
-
- Cpio copies files into or out of a cpio or tar archive, which is a
- file that contains other files plus information about them, such as
- their pathname, owner, timestamps, and access permissions. The
- archive can be another file on the disk, a magnetic tape, or a pipe.
- Cpio has three operating modes. In copy-out mode, cpio copies files
- into an archive. It reads a list of filenames, one per line, on the
- standard input, and writes the archive onto the standard output. A
- typical way to generate the list of filenames is with the find
- command; you should give find the -depth option to minimize problems
- with permissions on directories that are unwritable or not searchable.
-
- In copy-in mode, cpio copies files out of an archive or lists the
- archive contents. It reads the archive from the standard input. Any
- non-option command line arguments are shell globbing patterns; only
- files in the archive whose names match one or more of those patterns
- are copied from the archive. Unlike in the shell, an initial `.' in a
- filename does match a wildcard at the start of a pattern, and a `/' in
- a filename can match wildcards. If no patterns are given, all files
- are extracted.
-
- In copy-pass mode, cpio copies files from one directory tree to
- another, combining the copy-out and copy-in steps without actually
- using an archive. It reads the list of files to copy from the
- standard input; the directory into which it will copy them is given as
- a non-option argument.
-
- Cpio supports the following archive formats: binary, old ASCII, new
- ASCII, crc, HPUX binary, HPUX old ASCII, old tar, and POSIX.1 tar.
- The binary format is obsolete because it encodes information about the
- files in a way that is not portable between different machine
- architectures. The old ASCII format is portable between different
- machine architectures, but should not be used on file systems with
- more than 65536 i-nodes. The new ASCII format is portable between
- different machine architectures and can be used on any size file
- system, but is not supported by all versions of cpio; currently, it is
- only supported by GNU and Unix System V R4. The crc format is like
- the new ASCII format, but also contains a checksum for each file which
- cpio calculates when creating an archive and verifies when the file is
- extracted from the archive. The HPUX formats are provided for
- compatibility with HPUX's cpio which stores device files differently.
-
- The tar format is provided for compatability with the tar program. It
- can not be used to archive files with names longer than 100
- characters, and can not be used to archive "special" (block or
- character devices) files. The POSIX.1 tar format can not be used to
- archive files with names longer than 255 characters (less unless they
- have a "/" in just the right place).
-
- By default, cpio creates binary format archives, for compatibility
- with older cpio programs. When extracting from archives, cpio
- automatically recognizes which kind of archive it is reading and can
- read archives created on machines with a different byte-order.
-
- Some of the options to cpio apply only to certain operating modes; see
- the SYNOPSIS section for a list of which options are allowed in which
- modes.
-
- This archive is the original FSF source distribution before any
- Amiga specific changes.
-
- Author: Phil Nelson
- David MacKenzie
- John Oleynick
- Path: BBS/GNU/cpio-2.3.tar.gz
-
- ==========
-
- dc 0.2 GNU RPN desk calc - Amiga binary & docs.
-
- DC is a reverse-polish desk calculator which supports unlimited
- precision arithmetic. It also allows you to define and call macros.
- Normally DC reads from the standard input; if any command arguments
- are given to it, they are filenames, and DC reads and executes the
- contents of the files before reading from standard input. All output
- is to standard output.
-
- This is the Amiga binary and documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/dc-0.2-bin.lha
-
- ==========
-
- dc 0.2 GNU RPN desk calc - Amiga source + diffs
-
- DC is a reverse-polish desk calculator which supports unlimited
- precision arithmetic. It also allows you to define and call macros.
- Normally DC reads from the standard input; if any command arguments
- are given to it, they are filenames, and DC reads and executes the
- contents of the files before reading from standard input. All output
- is to standard output.
-
- This is the Amiga source and diffs that can be applied to the base
- FSF source distribution to produce the Amiga specific source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/dc-0.2-src.lha
-
- ==========
-
- dc 0.2 GNU RPN desk calculator - Orig FSF src.
-
- DC is a reverse-polish desk calculator which supports unlimited
- precision arithmetic. It also allows you to define and call macros.
- Normally DC reads from the standard input; if any command arguments
- are given to it, they are filenames, and DC reads and executes the
- contents of the files before reading from standard input. All output
- is to standard output.
-
- This is the original FSF source archive before any Amiga specific
- changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/dc-0.2.tar.gz
-
- ==========
-
- diffutils 2.6 Diff & cmp utils, Amiga binary + docs
-
- This directory contains the GNU diff, diff3, sdiff, and cmp utilities.
- Their features are a superset of the Unix features and they are
- significantly faster. cmp has been moved here from the GNU textutils.
-
- Computer users often find occasion to ask how two files differ.
- Perhaps one file is a newer version of the other file. Or maybe the
- two files started out as identical copies but were changed by
- different people.
-
- You can use the diff command to show differences between two files, or
- each corresponding file in two directories. diff outputs differences
- between files line by line in any of several formats, selectable by
- command line options. This set of differences is often called a diff
- or patch. For files that are identical, diff normally produces no
- output; for binary (non-text) files, diff normally reports only that
- they are different.
-
- You can use the cmp command to show the offsets and line numbers where
- two files differ. Cmp can also show all the characters that differ
- between the two files, side by side.
-
- You can use the diff3 command to show differences among three files.
- When two people have made independent changes to a common original,
- diff3 can report the differences between the original and the two
- changed versions, and can produce a merged file that contains both
- persons' changes together with warnings about conflicts.
-
- You can use the sdiff command to merge two files interactively.
-
- You can use the set of differences produced by diff to distribute
- updates to text files (such as program source code) to other people.
- This method is especially useful when the differences are small
- compared to the complete files. Given diff output, you can use the
- patch program to update, or patch, a copy of the file. If you think
- of diff as subtracting one file from another to produce their
- difference, you can think of patch as adding the difference to one
- file to reproduce the other.
-
- This archive contains the Amiga binaries and documentation.
-
- Author: Free Software Foundation
- et. al.
- Path: BBS/GNU/diffutils-2.6-bin.lha
-
- ==========
-
- diffutils 2.6 Diff & cmp utils, Amiga source + diffs
-
- This directory contains the GNU diff, diff3, sdiff, and cmp utilities.
- Their features are a superset of the Unix features and they are
- significantly faster. cmp has been moved here from the GNU textutils.
-
- Computer users often find occasion to ask how two files differ.
- Perhaps one file is a newer version of the other file. Or maybe the
- two files started out as identical copies but were changed by
- different people.
-
- You can use the diff command to show differences between two files, or
- each corresponding file in two directories. diff outputs differences
- between files line by line in any of several formats, selectable by
- command line options. This set of differences is often called a diff
- or patch. For files that are identical, diff normally produces no
- output; for binary (non-text) files, diff normally reports only that
- they are different.
-
- You can use the cmp command to show the offsets and line numbers where
- two files differ. Cmp can also show all the characters that differ
- between the two files, side by side.
-
- You can use the diff3 command to show differences among three files.
- When two people have made independent changes to a common original,
- diff3 can report the differences between the original and the two
- changed versions, and can produce a merged file that contains both
- persons' changes together with warnings about conflicts.
-
- You can use the sdiff command to merge two files interactively.
-
- You can use the set of differences produced by diff to distribute
- updates to text files (such as program source code) to other people.
- This method is especially useful when the differences are small
- compared to the complete files. Given diff output, you can use the
- patch program to update, or patch, a copy of the file. If you think
- of diff as subtracting one file from another to produce their
- difference, you can think of patch as adding the difference to one
- file to reproduce the other.
-
- This archive contains the Amiga source and diffs that were applied to
- the base FSF release to generate this source.
-
- Author: Free Software Foundation
- et. al.
- Path: BBS/GNU/diffutils-2.6-src.lha
-
- ==========
-
- diffutils 2.6 Diff & cmp utils, original FSF src dist.
-
- This directory contains the GNU diff, diff3, sdiff, and cmp utilities.
- Their features are a superset of the Unix features and they are
- significantly faster. cmp has been moved here from the GNU textutils.
-
- Computer users often find occasion to ask how two files differ.
- Perhaps one file is a newer version of the other file. Or maybe the
- two files started out as identical copies but were changed by
- different people.
-
- You can use the diff command to show differences between two files, or
- each corresponding file in two directories. diff outputs differences
- between files line by line in any of several formats, selectable by
- command line options. This set of differences is often called a diff
- or patch. For files that are identical, diff normally produces no
- output; for binary (non-text) files, diff normally reports only that
- they are different.
-
- You can use the cmp command to show the offsets and line numbers where
- two files differ. Cmp can also show all the characters that differ
- between the two files, side by side.
-
- You can use the diff3 command to show differences among three files.
- When two people have made independent changes to a common original,
- diff3 can report the differences between the original and the two
- changed versions, and can produce a merged file that contains both
- persons' changes together with warnings about conflicts.
-
- You can use the sdiff command to merge two files interactively.
-
- You can use the set of differences produced by diff to distribute
- updates to text files (such as program source code) to other people.
- This method is especially useful when the differences are small
- compared to the complete files. Given diff output, you can use the
- patch program to update, or patch, a copy of the file. If you think
- of diff as subtracting one file from another to produce their
- difference, you can think of patch as adding the difference to one
- file to reproduce the other.
-
- This archive contains the Amiga source and diffs that were applied to
- the base FSF release to generate this source.
-
- This archive is the original FSF source distribution before any Amiga
- specific changes.
-
- Author: Free Software Foundation
- et. al.
- Path: BBS/GNU/diffutils-2.6.tar.gz
-
- ==========
-
- doschk 1.1 Check DOS/SYSV filenames, Amiga bin+docs
-
- This program is intended as a utility to help software developers
- ensure that their source file names are distinguishable on MS-DOS and
- 14-character SYSV platforms. To perform this task, doschk reads a
- list of filenames and produces a report of all the conflicts that
- would arise if the files were transferred to a MS-DOS or SYSV
- platform.
-
- This archive contains the Amiga binaries and documentation.
-
- Author: DJ Delorie
- Path: BBS/GNU/doschk-1.1-bin.lha
-
- ==========
-
- doschk 1.1 Check DOS/SYSV filenames, Amiga src+diff
-
- This program is intended as a utility to help software developers
- ensure that their source file names are distinguishable on MS-DOS and
- 14-character SYSV platforms. To perform this task, doschk reads a
- list of filenames and produces a report of all the conflicts that
- would arise if the files were transferred to a MS-DOS or SYSV
- platform.
-
- This archive contains the Amiga source and any diffs that were
- applied to the base FSF distribution to generate the Amiga source.
-
- Author: DJ Delorie
- Path: BBS/GNU/doschk-1.1-src.lha
-
- ==========
-
- doschk 1.1 Check DOS/SYSV filenames, orig FSF src.
-
- This program is intended as a utility to help software developers
- ensure that their source file names are distinguishable on MS-DOS and
- 14-character SYSV platforms. To perform this task, doschk reads a
- list of filenames and produces a report of all the conflicts that
- would arise if the files were transferred to a MS-DOS or SYSV
- platform.
-
- This archive is the original FSF source distribution.
-
- Author: DJ Delorie
- Path: BBS/GNU/doschk-1.1.tar.gz
-
- ==========
-
- emacs 18.59 GNU Emacs editor, Amiga binaries & docs.
-
- GNU Emacs is the GNU incarnation of the advanced, self-documenting,
- customizable, extensible real-time display editor Emacs. (The `G' in
- `GNU' is not silent.)
-
- We say that Emacs is a "display" editor because normally the text
- being edited is visible on the screen and is updated automatically as
- you type your commands.
-
- We call it a "real-time" editor because the display is updated very
- frequently, usually after each character or pair of characters you
- type. This minimizes the amount of information you must keep in your
- head as you edit.
-
- We call Emacs advanced because it provides facilities that go beyond
- simple insertion and deletion: filling of text; automatic indentation
- of programs; viewing two or more files at once; and dealing in terms
- of characters, words, lines, sentences, paragraphs, and pages, as well
- as expressions and comments in several different programming
- languages. It is much easier to type one command meaning "go to the
- end of the paragraph" than to find that spot with simple cursor keys.
-
- "Self-documenting" means that at any time you can type a special
- character, `Control-h', to find out what your options are. You can
- also use it to find out what any command does, or to find all the
- commands that pertain to a topic.
-
- "Customizable" means that you can change the definitions of Emacs
- commands in little ways. For example, if you use a programming
- language in which comments start with `<**' and end with `**>', you
- can tell the Emacs comment manipulation commands to use those strings.
- Another sort of customization is rearrangement of the command set.
- For example, if you prefer the four basic cursor motion commands (up,
- down, left and right) on keys in a diamond pattern on the keyboard,
- you can have it.
-
- "Extensible" means that you can go beyond simple customization and
- write entirely new commands, programs in the Lisp language to be run
- by Emacs's own Lisp interpreter. Emacs is an "on-line extensible"
- system, which means that it is divided into many functions that call
- each other, any of which can be redefined in the middle of an editing
- session. Any part of Emacs can be replaced without making a separate
- copy of all of Emacs. Most of the editing commands of Emacs are
- written in Lisp already; the few exceptions could have been written in
- Lisp but are written in C for efficiency. Although only a programmer
- can write an extension, anybody can use it afterward.
-
- This archive has the Amiga binaries, documentation, libraries, and other
- runtime files.
-
- Author: Richard Stallman
- Path: BBS/GNU/emacs-18.59-bin.lha
-
- ==========
-
- emacs 18.59 GNU Emacs editor, Amiga source & diffs.
-
- GNU Emacs is the GNU incarnation of the advanced, self-documenting,
- customizable, extensible real-time display editor Emacs. (The `G' in
- `GNU' is not silent.)
-
- We say that Emacs is a "display" editor because normally the text
- being edited is visible on the screen and is updated automatically as
- you type your commands.
-
- We call it a "real-time" editor because the display is updated very
- frequently, usually after each character or pair of characters you
- type. This minimizes the amount of information you must keep in your
- head as you edit.
-
- We call Emacs advanced because it provides facilities that go beyond
- simple insertion and deletion: filling of text; automatic indentation
- of programs; viewing two or more files at once; and dealing in terms
- of characters, words, lines, sentences, paragraphs, and pages, as well
- as expressions and comments in several different programming
- languages. It is much easier to type one command meaning "go to the
- end of the paragraph" than to find that spot with simple cursor keys.
-
- "Self-documenting" means that at any time you can type a special
- character, `Control-h', to find out what your options are. You can
- also use it to find out what any command does, or to find all the
- commands that pertain to a topic.
-
- "Customizable" means that you can change the definitions of Emacs
- commands in little ways. For example, if you use a programming
- language in which comments start with `<**' and end with `**>', you
- can tell the Emacs comment manipulation commands to use those strings.
- Another sort of customization is rearrangement of the command set.
- For example, if you prefer the four basic cursor motion commands (up,
- down, left and right) on keys in a diamond pattern on the keyboard,
- you can have it.
-
- "Extensible" means that you can go beyond simple customization and
- write entirely new commands, programs in the Lisp language to be run
- by Emacs's own Lisp interpreter. Emacs is an "on-line extensible"
- system, which means that it is divided into many functions that call
- each other, any of which can be redefined in the middle of an editing
- session. Any part of Emacs can be replaced without making a separate
- copy of all of Emacs. Most of the editing commands of Emacs are
- written in Lisp already; the few exceptions could have been written in
- Lisp but are written in C for efficiency. Although only a programmer
- can write an extension, anybody can use it afterward.
-
- This archive has the Amiga source files and diffs that were applied
- to the base FSF distribution to generate the Amiga source.
-
- Author: Richard Stallman
- Path: BBS/GNU/emacs-18.59-src.lha
-
- ==========
-
- emacs 18.59 GNU Emacs editor, original FSF source.
-
- GNU Emacs is the GNU incarnation of the advanced, self-documenting,
- customizable, extensible real-time display editor Emacs. (The `G' in
- `GNU' is not silent.)
-
- We say that Emacs is a "display" editor because normally the text
- being edited is visible on the screen and is updated automatically as
- you type your commands.
-
- We call it a "real-time" editor because the display is updated very
- frequently, usually after each character or pair of characters you
- type. This minimizes the amount of information you must keep in your
- head as you edit.
-
- We call Emacs advanced because it provides facilities that go beyond
- simple insertion and deletion: filling of text; automatic indentation
- of programs; viewing two or more files at once; and dealing in terms
- of characters, words, lines, sentences, paragraphs, and pages, as well
- as expressions and comments in several different programming
- languages. It is much easier to type one command meaning "go to the
- end of the paragraph" than to find that spot with simple cursor keys.
-
- "Self-documenting" means that at any time you can type a special
- character, `Control-h', to find out what your options are. You can
- also use it to find out what any command does, or to find all the
- commands that pertain to a topic.
-
- "Customizable" means that you can change the definitions of Emacs
- commands in little ways. For example, if you use a programming
- language in which comments start with `<**' and end with `**>', you
- can tell the Emacs comment manipulation commands to use those strings.
- Another sort of customization is rearrangement of the command set.
- For example, if you prefer the four basic cursor motion commands (up,
- down, left and right) on keys in a diamond pattern on the keyboard,
- you can have it.
-
- "Extensible" means that you can go beyond simple customization and
- write entirely new commands, programs in the Lisp language to be run
- by Emacs's own Lisp interpreter. Emacs is an "on-line extensible"
- system, which means that it is divided into many functions that call
- each other, any of which can be redefined in the middle of an editing
- session. Any part of Emacs can be replaced without making a separate
- copy of all of Emacs. Most of the editing commands of Emacs are
- written in Lisp already; the few exceptions could have been written in
- Lisp but are written in C for efficiency. Although only a programmer
- can write an extension, anybody can use it afterward.
-
- This archive is the original FSF source distribution before applying
- any Amiga specific changes.
-
- Author: Richard Stallman
- Path: BBS/GNU/emacs-18.59.tar.gz
-
- ==========
-
- f2c 93.04.28 F77 to C translator, Amiga bin+libs+docs
-
- F2c converts Fortran 77 source code in files with names ending in `.f'
- or `.F' to C (or C++) source files in the current directory, with `.c'
- substituted for the final `.f' or `.F'. If no Fortran files are
- named, f2c reads Fortran from standard input and writes C on standard
- output. Filenames that end with `.p' or `.P' are taken to be
- prototype files, as produced by option `-P', and are read first.
-
- This archive contains the Amiga binaries, libraries, and documentation.
-
- Author: David Gay
- Stu Feldman
- Mark Maimone
- Norm Schryer
- Path: BBS/GNU/f2c-1993.04.28-bin.lha
-
- ==========
-
- f2c 93.04.28 F77 to C translator, Amiga source+diffs
-
- F2c converts Fortran 77 source code in files with names ending in `.f'
- or `.F' to C (or C++) source files in the current directory, with `.c'
- substituted for the final `.f' or `.F'. If no Fortran files are
- named, f2c reads Fortran from standard input and writes C on standard
- output. Filenames that end with `.p' or `.P' are taken to be
- prototype files, as produced by option `-P', and are read first.
-
- This archive contains the Amiga source and the diffs that are applied
- to the original FSF source to generate the Amiga source.
-
- Author: David Gay
- Stu Feldman
- Mark Maimone
- Norm Schryer
- Path: BBS/GNU/f2c-1993.04.28-src.lha
-
- ==========
-
- f2c 93.04.28 F77 to C translator, orig FSF source.
-
- F2c converts Fortran 77 source code in files with names ending in `.f'
- or `.F' to C (or C++) source files in the current directory, with `.c'
- substituted for the final `.f' or `.F'. If no Fortran files are
- named, f2c reads Fortran from standard input and writes C on standard
- output. Filenames that end with `.p' or `.P' are taken to be
- prototype files, as produced by option `-P', and are read first.
-
- This archive contains the original source as distributed by the FSF.
-
- Author: David Gay
- Stu Feldman
- Mark Maimone
- Norm Schryer
- Path: BBS/GNU/f2c-1993.04.28.tar.gz
-
- ==========
-
- fileutils 3.9 File management utils, Amiga bins+docs.
-
- These are the GNU file management utilities. Most of these programs
- have significant advantages over their Unix counterparts, such as
- greater speed, additional options, and fewer arbitrary limits.
-
- The programs that can be built with this package are: chgrp, chown,
- chmod, cp, dd, df, du, install, ln, dir, vdir, ls, mkdir, mvdir,
- mkfifo, mknod, mv, rm, rmdir and touch. But mvdir is built only on
- systems that lack the rename system call.
-
- The programs cat, cut, expand, head, paste, split, tac, tail and
- unexpand, which used to be part of the fileutils, are now part of the
- textutils. Cmp is now part of the diff distribution.
-
- This archive contains the Amiga binaries and documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/fileutils-3.9-bin.lha
-
- ==========
-
- fileutils 3.9 File management utils, Amiga src+diffs
-
- These are the GNU file management utilities. Most of these programs
- have significant advantages over their Unix counterparts, such as
- greater speed, additional options, and fewer arbitrary limits.
-
- The programs that can be built with this package are: chgrp, chown,
- chmod, cp, dd, df, du, install, ln, dir, vdir, ls, mkdir, mvdir,
- mkfifo, mknod, mv, rm, rmdir and touch. But mvdir is built only on
- systems that lack the rename system call.
-
- The programs cat, cut, expand, head, paste, split, tac, tail and
- unexpand, which used to be part of the fileutils, are now part of the
- textutils. Cmp is now part of the diff distribution.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF distribution to generate the Amiga source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/fileutils-3.9-src.lha
-
- ==========
-
- fileutils 3.9 File management utils, FSF source dist
-
- These are the GNU file management utilities. Most of these programs
- have significant advantages over their Unix counterparts, such as
- greater speed, additional options, and fewer arbitrary limits.
-
- The programs that can be built with this package are: chgrp, chown,
- chmod, cp, dd, df, du, install, ln, dir, vdir, ls, mkdir, mvdir,
- mkfifo, mknod, mv, rm, rmdir and touch. But mvdir is built only on
- systems that lack the rename system call.
-
- The programs cat, cut, expand, head, paste, split, tac, tail and
- unexpand, which used to be part of the fileutils, are now part of the
- textutils. Cmp is now part of the diff distribution.
-
- This archive is the original FSF source distribution before any
- Amiga specific changes were made.
-
- Author: Free Software Foundation
- Path: BBS/GNU/fileutils-3.9.tar.gz
-
- ==========
-
- find 3.8 Find, xargs, and locate; Amiga bin+docs
-
- This package contains the GNU find, xargs, and locate programs. This
- version of find and xargs comply with POSIX 1003.2, and also support
- some additional options, some borrowed from Unix and some unique to
- GNU.
-
- To gain speed, GNU find now avoids statting files whenever possible.
- It does this by: (1) Checking the number of links to directories and
- not statting files that it knows aren't directories until it
- encounters a test or action that needs the stat info. (2) Rearranging
- the command line, where possible, so that it can do tests that don't
- require a stat before tests that do, in hopes that the latter will be
- skipped because of an OR or AND. (But it only does this where it will
- leave the output unchanged.)
-
- The locate utility is based on James Woods' public domain fast-find
- code, which is also distributed with the 4.3BSD find. Because POSIX
- requires `find foo' to have the same effect as `find foo -print', the
- fast-find searching has been moved to a separate program, `locate';
- the same thing has been done in 4.3BSD-reno/4.4BSD. If you use
- locate, you should run the included `updatedb' script from cron
- periodically (typically nightly).
-
- This archive contains the Amiga binaries and documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/find-3.8-bin.lha
-
- ==========
-
- find 3.8 Find, xargs, and locate; Amiga src+diffs
-
- This package contains the GNU find, xargs, and locate programs. This
- version of find and xargs comply with POSIX 1003.2, and also support
- some additional options, some borrowed from Unix and some unique to
- GNU.
-
- To gain speed, GNU find now avoids statting files whenever possible.
- It does this by: (1) Checking the number of links to directories and
- not statting files that it knows aren't directories until it
- encounters a test or action that needs the stat info. (2) Rearranging
- the command line, where possible, so that it can do tests that don't
- require a stat before tests that do, in hopes that the latter will be
- skipped because of an OR or AND. (But it only does this where it will
- leave the output unchanged.)
-
- The locate utility is based on James Woods' public domain fast-find
- code, which is also distributed with the 4.3BSD find. Because POSIX
- requires `find foo' to have the same effect as `find foo -print', the
- fast-find searching has been moved to a separate program, `locate';
- the same thing has been done in 4.3BSD-reno/4.4BSD. If you use
- locate, you should run the included `updatedb' script from cron
- periodically (typically nightly).
-
- This archive contains the Amiga source and diffs that were applied
- to the FSF baseline distribution to generate the Amiga source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/find-3.8-src.lha
-
- ==========
-
- find ?.? Find, xargs, and locate; orig FSF source
-
- This package contains the GNU find, xargs, and locate programs. This
- version of find and xargs comply with POSIX 1003.2, and also support
- some additional options, some borrowed from Unix and some unique to
- GNU.
-
- To gain speed, GNU find now avoids statting files whenever possible.
- It does this by: (1) Checking the number of links to directories and
- not statting files that it knows aren't directories until it
- encounters a test or action that needs the stat info. (2) Rearranging
- the command line, where possible, so that it can do tests that don't
- require a stat before tests that do, in hopes that the latter will be
- skipped because of an OR or AND. (But it only does this where it will
- leave the output unchanged.)
-
- The locate utility is based on James Woods' public domain fast-find
- code, which is also distributed with the 4.3BSD find. Because POSIX
- requires `find foo' to have the same effect as `find foo -print', the
- fast-find searching has been moved to a separate program, `locate';
- the same thing has been done in 4.3BSD-reno/4.4BSD. If you use
- locate, you should run the included `updatedb' script from cron
- periodically (typically nightly).
-
- This gzip compressed tar archive is the original FSF source
- distribution before any Amiga specific changes were applied.
- 3.8
-
- Author: Free Software Foundation
- Path: BBS/GNU/find-3.8.tar.gz
-
- ==========
-
- flex 2.4.6 Makes lexical analyzers, Amiga bin+docs
-
- Flex is a tool for generating scanners, programs which recognized
- lexical patterns in text. Flex reads the given input files, or its
- standard input if no file names are given, for a description of a
- scanner to generate. The description is in the form of pairs of
- regular expressions and C code, called rules. Flex generates as
- output a C source file, lex.yy.c, which defines a routine yylex().
- This file is compiled and linked with the -lfl library to produce an
- executable. When the executable is run, it analyzes its input for
- occurrences of the regular expressions. Whenever it finds one, it
- executes the corresponding C code.
-
- This archive contains the Amiga binary, documentation, and link
- time library.
-
- Author: Vern Paxson
- Van Jacobson
- Jef Poskanzer
- Path: BBS/GNU/flex-2.4.6-bin.lha
-
- ==========
-
- flex 2.4.6 Makes lexical analyzers, Amiga src+diffs
-
- Flex is a tool for generating scanners, programs which recognized
- lexical patterns in text. Flex reads the given input files, or its
- standard input if no file names are given, for a description of a
- scanner to generate. The description is in the form of pairs of
- regular expressions and C code, called rules. Flex generates as
- output a C source file, lex.yy.c, which defines a routine yylex().
- This file is compiled and linked with the -lfl library to produce an
- executable. When the executable is run, it analyzes its input for
- occurrences of the regular expressions. Whenever it finds one, it
- executes the corresponding C code.
-
- This archive contains the Amiga source and the diffs that were
- applied to the baseline FSF source to generate the Amiga source.
-
- Author: Vern Paxson
- Van Jacobson
- Jef Poskanzer
- Path: BBS/GNU/flex-2.4.6-src.lha
-
- ==========
-
- flex 2.4.6 Makes lexical analyzers, orig FSF source
-
- Flex is a tool for generating scanners, programs which recognized
- lexical patterns in text. Flex reads the given input files, or its
- standard input if no file names are given, for a description of a
- scanner to generate. The description is in the form of pairs of
- regular expressions and C code, called rules. Flex generates as
- output a C source file, lex.yy.c, which defines a routine yylex().
- This file is compiled and linked with the -lfl library to produce an
- executable. When the executable is run, it analyzes its input for
- occurrences of the regular expressions. Whenever it finds one, it
- executes the corresponding C code.
-
- This gzip compressed tar archive is the original FSF source
- distribution before applying any Amiga specific changes.
-
- Author: Vern Paxson
- Van Jacobson
- Jef Poskanzer
- Path: BBS/GNU/flex-2.4.6.tar.gz
-
- ==========
-
- gas 1.38.1 GNU assembler, Amiga binary + docs.
-
- The GNU assembler, pre-BFD version. This archive contains the
- Amiga binary and documentation.
-
- Author: (null)
- Path: BBS/GNU/gas-1.38.1-bin.lha
-
- ==========
-
- gas 1.38.1 GNU assembler, Amiga source + diffs.
-
- The GNU assembler, pre-BFD version. This archive contains the
- Amiga source and the diffs that were applied to the baseline
- FSF source to generate the Amiga source.
-
- Author: (null)
- Path: BBS/GNU/gas-1.38.1-src.lha
-
- ==========
-
- gas 1.38.1 GNU assembler, orig FSF source dist.
-
- The GNU assembler, pre-BFD version. This gzip compressed tar archive
- is the original FSF source distribution before applying any Amiga
- specific changes.
-
- Author: (null)
- Path: BBS/GNU/gas-1.38.1.tar.gz
-
- ==========
-
- gawk 2.15.4 Pattern scan & process, Amiga bin+docs.
-
- Gawk is the GNU Project's implementation of the AWK programming
- language. It conforms to the definition of the language in the POSIX
- 1003.2 Command Language And Utilities Standard. This version in turn
- is based on the description in "The AWK Programming Language", by Aho,
- Kernighan, and Weinberger, with the additional features defined in the
- System V Release 4 version of UNIX awk. Gawk also provides some
- GNU-specific extensions.
-
- The command line consists of options to gawk itself, the AWK program
- text (if not supplied via the -f or --file options), and values to be
- made available in the ARGC and ARGV pre-defined AWK variables.
-
- This archive contains the Amiga binary and documentation.
-
- Author: Paul Rubin
- Jay Fenlason
- Path: BBS/GNU/gawk-2.15.4-bin.lha
-
- ==========
-
- gawk 2.15.4 Pattern scan & process, Amiga src+diffs.
-
- Gawk is the GNU Project's implementation of the AWK programming
- language. It conforms to the definition of the language in the POSIX
- 1003.2 Command Language And Utilities Standard. This version in turn
- is based on the description in "The AWK Programming Language", by Aho,
- Kernighan, and Weinberger, with the additional features defined in the
- System V Release 4 version of UNIX awk. Gawk also provides some
- GNU-specific extensions.
-
- The command line consists of options to gawk itself, the AWK program
- text (if not supplied via the -f or --file options), and values to be
- made available in the ARGC and ARGV pre-defined AWK variables.
-
- This archive contains the Amiga source and the diffs that were
- applied to the baseline FSF source to generate the Amiga source.
-
- Author: Paul Rubin
- Jay Fenlason
- Path: BBS/GNU/gawk-2.15.4-src.lha
-
- ==========
-
- gawk 2.15.4 Pattern scan & process, orig FSF source.
-
- Gawk is the GNU Project's implementation of the AWK programming
- language. It conforms to the definition of the language in the POSIX
- 1003.2 Command Language And Utilities Standard. This version in turn
- is based on the description in "The AWK Programming Language", by Aho,
- Kernighan, and Weinberger, with the additional features defined in the
- System V Release 4 version of UNIX awk. Gawk also provides some
- GNU-specific extensions.
-
- The command line consists of options to gawk itself, the AWK program
- text (if not supplied via the -f or --file options), and values to be
- made available in the ARGC and ARGV pre-defined AWK variables.
-
- This gzip compressed tar archive is the original baseline FSF source
- distribution before applying any Amiga specific changes.
-
- Author: Paul Rubin
- Jay Fenlason
- Path: BBS/GNU/gawk-2.15.4.tar.gz
-
- ==========
-
- gcc 2.3.3 C/C++/Obj-C compiler, Amiga bin + doc.
-
- The GNU C, C++, and Objective C compilers. Includes all support for
- compiling C, C++ and Objective C, including a run-time library for
- Objective C.
-
- This archive contains the Amiga binaries and documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gcc-2.3.3-bin.lha
-
- ==========
-
- gcc 2.3.3 C/C++/Obj-C compiler, Amiga src + diffs
-
- The GNU C, C++, and Objective C compilers. Includes all support for
- compiling C, C++ and Objective C, including a run-time library for
- Objective C.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF distribution to generate that source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gcc-2.3.3-src.lha
-
- ==========
-
- gcc 2.3.3 C/C++/Obj-C compiler, orig FSF src dist
-
- The GNU C, C++, and Objective C compilers. Includes all support for
- compiling C, C++ and Objective C, including a run-time library for
- Objective C.
-
- This gzip compressed tar archive is the original FSF source
- distribution before applying any Amiga specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gcc-2.3.3.tar.gz
-
- ==========
-
- gcc 2.5.8 C/C++/Obj-C compiler, Amiga bin + doc.
-
- The GNU C, C++, and Objective C compilers. Includes all support for
- compiling C, C++ and Objective C, including a run-time library for
- Objective C.
-
- This archive contains the Amiga binaries and documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gcc-2.5.8-bin.lha
-
- ==========
-
- gcc 2.5.8 C/C++/Obj-C compiler, Amiga src + diffs
-
- The GNU C, C++, and Objective C compilers. Includes all support for
- compiling C, C++ and Objective C, including a run-time library for
- Objective C.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF distribution to generate that source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gcc-2.5.8-src.lha
-
- ==========
-
- gcc 2.5.8 C/C++/Obj-C compiler, orig FSF src dist
-
- The GNU C, C++, and Objective C compilers. Includes all support for
- compiling C, C++ and Objective C, including a run-time library for
- Objective C.
-
- This gzip compressed tar archive is the original FSF source
- distribution before applying any Amiga specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gcc-2.5.8.tar.gz
-
- ==========
-
- gdb 4.12 GNU debugger, Amiga binary and docs.
-
- The purpose of a debugger such as GDB is to allow you to see what is
- going on "inside" another program while it executes, or what another
- program was doing at the moment it crashed.
-
- GDB can do four main kinds of things (plus other things in support of
- these) to help you catch bugs in the act: (1) start your program,
- specifying anything that might affect its behavior, (2) make your
- program stop on specified conditions, (3) examine what has happened,
- when your program has stopped, (4) change things in your program, so
- you can experiment with correcting the effects of one bug and go on to
- learn about another.
-
- You can use GDB to debug programs written in C, C++, and Modula-2.
- Fortran support will be added when a GNU Fortran compiler is ready.
-
- This is currently only a partial amiga port. This archive contains
- the Amiga binary and documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gdb-4.12-bin.lha
-
- ==========
-
- gdb 4.12 GNU debugger, Amiga source and diffs.
-
- The purpose of a debugger such as GDB is to allow you to see what is
- going on "inside" another program while it executes, or what another
- program was doing at the moment it crashed.
-
- GDB can do four main kinds of things (plus other things in support of
- these) to help you catch bugs in the act: (1) start your program,
- specifying anything that might affect its behavior, (2) make your
- program stop on specified conditions, (3) examine what has happened,
- when your program has stopped, (4) change things in your program, so
- you can experiment with correcting the effects of one bug and go on to
- learn about another.
-
- You can use GDB to debug programs written in C, C++, and Modula-2.
- Fortran support will be added when a GNU Fortran compiler is ready.
-
- This is currently only a partial amiga port. This archive contains
- the Amiga source and the diffs that were applied to the baseline
- FSF distribution to generate the Amiga source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gdb-4.12-src.lha
-
- ==========
-
- gdbtest 4.12 GNU debugger testsuite, orig FSF source.
-
- A testsuite for the GNU debugger gdb. This gzip compressed tar archive
- is the original FSF source distribution before any Amiga specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gdb-4.12-testsuite.tar.gz
-
- ==========
-
- gdb 4.12 GNU debugger, orig FSF source dist.
-
- The purpose of a debugger such as GDB is to allow you to see what is
- going on "inside" another program while it executes, or what another
- program was doing at the moment it crashed.
-
- GDB can do four main kinds of things (plus other things in support of
- these) to help you catch bugs in the act: (1) start your program,
- specifying anything that might affect its behavior, (2) make your
- program stop on specified conditions, (3) examine what has happened,
- when your program has stopped, (4) change things in your program, so
- you can experiment with correcting the effects of one bug and go on to
- learn about another.
-
- You can use GDB to debug programs written in C, C++, and Modula-2.
- Fortran support will be added when a GNU Fortran compiler is ready.
-
- This is currently only a partial amiga port. This gzip compressed
- tar archive is the original FSF source distribution before any Amiga
- specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/gdb-4.12.tar.gz
-
- ==========
-
- gdbm 1.7.1 Database manager library, Amiga bin+docs
-
- GNU dbm is a library of routines that manages data files that contain
- key/data pairs. The access provided is that of storing, retrieval,
- and deletion by key and a non-sorted traversal of all keys. A process
- is allowed to use multiple data files at the same time.
-
- This archive contains the Amiga library and documentation.
-
- Author: Philip A. Nelson
- Path: BBS/GNU/gdbm-1.7.1-bin.lha
-
- ==========
-
- gdbm 1.7.1 Database manager library, Amiga src+diff
-
- GNU dbm is a library of routines that manages data files that contain
- key/data pairs. The access provided is that of storing, retrieval,
- and deletion by key and a non-sorted traversal of all keys. A process
- is allowed to use multiple data files at the same time.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source distribution to generate the Amiga source.
-
- Author: Philip A. Nelson
- Path: BBS/GNU/gdbm-1.7.1-src.lha
-
- ==========
-
- gdbm 1.7.1 Database manager library, orig FSF src.
-
- GNU dbm is a library of routines that manages data files that contain
- key/data pairs. The access provided is that of storing, retrieval,
- and deletion by key and a non-sorted traversal of all keys. A process
- is allowed to use multiple data files at the same time.
-
- This gzip compressed tar archive is the original FSF source
- distribution before applying any Amiga specific changes.
-
- Author: Philip A. Nelson
- Path: BBS/GNU/gdbm-1.7.1.tar.gz
-
- ==========
-
- gmp 1.3.2 Arbitrary precision math, Amiga bin+docs
-
- GNU MP is a library for arbitrary precision arithmetic, operating on
- signed integers and rational numbers. It has a rich set of functions,
- and the functions have a regular interface.
-
- The author has tried to make these functions as fast as possible, both
- for small operands and for huge operands. The speed is achieved by
- using fullwords as the basic arithmetic type, by using fast
- algorithms, by defining inline assembler for mixed sized
- multiplication and division (i.e 32*32->64 bit multiplication and
- 64/32->32,32 bit division), and by hacking the code with emphasis on
- speed (and not simplicity and elegance).
-
- The speed of GNU MP is about 5 to 100 times that of Berkeley MP for
- small operands. The speed-up increases with the operand sizes for
- certain operations, for which GNU MP has asymptotically faster
- algorithms.
-
- This archive contains the Amiga link libraries and documentation.
-
- Author: Torbjorn Granlund
- Path: BBS/GNU/gmp-1.3.2-bin.lha
-
- ==========
-
- gmp 1.3.2 Arbitrary precision math, Amiga src+diff
-
- GNU MP is a library for arbitrary precision arithmetic, operating on
- signed integers and rational numbers. It has a rich set of functions,
- and the functions have a regular interface.
-
- The author has tried to make these functions as fast as possible, both
- for small operands and for huge operands. The speed is achieved by
- using fullwords as the basic arithmetic type, by using fast
- algorithms, by defining inline assembler for mixed sized
- multiplication and division (i.e 32*32->64 bit multiplication and
- 64/32->32,32 bit division), and by hacking the code with emphasis on
- speed (and not simplicity and elegance).
-
- The speed of GNU MP is about 5 to 100 times that of Berkeley MP for
- small operands. The speed-up increases with the operand sizes for
- certain operations, for which GNU MP has asymptotically faster
- algorithms.
-
- This archive contains the Amiga source and diffs that were applied
- to the baseline FSF distribution to generate the Amiga source.
-
- Author: Torbjorn Granlund
- Path: BBS/GNU/gmp-1.3.2-src.lha
-
- ==========
-
- gmp 1.3.2 Arbitrary precision math, orig FSF src.
-
- GNU MP is a library for arbitrary precision arithmetic, operating on
- signed integers and rational numbers. It has a rich set of functions,
- and the functions have a regular interface.
-
- The author has tried to make these functions as fast as possible, both
- for small operands and for huge operands. The speed is achieved by
- using fullwords as the basic arithmetic type, by using fast
- algorithms, by defining inline assembler for mixed sized
- multiplication and division (i.e 32*32->64 bit multiplication and
- 64/32->32,32 bit division), and by hacking the code with emphasis on
- speed (and not simplicity and elegance).
-
- The speed of GNU MP is about 5 to 100 times that of Berkeley MP for
- small operands. The speed-up increases with the operand sizes for
- certain operations, for which GNU MP has asymptotically faster
- algorithms.
-
- This gzip compressed tar archive is the original FSF source
- distribution before any Amiga specific changes have been
- applied.
-
- Author: Torbjorn Granlund
- Path: BBS/GNU/gmp-1.3.2.tar.gz
-
- ==========
-
- GNU-Startup 1.0 Script and files to setup GNU environ.
-
- This archive contains the GNU:Sys/S/GNU-Startup script which
- should be called from S:User-Startup at boot time to setup the
- GNU environment. It also contains a few other files that
- are no other convenient home.
-
- Author: (null)
- Path: BBS/GNU/GNU-Startup.lha
-
- ==========
-
- grep 2.0 GNU grep package, Amiga binaries + docs.
-
- GNU grep is based on a fast lazy-state deterministic matcher (about
- twice as fast as stock Unix egrep) hybridized with a Boyer-Moore-
- Gosper search for a fixed string that eliminates impossible text from
- being considered by the full regexp matcher without necessarily having
- to look at every character. The result is typically many times faster
- than Unix grep or egrep. (Regular expressions containing
- backreferencing will run more slowly, however.)
-
- This archive contains the Amiga binaries and documentation.
-
- Author: Mike Haertel
- Arthur David Olson
- Richard Stallman
- Karl Berry
- Henry Spencer
- Scott Anderson
- David MacKenzie
- James Woods
- Andrew Hume
- Path: BBS/GNU/grep-2.0-bin.lha
-
- ==========
-
- grep 2.0 GNU grep package, Amiga source + diffs.
-
- GNU grep is based on a fast lazy-state deterministic matcher (about
- twice as fast as stock Unix egrep) hybridized with a Boyer-Moore-
- Gosper search for a fixed string that eliminates impossible text from
- being considered by the full regexp matcher without necessarily having
- to look at every character. The result is typically many times faster
- than Unix grep or egrep. (Regular expressions containing
- backreferencing will run more slowly, however.)
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source distribution to generate the Amiga source.
-
- Author: Mike Haertel
- Arthur David Olson
- Richard Stallman
- Karl Berry
- Henry Spencer
- Scott Anderson
- David MacKenzie
- James Woods
- Andrew Hume
- Path: BBS/GNU/grep-2.0-src.lha
-
- ==========
-
- grep 2.0 GNU grep package, original FSF source.
-
- GNU grep is based on a fast lazy-state deterministic matcher (about
- twice as fast as stock Unix egrep) hybridized with a Boyer-Moore-
- Gosper search for a fixed string that eliminates impossible text from
- being considered by the full regexp matcher without necessarily having
- to look at every character. The result is typically many times faster
- than Unix grep or egrep. (Regular expressions containing
- backreferencing will run more slowly, however.)
-
- This gzip compressed tar archive is the original FSF source
- distribution before any Amiga specific changes.
-
- Author: Mike Haertel
- Arthur David Olson
- Richard Stallman
- Karl Berry
- Henry Spencer
- Scott Anderson
- David MacKenzie
- James Woods
- Andrew Hume
- Path: BBS/GNU/grep-2.0.tar.gz
-
- ==========
-
- groff 1.09 Document formatting sys, Amiga bin+docs.
-
- This is the GNU groff document formatting system. Included in this
- release are implementations of troff, pic, eqn, tbl, refer, the -man
- macros and the -ms macros, and drivers for PostScript, TeX dvi format,
- and typewriter-like devices. Also included is a modified version of
- the Berkeley -me macros, an enhanced version of the X11 xditview
- previewer, and an implementation of the -mm macros.
-
- This archive contains the Amiga binaries, fonts, and documentation.
-
- Author: James Clark
- Path: BBS/GNU/groff-1.09-bin.lha
-
- ==========
-
- groff 1.09 Document formatting sys, Amiga src+diffs
-
- This is the GNU groff document formatting system. Included in this
- release are implementations of troff, pic, eqn, tbl, refer, the -man
- macros and the -ms macros, and drivers for PostScript, TeX dvi format,
- and typewriter-like devices. Also included is a modified version of
- the Berkeley -me macros, an enhanced version of the X11 xditview
- previewer, and an implementation of the -mm macros.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source release to generate the Amiga version.
-
- Author: James Clark
- Path: BBS/GNU/groff-1.09-src.lha
-
- ==========
-
- groff 1.09 Document formatting sys, orig FSF source
-
- This is the GNU groff document formatting system. Included in this
- release are implementations of troff, pic, eqn, tbl, refer, the -man
- macros and the -ms macros, and drivers for PostScript, TeX dvi format,
- and typewriter-like devices. Also included is a modified version of
- the Berkeley -me macros, an enhanced version of the X11 xditview
- previewer, and an implementation of the -mm macros.
-
- This gzip compressed tar archive is the original FSF source
- distribution before applying any Amiga specific changes.
-
- Author: James Clark
- Path: BBS/GNU/groff-1.09.tar.gz
-
- ==========
-
- ghostscript 2.6.1.4 Ghostscript interpreter, Amiga bin+docs.
-
- Ghostscript is the name of a set of software that provides an
- interpreter for the PostScript (TM) language, and a set of C
- procedures (the Ghostscript library) that implement the graphics
- capabilities that appear as primitive operations in the PostScript
- language.
-
- This archive contains the Amiga binary, documentation, fonts, and
- other "runtime" type files.
-
- Author: L. Peter Deutsch
- Path: BBS/GNU/gs-2.6.1.4-bin.lha
-
- ==========
-
- ghostscript 2.6.1.4 Ghostscript interpreter patches 1-4
-
- Ghostscript is the name of a set of software that provides an
- interpreter for the PostScript (TM) language, and a set of C
- procedures (the Ghostscript library) that implement the graphics
- capabilities that appear as primitive operations in the PostScript
- language.
-
- This archive contains four patches to version 2.6.1 of the
- baseline FSF source distribution.
-
- Author: L. Peter Deutsch
- Path: BBS/GNU/gs-2.6.1.4-fix.tar.gz
-
- ==========
-
- ghostscript 2.6.1.4 Ghostscript interpreter, Amiga src+diffs
-
- Ghostscript is the name of a set of software that provides an
- interpreter for the PostScript (TM) language, and a set of C
- procedures (the Ghostscript library) that implement the graphics
- capabilities that appear as primitive operations in the PostScript
- language.
-
- This archive contains the Amiga source and the diffs that were
- applied to the FSF baseline source distribution to generate
- the Amiga source.
-
- Author: L. Peter Deutsch
- Path: BBS/GNU/gs-2.6.1.4-src.lha
-
- ==========
-
- ghostscript 2.6.1 Ghostscript interpreter, orig FSF source
-
- Ghostscript is the name of a set of software that provides an
- interpreter for the PostScript (TM) language, and a set of C
- procedures (the Ghostscript library) that implement the graphics
- capabilities that appear as primitive operations in the PostScript
- language.
-
- This gzip compressed tar archive is the original FSF source
- distribution before applying any Amiga specific changes
- or additions.
-
- Author: L. Peter Deutsch
- Path: BBS/GNU/gs-2.6.1.4.tar.gz
-
- ==========
-
- ghostscript 2.6.1 Ghostscript interpreter, orig FSF fonts.
-
- Ghostscript is the name of a set of software that provides an
- interpreter for the PostScript (TM) language, and a set of C
- procedures (the Ghostscript library) that implement the graphics
- capabilities that appear as primitive operations in the PostScript
- language.
-
- This gzip compressed tar archive is the original fonts archive as
- distributed by the FSF.
-
- Author: L. Peter Deutsch
- Path: BBS/GNU/gs-fonts-2.6.1.tar.gz
-
- ==========
-
- gzip 1.2.4 Compress/decompress, Amiga bin + doc
-
- Gzip reduces the size of the named files using Lempel-Ziv coding
- (LZ77). Whenever possible, each file is replaced by one with the
- extension .gz, while keeping the same ownership modes, access and
- modification times. (The default extension is -gz for VMS, z for
- MSDOS, OS/2 FAT, Windows NT FAT and Atari.) If no files are specified,
- or if a file name is "-", the standard input is compressed to the
- standard output. Gzip will only attempt to compress regular files.
- In particular, it will ignore symbolic links.
-
- If the compressed file name is too long for its file system, gzip
- truncates it. Gzip attempts to truncate only the parts of the file
- name longer than 3 characters. (A part is delimited by dots.) If the
- name consists of small parts only, the longest parts are truncated.
- For example, if file names are limited to 14 characters,
- gzip.msdos.exe is compressed to gzi.msd.exe.gz. Names are not
- truncated on systems which do not have a limit on file name length.
-
- By default, gzip keeps the original file name and timestamp in the
- compressed file. These are used when decompressing the file with the
- -N option. This is useful when the compressed file name was truncated
- or when the time stamp was not preserved after a file transfer.
-
- Compressed files can be restored to their original form using gzip -d
- or gunzip or zcat. If the original name saved in the compressed file
- is not suitable for its file system, a new name is constructed from
- the original one to make it legal.
-
- gunzip takes a list of files on its command line and replaces each
- file whose name ends with .gz, -gz, .z, -z, _z or .Z and which begins
- with the correct magic number with an uncompressed file without the
- original extension. gunzip also recognizes the special extensions
- ".tgz" and ".taz" as shorthands for .tar.gz and .tar.Z respectively.
- When compressing, gzip uses the .tgz extension if necessary instead of
- truncating a file with a .tar extension.
-
- gunzip can currently decompress files created by gzip, zip, compress,
- compress -H or pack. The detection of the input format is automatic.
- When using the first two formats, gunzip checks a 32 bit CRC. For
- pack, gunzip checks the uncompressed length. The standard compress
- format was not designed to allow consistency checks. However gunzip
- is sometimes able to detect a bad .Z file. If you get an error when
- uncompressing a .Z file, do not assume that the .Z file is correct
- simply because the standard uncompress does not complain. This
- generally means that the standard uncompress does not check its input,
- and happily generates garbage output. The SCO compress -H format (lzh
- compression method) does not include a CRC but also allows some
- consistency checks.
-
- Files created by zip can be uncompressed by gzip only if they have a
- single member compressed with the 'deflation' method. This feature is
- only intended to help conversion of tar.zip files to the tar.gz
- format. To extract zip files with several members, use unzip instead
- of gunzip.
-
- zcat is identical to gunzip -c. (On some systems, zcat may be
- installed as gzcat to preserve the original link to compress.) zcat
- uncompresses either a list of files on the command line or its
- standard input and writes the uncompressed data on standard output.
- zcat will uncompress files that have the correct magic number whether
- they have a .gz suffix or not.
-
- Gzip uses the Lempel-Ziv algorithm used in zip and PKZIP. The amount
- of compression obtained depends on the size of the input and the
- distribution of common substrings. Typically, text such as source
- code or English is reduced by 60-70%. Compression is generally much
- better than that achieved by LZW (as used in compress), Huffman coding
- (as used in pack), or adaptive Huffman coding (compact).
-
- Compression is always performed, even if the compressed file is
- slightly larger than the original. The worst case expansion is a few
- bytes for the gzip file header, plus 5 bytes every 32K block, or an
- expansion ratio of 0.015% for large files. Note that the actual number
- of used disk blocks almost never increases. gzip preserves the mode,
- ownership and timestamps of files when compressing or decompressing.
-
- Author: Jean-loup Gailly
- Path: BBS/GNU/gzip-1.2.4-bin.lha
-
- ==========
-
- gzip 1.2.4 Compress/decompress, Amiga src + diff
-
- Gzip reduces the size of the named files using Lempel-Ziv coding
- (LZ77). Whenever possible, each file is replaced by one with the
- extension .gz, while keeping the same ownership modes, access and
- modification times. (The default extension is -gz for VMS, z for
- MSDOS, OS/2 FAT, Windows NT FAT and Atari.) If no files are specified,
- or if a file name is "-", the standard input is compressed to the
- standard output. Gzip will only attempt to compress regular files.
- In particular, it will ignore symbolic links.
-
- If the compressed file name is too long for its file system, gzip
- truncates it. Gzip attempts to truncate only the parts of the file
- name longer than 3 characters. (A part is delimited by dots.) If the
- name consists of small parts only, the longest parts are truncated.
- For example, if file names are limited to 14 characters,
- gzip.msdos.exe is compressed to gzi.msd.exe.gz. Names are not
- truncated on systems which do not have a limit on file name length.
-
- By default, gzip keeps the original file name and timestamp in the
- compressed file. These are used when decompressing the file with the
- -N option. This is useful when the compressed file name was truncated
- or when the time stamp was not preserved after a file transfer.
-
- Compressed files can be restored to their original form using gzip -d
- or gunzip or zcat. If the original name saved in the compressed file
- is not suitable for its file system, a new name is constructed from
- the original one to make it legal.
-
- gunzip takes a list of files on its command line and replaces each
- file whose name ends with .gz, -gz, .z, -z, _z or .Z and which begins
- with the correct magic number with an uncompressed file without the
- original extension. gunzip also recognizes the special extensions
- ".tgz" and ".taz" as shorthands for .tar.gz and .tar.Z respectively.
- When compressing, gzip uses the .tgz extension if necessary instead of
- truncating a file with a .tar extension.
-
- gunzip can currently decompress files created by gzip, zip, compress,
- compress -H or pack. The detection of the input format is automatic.
- When using the first two formats, gunzip checks a 32 bit CRC. For
- pack, gunzip checks the uncompressed length. The standard compress
- format was not designed to allow consistency checks. However gunzip
- is sometimes able to detect a bad .Z file. If you get an error when
- uncompressing a .Z file, do not assume that the .Z file is correct
- simply because the standard uncompress does not complain. This
- generally means that the standard uncompress does not check its input,
- and happily generates garbage output. The SCO compress -H format (lzh
- compression method) does not include a CRC but also allows some
- consistency checks.
-
- Files created by zip can be uncompressed by gzip only if they have a
- single member compressed with the 'deflation' method. This feature is
- only intended to help conversion of tar.zip files to the tar.gz
- format. To extract zip files with several members, use unzip instead
- of gunzip.
-
- zcat is identical to gunzip -c. (On some systems, zcat may be
- installed as gzcat to preserve the original link to compress.) zcat
- uncompresses either a list of files on the command line or its
- standard input and writes the uncompressed data on standard output.
- zcat will uncompress files that have the correct magic number whether
- they have a .gz suffix or not.
-
- Gzip uses the Lempel-Ziv algorithm used in zip and PKZIP. The amount
- of compression obtained depends on the size of the input and the
- distribution of common substrings. Typically, text such as source
- code or English is reduced by 60-70%. Compression is generally much
- better than that achieved by LZW (as used in compress), Huffman coding
- (as used in pack), or adaptive Huffman coding (compact).
-
- Compression is always performed, even if the compressed file is
- slightly larger than the original. The worst case expansion is a few
- bytes for the gzip file header, plus 5 bytes every 32K block, or an
- expansion ratio of 0.015% for large files. Note that the actual number
- of used disk blocks almost never increases. gzip preserves the mode,
- ownership and timestamps of files when compressing or decompressing.
-
- Author: Jean-loup Gailly
- Path: BBS/GNU/gzip-1.2.4-src.lha
-
- ==========
-
- gzip 1.2.4 Compress/decompress, orig FSF src dist
-
- Gzip reduces the size of the named files using Lempel-Ziv coding
- (LZ77). Whenever possible, each file is replaced by one with the
- extension .gz, while keeping the same ownership modes, access and
- modification times. (The default extension is -gz for VMS, z for
- MSDOS, OS/2 FAT, Windows NT FAT and Atari.) If no files are specified,
- or if a file name is "-", the standard input is compressed to the
- standard output. Gzip will only attempt to compress regular files.
- In particular, it will ignore symbolic links.
-
- If the compressed file name is too long for its file system, gzip
- truncates it. Gzip attempts to truncate only the parts of the file
- name longer than 3 characters. (A part is delimited by dots.) If the
- name consists of small parts only, the longest parts are truncated.
- For example, if file names are limited to 14 characters,
- gzip.msdos.exe is compressed to gzi.msd.exe.gz. Names are not
- truncated on systems which do not have a limit on file name length.
-
- By default, gzip keeps the original file name and timestamp in the
- compressed file. These are used when decompressing the file with the
- -N option. This is useful when the compressed file name was truncated
- or when the time stamp was not preserved after a file transfer.
-
- Compressed files can be restored to their original form using gzip -d
- or gunzip or zcat. If the original name saved in the compressed file
- is not suitable for its file system, a new name is constructed from
- the original one to make it legal.
-
- gunzip takes a list of files on its command line and replaces each
- file whose name ends with .gz, -gz, .z, -z, _z or .Z and which begins
- with the correct magic number with an uncompressed file without the
- original extension. gunzip also recognizes the special extensions
- ".tgz" and ".taz" as shorthands for .tar.gz and .tar.Z respectively.
- When compressing, gzip uses the .tgz extension if necessary instead of
- truncating a file with a .tar extension.
-
- gunzip can currently decompress files created by gzip, zip, compress,
- compress -H or pack. The detection of the input format is automatic.
- When using the first two formats, gunzip checks a 32 bit CRC. For
- pack, gunzip checks the uncompressed length. The standard compress
- format was not designed to allow consistency checks. However gunzip
- is sometimes able to detect a bad .Z file. If you get an error when
- uncompressing a .Z file, do not assume that the .Z file is correct
- simply because the standard uncompress does not complain. This
- generally means that the standard uncompress does not check its input,
- and happily generates garbage output. The SCO compress -H format (lzh
- compression method) does not include a CRC but also allows some
- consistency checks.
-
- Files created by zip can be uncompressed by gzip only if they have a
- single member compressed with the 'deflation' method. This feature is
- only intended to help conversion of tar.zip files to the tar.gz
- format. To extract zip files with several members, use unzip instead
- of gunzip.
-
- zcat is identical to gunzip -c. (On some systems, zcat may be
- installed as gzcat to preserve the original link to compress.) zcat
- uncompresses either a list of files on the command line or its
- standard input and writes the uncompressed data on standard output.
- zcat will uncompress files that have the correct magic number whether
- they have a .gz suffix or not.
-
- Gzip uses the Lempel-Ziv algorithm used in zip and PKZIP. The amount
- of compression obtained depends on the size of the input and the
- distribution of common substrings. Typically, text such as source
- code or English is reduced by 60-70%. Compression is generally much
- better than that achieved by LZW (as used in compress), Huffman coding
- (as used in pack), or adaptive Huffman coding (compact).
-
- Compression is always performed, even if the compressed file is
- slightly larger than the original. The worst case expansion is a few
- bytes for the gzip file header, plus 5 bytes every 32K block, or an
- expansion ratio of 0.015% for large files. Note that the actual number
- of used disk blocks almost never increases. gzip preserves the mode,
- ownership and timestamps of files when compressing or decompressing.
-
- Author: Jean-loup Gailly
- Path: BBS/GNU/gzip-1.2.4.tar.gz
-
- ==========
-
- indent 1.9.1 C code beautifier, Amiga binary + docs.
-
- The `indent' program can be used to make code easier to read. It can
- also convert from one style of writing C to another, and understands a
- substantial amount about the syntax of C, but it also attempts to cope
- with incomplete and misformed syntax. In version 1.2 and more recent
- versions, the GNU style of indenting is the default.
-
- This archive contains the Amiga binary and documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/indent-1.9.1-bin.lha
-
- ==========
-
- indent 1.9.1 C code beautifier, Amiga source + diffs.
-
- The `indent' program can be used to make code easier to read. It can
- also convert from one style of writing C to another, and understands a
- substantial amount about the syntax of C, but it also attempts to cope
- with incomplete and misformed syntax. In version 1.2 and more recent
- versions, the GNU style of indenting is the default.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF distribution to generate the Amiga version.
-
- Author: Free Software Foundation
- Path: BBS/GNU/indent-1.9.1-src.lha
-
- ==========
-
- indent 1.9.1 C code beautifier, orig FSF source dist.
-
- The `indent' program can be used to make code easier to read. It can
- also convert from one style of writing C to another, and understands a
- substantial amount about the syntax of C, but it also attempts to cope
- with incomplete and misformed syntax. In version 1.2 and more recent
- versions, the GNU style of indenting is the default.
-
- This gzip compressed tar archive is the original FSF source
- distribution before applying any Amiga specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/indent-1.9.1.tar.gz
-
- ==========
-
- ispell 4.0 Spelling checker, Amiga binary + docs.
-
- Ispell is a program that helps you to correct typos in a file, and to
- find the correct spelling of words. When presented with a word that
- is not in the dictionary, ispell attempts to find near misses that
- might include the word you meant.
-
- The best way to use ispell is with GNU EMACS. For documentation about
- this mode, see the info topic "ispell".
-
- Ispell can also be used by itself, and in this case the most common
- usage is "ispell filename". If ispell finds a word that is not in the
- dictionary, it is printed at the top of the screen. Ispell then
- checks the dictionary for near misses \- words that differ only by a
- single letter, a missing or extra letter, or a pair of transposed
- letters. Any that are found are printed on the following lines, and
- finally, two lines of context containing the word are printed at the
- bottom of the screen. If your terminal can type in reverse video, the
- word itself is highlighted.
-
- If you think the word is correct as it stands, you can type either
- "Space" to accept it this one time, "A" to accept it for the rest of
- this file, or "I" to accept it and put it in your private dictionary.
- If one of the near misses is the word you want, type the corresponding
- number. Finally, you can type "R" and you will be prompted for a
- replacement word. The string you type will be broken into words, and
- each one will also be checked. You can also type "?" for help.
-
- If ispell is started with no arguments, it enters a loop reading words
- from the standard input, and printing messages about them on the
- standard output. You can use this mode to find the spelling of a
- problem word.
-
- This archive contains the Amiga binary and documentation.
-
- Author: Pace Willisson
- Path: BBS/GNU/ispell-4.0-bin.lha
-
- ==========
-
- ispell 4.0 Spelling checker, Amiga source + diffs.
-
- Ispell is a program that helps you to correct typos in a file, and to
- find the correct spelling of words. When presented with a word that
- is not in the dictionary, ispell attempts to find near misses that
- might include the word you meant.
-
- The best way to use ispell is with GNU EMACS. For documentation about
- this mode, see the info topic "ispell".
-
- Ispell can also be used by itself, and in this case the most common
- usage is "ispell filename". If ispell finds a word that is not in the
- dictionary, it is printed at the top of the screen. Ispell then
- checks the dictionary for near misses \- words that differ only by a
- single letter, a missing or extra letter, or a pair of transposed
- letters. Any that are found are printed on the following lines, and
- finally, two lines of context containing the word are printed at the
- bottom of the screen. If your terminal can type in reverse video, the
- word itself is highlighted.
-
- If you think the word is correct as it stands, you can type either
- "Space" to accept it this one time, "A" to accept it for the rest of
- this file, or "I" to accept it and put it in your private dictionary.
- If one of the near misses is the word you want, type the corresponding
- number. Finally, you can type "R" and you will be prompted for a
- replacement word. The string you type will be broken into words, and
- each one will also be checked. You can also type "?" for help.
-
- If ispell is started with no arguments, it enters a loop reading words
- from the standard input, and printing messages about them on the
- standard output. You can use this mode to find the spelling of a
- problem word.
-
- This archive contains the Amiga source and the diffs that were
- applied to the baseline FSF source distribution to generate the
- Amiga source version.
-
- Author: Pace Willisson
- Path: BBS/GNU/ispell-4.0-src.lha
-
- ==========
-
- ispell 4.0 Spelling checker, orig FSF source dist.
-
- Ispell is a program that helps you to correct typos in a file, and to
- find the correct spelling of words. When presented with a word that
- is not in the dictionary, ispell attempts to find near misses that
- might include the word you meant.
-
- The best way to use ispell is with GNU EMACS. For documentation about
- this mode, see the info topic "ispell".
-
- Ispell can also be used by itself, and in this case the most common
- usage is "ispell filename". If ispell finds a word that is not in the
- dictionary, it is printed at the top of the screen. Ispell then
- checks the dictionary for near misses \- words that differ only by a
- single letter, a missing or extra letter, or a pair of transposed
- letters. Any that are found are printed on the following lines, and
- finally, two lines of context containing the word are printed at the
- bottom of the screen. If your terminal can type in reverse video, the
- word itself is highlighted.
-
- If you think the word is correct as it stands, you can type either
- "Space" to accept it this one time, "A" to accept it for the rest of
- this file, or "I" to accept it and put it in your private dictionary.
- If one of the near misses is the word you want, type the corresponding
- number. Finally, you can type "R" and you will be prompted for a
- replacement word. The string you type will be broken into words, and
- each one will also be checked. You can also type "?" for help.
-
- If ispell is started with no arguments, it enters a loop reading words
- from the standard input, and printing messages about them on the
- standard output. You can use this mode to find the spelling of a
- problem word.
-
- This gzip compressed tar archive is the original FSF source
- distribution before applying any Amiga specific changes.
-
- Author: Pace Willisson
- Path: BBS/GNU/ispell-4.0.tar.gz
-
- ==========
-
- ixemul 39.47 Unix emulation environment, Amiga lib.
-
- The ixemul.library provides a Unix emulation environment for the Amiga.
- This makes porting of typical Unix applications very easy, with almost
- no changes required to the Unix source code.
-
- This archive contains two versions of the runtime dynamic library
- "ixemul.library" that is needed by Amiga binaries that have been
- compiled to use this environment. It also contains a couple of
- auxiliary programs, "ixconfig" and "ixtrace", for configuring the
- environment and for doing library tracing when the tracing version
- of the library is installed.
-
- Author: Markus Wild
- Path: BBS/GNU/ixemul-39.47-bin.lha
-
- ==========
-
- ixemul 39.47 Unix emulation environment, devel files.
-
- The ixemul.library provides a Unix emulation environment for the Amiga.
- This makes porting of typical Unix applications very easy, with almost
- no changes required to the Unix source code.
-
- This archive contains the include files, the C runtime startup modules,
- the link time library that interfaces to ixemul.library (libc.a), and
- the manual pages for the supported functions.
-
- Author: Markus Wild
- Path: BBS/GNU/ixemul-39.47-env-bin.lha
-
- ==========
-
- libg++ 2.5.3 C++ class library, Amiga library + docs.
-
- A C++ class library for use with the GNU C++ compiler. This
- archive contains the Amiga libraries and the installed
- documentation.
-
- Author: (null)
- Path: BBS/GNU/libg++-2.5.3-bin.lha
-
- ==========
-
- libg++ 2.5.3 C++ class library, Amiga source + diffs.
-
- A C++ class library for use with the GNU C++ compiler. This
- archive contains the Amiga source and the diffs that were
- applied to the baseline FSF distribution to generate the
- Amiga source.
-
- Author: (null)
- Path: BBS/GNU/libg++-2.5.3-src.lha
-
- ==========
-
- libg++ 2.5.3 C++ class library, orig FSF source dist.
-
- A C++ class library for use with the GNU C++ compiler. This gzip
- compressed tar archive is the original FSF source distribution, before
- any Amiga specific changes have been applied.
-
- Author: (null)
- Path: BBS/GNU/libg++-2.5.3.tar.gz
-
- ==========
-
- libm x.x Math library, Amiga library + docs.
-
- This runtime math library is from BSD. It is used with the GNU C
- compiler when the -lm option is given to gcc. This archive
- contains the Amiga libraries and installed documentation.
-
- Author: (null)
- Path: BBS/GNU/libm-bin.lha
-
- ==========
-
- libm x.x Math library, Amiga source + diffs.
-
- This runtime math library is from BSD. It is used with the GNU C
- compiler when the -lm option is given to gcc. This archive
- contains the Amiga source and the diffs that were applied to the
- baseline BSD distribution.
-
- Author: (null)
- Path: BBS/GNU/libm-src.lha
-
- ==========
-
- m4 4.1.1 Macro processor, Amiga binary + docs.
-
- This is GNU m4, a program which copies its input to the output,
- expanding macros as it goes. m4 has built-in functions for including
- named files, running Unix commands, doing integer arithmetic,
- manipulating text in various ways, recursion, etc... Macros can also
- be user-defined, and can take any number of arguments.
-
- This archive contains the Amiga binary and installed documentation.
-
- Author: Rene' Seindal
- Path: BBS/GNU/m4-1.1-bin.lha
-
- ==========
-
- m4 4.1.1 Macro processor, Amiga source + diffs.
-
- This is GNU m4, a program which copies its input to the output,
- expanding macros as it goes. m4 has built-in functions for including
- named files, running Unix commands, doing integer arithmetic,
- manipulating text in various ways, recursion, etc... Macros can also
- be user-defined, and can take any number of arguments.
-
- This archive contains the Amiga source and diffs that were applied to
- the baseline FSF distribution to generate the Amiga source.
-
- Author: Rene' Seindal
- Path: BBS/GNU/m4-1.1-src.lha
-
- ==========
-
- m4 4.1.1 Macro processor, orig FSF source dist.
-
- This is GNU m4, a program which copies its input to the output,
- expanding macros as it goes. m4 has built-in functions for including
- named files, running Unix commands, doing integer arithmetic,
- manipulating text in various ways, recursion, etc... Macros can also
- be user-defined, and can take any number of arguments.
-
- This gzip compressed archive is the original unchanged FSF source
- distribution, before applying any Amiga specific changes.
-
- Author: Rene' Seindal
- Path: BBS/GNU/m4-1.1.tar.gz
-
- ==========
-
- make 3.70 POSIX compatible make, Amiga binary+docs
-
- The "make" utility automatically determines which pieces of a large
- program need to be recompiled, and issues commands to recompile them.
- GNU "make" conforms to section 6.2 of "IEEE Standard 1003.2-1992"
- (POSIX.2).
-
- This archive contains the Amiga binary and installed documentation.
-
- Author: Richard Stallman
- Roland McGrath
- Path: BBS/GNU/make-3.70-bin.lha
-
- ==========
-
- make 3.70 POSIX compatible make, Amiga src+diffs.
-
- The "make" utility automatically determines which pieces of a large
- program need to be recompiled, and issues commands to recompile them.
- GNU "make" conforms to section 6.2 of "IEEE Standard 1003.2-1992"
- (POSIX.2).
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source distribution in order to generate the
- Amiga source version.
-
- Author: Richard Stallman
- Roland McGrath
- Path: BBS/GNU/make-3.70-src.lha
-
- ==========
-
- make 3.70 POSIX compatible make, orig FSF source.
-
- The "make" utility automatically determines which pieces of a large
- program need to be recompiled, and issues commands to recompile them.
- GNU "make" conforms to section 6.2 of "IEEE Standard 1003.2-1992"
- (POSIX.2).
-
- This gzip compressed tar archive is the original unchanged FSF source
- distribution, before applying any Amiga specific changes.
-
- Author: Richard Stallman
- Roland McGrath
- Path: BBS/GNU/make-3.70.tar.gz
-
- ==========
-
- make 3.70 POSIX compatible make, orig FSF docs.
-
- The "make" utility automatically determines which pieces of a large
- program need to be recompiled, and issues commands to recompile them.
- GNU "make" conforms to section 6.2 of "IEEE Standard 1003.2-1992"
- (POSIX.2).
-
- This gzip compressed tar archive is the original unchanged FSF
- distribution of the documentation.
-
- Author: Richard Stallman
- Roland McGrath
- Path: BBS/GNU/make-doc-3.70.tar.gz
-
- ==========
-
- patch 2.1 Apply diff file, Amiga binary + docs.
-
- Patch will take a patch file containing any of the four forms of
- difference listing produced by the diff program and apply those
- differences to an original file, producing a patched version. By
- default, the patched version is put in place of the original, with the
- original file backed up to another name.
-
- This archive contains the Amiga binary and installed documentation.
-
- Author: Larry Wall
- Path: BBS/GNU/patch-2.1-bin.lha
-
- ==========
-
- patch 2.1 Apply diff file, Amiga source + diffs.
-
- Patch will take a patch file containing any of the four forms of
- difference listing produced by the diff program and apply those
- differences to an original file, producing a patched version. By
- default, the patched version is put in place of the original, with the
- original file backed up to another name.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source distribution to generate the Amiga source.
-
- Author: Larry Wall
- Path: BBS/GNU/patch-2.1-src.lha
-
- ==========
-
- patch 2.1 Apply diff file, orig FSF source dist.
-
- Patch will take a patch file containing any of the four forms of
- difference listing produced by the diff program and apply those
- differences to an original file, producing a patched version. By
- default, the patched version is put in place of the original, with the
- original file backed up to another name.
-
- This gzip compressed tar archive is the original unchanged FSF
- source distribution, before applying any Amiga specific changes.
-
- Author: Larry Wall
- Path: BBS/GNU/patch-2.1.tar.gz
-
- ==========
-
- pdksh 4.5 PD ksh compatible shell, Amiga bin+docs.
-
- A PD shell with a very high degree of compatibility with the standard
- Unix shell (/bin/sh) and the Korn shell (/bin/ksh).
-
- This archive contains the Amiga binary and the installed documentation.
-
- Author: Charles Forsyth
- Eric Gisin
- John R MacMillan
- et. al.
- Path: BBS/GNU/pdksh-bin.lha
-
- ==========
-
- pdksh 4.5 PD ksh compatible shell, Amiga source.
-
- A PD shell with a very high degree of compatibility with the standard
- Unix shell (/bin/sh) and the Korn shell (/bin/ksh).
-
- This archive contains the Amiga source.
-
- Author: Charles Forsyth
- Eric Gisin
- John R MacMillan
- et. al.
- Path: BBS/GNU/pdksh-src.lha
-
- ==========
-
- perl 4.036 Extraction & Report Lang, Amiga src+diff
-
- Perl is an interpreted language optimized for scanning arbitrary text
- files, extracting information from those text files, and printing
- reports based on that information. It's also a good language for many
- system management tasks. The language is intended to be practical
- (easy to use, efficient, complete) rather than beautiful (tiny,
- elegant, minimal). It combines (in the author's opinion, anyway) some
- of the best features of C, sed, awk, and sh, so people familiar with
- those languages should have little difficulty with it. (Language
- historians will also note some vestiges of csh, Pascal, and even
- BASIC-PLUS.) Expression syntax corresponds quite closely to C
- expression syntax.
-
- Unlike most Unix utilities, perl does not arbitrarily limit the size
- of your data. If you've got the memory, perl can slurp in your whole
- file as a single string. Recursion is of unlimited depth. And the
- hash tables used by associative arrays grow as necessary to prevent
- degraded performance. Perl uses sophisticated pattern matching
- techniques to scan large amounts of data very quickly. Although
- optimized for scanning text, perl can also deal with binary data, and
- can make dbm files look like associative arrays (where dbm is
- available). Setuid perl scripts are safer than C programs through a
- dataflow tracing mechanism which prevents many stupid security holes.
- If you have a problem that would ordinarily use sed or awk or sh, but
- it exceeds their capabilities or must run a little faster, and you
- don't want to write the silly thing in C, then perl may be for you.
- There are also translators to turn your sed and awk scripts into perl
- scripts.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source distribution to generate the Amiga version.
-
- Author: Larry Wall
- Path: BBS/GNU/perl-4.036-src.lha
-
- ==========
-
- perl 4.036 Extraction & Report Lang, orig FSF src.
-
- Perl is an interpreted language optimized for scanning arbitrary text
- files, extracting information from those text files, and printing
- reports based on that information. It's also a good language for many
- system management tasks. The language is intended to be practical
- (easy to use, efficient, complete) rather than beautiful (tiny,
- elegant, minimal). It combines (in the author's opinion, anyway) some
- of the best features of C, sed, awk, and sh, so people familiar with
- those languages should have little difficulty with it. (Language
- historians will also note some vestiges of csh, Pascal, and even
- BASIC-PLUS.) Expression syntax corresponds quite closely to C
- expression syntax.
-
- Unlike most Unix utilities, perl does not arbitrarily limit the size
- of your data. If you've got the memory, perl can slurp in your whole
- file as a single string. Recursion is of unlimited depth. And the
- hash tables used by associative arrays grow as necessary to prevent
- degraded performance. Perl uses sophisticated pattern matching
- techniques to scan large amounts of data very quickly. Although
- optimized for scanning text, perl can also deal with binary data, and
- can make dbm files look like associative arrays (where dbm is
- available). Setuid perl scripts are safer than C programs through a
- dataflow tracing mechanism which prevents many stupid security holes.
- If you have a problem that would ordinarily use sed or awk or sh, but
- it exceeds their capabilities or must run a little faster, and you
- don't want to write the silly thing in C, then perl may be for you.
- There are also translators to turn your sed and awk scripts into perl
- scripts.
-
- This gzip compressed archive is an unchanged copy of the original
- FSF source distribution, before any Amiga specific changes.
-
- Author: Larry Wall
- Path: BBS/GNU/perl-4.036.tar.gz
-
- ==========
-
- rcs 5.6.0.1 Revision Control System, Amiga bin+docs.
-
- RCS, the Revision Control System, manages multiple revisions of files.
- RCS can store, retrieve, log, identify, and merge revisions. It is
- useful for files that are revised frequently, e.g. programs,
- documentation, graphics, and papers.
-
- This archive contains the Amiga binary and installed documentation.
-
- Author: Walter F. Tichy
- et. al.
- Path: BBS/GNU/rcs-5.6.0.1-bin.lha
-
- ==========
-
- rcs 5.6.0.1 Revision Control System, Amiga src+diffs
-
- RCS, the Revision Control System, manages multiple revisions of files.
- RCS can store, retrieve, log, identify, and merge revisions. It is
- useful for files that are revised frequently, e.g. programs,
- documentation, graphics, and papers.
-
- This archive contains the Amiga source and the diffs applied to the
- baseline FSF distribution to generate the Amiga version.
-
- Author: Walter F. Tichy
- et. al.
- Path: BBS/GNU/rcs-5.6.0.1-src.lha
-
- ==========
-
- rcs 5.6.0.1 Revision Control System, Amiga src+diffs
-
- RCS, the Revision Control System, manages multiple revisions of files.
- RCS can store, retrieve, log, identify, and merge revisions. It is
- useful for files that are revised frequently, e.g. programs,
- documentation, graphics, and papers.
-
- This gzip compressed tar archive is the original FSF source distribution
- before any Amiga specific changes were applied.
-
- Author: Walter F. Tichy
- et. al.
- Path: BBS/GNU/rcs-5.6.0.1.tar.gz
-
- ==========
-
- sed 2.03 GNU stream editor, Amiga binary + docs.
-
- Sed copies named files, or the standard input, to the standard output,
- edited according to a script of commands.
-
- This archive contains the Amiga binary and installed documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/sed-2.03-bin.lha
-
- ==========
-
- sed 2.03 GNU stream editor, Amiga source + diffs.
-
- Sed copies named files, or the standard input, to the standard output,
- edited according to a script of commands.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source distribution to generate the Amiga source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/sed-2.03-src.lha
-
- ==========
-
- sed 2.03 GNU stream editor, orig FSF source dist.
-
- Sed copies named files, or the standard input, to the standard output,
- edited according to a script of commands.
-
- This gzip compressed tar archive is the original FSF source distribution
- before the application of any Amiga specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/sed-2.03.tar.gz
-
- ==========
-
- shellutils 1.9.4 Shell utilities, Amiga binary + docs.
-
- This is a package of small shell programming utilities. They are
- mostly compliant with POSIX.2, where applicable. The programs that
- can be built with this package are: basename date dirname echo env
- expr false groups id logname nice nohup pathchk printenv printf sleep
- stty tee test true tty uname who whoami yes Some programs (uname,
- nice, nohup, and stty) are built and installed only on systems that
- have the features to support them.
-
- This archive contains the Amiga binary and the installed documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/shellutils-1.9.4-bin.lha
-
- ==========
-
- shellutils 1.9.4 Shell utilities, Amiga source + diffs.
-
- This is a package of small shell programming utilities. They are
- mostly compliant with POSIX.2, where applicable. The programs that
- can be built with this package are: basename date dirname echo env
- expr false groups id logname nice nohup pathchk printenv printf sleep
- stty tee test true tty uname who whoami yes Some programs (uname,
- nice, nohup, and stty) are built and installed only on systems that
- have the features to support them.
-
- This archive contains the Amiga source and the diffs that were
- applied to the baseline FSF source distribution to generate the
- Amiga source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/shellutils-1.9.4-src.lha
-
- ==========
-
- shellutils 1.9.4 Shell utilities, orig FSF source dist.
-
- This is a package of small shell programming utilities. They are
- mostly compliant with POSIX.2, where applicable. The programs that
- can be built with this package are: basename date dirname echo env
- expr false groups id logname nice nohup pathchk printenv printf sleep
- stty tee test true tty uname who whoami yes Some programs (uname,
- nice, nohup, and stty) are built and installed only on systems that
- have the features to support them.
-
- This gzip compressed tar archive is the unchanged original FSF
- source distribution, before the application of any Amiga specific
- changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/shellutils-1.9.4.tar.gz
-
- ==========
-
- tar 1.11.2 GNU Tape Archiver, Amiga binary + docs.
-
- Tar collects files into an archive which is normally written to tape or
- other backup media. It can also be written to a normal file, and such
- files have become a common intersystem exchange mechanism.
-
- This archive contains the Amiga binary and the installed documentation.
-
- Author: John Gilmore
- Path: BBS/GNU/tar-1.11.2-bin.lha
-
- ==========
-
- tar 1.11.2 GNU Tape Archiver, Amiga source + diffs.
-
- Tar collects files into an archive which is normally written to tape or
- other backup media. It can also be written to a normal file, and such
- files have become a common intersystem exchange mechanism.
-
- This archive contains the Amiga source and diffs that were applied to
- the FSF source distribution to generate the Amiga source.
-
- Author: John Gilmore
- Path: BBS/GNU/tar-1.11.2-src.lha
-
- ==========
-
- tar 1.11.2 GNU Tape Archiver, orig FSF source dist.
-
- Tar collects files into an archive which is normally written to tape or
- other backup media. It can also be written to a normal file, and such
- files have become a common intersystem exchange mechanism.
-
- This gzip compressed tar archive is the original unchanged FSF source
- distribution before making any Amiga specific changes.
-
- Author: John Gilmore
- Path: BBS/GNU/tar-1.11.2.tar.gz
-
- ==========
-
- termcap 1.2 Termcap library, Amiga library + docs.
-
- This is the GNU termcap library, a library of C functions that enable
- programs to send control strings to terminals in a way independent of
- the terminal type. Most of this package is also distributed with GNU
- Emacs, but it is available in this separate distribution to make it
- easier to install as -ltermcap.
-
- This archive contains the Amiga library and the installed documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/termcap-1.2-bin.lha
-
- ==========
-
- termcap 1.2 Termcap library, Amiga source + diffs.
-
- This is the GNU termcap library, a library of C functions that enable
- programs to send control strings to terminals in a way independent of
- the terminal type. Most of this package is also distributed with GNU
- Emacs, but it is available in this separate distribution to make it
- easier to install as -ltermcap.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source distribution to generate the Amiga source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/termcap-1.2-src.lha
-
- ==========
-
- termcap 1.2 Termcap library, orig FSF source dist.
-
- This is the GNU termcap library, a library of C functions that enable
- programs to send control strings to terminals in a way independent of
- the terminal type. Most of this package is also distributed with GNU
- Emacs, but it is available in this separate distribution to make it
- easier to install as -ltermcap.
-
- This gzip compressed tar archive is the original unchanged FSF source
- distribution before any Amiga specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/termcap-1.2.tar.gz
-
- ==========
-
- texinfo 3.1 Documentation system, Amiga binary+docs.
-
- Texinfo is a documentation system that uses a single source file to
- produce both on-line information and printed output. This means that
- instead of writing two different documents, one for the on-line help
- or other on-line information and the other for a typeset manual or
- other printed work, you need write only one document. When the work
- is revised, you need revise only one document. You can read the
- on-line information, known as an "Info file", with an Info
- documentation-reading program.
-
- This archive contains the Amiga binaries and installed documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/texinfo-3.1-bin.lha
-
- ==========
-
- texinfo 3.1 Documentation system, Amiga src+diffs.
-
- Texinfo is a documentation system that uses a single source file to
- produce both on-line information and printed output. This means that
- instead of writing two different documents, one for the on-line help
- or other on-line information and the other for a typeset manual or
- other printed work, you need write only one document. When the work
- is revised, you need revise only one document. You can read the
- on-line information, known as an "Info file", with an Info
- documentation-reading program.
-
- This archive contains the Amiga source and the diffs that were
- applied to the baseline FSF source distribution to generate the
- Amiga source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/texinfo-3.1-src.lha
-
- ==========
-
- texinfo 3.1 Documentation system, orig FSF source.
-
- Texinfo is a documentation system that uses a single source file to
- produce both on-line information and printed output. This means that
- instead of writing two different documents, one for the on-line help
- or other on-line information and the other for a typeset manual or
- other printed work, you need write only one document. When the work
- is revised, you need revise only one document. You can read the
- on-line information, known as an "Info file", with an Info
- documentation-reading program.
-
- This gzip compressed tar archive is the unchanged original FSF
- source distribution before any Amiga specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/texinfo-3.1.tar.gz
-
- ==========
-
- textutils 1.9 Text processing utils, Amiga bin+docs.
-
- These are the GNU text file (actually, file contents) processing
- utilities. Most of these programs have significant advantages over
- their Unix counterparts, such as greater speed, additional options,
- and fewer arbitrary limits. The programs that can be built with this
- package are: cat, cksum, comm, csplit, cut, expand, fold, head, join,
- nl, od paste, pr, sort, split, sum, tac, tail, tr, unexpand, uniq, and
- wc. The cmp program has moved to the GNU diff distribution.
-
- This archive contains the Amiga binaries and the installed documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/textutils-1.9-bin.lha
-
- ==========
-
- textutils 1.9 Text processing utils, Amiga src + diffs
-
- These are the GNU text file (actually, file contents) processing
- utilities. Most of these programs have significant advantages over
- their Unix counterparts, such as greater speed, additional options,
- and fewer arbitrary limits. The programs that can be built with this
- package are: cat, cksum, comm, csplit, cut, expand, fold, head, join,
- nl, od paste, pr, sort, split, sum, tac, tail, tr, unexpand, uniq, and
- wc. The cmp program has moved to the GNU diff distribution.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source distribution to generate the Amiga source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/textutils-1.9-src.lha
-
- ==========
-
- textutils 1.9 Text processing utils, orig FSF source.
-
- These are the GNU text file (actually, file contents) processing
- utilities. Most of these programs have significant advantages over
- their Unix counterparts, such as greater speed, additional options,
- and fewer arbitrary limits. The programs that can be built with this
- package are: cat, cksum, comm, csplit, cut, expand, fold, head, join,
- nl, od paste, pr, sort, split, sum, tac, tail, tr, unexpand, uniq, and
- wc. The cmp program has moved to the GNU diff distribution.
-
- This gzip compressed tar archive is the original unchanged FSF source
- distribution before applying any Amiga specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/textutils-1.9.tar.gz
-
- ==========
-
- uuencode 1.0 Encode/decode utils, Amiga binaries+docs
-
- These programs are used to encode binary data in a printable ASCII
- format which may be safely sent through e-mail or other communication
- channel which does not support the transmission of eight bit data.
-
- This archive contains the Amiga binaries and installed documentation.
-
- Author: Free Software Foundation
- Path: BBS/GNU/uuencode-1.0-bin.lha
-
- ==========
-
- uuencode 1.0 Encode/decode utils, Amiga source+diffs.
-
- These programs are used to encode binary data in a printable ASCII
- format which may be safely sent through e-mail or other communication
- channel which does not support the transmission of eight bit data.
-
- This archive contains the Amiga source and the diffs that were applied
- to the baseline FSF source to generate the Amiga source.
-
- Author: Free Software Foundation
- Path: BBS/GNU/uuencode-1.0-src.lha
-
- ==========
-
- uuencode 1.0 Encode/decode utils, orig FSF source.
-
- These programs are used to encode binary data in a printable ASCII
- format which may be safely sent through e-mail or other communication
- channel which does not support the transmission of eight bit data.
-
- This gzip compressed tar archive is the original unchanged FSF source
- distribution, prior to any Amiga specific changes.
-
- Author: Free Software Foundation
- Path: BBS/GNU/uuencode-1.0.tar.gz
-
- ==========
-
- DiskCat 2.1 A configurable disk librarian
-
- DiskCat is a configurable disk librarian. The files can be organized
- any way you want. You can make and name any category you care to.
- Categories and files can be moved. Through menu selection, all disks
- that are inserted are automatically searched and the useful
- information copied. A 45 character comment can be entered for each
- file. The database can be searched and exported.
-
- Author: Kenny Nagy
- Path: BBS/Mar94/biz/dbase/DiskCat.lha
-
- ==========
-
- OnTheBall 1.20 Demo version of a desktop aid program
-
- Demo version of a desktop aid that contains: Calendar -- View & Print
- adjustable week, month, and yearly schedules. Search forward &
- backward through appointments. 9 repeat modes. reminder with snooze.
- Addressbook -- Mailing labels, auto- dialer. Search & sort by any
- field. Attatch notes. To-Do List -- Sorts by optional due dates.
- Search/Print. NotePad, Full-featured text editor, have as many notes
- open at one time as you like. Attach notes to any entry in any
- application. Multi-lingual, works on all Amigas. Preferences.
- ARexx. Imports Nag(c) files. Create personalized "Tags". Much
- more...
-
- Author: Jason Freund, Pure Logic Software
- Path: BBS/Mar94/biz/demo/OnTheBall.lha
-
- ==========
-
- TurboCalc 2.0 Demo version of powerful spreadsheet
-
- A spreadsheet which was chosen as "spreadsheet of the year" for Amiga
- computers by the readers of one of Germany's most important Amiga
- magazines. This is a demo version with disabled save and print
- functions. Has more than 100 functions and 120 macro commands,
- include ARexx commands. Has an integrated database with search, sort,
- copy, extract, delete, and other database functions such as number of
- matches, average, etc. Diagrams and charts are included and very easy
- to handle.
-
- Author: Michael Friedrich
- Path: BBS/Mar94/biz/demo/TurboCalc.lha
-
- ==========
-
- CasioLink 1.0 Amiga to Casio FX-850P data link
-
- A program for transmitting data between the Amiga and the Casio
- FX850P (FX880P) pocket computer.
-
- Author: Frank Nießen
- Path: BBS/Mar94/comm/net/CasioLink.lha
-
- ==========
-
- Hydra 1.0 A bidirectional file transfer protocol
-
- HYDRA is a bidirectional file transfer protocol designed by Joaquim H.
- Homrighausen and Arjen G. Lentz similar to Bimodem, a proprietary file
- transfer protocol. It originated in the PC world and has been ported
- to the Atari ST and Amiga. The HYDRA protocol can send and receive
- data at the same time and also adds a chat option.
-
- Author: Joaquim H. Homrighausen
- Arjen G. Lentz
- Olaf Barthel
- Path: BBS/Mar94/comm/net/Hydra.lha
-
- ==========
-
- DiceConfig 2.0 GUI based frontend for Dice C compiler
-
- DiceConfig is a new GUI based frontend for the Dice C compiler.
-
- Author: Laurent Faillie
- Path: BBS/Mar94/dev/c/DiceConfig.lha
-
- ==========
-
- MUI 2.0 Object oriented graphical user interface
-
- An object oriented system to create and maintain graphical user
- interfaces. From a programmer's point of view, using MUI saves a lot
- of time and makes life much easier. Thinking about complicated terms
- like window resizing or font sensitivity is simply not neccesary. On
- the other hand, users of MUI based applications have the ability to
- customize nearly every pixel of a program's interface according to
- their personal taste. Includes developers support package and several
- demos.
-
- Author: Stefan Stuntz
- Path: BBS/Mar94/dev/gui/MUI.lha
-
- ==========
-
- CatEdit 1.1a A GUI catalog editor/translator
-
- A GUI catalog editor/translator, allows you to translate localized
- programs. You can also remove errors in the translation of a program
- or even the Workbench. All you need to translate a program is a
- catalog file in a language that you understand.
-
- Author: Rafael D'Halleweyn
- Path: BBS/Mar94/dev/misc/CatEdit.lha
-
- ==========
-
- SetPatch 40.14 Utilities to patch AmigaDOS 2.04 - 3.1
-
- Setpatch is designed to improve system operation by fixing (patching)
- various system problems. Setpatch 37.39 is for AmigaDOS 2.04 (V37).
- Setpatch 40.14 is for AmigaDOS 2.1 (V38) through AmigaDOS 3.1 (V40).
-
- Author: Commodore Business Machines
- Path: BBS/Mar94/dev/misc/SetPatch.lha
-
- ==========
-
- CDDA 1.3 Play digital audio off Sony CD drives
-
- This program replays digital audio data directly off a compact disc
- using the Amiga audio hardware (in stereo where available). A special
- type of CD-ROM drive is required since this program makes use of a
- vendor unique command supported by Sony drives, such as the CDU-8003A
- or the Apple CD-300 drive.
-
- Please note that due to the work involved reading and converting the
- audio data music may not always play smoothly. The program will also
- consume large amounts of chip memory in order to supply the player
- task with a contiguous stream of data (the maximum number of sound
- queue packets can be adjusted using a command line parameter). Your
- system may also experience heavy task loading since the incoming data
- (more than 88K bytes per second) must be handled quickly and
- efficiently in order to avoid `pops' and delays.
-
- Author: Olaf Barthel
- Path: BBS/Mar94/disk/cdrom/CDDA.lha
-
- ==========
-
- DiskMon 2.6t Disk monitor - for most block devices
-
- A Disk-Monitor that works with most block devices
- (Floppies DFx, PCx, MFH, ... DD and HD, Harddisks including
- RDSK-blocks, RAD:, MAP:, etc).
- Features: Block-Monitor, File-Monitor, MFM-Editor for Floppies,
- BAM-Editor, Track-Repair, Search (ASCII and HEX), ...
-
- Author: Jörg Strohmayer
- Path: BBS/Mar94/disk/moni/DiskMon.lha
-
- ==========
-
- Find 2.3 A tool for searching disk partitions
-
- Find is a tool for searching disk partitions and is particularly
- useful with the disk validator tool "Val" by the same author. It
- should work with any 512 byte block structured virtual or physical
- disk partition i.e. it should work with any device that allows you to
- do any CMD_READ of 512 bytes at multiples of 512 byte Offsets -
- sequentially from any start block to any end block. Find by-passes
- the FileSystem running on the device and does direct I/O to the device
- itself.
-
- Author: Andrew Kemmis
- Path: BBS/Mar94/disk/salv/Find.lha
-
- ==========
-
- Val 2.3 A disk partition validator (OFS or FFS)
-
- A disk partition validator that only reads your disk (no writes to
- it). Should work with any 512 byte block structured virtual or
- physical disk partition which uses the Original File System (OFS) or
- Fast File System (FFS). Val will check out the disk and output error
- messages and warnings according to any problems it may find on the
- disk, with a reasonably concise message about what it thinks is wrong.
- Val will find errors that the standard Disk-Validator will ignore,
- such as a file header that points to more or less blocks than the
- filesize represents.
-
- Author: Andrew Kemmis
- Path: BBS/Mar94/disk/salv/Val.lha
-
- ==========
-
- SOI 1.2B A strategy game of galactic colonization
-
- Spheres of Influence is a game of galactic colonization for one to
- eight players. Each player has control over many variables, from the
- resources and industries on planets to the equipment and cargo of space
- vessels. To set the scene, imagine that you have just assumed total rule
- over the planet of your birth; in your quest for more power you turn your
- attention outward--toward the planets in nearby space.
-
- Author: Ed Musgrove
- Path: BBS/Mar94/game/role/SOI.lha
-
- ==========
-
- Arachnid 1.1 A game of patience using 2 card decks
-
- The object of the game is to build a stack of cards in the same suit
- from King to Ace and remove the stack from the table to the stacks
- above. When all eight stacks have been built and removed, you have won
- the game. A more challenging version of this is to leave all eight
- stacks on the table until done instead of removing those that are
- complete to the stacks above.
-
- Author: Frank Nießen
- Path: BBS/Mar94/game/think/Arachnid.lha
-
- ==========
-
- ColConq 1.05 Space strategy game for 1 or 2 persons
-
- Colonial Conquest is a space-strategy game for one or two persons.
- The basic idea and concept have been heavily influenced by the
- shareware game "Conquest" and the Microprose game "Civilization". The
- aim of the game is to spread your civilization through the 26
- earth-like planets of the universe map and to defend it from other
- civilizations by building weapons and war ships. Unfortunately - like
- all half-realistic simulations and strategy games - Colonial Conquest
- will reward primitive destructive behavior and colonial instincts
- without leaving much room for cooperative actions and peaceful living.
- Take it as a game!
-
- Author: Christian Mumenthaler
- Path: BBS/Mar94/game/think/ColConq.lha
-
- ==========
-
- Lines 2.2 A simple game to draw lines
-
- A simple game with the object of drawing as many lines as you can on a
- 2-D grid of points. Each line can be drawn in the horizontal,
- vertical, or diagonal direction, and is exactly 5 points long. Each
- line must include at least 4 previously unused points.
-
- Author: Mika Kortelainen
- Path: BBS/Mar94/game/think/Lines.lha
-
- ==========
-
- MasterMind 1.6 An interesting game of guess the colors
-
- Master Mind is a simple but interesting game. The Amiga chooses some
- colors randomly and places them in a row. You have to guess not only
- the colors, but also their places in the row. To do this, you guess
- some colors and place them in a row as you see appropriate. When
- done, the Amiga shows you the results by way of white and black
- circles. You use this information to help make a better guess in the
- next row, until you either find the correct colors and their order, or
- you lose.
-
- Author: Kamran Karimi
- Path: BBS/Mar94/game/think/MasterMind.lha
-
- ==========
-
- UChess 2.71 Nicely done Amiga port of GNU chess
-
- A powerful version of the program GnuChess version 4PL66 for the Amiga.
- Plays a very strong game of chess. Code has been rewritten and data
- structures reorganized for optimal efficiency on 32 bit 68020 and
- better Amiga systems. Eval/search and clock enhancements from
- original gnu port.
-
- Fully multitasking, automatically detects and supports 640X480X256
- color AGA mode machines, and does not at any time BUSY wait. Supports
- a variety of standard features such as load, save, edit board,
- autoplay, swap sides, force move, undo, time limits, hints, show
- thinking, and a supervisor mode that will allow two humans to play
- with the computer acting as a "supervisor".
-
- Author: FSF
- Roger Uzun (amiga port + many enhancements)
- Path: BBS/Mar94/game/think/UChess.lha
-
- ==========
-
- Duerer 1.01 A simple GeoPaint like paint program
-
- A paint program which is easy to understand and simple to use. All
- common functions for a paint program are included. A special feature
- is the RAW file format in addition to the IFF format. The RAW format
- is especially interesting to hardware programmers. Almost all Amiga
- screen resolutions can be used. The program design is similar to
- GeoPaint, a well-known C64 program.
-
- Author: Stefan Kuwaldt
- Path: BBS/Mar94/gfx/edit/Duerer.lha
-
- ==========
-
- MainActor 1.23 Modular animation package
-
- A modular animation package with many features. Modules included in
- this release are IFF-Anim 5/7/8/AnimBrush, FLI, FLC, DL, PCX, GIF,
- IFF. The features include playing from harddisk, playing animations
- in windows (OS3.0), timing of animations and much much more. The
- Picasso-II and Retina gfx boards are supported.
-
- Author: Markus Moenig
- Path: BBS/Mar94/gfx/edit/MainActor.lha
-
- ==========
-
- Clouds 3.1 Creates random cloud images
-
- This program creates random cloud images which you might use in your
- paint program, as a texture in a ray tracing program or as a
- background for your workbench. Uses all ECS and AGA resolutions.
- Works with Workbench 1.2 up to 3.1.
-
- Author: Daniel Amor
- Path: BBS/Mar94/gfx/misc/Clouds.lha
-
- ==========
-
- Verbes 1.1 A program to help practice French verbs
-
- Ensemble Verbes is a program to help students practice and master
- French verbs in the most common tenses of the language. It is
- designed to support classroom work, not to replace it. Features
- include online context-sensitive help via AmigaGuide, close adherence
- to Amiga User Interface Style Guide, sound support, support for
- international keyboards, and locale support for English and French.
-
- Author: Peter Janes
- Path: BBS/Mar94/misc/edu/Verbes.lha
-
- ==========
-
- Accrete 1.1 Create random star-systems, with planets
-
- A program, originally written in Pascal for the Apple ][, that
- generates random star systems based, primarily, on Stephen Dole's
- work, "Habitable Planets for Man". The output is a text file
- describing the primary attributes of a star and its planets, including
- density, mass, surface temperature and pressure, orbit and rotation
- period and even the boiling point of water on the surface.
-
- Author: Joe Nowakowski
- Ethan Dicks
- Path: BBS/Mar94/misc/sci/Accrete.lha
-
- ==========
-
- HD_Frequency 38.051 Record sound samples to hard drive
-
- A 'professional' hard disk recording system with many features.
- Sampling rates of 60 khz on A1200 or 35 khz on standard A500 are no
- problem any longer. The program includes a 4 track hd-sequencer that
- manages replaying 4 tracks at the same time from HD. Also features a
- module GUI and executables for 68020/68030 systems. Limited demo
- version only.
-
- Author: Michael Bock
- Path: BBS/Mar94/mus/misc/HD_Frequency.lha
-
- ==========
-
- DeviceLock 1.1 GUI interface for CLI command 'lock'
-
- This is a GUI interface for the CLI programm 'lock'. You can
- lock or allow writing to partitions via gadgets or hotkeys.
- You can configure it to your own needs and it should work
- with other (CLI-)lock programs, too.
-
- Author: Thomas Wagner
- Path: BBS/Mar94/os20/cdity/DeviceLock.lha
-
- ==========
-
- SunWindows 2.0.030 A virtual screen/window manager
-
- A virtual screen/window manager, which makes it a lot easier to
- control windows on (virtual) public screens. The whole screen with
- its windows can be controlled via a little window which re-displays
- the whole screen. Lots of hotkeys offer you great control over
- windows and screens. Requires the reqtools.library (provided).
-
- Author: Bernhard Scholz
- Path: BBS/Mar94/os20/cdity/SunWindow.lha
-
- ==========
-
- Man 1.9 A simple MAN cmd, recognizes guide files
-
- A simple MAN command, known from UNIX systems. The advantage is that
- it recognizes .guide files to be AmigaGuide documents. MAN then uses
- a different viewer in order to display the AmigaGuide document. You
- may configure MAN using environment variables. Configuration can be
- done for: Directories, where to look for man pages (either ".doc" or
- ".man" or ".guide"), ASCII Textviewer, AmigaGuide Textviewer.
-
- Author: Kai Iske
- Path: BBS/Mar94/os20/cli/Man.lha
-
- ==========
-
- Move 1.8 UNIX style move command
-
- Moves files from here to there. You may give as many source files as
- will fit on one command line, even including patterns. Issuing
- directory names will cause Move to create a directory of the same name
- within the destination directory (if not already present) and move all
- the files from the source directory to the destination, with all
- subdirectories. Several command line options for specifying cloning,
- verbosity, replace existing, etc.
-
- Author: Kai Iske
- Path: BBS/Mar94/os20/cli/Move.lha
-
- ==========
-
- FastLife 2.7 Conway's Life game with 200+ patterns
-
- A fast life program featuring an Intuition interface
- and 200+ patterns in text file format.
- Features include support for all screen modes, screens
- up to 16384 by 16384, run for a specified number of
- generations, stop at a specific generation, CLI and
- ToolTypes support for file name filter and "ON" character
- within Picture files, Tomas Rokicki's ultra-fast life
- routines, a torus option, and random field generation.
-
- Author: Ron Charlton
- Path: BBS/Mar94/os20/gfx/FastLife.lha
-
- ==========
-
- MCalc 1.2 A MUI-based calculator
-
- MUIProCalc is a MUI-based calculator much like Jimmy Yang's Calc 3.0.
- It still lacks the plotter, but it offers a quite flexible history
- facility for inserting previously entered expressions. Different
- output formats offered and plenty of functions the user may choose
- from. Furthermore the look of the calculator may be customized. It
- offers an ARexx port, which may be used to let MUIProCalc calc from
- within an editor for example. MUIProCalc may return a TeX compa-
- tible output, which may be used within a mathematical TeX environment.
- Results or inputs may be copied to the Clip- board.
-
- Author: Kai Iske
- Path: BBS/Mar94/os20/util/MCalc.lha
-
- ==========
-
- ForceIcon 1.2 Forces Disk.info to position/image
-
- ForceIcon is an utility mainly for users of CD-ROM drives. One cannot
- snapshot the position of a volume's icon, nor replace it by a
- user-defined one. ForceIcon allows you to set the position of a
- disk`s icon and/or replace it by a different image/icon which doesn't
- have to be a disk.info file. All types of ".info" files may be
- selected.
-
- Author: Kai Iske
- Path: BBS/Mar94/os20/wb/ForceIcon.lha
-
- ==========
-
- IconMonger 2.0 Make global changes to icons
-
- CLI-only utility for making changes to icons. Can work on single
- icons or selected icons within a single directory or on an entire
- directory tree or disk. Select icons by name, image, type, stack size
- and/or default tool, and change their image, colors, stacksize,
- default tool and/or posi- tion.
-
- Author: Todd M. Lewis
- Path: BBS/Mar94/os20/wb/IconMonger.lha
-
- ==========
-
- ToolType 37.210 Edit tooltypes in icon with text editor
-
- A program to make it easier to edit tooltypes in icons. ToolType will
- read the tooltypes from an icon file and let you use your favorite
- text editor to change or add to the tooltypes. ToolType can be run
- from shell, Workbench, or set up as an appicon. Includes an option to
- sort the tooltypes alphabetically.
-
- Author: Michael J Barsoom
- Path: BBS/Mar94/os20/wb/ToolType.lha
-
- ==========
-
- SCR 1.01 AGA Screen Color Requester
-
- The standard Amiga 3.0 Preferences Palette Requester is
- very limited in that it only operates on the first eight
- screen colors. Screen Color Requester solves this prob-
- lem for AGA Amigas by providing palette controls that
- allow you to change, copy, swap, spread, and cycle all
- individual colors of the workbench or any public screen.
- You can also load and save modified screen palettes for
- various applications. If you are a programmer, you can
- link the included object file with your own programs and
- save yourself the work of programming a color requester
- of your own.
-
- Author: Richard Horne
- Path: BBS/Mar94/os30/util/ColorRequester.lha
-
- ==========
-
- SwazInfo 1.0 Replaces WorkBench information window
-
- SwazInfo replaces the workbench.library (V39+) icon information
- function giving the user greater control when editing the icon
- information. It is now possible to set protection bits for owner,
- group and others. The icon image may be changed by simply dropping an
- alternative icon into the window.
-
- Author: David Swasbrook
- Path: BBS/Mar94/os30/util/SwazInfo.lha
-
- ==========
-
- HubblePics ?.? Misc pictures from Hubble project
-
- Miscellaneous scanned pictures from the Hubble project.
- Includes pictures of the shuttle crew fixing Hubble,
- and some images that it took after it was fixed.
-
- Author: NASA
- Path: BBS/Mar94/pix/misc/HubblePics.lha
-
- ==========
-
- AmigaFAQ 94.01.28 "Frequently Asked Questions" about Amiga
-
-
-
- Author: Jochen Wiedmann
- Path: BBS/Mar94/text/docs/AmigaFAQ.lha
-
- ==========
-
- AII 2.0 A GUI interface for most avail archivers
-
- The Archiving Intuition Interface is a program that makes using
- archiving software infinitely easier by adding a GUI (mouse base
- interface). Supports Lha, Zoo, Arc, UnArj, Zip, DMS, LhWarp and
- Shrink.
-
- Author: Paul Mclachlan
- Path: BBS/Mar94/util/arc/AII.lha
-
- ==========
-
- S-Pack 1.1 Archiver w/multivol, selfextract, & more
-
- One program for all your file-packing requirements including
- HD-backup, archiving, data transfer.
- Unbeatable compression, self-unpacking, multi-volume packs.
- Needs no special libraries or handlers.
-
- Author: Chas A.Wyndham.
- Path: BBS/Mar94/util/arc/S-Pack.lha
-
- ==========
-
- A-Kwic 2.00 Allows fast keyword search of text data
-
- The A-Kwic system provides a facility where users can do keyword searches
- of text data.\n
- A-Kwic creates a database of text records. Each record is scanned for
- keywords.\n
- Once the database is created, the user uses a search program to do keyword
- searches to find, and optionally display, records that match the specified
- keyword(s).\n
- Multiple keywords can be specified. They can be "anded" or "ored", and
- "wildcard" specifiers can also be used.\n
- The A-Kwic was originally developed to index "Fish Disk" content listings.
- It is also handy for indexing the contents of CD-ROMs. Another use is
- for companys to index customer files, based on various keywords, or to
- index customer support trouble reports or product fix descriptions.
-
- Author: David W. Lowrey
- Path: BBS/Mar94/util/dbase/A-Kwic.lha
-
- ==========
-
- Genie 2.56 A GUI based genealogy data manager
-
- A GUI-based genealogy data manager and report generator. Can generate
- Ahnentafel, family group record, pedigree, and descendancy charts plus
- listings of all people and spouses. Can handle 32K+ people, unlimited
- spouses and children. GEDCOM output has been validated by LDS Church
- for Ancestral File submission.
-
- Author: Everett M. Greene
- Path: BBS/Mar94/util/dbase/Genie.lha
-
- ==========
-
- Vim 2.0 A clone of the UNIX "vi" text editor
-
- Vi IMproved. A clone of the UNIX text editor "vi". Very useful for
- editing programs and other plain ASCII text. Full Vi compatibility
- (except Q command) and includes most "ex" commands. Extra features
- above Vi: Multilevel undo, command line history, improved command line
- editing, command typeahead display, command to display yank buffers,
- possi- bility to edit binary files, file name stack, support for Manx
- QuickFix, shows current file name in window title, on-line help, text
- block operations, etc.
-
- Includes a few bug fixes and new features like tag stack, file marks,
- jump list, visual (first select area, then operator), use of cursor
- keys in insert mode, column mode copy/cut/paste, macro programming by
- example, text formatting, termcap support, etc. Also runs under UNIX
- and MSDOS.
-
- Author: Bram Moolenaar, et. al.
- Path: BBS/Mar94/util/edit/Vim.lha
-
- ==========
-
- ReqTools 2.2 Very useful shared requester library
-
- A standard Amiga shared runtime library which makes it a lot quicker
- and easier to build standard requesters into your programs. Designed
- with CBM's style guidelines in mind, so that the resulting requesters
- have the look and feel of AmigaDOS 2.0. Includes a demo and glue/demo
- sources.
-
- Author: Nico Francois
- Path: BBS/Mar94/util/libs/ReqTools.lha
-
- ==========
-
- AudioScope 3.0 Realtime audio spectrum analyzer w/FFT
-
- AudioScope is a real-time audio spectrum analyzer for the
- Amiga which uses a 512 point Fast Fourier Transform (FFT)
- to process audio data received through your audio digitizer.
- AudioScope provides a high resolution display of audio
- signal amplitude vs frequency and can be used to evaluate
- the frequency content of sounds of all kinds.
- Now, in addition to the real-time display of signal amplitude
- vs. frequency, a display option providing a continuous
- scrolling color display of audio signal amplitude vs. time
- vs. frequency is available.
-
- Author: Richard Horne
- Path: BBS/Mar94/util/misc/AudioScope.lha
-
- ==========
-
- BioRhythm 3.0 Shows your 3 basic BioRhythms & average
-
- An intuition based easy-to-use program that shows your 3 basic
- BioRhythms plus the average-"rhythm". Take a look, dump it to your
- printer and make your plans for "when to do what".
-
- Author: Thomas Arnfeldt
- Path: BBS/Mar94/util/misc/BioRhythm.lha
-
- ==========
-
- Flush 1.2 Flushes unused libs, devices, and fonts
-
- Flushes unused libraries, devices and fonts from RAM. Options include
- flush all, flush one type, report but don't flush, report which got
- flushed, and amount of memory regained. Runs from CLI, under AmigaDOS
- 2.04 or later.
-
- Author: Gary Duncan
- Path: BBS/Mar94/util/misc/Flush.lha
-
- ==========
-
- Kalender 2.1 A small calendar program
-
- A small but powerful calendar program.
-
- Author: Kai Hofmann
- Path: BBS/Mar94/util/misc/Kalender.lha
-
- ==========
-
- VCLI 7.04 Control CLI by voice commands
-
- Voice Command Line Interface (VCLI) will execute CLI commands, ARexx
- commands, or ARexx scripts by voice command. VCLI allows you to launch
- multiple applications or control any program with an ARexx capability
- entirely by spoken voice command. VCLI is multitasking and will run in
- the background, listening for your voice command even while other
- programs may be running. VCLI also has its own ARexx port so that
- internal functions and options can be controlled by ARexx command.
- This new version fixes a few bugs, plugs a memory leak, improves
- gadget functions by providing keyboard alternatives, and increases the
- sensitivity of the voice.library recognition functions so that you don't
- always have to speak so loudly. Documentation is provided for both
- AmigaGuide and Multiview. This is the fastest and most accurate version
- of VCLI yet, and it fully supports DSS 8, Perfect Sound 3, Sound Magic
- (Sound Master) and many generic audio digitizers.
-
- Author: Richard Horne
- Path: BBS/Mar94/util/misc/VCLI.lha
-
- ==========
-
- PackIt 37.110 CLI only PowerPacker cruncher/decruncher
-
- A CLI only PowerPacker data file cruncher/decruncher.
- Will automatically determine if a file is PowerPacked or
- not and then either unpack or pack it. Allows use of
- wild card to pack/unpack whole directories.
-
- Author: Michael Barsoom
- Path: BBS/Mar94/util/pack/PackIt.lha
-
- ==========
-
- AFile 2.21 GUI-based datafile manager
-
- A data file manager, allows you to define records and gives you access
- to the data via an Intuition interface. The program offers the standard
- printing, sorting, importing/exporting functions. You can also define
- input masks and run AREXX scripts to process your files.
-
- Author: Denis Gounelle
- Path: BBS/May94/biz/dbase/AFile.lha
-
- ==========
-
- bBaseII 5.6 Easily stores and retrieves information.
-
- A simple database program using a graphical interface. Stores, sorts
- and searches for information. Limited to 9 fields in each record.
- Features include FAST sorting, search in any field, mailing label
- support, and best of all, it's really easy to use! This version fixes
- all bugs reported since V5.5, which were mainly printing problems.
- Binary only.
-
- Author: Robert Bromley
- Path: BBS/May94/biz/dbase/bBaseII.lha
-
- ==========
-
- CarCosts 3.03 Keep track of automobile expenses
-
- Version 3 of the program "AutoKosten", now called CarCosts. This
- version uses MUI and supports locale.library, if available. Without
- locale.library, the interface uses german text. An english catalog
- and all needed files are included. A program to convert 2.0 data
- files to version 3 data files is also included. This version fixes
- a serious bug in version 3.00 on the FreshFish-Dec93 CDRom, Binary only.
-
- Author: Rüdiger Dreier
- Path: BBS/May94/biz/dbase/CarCosts.lha
-
- ==========
-
- db 1.0 Small and fast database program
-
- db is a small and fast database program that I wrote after having tested
- numerous other PD database programs and always found something lacking or
- irritating me. They might have dozens of features not found in db, but
- they lacked font sensitivity and a standard GUI look and OS 3.0 behaviour.
-
- My main need was to keep record on addresses and telephone numbers of friends
- and companies. Currently in this FreeWare release, db is fixed to be just an
- address and telephone database, but this will change. The program is designed
- to handle information of your choice, but that ability will probably only be
- included in a commercial product I plan to call REG.
-
- A partial list of db's features include:
-
- o Dynamic memory handling. Number of records and fields only limited by
- free memory.
- o GadTool based, gives a standard look and feel.
- o Mouse and keyboard driven.
- o ASL requesters for flexible loads and saves.
- o Commodore's Clipboard for flexible interaction with other programs.
- o Font sensitivity.
- o AppWindow -just drag and drop database icons on db to load.
- o Online MenuHelp -Press HELP key when selecting a menu item.
- o Fast and flexible find function using AmigaDOS patterns.
- o Fast and flexible sort function. Multiple sort orders can be specified.
- o Label and standard ASCII export feature.
-
- Author: David Ekholm, Datadosen
- Path: BBS/May94/biz/dbase/db.lha
-
- ==========
-
- DFA 2.0 Address database with many features
-
- DFA is the ultimate address utility for every AMIGA computer that
- runs at least Workbench 2.0. Native languages are supported as soon
- as one has installed Workbench 2.1 and above; Workbench 3.0 will be
- supported, if is available.
-
- DFA is not like any other address tool. It is an ideal combination
- of a lot of features and an easy to use program. Inspite of this
- combination it tries to use even less RAM than former versions of
- DFA
-
- DFA has an Arexx port that understands many commands. They give you
- full access to DFA out of every other programm with an Arexx port.
- Especially import and export of addresses can be done very easily
- using the Arexx port. Arexx scripts may be called directly out of
- DFA. You may assign an Arexx script to every function key.
-
- DFA supports up to three email addresses - you can even call an
- external mail editor and DFA gives the desired email address to it
- (using Arexx).
-
- DFA can dial the stored telefone numbers - even more than one
- number per entry is possible.
-
- DFA can print the addresses using different formats: Long list,
- short list, telephone list, address labels and address cards.
-
- DFA's windows are all fully font sensitive and the main window is
- adjustable via the sizing gadget! All functions can not only be
- invoked by mouse but by keyboard also.
-
- DFA supports the locale library that is included in Workbench 2.1
- and above. Supported languages are Danish, Dutch, English, Finnish,
- French, German, Italian, Swedish up to now. All shortcuts are
- localized as well!
-
- DFA supports some new "features" if running under OS 3.0 and above
- ("New Look" menus, scaled MX/Checkbox gadgets, nicer listview,...).
-
- DFA supplies context sensitive online help, which gives you the
- proper help text out of every DFA related window.
-
- DFA comes along with comprehensive AMIGAGUIDE and TEX
- documentation; both english and german
-
- Registered users will get a keyfile that enables saving of the
- DFA-Preferences, which is disabled in the public release.
-
- DFA should be installed using the provided install script. The
- installer program ((c) Commodore) is included!
-
- NEW FEATURES
-
- - Extended client server mechanism. DFA consists of a server, an
- editor and a preferences program.
-
- - All program parts that are used by more than one of the programs
- mentioned above have been exported into a shared library, the
- 'dfa.library'.
-
- - Every address can get up to 8 group flags, which makes it
- possible to select the addresses you want to get displayed.
-
- - The Arexx port has been rewritten from scratch, using the
- Arexxbox V1.12 by M. Balzer. Several new functions have been added
- and some of the existing ones have been improved.
-
- - The main window is no longer closed and opened again, if you
- resize it. The layout calculation in this window has been optimized
- as well, so it looks much better now.
-
- - The buttons at the right side of the main window (V1.2x) have
- been put into a toolbox, i.e. a separate small window. This window
- may be closed. All these functions can be reached via menu items
- additionally.
-
- - The listview that displayes the address list can be configured in
- several ways: You can not only tell DFA which fields you want to
- get displayed, but you may even tell how much of the available
- space you want to use for this field AND and in which of the up to
- 8 columns this field has to be displayed
-
- - The text gadgets near the buttom of the main window (V1.2x) have
- been replaced with a listview, called the panel listview. This
- solution is much more flexible than the text gadgets. You can not
- only tell DFA which fields you want to see within the up to 16
- lines, you may even change the lines' title to fit your needs.
-
- - Two new fields have been added: c/o and state. Especially the
- state field may be very useful in countries that either need this
- particular information OR are used to place their ZIP/PC behind the
- city name.
-
- - Every address item now may have one external file attached to it!
- This may be used to store additional information that would not
- have enough space within the usual address fields.
-
- - The search function got improved funtionality: Now you may toggle
- each field to be searched through.
-
- - The dial function was rewritten from scratch and has much better
- functionality now: You may dial the active or all marked entries,
- you may use programs like the 'getty' at the same time, as DFA now
- supports the 'OwnDevUnit' library, The dial function got its own
- window (no longer a simple requester) that give you much more
- information. You may set the number of retries and a redial delay.
- The modem status as e.g. 'BUSY', 'NO DIALTOME', etc. is detected as
- well.
-
- - The load and most of all the save routine have been rewritten
- from scratch and are much faster now.
-
- - The internal memory usage for the storage of address data has
- been optimzed, which means that you now need less RAM to store your
- addresses than in DFA V1.2x, in spite of the new address fields!
-
- - The usage of memory pools sped up some parts of DFA noticably and
- decreases memory fragmentation.
-
- - DFA is able to supply a simple network mechanism that makes sure
- that several people that use the same address file within a LAN do
- not overwrite each other's changes of the address file.
-
- - The one preferences window of DFA V1.2 was replaced by a separate
- DFA preferences program (10 windows). This does not only mean that
- you may start this program seperately (even if no other part of DFA
- is running), but there are much more settings you may change:
-
- -*- Autosave behaviour
-
- -*- Icon generation can be toggled
-
- -*- The address listview (see above)
-
- -*- The panel listview (see above)
-
- -*- The groups' names and shortcuts
-
- -*- The fonts, i.e. you may either use the system's default fonts or
- select the fonts of your choice.
-
- -*- Additional modem settings, incl. the possiblility to toggle the
- usage of the 'OwnDevUnit' library.
-
- -*- Important path and file names used by DFA: I.e. the default
- address file, the directory for the external files as well as the
- ASCII editor and the ASCII viewer used for the external files.
-
- -*- The arexx commands that are bound to the function keys.
-
- -*- The sorting. I.e. your address can be sorted by any field you wish
- now.
-
- - Last but not least the complete DFA distribution comes along with
- 8-color MagicWB icons by Martin 'XEN' Huttenloher.
-
- Author: Dirk Federlein
- Path: BBS/May94/biz/dbase/DFA.lha
-
- ==========
-
- VideoMaxe 4.33 A video database for private video users
-
- A video database that satisfies all needs of a private video user.
- With full OS 2.1+ and environmental support (localization, application
- icon, installer, font-sensitive runtime gadget layout, layout saving,
- guide documentation, ...) the program handles record suggestions, spool
- informations, free amount of additional data per tape or title, comfortable
- search routines, printing, etc. Binary only.
-
- Author: Stephan Suerken
- Path: BBS/May94/biz/dbase/VideoMaxe.lha
-
- ==========
-
- ADPro25PR 2.5 ADPro 2.5 screenshots & press release
-
- Some nice screen shots of the all new user interface and press release
- information on the new Art Department Professional version 2.5 from ASDG,
- Inc.
-
- Author: ASDG, Incorporated
- Path: BBS/May94/biz/demo/ADPro25PR.lha
-
- ==========
-
- PGS3Preview 3.0 Preview and screenshots of PageStream 3
-
- Some screen shots and preview information on the upcoming PageStream
- version 3.0.
-
- Author: Soft-Logik Publishing
- Path: BBS/May94/biz/demo/PGS3Preview.lha
-
- ==========
-
- Amortize 1.16 Calculate loan amortizations/payments
-
- A loan amortization utility. The program will: Determine the maximum allowable
- borrowed principle (based on your gross monthly income); Calculate monthly
- payments for a given principle; Output each payment & outstanding balance;
- Set payment schedule to bi-weekly, bi-monthly or monthly; Set a payment on
- an anniversary date. Binary only.
-
- Author: Michael Mantel
- Path: BBS/May94/biz/misc/Amortize.lha
-
- ==========
-
- ASC 6.21 Amiga port of the UNIX spreadsheet SC
-
- An amiga port of the UNIX spreadsheet SC
-
- Author: Many!, Amiga Port by Simon Raybould
- Path: BBS/May94/biz/misc/ASC.lha
-
- ==========
-
- Banker 2.0beta Home accounting program w/MUI interface
-
- Lets you easily maintain the balance of your bank account. Main features:
- MUI interface (MUI not included); automatic entries (i.e. credits that
- happen once a month, or every week); localization; User-definable autosave;
- Flexible entries, "Amount" and "Date" are the only fields absolutely
- required; Export data.
-
- Author: Cédric Beust
- Path: BBS/May94/biz/misc/Banker.lha
-
- ==========
-
- FINANCA 1.4 Calculate MORTGAGES, ANNUITIES, INTEREST
-
- A useful financial program that makes it easy for the user to calculate
- MORTGAGES, ANNUITIES, and COMPOUND INTEREST. The program provides the
- user with financial tables of COMPOUND INTEREST and MORTGAGES over several
- different time periods and deposits/loans with user-specified interest
- rates. In addition, FINANCA contains a SIMPLEX routine which is very
- useful for numerous business applications. Our SIMPLEX computes the
- maximum/minimum value of a linear function of several nonnegative variables
- subject to various equality/inequality constraints. It handles up to 30
- variables and 30 constraints. Includes normal and 68882 versions.
-
- Author: A. G. Kartsatos
- Path: BBS/May94/biz/misc/FINANCA.lha
-
- ==========
-
- BBBBS 7.2 BaudBandit BBS, V7.2
-
- Baud Bandit Bulletin Board System. Written entirely in ARexx using the
- commercial terminal program "BaudBandit". Features include up to 99 file
- libraries with extended filenotes, up to 99 fully threaded message
- conferences, number of users, files, messages, etc. are only limited by
- storage space, controlled file library and message conference access for
- users and sysops, interface to extra devices like CD-ROM and others, all
- treated as read only, complete Email with binary mail and multiple
- forwarding, user statistics including messages written, files uploaded or
- downloaded, time, etc, plus much more. Now includes a complete offline
- reader/answer called bbsQUICK.rexx, and Call Back Verification for local
- callers.
-
- Author: Richard Lee Stockton
- Path: BBS/May94/comm/bbs/BBBBS.lha
-
- ==========
-
- BBDoors 7.2 rexxDoor games and diversions for BBBBS
-
- 19 rexxDoor games and diversions adjusted to work with BBBBS version 7.2
- Included:
- Amiga_List..........update 6.6
- BlackJack...........update 6.4
- Chicago.............update 6.6
- FilmFlubs...........
- Hollywood_Squares...update 6.4
- Horse_Racing........new! 6.2
- MatchMaker..........update 6.2
- Number_guesser......new! 6.2
- One_Armed_Bandit....update 6.2
- Ship_Hunt...........update 6.2
- StarTrek............update 6.3
- Steven_Wright.......new! 6.3
- Stock_Market........update 6.5
- StoryBoard..........update 6.2
- Quote_Music.........new! 7.1
- Quote_Zen...........new! 7.1
- Wheel_Of_Fortune....update 6.2
- Yacht_C.............update 6.6
- YuppieWars..........update 6.3
-
- Author: Richard Lee Stockton
- Path: BBS/May94/comm/bbs/BBDoors.lha
-
- ==========
-
- CatEdit 1.1b A GUI catalog editor/translator
-
- A GUI catalog editor/translator, allows you to translate localized
- programs. You can also remove errors in the translation of a program
- or even the Workbench. All you need to translate a program is a
- catalog file in a language that you understand.
-
- Author: Rafael D'Halleweyn
- Path: BBS/May94/dev/misc/CatEdit.lha
-
- ==========
-
- fd2pragma 2.0 Pragmas/LVOs for Aztec, Dice, SAS, Maxon
-
- A small utility to create prototypes for the Aztec C compiler or the
- Aztec Assembler from FD files as they are distributed from Commodore
- with the Include files. This new version introduces support of tag
- functions, either by using the SAS pragma "tagcall" or by creating
- stub routines automatically.
-
- Author: Jochen Wiedmann
- Path: BBS/May94/dev/misc/fd2pragma.lha
-
- ==========
-
- FlexCat 1.2 Creates catalogs & source to handle them
-
- A utility like CatComp, KitCat or MakeCat, which creates catalogs and
- source to handle them. The goal in writing FlexCat was to be flexible
- in the source that is created. This is done by using external template
- files (so called source descriptions) which can be edited by the programmer.
- Any programming language or individual needs can be satisfied. Examples
- for Assembler, C, E and Oberon, an example for handling catalogs in
- Workbench 2.0, german, french and italian catalogs, source and docs in
- AmigaGuide, Ascii and DVI format are included.
-
- Author: Jochen Wiedmann
- Path: BBS/May94/dev/misc/FlexCat.lha
-
- ==========
-
- DropBox 1.1 Source for (yet unreleased) DropBox v1.1
-
- Source only for a WorkBench AppIcon Commodity that examines the filename
- of the file dropped in it, then searches a configurable database for an
- action to perform on it, such as read, display, edit, unarc, etc. The
- author has released this source for the yet unreleased binary version 1.1,
- which is not bug yet free.
-
- Author: Steve Anichini
- Path: BBS/May94/dev/src/DropBox.lha
-
- ==========
-
- StripANSI2 ?.? Strip ANSI Sequences from a file
-
- Strip ANSI sequences from a file. Useful for those of you that like using
- a non-ANSI text viewer/editor for reading files.
-
- Author: Jon Armstrong
- Path: BBS/May94/dev/src/StripANSI2.lha
-
- ==========
-
- BackupRexx 1.10 ARexx script for daily system backups
-
- A little ARexx routine the author wrote to backup his BBS system each day
- via a cron entry. It handles a 28 day schedule, with various levels of
- backup depending on which day of the week and which week of the month it
- is. Change the partition assigns and the schedule as you need for your
- system. This is setup to use a QIC-525 format SCSI drive mounted with
- btntape and using tar as the backup vehicle.
-
- Author: Bill Seymour
- Path: BBS/May94/disk/bakup/BackupRexx.lha
-
- ==========
-
- PowerCache 37.115 Flexible and Powerful Disk Caching Sys
-
- A user friendly, completely configurable disk caching system. Has tons
- of featues, including a nice GUI, multiple unit caching, selectable
- read-only or read/write cache mode, cache-in-a-file option, statistics
- graphs, a low memory handler, a full ARexx interface and more than
- 120k of AmigaGuide documentation. Online AmigaGuide help is available
- from within the program. Installs as a simple commodity and is of course
- hotkey controllable. Requires at least Kickstart 2.04. Certain bonus
- features require 3.0 or later. Localized, CatComp source included.
- Binary only.
-
- Author: Michael Berg
- Path: BBS/May94/disk/cache/PowerCache.lha
-
- ==========
-
- AmiCDROM 1.10 ISO-9660 standard CDROM filesystem
-
- A CDROM disk filing system for the Amiga. It supports the ISO-9660
- standard and the Rock Ridge Interchange Protocol. The CDROM drive is
- mounted as a DOS device (e.g. CD0:). You can access files and directories
- on a CDROM disk by the usual syntax, e.g. "type cd0:foo/readme.txt".
-
- Author: Frank Munkert
- Path: BBS/May94/disk/cdrom/AmiCDROM.lha
-
- ==========
-
- AMUC_Cover ?.? Printable Cover for the AMUC CDRom
-
- A CDRom cover for the AMUC CD-ROM (Amiga User's of Calgary. Included are
- two Final Copy IIr2 documents, as well as the corresponding PostScript
- equivalents for those who have access to a PostScript printer. Also
- included are the DPaint brushes used to create the covers in case somebody
- wishes to do a better job ;-).
-
- Author: Geoff Seeley
- Path: BBS/May94/disk/cdrom/AMUC_Cover.lha
-
- ==========
-
- PlayCDDA 1.1 Play CD's over the Amiga's audio device
-
- A program for owners of Toshiba 3401 CDROM drives. These drives are
- capable of transferring CD-DA (digital audio) data over the SCSI bus.
- PlayCDDA reads this data and reproduces the corresponding sounds on the
- Amiga's audio.device. PlayCDDA communicates with the user over a simple
- graphical interface.
-
- Author: Frank Munkert
- Path: BBS/May94/disk/cdrom/PlayCDDA.lha
-
- ==========
-
- SCDPlayer 1.1 Very small CDPlayer commodity w/source
-
- A tool for easily playing CD Audio. It's also a commodity.
- Popup on public screen w/hotkey, keyboard short-cuts...
- Font-adaptive.
-
- Author: Pascal Rullier, SCSIUtil source by Gary Duncan and Heiko Rath
- Path: BBS/May94/disk/cdrom/SCDPlayer.lha
-
- ==========
-
- YADCP 1.1 Yet Another CD Player
-
- Yet Another CD Player. Features: GUI that let's you access all basic
- functions of a normal CD-Player; is a Commodity; Can display songnames
- and CD title (of course you once have to enter the names); doesn't waste
- memory; SCSI errors are displayed as text (190 known). If your CD-ROM
- is able to send audio over SCSI bus you also get the following: Realtime
- playback of audio on your Amiga, even on 68000 machines (achieved by
- highly optimized assembler routines); Ability to save (parts of) songs
- as IFF (8SVX). Binary only.
-
- Author: Frank Würkner
- Path: BBS/May94/disk/cdrom/YACDP.lha
-
- ==========
-
- ClickNot 37.3 Stop your disk drives from clicking
-
- Only 348 bytes, this anti-click program can be run on WB2 and WB3 from
- the CLI, the Workbench, or from the WBStartup draw. System legal and
- written in SAS/C V6.3. It will autodetect DF0: to DF3:
-
- Author: Richard Waspe
- Path: BBS/May94/disk/misc/ClickNot.lha
-
- ==========
-
- DCmp 1.52 Compare two disks byte by byte
-
- A utility that allows you to compare two disks block by block. Written
- in order to check the reliability of the Video-Backup-System, (VBS), DCmp
- can create a file containing a list of differing sectors which can be used
- in conjunction with a disk-editor to correct the defects. Binary only.
-
- Author: Tobias Ferber
- Path: BBS/May94/disk/misc/DCmp.lha
-
- ==========
-
- DiskInfoTools 1.0 Three useful disk information tools
-
- Three Tools in one: PieChartDir - Provides an interactive pie chart of
- disk usage. Includes percentages and byte values. DupFinder - Locates
- duplicate files. CompareDir - Compares two disks or directories. All
- three tools run via an easy to use GUI, with online help. No special
- libraries, CPU, or memory requirements. Binary only.
-
- Author: Barney Blankenship
- Path: BBS/May94/disk/misc/DTools.lha
-
- ==========
-
- WhereK 9.8 A configurable hard drive utility
-
- A highly configurable hard drive utility. Features an automatic disk
- cataloger with 3 modes, turns directories into ascii files that can be
- saved and searched, allows other programs to run while continuing in the
- background, creates lists with versions of the libraries on your hard
- drive and disks. All files created can be saved. Features 2 help modes,
- individual help for keys and a comprehensive help mode both accessible
- from the program. Version 9.8 contains these additional features:
- Screen blanker, database compare feature, full sound sample abilities,
- icon creation for files without icons, reads memory locations, picture
- cataloger, direct access to multiview, a memory restore feature and much
- much more. Binary only.
-
- Author: Kenneth J. McCormick
- Path: BBS/May94/disk/misc/WhereK.lha
-
- ==========
-
- AZap 2.14 Binary file editor w/multiple buffers
-
- A "new generation" binary editor, able to edit files, memory or devices
- like floppy or hard disks. It can open several windows at the same time,
- is localized, and handles all OS3.0 file systems. Includes documentation
- in French, English and German.
-
- Author: Denis Gounelle
- Path: BBS/May94/disk/moni/AZap.lha
-
- ==========
-
- Zap 2.44 Binary file editor w/pub screen support
-
- A binary file view/edit program. You can examine and modify the file in
- hexadecimal and ASCII mode. Zap keeps the file in memory, so moving in
- the file and searching is very fast but available memory limits the size
- of files that zap can handle. Runnable from the CLI or WorkBench and
- supports public screens. Binary only.
-
- Author: Timo Rossi
- Path: BBS/May94/disk/moni/Zap.lha
-
- ==========
-
- DiskSalv2 11.30 Disk repair, salvage, and undelete util
-
- A disk repair, salvage, and undelete utility for all standard disk devices
- and file system types. Has a full Intuition interface and runs from
- Workbench or Shell. It can fix most problems in-place, and can reverse a
- partial or QUICK format. It can copy out from disks that can't be fixed
- due to physical damage, with a destination going to any AmigaDOS disk
- device or pipe (eg, TAPE:). Catalogs are included for Danish, French,
- German, Italian, Norwegian, Finnish, Spanish, and Swedish. Short manuals
- are in English, French, Spanish, and Swedish.
-
- Author: Dave Haynie
- Path: BBS/May94/disk/salv/DiskSalv2.lha
-
- ==========
-
- ReadmeMaster 2.0 Keyword data base of AmigaLibDisks 1-975
-
- A nifty little database for finding those programs that you know exist
- somewhere (???) in the AmigaLibDisk library. Vastly improved for Workbench
- 2.0+ with many new features. Maintains a keyword dictionary of the
- Contents descriptions that allows searching by disk number, program title,
- author's name, or some other descriptive word. Currently supports disks
- 1-975, a complete rewrite of the version on disk number 390. Binary only.
-
- Author: Harold T. Morash
- Path: BBS/May94/fish/docs/ReadmeMaster.lha
-
- ==========
-
- SCS 1.0 Cricket (darts) scoring utility.
-
- For those of you unlucky enough to be able to afford an Arachnid
- electronics dart game (and those of you lucky enough to have your
- Amiga next to your Winmau bristleboard) comes the perfect solution...
- "Synergy's Cricket Scorer" which features: Nice button driven
- format for quick and easy entering of darts; Scores both Straight and
- Cut Throat Cricket; Scores 1 to 4 players; Draws /'s X's & O's just
- like the bar versions; Even draws little darts like the bar versions!
-
- Author: John George
- Path: BBS/May94/game/2play/SCS.lha
-
- ==========
-
- Washer ?.? An essential screen maintenance utility
-
- An essential screen maintenance utility, this little gem makes sure the
- inside of your screen stays nice and clean! This one goes way back...
- but somehow never made it into the library. Binary only, washware.
-
- Author: Simon Butcher
- Path: BBS/May94/game/gag/Washer.lha
-
- ==========
-
- ITF 1.46 Infocom data file interpreter
-
- Amiga port of ITF4.01. ITF stands for "Infocom Task Force"
- There have been several ports of Infocom interpreters to the
- Amiga, but none of this program. The interpreter supports
- v1, v2, v3 (Zork1 to Stationfall), v4 (Trinity, Bureaucracy,
- etc.) and v5 (Sherlock, Beyond Zork etc.) games. This is more
- than any other freely distributable interpreter. With this
- interpreter you can play ALL the games in the LTOI2 package
- for the IBM PC, by copying the datafiles with CrossDOS or
- similar, then just running this interpreter. Binary only.
-
- Author: InfoTaskForce, amiga port by David Kinder
- Path: BBS/May94/game/role/ITF.lha
-
- ==========
-
- TimelessEmpire 1.1 Interactive non-graphical fiction game
-
- Demo version of a classic fantasy interactive fiction game with an
- excellent parser that comes close to Infocom quality. The game allows
- you to control five characters with different abilities.
-
- Author: Rüdiger Hanke
- Path: BBS/May94/game/role/TimelessEmpire.lha
-
- ==========
-
- Gladiator 1.0 Arena combat wargame, runs in WB window
-
- Arena combat wargame that runs in WB window. Strategy game, similar to
- a "chit" wargame or boardgame. You control one or more characters (which
- can be magic users or fighters) and the computer controls an opposing team
- of monsters. Play continues until only one side remains.
-
- Author: Barney Blankenship
- Path: BBS/May94/game/think/Gladiator.lha
-
- ==========
-
- ImagemsDemo ?.? Slide geometric pieces into proper place
-
- Demo version of a game that appears to be very loosely based on the game
- "Wangle" by Peter Händel. The object is to group the specified geometric
- pieces into proper place by "pushing" them, thereby proceeding on to the
- next level. Excellent graphics, very little English documentation, but
- not difficult to figure out. Binary only.
-
- Author: Brainwave Entertainment
- Path: BBS/May94/game/think/ImagemsDemo.lha
-
- ==========
-
- Lines 2.2 OS friendly line drawing game
-
- Tetris is dead --- Lines is the new addiction. Lines is an OS-friendly,
- mouse-played game. The sole purpose is to draw as many lines as you can,
- obeying the rules of course! Both PAL and NTSC versions, Documentation
- in ANSI, DVI, and AmigaGuide formats.
-
- Author: Mika Kortelainen
- Path: BBS/May94/game/think/Lines.lha
-
- ==========
-
- MineSweeper 1.1 Another feature-filled "Mines" type game
-
- A nice little implementation of the classic MineSweeper game which offers
- the following features: Can resize the grid to any arbitrary size; Four
- difficulty levels (Easy, Moderate, Difficult, Impossible); Can turn timer
- on or off; Can have optional debris in the mine field; Can have an optional
- head start to give you somewhere to start from; Has a "smiley face" (ala
- PC-Windows version) which changes its expression depending on how you are
- progressing; Saves a high score table of the top 10 "sweepers"; Brief
- in-game instructions on how to play the game; Can open the game window on
- any public screen; Written to take advantage of GadTools. Binary only.
-
- Author: Martin Reddy
- Path: BBS/May94/game/think/MineSweeper.lha
-
- ==========
-
- Montana 1.2 Solitaire card game for the WorkBench
-
- A simple but rather addictive remotely "patience-like" card game.
- It runs in a WB window and is perfect for those moments when you're
- waiting for something else (like a modem download or a ray-trace or...)
- to finish. Beware, this game is very addictive. :). Includes both
- English and Finnish versions. Binary only.
-
- Author: Mika Saastamoinen
- Path: BBS/May94/game/think/Montana.lha
-
- ==========
-
- UChess 2.83 Nicely done Amiga port of GNU chess
-
- A powerful version of the program GnuChess version 4PL66 for the Amiga.
- Plays a very strong game of chess. Code has been rewritten and data
- structures reorganized for optimal efficiency on 32 bit 68020 and
- better Amiga systems. Eval/search and clock enhancements from
- original gnu port.
-
- Fully multitasking, automatically detects and supports 640X480X256
- color AGA mode machines, and does not at any time BUSY wait. Supports
- a variety of standard features such as load, save, edit board,
- autoplay, swap sides, force move, undo, time limits, hints, show
- thinking, and a supervisor mode that will allow two humans to play
- with the computer acting as a "supervisor".
-
- Author: FSF
- Roger Uzun (amiga port + many enhancements)
- Path: BBS/May94/game/think/UChess.lha
-
- ==========
-
- RDS 2.1 Single Image Random Dot Stereogram genr.
-
- Single-Image-Random-Dot Stereogram generator. A random dot stereogram is
- a picture that looks like snow on a TV. By training your eye muscles to
- behave in a certain way, a 3-D image will magically appear. I do not know
- the specific optical properties that cause this to work. All I know is
- that it does.
-
- Author: Ben Sutter
- Path: BBS/May94/gfx/3d/RDS.lha
-
- ==========
-
- SIRDS_GEN 3.4 Single Image Random Dot Stereogram genr.
-
- Single-Image-Random-Dot Stereogram generator. SIRDSs are "real"
- three-dimensional pictures. The dots (which seem random) are calculated
- in such a way that if you focus "behind" the picture (monitor,etc), you
- will see a 3D pic with a real feeling of "depth". This version features:
- Function plotting, and viewing as SIRDS; Free choice of screen-mode;
- Scaling of the picture; Should run on Graphics cards too (not much tested,
- but Picasso II is working); Automatic correction of the eyewidth to the
- displaymode; Uses datatypes for reading the picture; 32-bit color
- functions used; Uses a symmetric algorithm; Generation of "SIS" possible;
- Flimmering, various settings possible, 3 different pattern-modes and more!
-
- Author: Michael Mutschler
- Path: BBS/May94/gfx/3d/SIRDS_GEN.lha
-
- ==========
-
- BabySnakes ?.? 352x440x5 anim - 5 snakes slither around
-
- A 101 frame 352x440x5 raytraced animation of 5 small snakes that
- slither around your screen in a continuous pattern.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/BabySnakes.lha
-
- ==========
-
- Batworm ?.? 320x400x6 52 frame anim - winged worm
-
- A 52 frame 320x400x6 raytraced animation of a worm with flapping wings.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/BatWorm.lha
-
- ==========
-
- BumpyBalls ?.? 368x482x5 animation - flying balls
-
- A very large (20Mb) 368x482x5 raytraced animation of several balls
- flying around.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/BumpyBalls.lha
-
- ==========
-
- Drip ?.? 384x482x6 42 frame anim - water drops
-
- A 42 frame 384x482x6 raytraced animation of water dripping from a flat
- surface into a puddle.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Drip.lha
-
- ==========
-
- EggFry ?.? 160x200x6 62 frame anim - 2 eggs frying
-
- A 62 frame 160x200x6 raytraced animation of two eggs in a frying pan.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/EggFry.lha
-
- ==========
-
- FollowMe ?.? 384x482x6 86 frame anim - bouncing ball
-
- A 86 frame 384x482x6 raytraced animation of a ball bouncing around at
- a high rate of speed.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/FollowMe.lha
-
- ==========
-
- FruitAnim ?.? 368x482x6 152 frame anim, morphing fruit
-
-
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/FruitAnim.lha
-
- ==========
-
- GotaAnim ?.? Anim of a falling drop of water
-
- This Mike Anim is 3rd Place winner from the 1st. Animation
- contest made by the Mexican Amiga Magazine 'Posibilidades'.
-
- Author: Miguel Angel Martinez Castillo
- Path: BBS/May94/gfx/anim/GotaAnim.lha
-
- ==========
-
- GreenPeril ?.? 160x100x6 127 frame anim - tyranny peril
-
- A 127 frame 160x100x6 raytraced animation of "tyranny".
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/GreenPeril.lha
-
- ==========
-
- Hinge ?.? 160x200x6 102 f. anim - concentric rings
-
- A 102 frame 160x200x6 raytraced animation of concentric rings, each
- rotating in opposite directions, around a ball.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Hinge.lha
-
- ==========
-
- IceCube ?.? 160x200x6 77 frame anim, melting icecube
-
- A 77 frame 160x200x6 raytraced animation of a melting icecube on a
- red and white checkerboard surface.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/IceCube.lha
-
- ==========
-
- JellyBoxes ?.? 384x482x6 102 frame anim, rotating cubes
-
- A 102 frame 384x482x6 raytraced animation of 5 multicolor rotating
- cubes that appear to be made out of something with the consistency
- jello.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/JellyBoxes.lha
-
- ==========
-
- Lens ?.? 384x482x6 102 frame anim, moving lense
-
- A 102 frame 384x482x6 raytraced animation of a lense moving over a
- multicolored background with various patterns.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Lens.lha
-
- ==========
-
- MannyManta ?.? 384x482x6 102 frame anim - swimming ray
-
- A 102 frame 384x482x6 raytraced animation of a swimming ray.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/MannyManta.lha
-
- ==========
-
- Morph ?.? 160x200x6 302 frame anim - morphing objt
-
- A 302 frame 160x200x6 raytraced animation of a rotating object that
- morphs between several different shapes, including cylinder, cone,
- and diamond.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Morph1.lha
-
- ==========
-
- Morph2 ?.? 384x482x6 153 frame anim - morphing objt
-
- A 153 frame 384x482x6 raytraced animation of a rotating box that morphs
- into a donut shape, blows apart into six orbiting balls, and then comes
- back together again as a rotating box, in a continuous loop.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Morph2.lha
-
- ==========
-
- Morph3 ?.? 384x482x6 102 frame anim - morphing objt
-
- A 102 frame 384x482x6 raytraced animation of a rotating donut like object
- where the inside splits off like the rim of a tire, and morphs into a
- ball that shrinks away to nothing.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Morph3.lha
-
- ==========
-
- Morph4 ?.? 384x482x5 132 frame anim - donut bulge
-
- A 132 frame 384x482x5 raytraced animation of a bulge moving around
- the inside of a donut, like a snake swallowing a rat.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Morph4.lha
-
- ==========
-
- Oinker ?.? 384x241x3 57 frame anim - feeding pigs
-
- A 57 frame 384x241x3 animation of pigs feeding, that is a comment on
- where the fruits of our labor go.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Oinker.lha
-
- ==========
-
- Pulse ?.? 160x100x6 252 frame anim - thorny sphere
-
- A 252 frame 160x100x6 raytraced animation of a sphere with thorns,
- over a moving background. (Hey, let's see *you* come up with a
- better description!)
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Pulse.lha
-
- ==========
-
- Ride ?.? 352x220x4 327 frame anim - objt on belt
-
- A 327 frame 352x220x4 raytraced animation of an object shaped somewhat
- like an iron on a single wheel, rolling along a roller coaster like
- beltway, while various other geometric shaped objects fly around.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Ride.lha
-
- ==========
-
- RippleCube ?.? 384x482x6 152 frame anim - rotating cube
-
- A 152 frame 384x482x6 raytraced animation of a rotating cube with
- various shimmering surfaces with wildly colored patterns.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/RippleCube.lha
-
- ==========
-
- RippleGrey ?.? 320x200x4 402 frame anim - rotating cube
-
- A 402 frame 320x200x4 raytraced animation of a rotating greyscale
- cube with various patterns on the surfaces and some other objects
- surrounding it.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/RippleGray.lha
-
- ==========
-
- RoundCandy ?.? 384x482x6 62 frame anim - dancing candy
-
- A 62 frame 384x482x6 raytraced animation of two pieces of "round candy"
- dancing on a disco like background.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/RoundCandy.lha
-
- ==========
-
- RunnerAnim ?.? R3D v2.4 example anim of running legs
-
- This anim shows the new Skeleton primative being used to animate a pair of
- running legs. Each leg has two inverse kinematic methods acting on it.
- One on the ankle and one on the toes. Setting up this kind of action
- would have taken hours in older versions instead of the few minutes it
- took to put this simple demonstration together. The results are by no
- means perfect but it does show how powerful the new skeleton can be.
-
- Author: Andy Jones
- Path: BBS/May94/gfx/anim/RunnerAnim.lha
-
- ==========
-
- SillyPutty ?.? 320x400x5 152 frame anim - ball of putty
-
- A 152 frame 320x400x5 raytraced animation of an ugly looking "ball of
- putty" that looks like it's trying to reproduce by dividing into two
- balls.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/SillyPutty.lha
-
- ==========
-
- SpaceCheezeBurger ?.? 384x482x6 101 frame anim - wierd burger
-
- A 101 frame 384x482x6 raytraced animation of a most unappetizing
- burger.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/SpaceCheezeBurger.lha
-
- ==========
-
- TakoI ?.? 208x400x6 152 frame anim - skull & more
-
- A 152 frame 208x400x6 raytraced animation of a rotating skull with a
- waving tentacle growing out of the top of it.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/TakoI.lha
-
- ==========
-
- ThanksGiving92 ?.? 160x200x6 101 frme anim, morphing turkey
-
- A 101 frame 160x200x6 raytraced animation of a turkey that gets
- beheaded and morphs into a roasted turkey, landing on a plate that
- the hatchet morphs into.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/ThanksGiving92.lha
-
- ==========
-
- TongueMonster ?.? 160x225x6 81 frame anim - frog monster
-
- An 81 frame 160x225x6 raytraced animation of a frog like creature
- with an oversized tongue.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/TongueMonster.lha
-
- ==========
-
- Transit ?.? 160x200x6 127 frame anim - fly through
-
- A 127 frame 160x200x6 raytraced animation of something like a ship flying
- through a wormhole. Shades of Deep Space 9 ...
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Transit.lha
-
- ==========
-
- TrickOrTreat ?.? 208x250x6 119 frame anim, Jack-O-Lantern
-
- A 119 frame 208x250x6 raytraced animation of a "melting Jack-O-Lantern".
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/TrickOrTreat.lha
-
- ==========
-
- WarpoTheClown ?.? 240x300x6 101 frame anim - clown head
-
- A 101 frame 240x300x6 raytraced animation of a warping clown head.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/WarpoTheClown.lha
-
- ==========
-
- WavesHam ?.? HAM Anim of Soothing Twilight Waves
-
- A HAM DIFF animation for playback with PlayDIFF, the freely distributable
- player from MagicLantern. A Bit more ragged than the 24 bit version, but
- nice on your monitor with the lights off. :)
-
- Author: Chris Hurley
- Path: BBS/May94/gfx/anim/WavesHam.lha
-
- ==========
-
- Wiggle ?.? 320x400x6 53 frame anim - skull & tongue
-
- A 53 frame 320x400x6 raytraced animation of a skull with waving tentacles
- growing out of it, and a long waving tongue.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Wiggle.lha
-
- ==========
-
- WormBall ?.? 208x250x6 76 frame anim - ball+tentacles
-
- A 76 frame 208x250x6 raytraced animation of a rotating ball with
- waving tentacles growing out of it.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/WormBall.lha
-
- ==========
-
- Zapper ?.? 384x482x5 152 fr. anim - lightening ball
-
- A 152 frame 384x482x5 raytraced animation of a rotating ball with
- lightening bolts flashing between various towers on it's surface.
- Includes sound.
-
- Author: Bill Graham
- Path: BBS/May94/gfx/anim/Zapper.lha
-
- ==========
-
- CharMap 1.0 2-Color selectable font ILBM2ASCII util
-
- Yet another ILBM2ASCII program. This one is limited to 2-color ILBMs but
- it can handle any (fixed-width) font you wish. You can also allow CharMap
- to use ANSI's Reverse On/Off command for better results.
-
- Author: Hanns Holger Rutz
- Path: BBS/May94/gfx/conv/CharMap.lha
-
- ==========
-
- PicCon 2.20 Image Conversion utility for programmers
-
- Short for "Picture Converter". This is a utility made for programmers,
- which will convert IFF ILBMs (plus any picture format you've got support
- for in your datatypes library) to an appropriate image format. This is
- an essential stage mainly in the development of games, but is also useful
- in development of other software (like demos, applications, etc.). Not
- only whole pictures can be converted, but also parts of pictures can be
- cut out to be saved as e.g. sprites or small bitplanes.
-
- Author: Morten Eriksen
- Path: BBS/May94/gfx/conv/PicCon.lha
-
- ==========
-
- Iconian 1.97ß Icon editor that supports OS3.0 funcs.
-
- An icon editor with all the functions of IconEdit under OS3.0, plus more.
- Features: Support for sizable windows and custom fonts; Multiple undos;
- Appwindows; Custom magnification levels; Up to 256 colors; 3.x palette
- sharing; RGB color editing; Integer scaling of oversized brushes; Optional
- remapping of IFFs to screen colors; Can save 8 plane icons which stay
- "normal" regardless of screen depth; Full range of drawing tools including
- beveled boxes; Recolors 1.3 icons; Clipboard support; Extensive keyboard
- support; Ability to cut and paste brushes; Drawing with text, including
- selectable font and styles; 100% system supported, no external libraries
- required.
-
- Author: Chad Randall
- Path: BBS/May94/gfx/edit/Iconian.lha
-
- ==========
-
- Mand2000D 1.200 Demo of a revolutionary fractal program
-
- Demo version of a revolutionary fractal program that makes it far easier
- to explore the Mandelbrot set. Mand2000 is compatible with all Amigas.
- It has separate calc routines that have been optimized for the 68000,
- 68020, 68030, 68040 & 68881 processors respectively. It automatically
- detects these to ensure maximum performance. Mand2000 also makes full
- use of AGA graphics when available. A number of enhancements since the
- original demo version. Because of its release on CDROM, this version
- also contains many more examples, demos, and animations than previously
- released floppy disk distributions.
-
- Author: Cygnus Software
- Path: BBS/May94/gfx/fract/Mand2000D.lha
-
- ==========
-
- VideoTitler 1.15 Create Title/Credits for your own video
-
- Generates professional looking TV titles and credits for your own
- videos. Outstanding abilities are very smooth scrolling, color slides
- (AGA-support), and usage of colorfonts. Binary only,
-
- Author: Andreas Ackermann
- Path: BBS/May94/gfx/misc/VideoTitler.lha
-
- ==========
-
- SuperView 2.1 Graphics Viewer/Converter/ScreenGrabber
-
- A localized Graphics Viewer for the superview.library, with ARexx-Support,
- GUI, Online-Help and many other features. Converting of graphics and
- "Screen-Grabbing" is also possible. When used with the superview.library
- V3.6 the following file formats and graphic displays are supported:
- File Formats - IFF-ILBM, IFF-ACBM, PCX, GIF, BMP (Windows), TIFF, FBM
- (Unix), IMG (GEM), WPG (WordPerfect), C64 (Koala,Doodle), SVO (own Format)
- and all OS3-Datatypes! Displays: - ECS, AGA, EGS-Cards.
-
- Author: Andreas Ralph Kleinert
- Path: BBS/May94/gfx/show/SuperView.lha
-
- ==========
-
- SuperViewLib 3.6 Lib for graphics loading/saving/display
-
- A shared library system for loading, saving and displaying of various
- (potentially unlimited) Graphic File Formats via Datatype like sub
- libraries (SVObjects). Supports Graphic Cards/Framebuffers via various
- (potentially unlimited) external Driver-Libraries (SVObjects). Included
- SVObjects: - IFF-ILBM, IFF-ACBM, PCX, GIF, BMP (Windows), TIFF, FBM (Unix),
- IMG (GEM), WPG (WordPerfect), C64 (Koala,Doodle), SVO (own Format) and all
- OS3-Datatypes! Included SVDrivers: - ECS, AGA, EGS-Cards.
-
- Author: Andreas Ralph Kleinert
- Path: BBS/May94/gfx/show/SuperViewLib.lha
-
- ==========
-
- CVTS 1.0 The Complete Video Test System
-
- "The Complete Video Test System" is a collection of 20 test patterns
- (displayable with any IFF animation viewer) that can be used to evaluate
- monitors, TV sets, VCRs, and other NTSC video equipment. CVTS is easy to
- use, with the documentation presented in clear, non-technical language.
- Many of the tests are unique, and can be found nowhere else. A shareware
- contribution of only $5 gets you a viewing filter which is used with the
- Colorbars test signal to precisely adjust TVs and monitors.
-
- Author: Dave Muse
- Path: BBS/May94/hard/test/CVTS.lha
-
- ==========
-
- Apple2000 ?.? Premier Apple ][ emulator for the Amiga
-
- "Apple 2000" is the premier Apple ][ emulator for the Amiga computer.
- At its current level it accurately emulates a 64K Apple ][+, including:
- 6502 CPU; ALL video modes (Text, LoRes, HiRes, Mixed modes, etc); 16k RAM
- card (64k computer); 5¼" disk drive (via disk images); Two button joystick;
- Keyboard; Sound. The emulation also runs in a completely system friendly
- manner, multitasking properly with other programs. The two main goals were
- speed and accuracy. This was accomplished by hand coding the emulator in
- 100% machine language, optimization via instruction cycle analysis, and
- painstaking attention to Apple hardware details. Requires Apple ][ ROM
- image & disk controller ROM image.
-
- Author: Kevin Kralian
- Path: BBS/May94/misc/emu/Apple2000.lha
-
- ==========
-
- cP 4.2 Data plotting program for 2D data
-
- A data plotting program capable of plotting two dimensional data in both
- linear or log space. The program runs from either the CLI or Workbench.
- There is no limit to the number of points that the program can load except
- the amount of ram on your system. There is also no limit to the number of
- sets. cP creates a public screen, so you can open other applications on
- its' screen. This version of cP also sports an AREXX interface for almost
- any function.
-
- Author: Chris Conger
- Path: BBS/May94/misc/math/cP.lha
-
- ==========
-
- PowerCalc 1.50 Optimized WB 2D graphing calculator
-
- A workbench 2D graphing calculator optimized for 68040 systems. It
- basically graphs functions of the form y=f(x). The program features
- grab and drag type realtime scrolling, just click with the left mousebutton
- on the graph paper and drag the page around to view different areas of the
- graph.
-
- Author: Roger Uzun
- Path: BBS/May94/misc/math/PowerCalc.lha
-
- ==========
-
- HD_Frequency 38.076 Record sound samples to hard drive
-
- Release 2 of a harddisk recording system for 8 bit samplers. Many new
- brilliant features, new modular GUI conception. Improved FourTrack cpu
- replay routine (68030+) for best results. Replay now works >30 kHz.
- 68020+ specific versions included. Binary only
-
- Author: Michael Bock
- Path: BBS/May94/mus/misc/HD_Frequency.lha
-
- ==========
-
- DeliTracker 2.01 Flexible soundplayer for many formats
-
- A highly flexible soundplayer which supports many sound formats. The
- replay routines for the common formats ProTracker, NoiseTracker,
- SoundTracker 15 and 31 inst. and StarTrekker without AM sounds, are
- built within DeliTracker. Additional players can be loaded from disk.
- DeliTracker is NOT a Sampler, Digitizer, MIDI sequencer nor a song
- editor. It is only meant to play music modules in a very comfortable
- way. Here are some reasons for using DeliTracker: System friendly and
- multitasks happily; Highly expandable due to modular concept; Allocates
- the sound channels; Supports xpkmaster.library for decrunching; Correct
- play speed in PAL/NTSC (uses timerdevice); Works well with serial.device;
- Modulelists; ARexx; PubScreen support; Hotkey (Commodity); Appwindow,
- modules can be played by simply dropping the module icon (or even a hole
- directory) into the mainwindow; Written in 100% Assembler. Binary only.
-
- Author: Peter Kunath, Frank Riffel
- Path: BBS/May94/mus/play/DeliTracker.lha
-
- ==========
-
- SpeakTimeCX 1.2 Have the system time spoken by hotkey
-
- A simple commodity, that once activated, will allow you to have the
- system time spoken through the narrator.device at the touch of a hotkey.
-
- Author: Gary Walker
- Path: BBS/May94/os20/cdity/SpeakTimeCX.lha
-
- ==========
-
- SummaDriver 2.01 Driver for Summagraphic digitizer tablet
-
- This Commodity enables you to use the Summagraphic digitizer tablet
- with your Commodore Amiga. The tablet can be used together with the
- mouse (or without it) as a direct input medium. Therefore, the
- driver can be used together with (nearly) any software.
-
- Author: Joop van de Wege
- Path: BBS/May94/os20/cdity/SummaDriver.lha
-
- ==========
-
- Wacom 1.10 Wacom tablet driver, controls Amigamouse
-
- This Commodity enables you to use a pressure sensitive digitizer tablet
- from Wacom with your Commodore Amiga. The tablet can be used together
- with the mouse (or without it) as a direct input medium. Therefore, the
- driver can be used together with (nearly) any software. Furthermore the
- (pressure-sensitive) data provided by the tablet can be exported in custom
- applications using a documented software interface. Now directly supports
- the complete Wacom IV comandset and lets you define your own working area
- on the tablet. Includes german localization.
-
- Author: Roland Schwingel
- Path: BBS/May94/os20/cdity/Wacom.lha
-
- ==========
-
- BreakName 37.1 Send break to processes by filename
-
- An addition to the well known C:Break command. It may break CLI processes
- by issuing either the complete path+filename, or simply the filename of the
- process to break. Useful for breaking from within scripts.
-
- Author: Kai Iske
- Path: BBS/May94/os20/cli/BreakName.lha
-
- ==========
-
- CLIExchange 1.4 A CLI version of standard Exchange util
-
- A 584 byte CLI replacement for the standard CBM Exchange utility. The
- only difference is that Exchange has a graphical user interface while
- CLIExchange has been designed to be called from CLI so it can be used
- within scripts, menus, docks or hotkeys.
-
- Author: Gaël Marziou
- Path: BBS/May94/os20/cli/CLIExchange.lha
-
- ==========
-
- ClockTool 1.1 Manipulate battery and/or system clocks
-
- A simple CLI utility to perform operations on the battery-backed-up and/or
- system clock, e.g. set date/time of either, display either/both, set one
- from the other, increment, and log. Most of these features, particularly
- those accessing the battery-backed-up clock, are not available using
- current AmigaDos commands.
-
- Author: Gary Duncan
- Path: BBS/May94/os20/cli/ClockTool.lha
-
- ==========
-
- MonitorInfo 37.4 Inspect various properties of a monitor
-
- A small utility that lets you inspect various properties of a monitor
- in the AMIGA's monitor database, such as scan rates, sync timings and
- polarity, and much more. CLI only.
-
- Author: Gregor S. M. Kuhlmann
- Path: BBS/May94/os20/cli/MonitorInfo.lha
-
- ==========
-
- Move 1.10 Unix type Move command
-
- This is not just another Move command it features
- more: Recursive directory movements (including
- creation of destination dir), pattern support, and
- command line flags like those known from e.g.
- C:Rename...and many, many more
-
- Author: Kai Iske
- Path: BBS/May94/os20/cli/Move.lha
-
- ==========
-
- MPatch 37.4 Inspect various properties of a monitor
-
- A small utility to change timing and polarity of the sync signals in the
- AMIGA's monitor database. Can make the DoublePAL, DoubleNTSC and Super72
- monitors a bit more useful, and fixes some sync'ing problems with the C=
- 1960 and older VGA multiscans. CLI only.
-
- Author: Gregor S. M. Kuhlmann
- Path: BBS/May94/os20/cli/MPatch.lha
-
- ==========
-
- SSearch 1.3 Fast replacement for AmigaDOS 'search'
-
- Does nearly the same thing as the AmigaDOS's search command but faster.
- Example: searching for "foobar" in the C= Autodocs (plus some other
- Autodocs, 82 files, 1937 KBytes) requires 73 seconds with search and
- 15 seconds with ssearch on the author's machine (A3000/030-25). SSearch
- has two additional features compared to search: you can search case
- sensitive, which is even faster than case insensitive, and you can switch
- off printing of file names.
-
- Author: Stefan Sticht
- Path: BBS/May94/os20/cli/SSearch.lha
-
- ==========
-
- SSplit 1.3 Split large files in smaller ones
-
- A small utility that allows you to split one big file into several small
- files. Useful for splitting up large files for transporting or storing
- on floppies. Includes templates to split files to the exact size for
- storing on OFS, FFS, and low and high density MSDOS disks.
-
- Author: Stefan Sticht
- Path: BBS/May94/os20/cli/SSplit.lha
-
- ==========
-
- Usage 1.06 Extended "du" (disk usage) type command
-
- Similar to the UNIX "du" (disk usage) command, this program has more options,
- mainly the ability to make comparisons and return WARN if the given amount has
- been exceeded. Supports wildcards.
-
- Author: Janne Kiiskilä
- Path: BBS/May94/os20/cli/Usage.lha
-
- ==========
-
- FDB 1.3 Quickly locate files/dirs with database.
-
- UDB generates a database of your files at different places, e.g. your
- hardisks, CD-ROMs, network machines, ...
-
- FDB is able to scan this database to find dirs/files very fast.
-
- LDB lists a database.
-
- Based on the same databases of FindDB, UpdateDB
- V2.1 © 1989 - 1992 by Larry Phillips & Martin Steppler,
- but enhanced:
-
- - multi databases
- - amiga style pattern
- - amiga template arguments
- - more commands
-
- Changes to 1.3:
-
- - bugs corrected
- - udb: new option "AV=AvoidPaths", define paths, which are not scanned
- - new program 'ldb' to list a database
- - documentation: .guide & .doc
- - german documentation
- - fdb: 'DB=DataBase/K' can contain a pattern to select several databases
-
- Author: Klaus Melchior
- Path: BBS/May94/os20/util/FDB.lha
-
- ==========
-
- Recall 2.2 Utility to help you remember events
-
- Do you keep forgetting about birthdays, anniversaries and other important
- events? Well, there are plenty of public domain products on the market
- that will prevent that from happening. But, do you also want to: Keep
- track of the remaining days to important events? Keep track of the days
- since important events happened? Autostart certain programs depending on
- the date and time? Be reminded every # day (eg. every 14th day)? Be
- reminded # days in advance or after the event? Be reminded with
- requesters, alerts or practically anything that can be displayed on an
- Amiga monitor? Display unlimited lines of text in the same requester/
- alert? Recall does all this plus much more!
-
- Author: Ketil Hunn
- Path: BBS/May94/os20/util/Recall.lha
-
- ==========
-
- WB2Stuff ?.? WB2 icons, presets, and IFF Images.
-
- Some miscellaneous WorkBench stuff. Includes a couple of IFF pictures,
- some pattern presets and some 4-color icons. The icons are similar to
- the standard WB2.0 icons but meant to have their purpose more "intuitively
- obvious".
-
- Author: John E. Perry, ///
- Path: BBS/May94/os20/wb/WB2Stuff.lha
-
- ==========
-
- WBFlash 2.1 Color-cycle active window or WorkBench
-
- A small program that allows you to easily create nice colourcycles
- on the Workbench screen. WBFlash now also supports AGA chipset for
- greatly improved performance. Both Swedish and English versions are
- included. Binary only.
-
- Author: Thomas Pettersson
- Path: BBS/May94/os20/wb/WBFlash.lha
-
- ==========
-
- Adrift ?.? Ray traced 736x482 jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Adrift.lha
-
- ==========
-
- AlienBladder ?.? Ray traced 768x482 jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/AlienBladder.lha
-
- ==========
-
- Batworm ?.? Ray traced 768x482 jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Batworm.lha
-
- ==========
-
- Bills_World ?.? Ray traced 768x482 jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Bills_World.lha
-
- ==========
-
- Braids ?.? Ray traced jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Braids.lha
-
- ==========
-
- Brainship ?.? Ray traced jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Brainship.lha
-
- ==========
-
- Butterfly ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Buttrfly.lha
-
- ==========
-
- Candy1 ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Candy1.lha
-
- ==========
-
- Candy2 ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Candy2.lha
-
- ==========
-
- CaptainNed ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/CaptainNed.lha
-
- ==========
-
- Chamber ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Chamber.lha
-
- ==========
-
- Crossing ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Crossing.lha
-
- ==========
-
- Dandelion ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Dandelion.lha
-
- ==========
-
- Escape ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Escape.lha
-
- ==========
-
- Fingercows ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Fingercows.lha
-
- ==========
-
- Gardenwalk ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Gardenwalk.lha
-
- ==========
-
- Guardian ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Guardian.lha
-
- ==========
-
- Heads ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Heads.lha
-
- ==========
-
- Jumble ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Jumble.lha
-
- ==========
-
- Lilypond ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Lilypond.lha
-
- ==========
-
- Lurker ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Lurker.lha
-
- ==========
-
- Marbles ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Marbles.lha
-
- ==========
-
- Metalpuddle ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Metalpuddle.lha
-
- ==========
-
- Moodswing ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Moodswing.lha
-
- ==========
-
- NewArrival ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/NewArrival.lha
-
- ==========
-
- Oddjob ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Oddjob.lha
-
- ==========
-
- ParfumBttls ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/ParfumBttls.lha
-
- ==========
-
- Pinkscape ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Pinkscape.lha
-
- ==========
-
- Pods ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Pods.lha
-
- ==========
-
- RunePort ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/RunePort.lha
-
- ==========
-
- SeaGlow ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/SeaGlow.lha
-
- ==========
-
- SeaSnouts ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/SeaSnouts.lha
-
- ==========
-
- SnakeRoom ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/SnakeRoom.lha
-
- ==========
-
- SpaceDragon ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/SpaceDragon.lha
-
- ==========
-
- Spellbound ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Spellbound.lha
-
- ==========
-
- Spinners ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Spinners.lha
-
- ==========
-
- StrangeBrew ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/StrangeBrew.lha
-
- ==========
-
- Summertime ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Summertime.lha
-
- ==========
-
- T2Cow ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/T2Cow.lha
-
- ==========
-
- Tadpoles ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Tadpoles.lha
-
- ==========
-
- Tako ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Tako.lha
-
- ==========
-
- Throneroom ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Throneroom.lha
-
- ==========
-
- Tigership ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Tigership.lha
-
- ==========
-
- TongueMonster ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/TongueMonster.lha
-
- ==========
-
- TrickOrTreat ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/TrickOrTreat.lha
-
- ==========
-
- Visitation ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: BBS/May94/pix/bill/Visitation.lha
-
- ==========
-
- AdmitOneHAM ?.? HAM raytrace of TRex going to the movies
-
- It's the end of 93 and I had a good Xmas. Things are fun, my
- motorcycle is happily aproaching the 150,000 mile mark and Life is good
- <accept i still have no par.. i gotta get one> Anyway I re rendered
- this image tons of times, trying to get the reflection right...lots of
- input from people, and NO the dinosaur isnt INSIDE the building...
- This is my new T Rex and ive added lots of details, you cant see most of
- them but ive got a great little rendering popping around in my head ill
- have done soon... BTW Jurrassic park is copyright steven speilberg and
- amblin entertainment i believe... DONT SUE!!! Im not trying to make money
- on this one B) hehehheeh Special thanx to Scotte for the Fonts and the jpark
- logo. Also comments from steve/Dax and thb...
-
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for IceAge,SummerMoss,Hunt,Parasaur,Thunder,Sealife,Pleasure,
- DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,<This list is getting to long>
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,Milano,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- SpWorley, LadyHawke, StefanB, spamgod, elecwnch, redwine and
-
- -=-=>THB<=-=-
-
- <long story but he better notice this>
- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/AdmitOne.ham.lha
-
- ==========
-
- AdmitOneJPG ?.? JPG raytrace of TRex going to the movies
-
- AdmitOne.JPG and this AdmitOneJPG.readme
-
- It's the end of 93 and I had a good Xmas. Things are fun, my
- motorcycle is happily aproaching the 150,000 mile mark and Life is good
- <accept i still have no par.. i gotta get one> Anyway I re rendered
- this image tons of times, trying to get the reflection right...lots of
- input from people, and NO the dinosaur isnt INSIDE the building...
- This is my new T Rex and ive added lots of details, you cant see most of
- them but ive got a great little rendering popping around in my head ill
- have done soon... BTW Jurrassic park is copyright steven speilberg and
- amblin entertainment i believe... DONT SUE!!! Im not trying to make money
- on this one B) hehehheeh Special thanx to Scotte for the Fonts and the jpark
- logo. Also comments from steve/Dax and thb...
-
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for IceAge,SummerMoss,Hunt,Parasaur,Thunder,Sealife,Pleasure,
- DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,<This list is getting to long>
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,Milano,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- SpWorley, LadyHawke, StefanB, spamgod, elecwnch, redwine and
-
- -=-=>THB<=-=-
-
- <long story but he better notice this>
- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/AdmitOne.jpg.lha
-
- ==========
-
- AlienHAM ?.? HAM of raytraced Alien
-
- Okay, so I liked the movie, okay?!?!?! Anyway... this was a cool
- ting to model, only took a day, but was real fun to play with... I do so
- hopeif H.R. Giger ever see's this he likes it.. And i hope you like it also!
- It took 16 hours to raytrace, and 18 megs of ram.. i need Vmem for
- the 040!!! ahem...
-
- Included: Alien.HAM and this AlienHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Alien.ham.lha
-
- ==========
-
- AlienJPG ?.? JPG of raytrace Alien
-
- Okay, so I liked the movie, okay?!?!?! Anyway... this was a cool
- ting to model, only took a day, but was real fun to play with... I do so
- hopeif H.R. Giger ever see's this he likes it.. And i hope you like it also!
- It took 16 hours to raytrace, and 18 megs of ram.. i need Vmem for
- the 040!!! ahem...
-
- Included: Alien.jpg and this AlienJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Alien.jpg.lha
-
- ==========
-
- Alien3HAM ?.? HAM raytrace of a profile of the Alien
-
- I got several requests of more views of my Alien... so here they are!
-
- Included: Alien3.HAM and this Alien3HAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Alien3.ham.lha
-
- ==========
-
- Alien3JPG ?.? JPG raytrace of a profile of the Alien
-
- I got several requests of more views of my Alien... so here they are!
-
- Included: Alien3.jpg and this Alien3JPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Alien3.jpg.lha
-
- ==========
-
- AnguishHAM ?.? HAM raytraced dragon and moon
-
- Yes.. the dragons juuust keep coming.. hehehehe ooh well..
- I'm not sick of them juuust yet.... altho some new whales,
- neat seahorses etc are comeing up soon... anyway hope you like
- em take care!
-
- Ive started spliting the jpegs and the HAM's in seperate lha
- files to keep the files dloadable for people with under 9600 baud
-
- Included: Anguish.HAM and this Anguish.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Chimera2,Chimera,Avarice2.jpg,Avarice.jpg,
- LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Stargazer,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all
- the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Anguish.ham.lha
-
- ==========
-
- AnguishJPG ?.? JPG raytraced dragon and moon
-
- Yes.. the dragons juuust keep coming.. hehehehe ooh well..
- I'm not sick of them juuust yet.... altho some new whales,
- neat seahorses etc are comeing up soon... anyway hope you like
- em take care!
-
- Ive started spliting the jpegs and the HAM's in seperate lha
- files to keep the files dloadable for people with under 9600 baud
-
- Included: Anguish.jpg and this Anguish.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Chimera2,Chimera,Avarice2.jpg,Avarice.jpg,
- LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Stargazer,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all
- the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Anguish.jpg.lha
-
- ==========
-
- Anguish2HAM ?.? HAM of a raytraced dragon and Earth
-
- The original Anguish got alot of praise, and i fooled with it and made
- some changes... and I asked for a vote on IRC and well... Here it is,
- I hope at least one person likes it, if so, then it's served its purpose.
- SPECIAL Thanx to NASA for the image of the earth and ILL for finding it
- and giving it to me... also Steve Worleys ESSENCE for the rock bumps and
- the neato Earth clouds..B)
- Ive started spliting the jpegs and the HAM's in seperate lha
- files to keep the files dloadable for people with under 9600 baud
-
- Included: Anguish2.HAM and this Anguish2HAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Anguish,Chimera2,Chimera,Avarice2.jpg,Avarice.jpg,
- LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Stargazer,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all
- the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Anguish2.ham.lha
-
- ==========
-
- Anguish2JPG ?.? JPG of a raytrace dragon and Earth
-
- The original Anguish got alot of praise, and i fooled with it and made
- some changes... and I asked for a vote on IRC and well... Here it is,
- I hope at least one person likes it, if so, then it's served its purpose.
- SPECIAL Thanx to NASA for the image of the earth and ILL for finding it
- and giving it to me... also Steve Worleys ESSENCE for the rock bumps and
- the neato Earth clouds..B)
- Ive started spliting the jpegs and the HAM's in seperate lha
- files to keep the files dloadable for people with under 9600 baud
-
- Included: Anguish2.jpg and this Anguish2JPEG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Anguish,Chimera2,Chimera,Avarice2.jpg,Avarice.jpg,
- LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Stargazer,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all
- the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Anguish2.jpg.lha
-
- ==========
-
- AvariceHAM ?.? HAM raytrace of dragon
-
- So I like Dragons!!! So what!! dont get on my case about it.. B)
- well this baby took a while.... but i had the time this time... cause
- While I made it, and while I'm writeing this Ive got doctors orders
- to stay put.. but he didnt say i couldnt work on my raytraces B) B)
- The dragon is the most detailed life form object ive made yet,
- and takes over 1.4 meg's of disk space to store... <the anims show
- more of the muscles i added from diffrent angles, or maybe i will trace
- this beast some nice single frames from diffrent dirrections...>
- Anyway i wanted to add more detail.. but when my machine started
- traceing on only 120K free i thought ide reached its limits.. heheh
-
- Special thanx go to Steve Worley and his great Essence textures..
- <The dragon is viened marble>
- And Stargazer for the great name suggestion... B)
-
- Included: Avarice.jpg, Avarice.ham and this Avarice.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Avarice.ham.lha
-
- ==========
-
- AvariceJPG ?.? JPEG raytrace of dragon
-
- So I like Dragons!!! So what!! dont get on my case about it.. B)
- well this baby took a while.... but i had the time this time... cause
- While I made it, and while I'm writeing this Ive got doctors orders
- to stay put.. but he didnt say i couldnt work on my raytraces B) B)
- The dragon is the most detailed life form object ive made yet,
- and takes over 1.4 meg's of disk space to store... <the anims show
- more of the muscles i added from diffrent angles, or maybe i will trace
- this beast some nice single frames from diffrent dirrections...>
- Anyway i wanted to add more detail.. but when my machine started
- traceing on only 120K free i thought ide reached its limits.. heheh
-
- Special thanx go to Steve Worley and his great Essence textures..
- <The dragon is viened marble>
- And Stargazer for the great name suggestion... B)
-
- Included: Avarice.jpg, Avarice.ham and this Avarice.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Avarice.jpg.lha
-
- ==========
-
- Avarice2HAM ?.? JPEG and HAM raytraced dragon closeup
-
- I got several.. well.. 12 requests for a closeup of my dragon...
- So hear it is!!! Avarice2, the revenge of Avarice.... Ahem...
- The dragon is the most detailed life form object ive made yet,
- and takes over 1.4 meg's of disk space to store... <the anims show
- more of the muscles i added from diffrent angles, or maybe i will trace
- this beast some nice single frames from diffrent dirrections...>
- Anyway i wanted to add more detail.. but when my machine started
- traceing on only 120K free i thought ide reached its limits.. heheh
- I Want VMEM for the 040!!!!!!!
-
- Special thanx go to Steve Worley and his great Essence textures..
- <The dragon is viened marble>
- And Stargazer for the great name suggestion... B)
-
- Included: Avarice.jpg, Avarice.ham and this Avarice.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Avarice2.ham.lha
-
- ==========
-
- Avarice2JPG ?.? JPEG raytraced dragon closeup
-
- I got several.. well.. 12 requests for a closeup of my dragon...
- So hear it is!!! Avarice2, the revenge of Avarice.... Ahem...
- The dragon is the most detailed life form object ive made yet,
- and takes over 1.4 meg's of disk space to store... <the anims show
- more of the muscles i added from diffrent angles, or maybe i will trace
- this beast some nice single frames from diffrent dirrections...>
- Anyway i wanted to add more detail.. but when my machine started
- traceing on only 120K free i thought ide reached its limits.. heheh
- I Want VMEM for the 040!!!!!!!
-
- Special thanx go to Steve Worley and his great Essence textures..
- <The dragon is viened marble>
- And Stargazer for the great name suggestion... B)
-
- Included: Avarice.jpg, Avarice.ham and this Avarice.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Avarice2.jpg.lha
-
- ==========
-
- AwakeningHAM ?.? HAM raytrace, clean and well lit
-
- This ones a keeper! hahhaha.. Im rendering it for posters also.. well
- this one was MADE for posters, but i figured why not let some people see
- what their missing? hahhahaha... this one i traced like 30 times to get the
- dang lighting correct... it even looks okay in HAM... hehehehe
-
- Included: Awakeing.HAM and this AwakeningHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire <who realy wanted his name on this list but I dont have
- the slightest idea WHY> and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Awakening.ham.lha
-
- ==========
-
- AwakeningJPG ?.? JPEG raytrace, clean and well lit
-
- This ones a keeper! hahhaha.. Im rendering it for posters also.. well
- this one was MADE for posters, but i figured why not let some people see
- what their missing? hahhahaha... this one i traced like 30 times to get the
- dang lighting correct... it even looks okay in HAM... hehehehe
-
- Included: Awakeing.jpg and this AwakeningJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire <who realy wanted his name on this list but I dont have
- the slightest idea WHY> and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Awakening.jpg.lha
-
- ==========
-
- BattleHAM ?.? HAM fight avarice VS firebreather
-
- Yea haw! this frame has been rendered in Outrageous size
- along with others for long awaited posters!!! now if i can just find
- a place for cheap 4 color sperations and printing.. <i can Dream cant i?>
- So if you can help me there, Ide greatly apreciate it!!!!! hope you like
- this one!!!!
-
- Included: Battle.HAM and this BattleHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,
- Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Battle.ham.lha
-
- ==========
-
- BattleJPG ?.? JPEG fight avarice VS firebreather
-
- Yea haw! this frame has been rendered in Outrageous size
- along with others for long awaited posters!!! now if i can just find
- a place for cheap 4 color sperations and printing.. <i can Dream cant i?>
- So if you can help me there, Ide greatly apreciate it!!!!! hope you like
- this one!!!!
-
- Included: Battle.jpg and this BattleJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2
- Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2
- DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Battle.jpg.lha
-
- ==========
-
- BeautifulBlueHAM ?.? 768x482 HAM Imagine raytrace
-
- Thats it.. im INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: BeautifulBlue.jpeg, BeautifulBlue.ham and this
- BeautifulBlue.readme
-
- Well here i am, once again flooding the net with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. These Whales inspired me when i was watching
- the Killer whales eat a mother and pup off the coast a couple miles from my
- home... These were Humbacks, BUT It got me thinking of whales..
- Thanx and love To my girlfriend Trena for Nameing thise piece
- So here are my blue whales... once i get steve worleys new Essence package
- <if thats the name he keeps> GET IT!! Im going to use it for the fractel waves
- etc etc that is included... Also look for BookLamp DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, BookLamp.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf, Stargazer, ScottE and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/BeautifulBlue.ham.lha
-
- ==========
-
- BeautifulBlueJPG ?.? 768x482 HAM Imagine raytrace
-
- Thats it.. im INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: BeautifulBlue.jpeg, BeautifulBlue.ham and this
- BeautifulBlue.readme
-
- Well here i am, once again flooding the net with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. These Whales inspired me when i was watching
- the Killer whales eat a mother and pup off the coast a couple miles from my
- home... These were Humbacks, BUT It got me thinking of whales..
- Thanx and love To my girlfriend Trena for Nameing thise piece
- So here are my blue whales... once i get steve worleys new Essence package
- <if thats the name he keeps> GET IT!! Im going to use it for the fractel waves
- etc etc that is included... Also look for BookLamp DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, BookLamp.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf, Stargazer, ScottE and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/BeautifulBlue.jpg.lha
-
- ==========
-
- BookLampHAM ?.? 384x482 HAM raytrace
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: Booklamp.jpeg, Booklamp.ham and this Booklamp.readme
-
- Well here i am, once again flooding the new with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. This is my shot for more realism...
- Watch out for my Demon images, Ive been experimenting with hell,
- nightmarish raytraces with evil undertones... Look for em in the near
- future!!!! Also look for DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, BookLamp.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/BookLamp.ham.lha
-
- ==========
-
- BookLampJPG ?.? 768x482 JPEG raytrace
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: Booklamp.jpeg, Booklamp.ham and this Booklamp.readme
-
- Well here i am, once again flooding the new with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. This is my shot for more realism...
- Watch out for my Demon images, Ive been experimenting with hell,
- nightmarish raytraces with evil undertones... Look for em in the near
- future!!!! Also look for DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, BookLamp.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/BookLamp.jpg.lha
-
- ==========
-
- CastlRok ?.? Imagine rendered picture
-
- Well... Some people call me nuts....
-
- This File Castlrok.lzh Includes 2 files... the Jpeg'd image,
- and this file Castlrok.txt Please dont change,convert,or do anything
- to the text file or the images... Thanx!!! Its not nice to call
- other people art your own <Ive had this problembefore>
-
-
- Leave a message for me at my friend's BBS.. The lovable Jay Miner's
- The Mission BBS 415-967-2021. <Thanx for being the papa of the amiga,
- Padre'> or on usenet Guardian@Netcom.com
-
-
- This was rendered under Imagine on the my amiga 3000 with the
- Progressive 040 <Boy now i want to get the mercury, but i love my
- 040!!!> with 10 megs of ram<I need more!!!!> Ahem... Alot of my objects
- were modeled on my Amiga 2000/030 GVP 33mhz with 13 megs of ram...
- <Ohh how i love PARNET!!!>
-
-
- Well, please keep these files intact! dont convert them and re spread
- them in any other versions, and Leave me a message at the mission if you
- like my work!!!!
- take care,
- Andrew Denton
-
- Guardian@Netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/CastlRok.jpg.lha
-
- ==========
-
- CheckMateHAM ?.? HAM raytrace of a twisted chess board
-
- Well alot of people do chess sets, this is my version.. hehehehe
- sure beats standard old lathed pieces!!! hehehhe Anyway, I hope my humor
- isnt lost, and that everyone realizes just what a sick puppy I am B)
-
-
- Included: CheckMate.HAM and this CheckMateHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,
- Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/CheckMate.ham.lha
-
- ==========
-
- CheckMateJPG ?.? JPEG raytrace of a twisted chess board
-
- Well alot of people do chess sets, this is my version.. hehehehe
- sure beats standard old lathed pieces!!! hehehhe Anyway, I hope my humor
- isnt lost, and that everyone realizes just what a sick puppy I am B)
-
-
- Included: CheckMate.jpg and this CheckMateJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,
- Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/CheckMate.jpg.lha
-
- ==========
-
- ChimeraHAM ?.? HAM raytrace of dragon in jungle
-
- Alright... So i like dragons, okay? anyway, this is a frame from
- an animation... the dragon snores and looks up as a dragonfly buzzes
- buy.... then goes pack to sleep... ive been working on morphing the body
- into the correct version of breathing...
-
- I Want VMEM for the 040!!!!!!!
-
- Included: Chimera.jpg, Chimera.ham and this Chimera.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Avarice2.jpg,Avarice.jpg,LivingRoom,DragonDreams2,
- DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all the other irc'ers
- hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Chimera.ham.lha
-
- ==========
-
- ChimeraJPG ?.? JPEG raytrace of dragon in jungle
-
- Alright... So i like dragons, okay? anyway, this is a frame from
- an animation... the dragon snores and looks up as a dragonfly buzzes
- buy.... then goes pack to sleep... ive been working on morphing the body
- into the correct version of breathing...
-
- I Want VMEM for the 040!!!!!!!
-
- Included: Chimera.jpg, Chimera.ham and this Chimera.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Avarice2.jpg,Avarice.jpg,LivingRoom,DragonDreams2,
- DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all the other irc'ers
- hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Chimera.jpg.lha
-
- ==========
-
- Chimera2HAM ?.? HAM trace, dragon over mystic sea
-
- Well everyone liked chimera so much, as i work my butt off on this
- huge animation... why? why? im releasing another frame from the anim
-
- I Want VMEM for the 040!!!!!!!
-
- Included: Chimera2.jpg, Chimera2.ham and this Chimera2.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all the other irc'ers
- hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Chimera2.ham.lha
-
- ==========
-
- Chimera2JPG ?.? JPEG trace, dragon over mystic sea
-
- Well everyone liked chimera so much, as i work my butt off on this
- huge animation... why? why? im releasing another frame from the anim
-
- I Want VMEM for the 040!!!!!!!
-
- Included: Chimera2.jpg, Chimera2.ham and this Chimera2.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all the other irc'ers
- hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Chimera2.jpg.lha
-
- ==========
-
- DragonDreamsHAM ?.? 768x482 HAM Imagine rendered picture
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: Dragondreams.jpeg, Dragondreams.ham and this Dragondreams.readme
-
- It was rendered under Imagine 2.0 with tons of love of and insanity...
- <those of you that have tried to make truly organic shapes can feel for that
- statement> BUT anyhow, DragonDreams.jpeg is a 768X482 image, 24 bit...
- DragonDreams.ham is a scalled down version for those that have been complain
- ing about the fact they cant read jpeg... <get adpro 2.0 guys, its worth
- the bucks!> Anyhow the dragon itself is an object that takes close to 10
- megs of ram in my 040 ITSELF and that damn thing is still growing in detail.
- <Alright, ive already admited insanity> Well there will be better versions
- in the near future, but under many demands from people on IRC and Netmail
- I released this one... Its already one of my favorites.. and if you like it,
- SEND ME MAIL! Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, DragonDreams.lzh <Amilek,amico,ill,xanadude,ubyte and
- all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/DragonDreams.ham.lha
-
- ==========
-
- DragonDreamsJPG ?.? 768x482 JPEG Imagine rendered picture
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: Dragondreams.jpeg, Dragondreams.ham and this Dragondreams.readme
-
- It was rendered under Imagine 2.0 with tons of love of and insanity...
- <those of you that have tried to make truly organic shapes can feel for that
- statement> BUT anyhow, DragonDreams.jpeg is a 768X482 image, 24 bit...
- DragonDreams.ham is a scalled down version for those that have been complain
- ing about the fact they cant read jpeg... <get adpro 2.0 guys, its worth
- the bucks!> Anyhow the dragon itself is an object that takes close to 10
- megs of ram in my 040 ITSELF and that damn thing is still growing in detail.
- <Alright, ive already admited insanity> Well there will be better versions
- in the near future, but under many demands from people on IRC and Netmail
- I released this one... Its already one of my favorites.. and if you like it,
- SEND ME MAIL! Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, DragonDreams.lzh <Amilek,amico,ill,xanadude,ubyte and
- all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/DragonDreams.jpg.lha
-
- ==========
-
- DragonDreams2HAM ?.? HAM raytraced dragon
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: DragonDreams2.jpeg, DragonDreams2.ham and this DragonDreams2.readme
-
- Well here i am, once again flooding the new with my artwork...
- Everyone seems to enjoy my dragons.. and so do I.. and hear is another
- shot of the same dragon.. but if you notice some strange striations,
- look at DragonDreams the original.. youll notice from this new shot
- the camera is inside one of the water pyramids... I am now including ham's
- with all my artwork, mostly to help those with no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
- This is my shot for more realism...
- Also look for DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok,Hellspawn, BeautifulBlue on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, DragonDreams2.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/DragonDreams2.ham.lha
-
- ==========
-
- DragonDreams2JPG ?.? JPEG raytraced dragon
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: DragonDreams2.jpeg, DragonDreams2.ham and this DragonDreams2.readme
-
- Well here i am, once again flooding the new with my artwork...
- Everyone seems to enjoy my dragons.. and so do I.. and hear is another
- shot of the same dragon.. but if you notice some strange striations,
- look at DragonDreams the original.. youll notice from this new shot
- the camera is inside one of the water pyramids... I am now including ham's
- with all my artwork, mostly to help those with no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
- This is my shot for more realism...
- Also look for DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok,Hellspawn, BeautifulBlue on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, DragonDreams2.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/DragonDreams2.jpg.lha
-
- ==========
-
- DragonSongHAM ?.? HAM Lightwave 3.0 dragon anim frame
-
- Included: DragonSong.HAM and this DragonSongHAM.readme
-
- Yeeeaha!!!!! This if my first release useing Lightwave 3.0 and
- I love it!!! Altho i might use imagine for more modeling, I like the
- forms editor, and to model while my other machines are rendering. Now
- I have an older toaster in my 3000/040 and a Toaster 4000 in a 4000!
- now if i can just get the older toaster version, anims will be much
- faster in apearence.. a tiny mpeg of this will soon be out, with the
- help of the briliant and lovable mlelstv/Michael van Elst.
- I uses these new toys... Motion blur+lensflare+fast moving light= comets!
- also the depth of field, shadowmaping and this wasnt traced! Yea!!!!
- All and all, the image took no time at all to generate, but the super
- hi antialiasing took things down alot. Anyway, Take care!!!!!!!!
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Embrace,Power,Awakening,TempleFinal,Temples,GreatWhite,GutterWar
- Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,
- Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/DragonSong.ham.lha
-
- ==========
-
- DragonSongJPG ?.? JPEG Lightwave 3.0 dragon anim frame
-
- Included: DragonSong.jpg and this DragonSongJPG.readme
-
- Yeeeaha!!!!! This if my first release useing Lightwave 3.0 and
- I love it!!! Altho i might use imagine for more modeling, I like the
- forms editor, and to model while my other machines are rendering. Now
- I have an older toaster in my 3000/040 and a Toaster 4000 in a 4000!
- now if i can just get the older toaster version, anims will be much
- faster in apearence.. a tiny mpeg of this will soon be out, with the
- help of the briliant and lovable mlelstv/Michael van Elst.
- I uses these new toys... Motion blur+lensflare+fast moving light= comets!
- also the depth of field, shadowmaping and this wasnt traced! Yea!!!!
- All and all, the image took no time at all to generate, but the super
- hi antialiasing took things down alot. Anyway, Take care!!!!!!!!
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Embrace,Power,Awakening,TempleFinal,Temples,GreatWhite,GutterWar
- Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,
- Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/DragonSong.jpg.lha
-
- ==========
-
- EmbraceHAM ?.? HAM raytrace of a loving embrace
-
- Included: Embrace.HAM and this EmbraceHAM.readme
-
- Ahem... my monitor is still in the shop, 7 weeks now, and my syquest
- just blew up... ooh well.. but thanx to parnet, i was able to use some
- of the Hard drives on my 2000... Ahhh life is good... Soon i hope to
- have a toaster and Lightwave 3.0 in my 3000... <dream dream dream> If
- you like this or any previous traces, please write.. its nice to feel
- loved/appreciated ... ahem... no hate mail please.. I try to keep up
- and reply to all my Email...
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Power,Awakening,TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Embrace.ham.lha
-
- ==========
-
- EmbraceJPG ?.? JPEG raytrace of a loving embrace
-
- Included: Embrace.jpg and this EmbraceJPG.readme
-
- Ahem... my monitor is still in the shop, 7 weeks now, and my syquest
- just blew up... ooh well.. but thanx to parnet, i was able to use some
- of the Hard drives on my 2000... Ahhh life is good... Soon i hope to
- have a toaster and Lightwave 3.0 in my 3000... <dream dream dream> If
- you like this or any previous traces, please write.. its nice to feel
- loved/appreciated ... ahem... no hate mail please.. I try to keep up
- and reply to all my Email...
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Power, Awakening, TempleFinal, Temples, GreatWhite,
- GutterWar.Battle, MegaPtera, CheckMate, Kiss, Alien, Orca, Knowledge,
- Anguish2, Anguish, Chimera2, Chimera, Avarice2, Avarice, LivingRoom,
- DragonDreams2, DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it, SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Embrace.jpg.lha
-
- ==========
-
- EmeraldHAM ?.? HAM raytrace of dragon on Emerald Isle
-
- Dragons and more dragons? when will the madness end??? B)
-
- Included: Emerald.HAM and this EmeraldHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Emerald.ham.lha
-
- ==========
-
- EmeraldJPG ?.? JPEG raytrace of dragon on Emerald Isle
-
- Dragons and more dragons? when will the madness end??? B)
-
- Included: Emerald.jpg and this EmeraldJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Emerald.jpg.lha
-
- ==========
-
- FireBreatherHAM ?.? HAM raytrace of fire breathing dragon
-
- So another dragon...So?!? B) this is going to be a cool anim, once i get
- the DMI card <and they finish the software for the damn thing> ill be able to
- record the jpegs at 30 frames a sec! Joy!!! ahem...Donations to cover the 2,500
- dollar card would be appreciated, but not expected.. hehehe
-
- Included: FireBreather.HAM and this FireBreatherHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/FireBreather.ham.lha
-
- ==========
-
- FireBreatherJPG ?.? JPEG raytrace of a fire breathing dragon
-
- So another dragon...So?!? B) this is going to be a cool anim, once i get
- the DMI card <and they finish the software for the damn thing> ill be able to
- record the jpegs at 30 frames a sec! Joy!!! ahem...Donations to cover the 2,500
- dollar card would be appreciated, but not expected.. hehehe
-
- Included: FireBreather.jpg and this FireBreatherJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/FireBreather.jpg.lha
-
- ==========
-
- GreatWhiteHAM ?.? HAM raytrace of great white shark
-
- and 72 hours later it was done.. thats right, 72 hours to raytrace
- on an 040... sheesh.. fractel waves take a looong time.. i called
- steve worley and bitched at him.. so then i felt better. B)
- <altho steve has mentioned that there is a new ESSENCE update in
- the works that will make things FASTER and better.. yea!>
-
-
- Included: GreatWhite.HAM and this GreatWhiteHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,
- Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/GreatWhite.ham.lha
-
- ==========
-
- GreatWhiteJPG ?.? JPEG raytrace of great white shark
-
- and 72 hours later it was done.. thats right, 72 hours to raytrace
- on an 040... sheesh.. fractel waves take a looong time.. i called
- steve worley and bitched at him.. so then i felt better. B)
- <altho steve has mentioned that there is a new ESSENCE update in
- the works that will make things FASTER and better.. yea!>
-
-
- Included: GreatWhite.jpg and this GreatWhiteJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,
- Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/GreatWhite.jpg.lha
-
- ==========
-
- GutterWarHAM ?.? HAM raytraced spider and scorpion
-
- *Warning* this file looks terrible in HAM! but in 24 bit, it looks much
- better... This file just DIDNT want to get raytraced, Crashes, Power outage,
- and file problems just gave me a headache.. This experiment in reflection,
- shaddow and fog did turn out nice, and i hope you like it.
-
-
- Included: GutterWar.HAM and this GutterWarHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/GutterWar.ham.lha
-
- ==========
-
- GutterWarJPG ?.? JPEG raytraced spider and scorpion
-
- *Warning* this file looks terrible in HAM! but in 24 bit, it looks much
- better... This file just DIDNT want to get raytraced, Crashes, Power outage,
- and file problems just gave me a headache.. This experiment in reflection,
- shaddow and fog did turn out nice, and i hope you like it.
-
-
- Included: GutterWar.jpg and this GutterWarJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/GutterWar.jpg.lha
-
- ==========
-
- HellSpawnHAM ?.? 768x482 HAM Imagine raytrace
-
- Let me start out in saying i dont believe in Hell or heaven...
- but it makes a great idea for a rendering..Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: HellSpawn.jpeg, HellSpawn.ham and this
- HellSpawn.readme
-
- Well here i am, once again flooding the net with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. But the demon is a sweet looking creature
- that has vague resembelance to Bush.. <Hmm.. maybe barbra>
- Things will get better... once i get steve worleys new Essence package
- <if thats the name he keeps> GET IT!! Im going to use it for the fractel waves
- etc etc that is included... Also look for BeautifulBlue,BookLamp,
- DragonDreams, Tyrell, Nghtprey, Nghtwind,Castlrok on the net..
- and if you like it,SEND ME MAIL! Either say hi on IRC or Mail me at
-
- Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, HellSpawn.lha <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf, Stargazer, ScottE and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/HellSpawn.ham.lha
-
- ==========
-
- HellSpawnJPG ?.? 768x482 JPEG Imagine raytrace
-
- Let me start out in saying i dont believe in Hell or heaven...
- but it makes a great idea for a rendering..Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: HellSpawn.jpeg, HellSpawn.ham and this
- HellSpawn.readme
-
- Well here i am, once again flooding the net with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. But the demon is a sweet looking creature
- that has vague resembelance to Bush.. <Hmm.. maybe barbra>
- Things will get better... once i get steve worleys new Essence package
- <if thats the name he keeps> GET IT!! Im going to use it for the fractel waves
- etc etc that is included... Also look for BeautifulBlue,BookLamp,
- DragonDreams, Tyrell, Nghtprey, Nghtwind,Castlrok on the net..
- and if you like it,SEND ME MAIL! Either say hi on IRC or Mail me at
-
- Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, HellSpawn.lha <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf, Stargazer, ScottE and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/HellSpawn.jpg.lha
-
- ==========
-
- HuntHAM ?.? HAM 3D T. Rex night hunting
-
- Included: Hunt.HAM and this HuntHAM.readme
- This one is Dark, i know.. but i wasnt realy after brightly lit...
- mind you have a problem setting the right color for images, I guess
- as best as i can.. anyway, its night and i wanted the T Rex's outline
- Anyone have a PAR board for sale? i REALY want to get one soon..<sigh>
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Parasaur,Thunder,Sealife,Pleasure,DragonSong,Embrace,
- Power,Awakening,TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- and ->StefanB<- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Hunt.ham.lha
-
- ==========
-
- HuntJPG ?.? JPEG 3D T. Rex night hunting
-
- Included: Hunt.jpg and this HuntJPG.readme
- This one is Dark, i know.. but i wasnt realy after brightly lit...
- mind you have a problem setting the right color for images, I guess
- as best as i can.. anyway, its night and i wanted the T Rex's outline
- Anyone have a PAR board for sale? i REALY want to get one soon..<sigh>
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Parasaur,Thunder,Sealife,Pleasure,DragonSong,Embrace,
- Power,Awakening,TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- and ->StefanB<- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Hunt.jpg.lha
-
- ==========
-
- IceAgeHAM ?.? HAM raytraced dinosaurs and icebergs
-
- Included: Iceage.HAM and this IceageHAM.readme
-
- I Realy dig my Triceratops.. its a fun object.. anyway... ideas? loves?
- Hates? <Forget about the hates, i hate hates> hmmmm... You know, places
- like wuarchive,nic.funet.fi are getting full of my stuff... ive been at
- this for years! this is madness!!! ahem... now i need a PAR board still
- sigh... I realy whana play this frames at 30fps at home, instead of
- renting a single frame recorder... hmmm ahh well.. maybe soon... keep
- rendering!
-
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for SummerMoss,Hunt,Parasaur,Thunder,Sealife,Pleasure,
- DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,<This list is getting to long>
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- SpWorley, LadyHawke and ->StefanB<- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/IceAge.ham.lha
-
- ==========
-
- IceAgeJPG ?.? JPEG raytraced dinosaurs and iceburgs
-
- Included: Iceage.JPG and this IceageJPG.readme
-
- I Realy dig my Triceratops.. its a fun object.. anyway... ideas? loves?
- Hates? <Forget about the hates, i hate hates> hmmmm... You know, places
- like wuarchive,nic.funet.fi are getting full of my stuff... ive been at
- this for years! this is madness!!! ahem... now i need a PAR board still
- sigh... I realy whana play this frames at 30fps at home, instead of
- renting a single frame recorder... hmmm ahh well.. maybe soon... keep
- rendering!
-
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for SummerMoss,Hunt,Parasaur,Thunder,Sealife,Pleasure,
- DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,<This list is getting to long>
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- SpWorley, LadyHawke and ->StefanB<- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/IceAge.jpg.lha
-
- ==========
-
- KissHAM ?.? HAM raytraced closeup of Alien
-
- This is that lovable Closeup of cute and cudley creature...
- Isnt it juuuuust lovable? Take it home, Caress it! Love it! ahem...
- Well here it is, jaws and everything... im working on slime...
-
- Included: Kiss.HAM and this KissHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Kiss.ham.lha
-
- ==========
-
- KissJPG ?.? JPEG raytraced closeup of Alien
-
- This is that lovable Closeup of cute and cudley creature...
- Isnt it juuuuust lovable? Take it home, Caress it! Love it! ahem...
- Well here it is, jaws and everything... im working on slime...
-
- Included: Kiss.JPG and this KissJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Kiss.jpg.lha
-
- ==========
-
- KnowledgeHAM ?.? HAM of an abstract raytrace
-
- I made this in one evening with lots of strange intent.. but thats okay
- It has been sitting with the countless hundreds of my other raytraces, and
- I thought it would be okay to release... Its a little more abstract compared
- to my others, but what the hey...
- One other thing, I am rather sick of people telling me that they could do
- it if they had the time... Well I do know that Memory is probably the largest
- limitation tward raytraceing, but time? If you must create Art, you have that
- compulsion in you trying to find its way out. Michaelangelo didnt create
- his David in spare time, he made time, mind you Im certainly not comparing
- myself to any of the masters of fine arts, but I do know that what i create
- is for myself and others second, Its that need to express whats inside ones
- self, ones feelings, needs and most of all, Dreams... I certainly hope you
- find your own way of expressing your dreams, and im sure youll make the time
- to do just that.
-
- Included: Knowledge.HAM and this KnowledgeHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Knowledge.ham.lha
-
- ==========
-
- KnowledgeJPG ?.? JPEG of an abstract raytrace
-
- I made this in one evening with lots of strange intent.. but thats okay
- It has been sitting with the countless hundreds of my other raytraces, and
- I thought it would be okay to release... Its a little more abstract compared
- to my others, but what the hey...
- One other thing, I am rather sick of people telling me that they could do
- it if they had the time... Well I do know that Memory is probably the largest
- limitation tward raytraceing, but time? If you must create Art, you have that
- compulsion in you trying to find its way out. Michaelangelo didnt create
- his David in spare time, he made time, mind you Im certainly not comparing
- myself to any of the masters of fine arts, but I do know that what i create
- is for myself and others second, Its that need to express whats inside ones
- self, ones feelings, needs and most of all, Dreams... I certainly hope you
- find your own way of expressing your dreams, and im sure youll make the time
- to do just that.
-
- Included: Knowledge.jpg and this KnowledgeJPEG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Anguish2,Anguish,Chimera2,Chimera,Avarice2.jpg,
- Avarice.jpg,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Knowledge.jpg.lha
-
- ==========
-
- LivingRoomHAM ?.? HAM of raytraced livingroom
-
- I did this one evening just fooling around.. it came out neat...
- I was bored, stuck at home, doctors orders... and i was so bored i
- raytraced my livingroom... even got the exact look for the shag rug,
- bigscreen and my JSE 1000 watt speakers... I might take a picture sometime
- and release it, but its pretty close.. hehehe... take care!
- <Ohh yea... I'm a juggler, cant you tell???>
-
- Included: LivingRoom.jpg, LivingRoom.ham and this LivingRoom.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Avarice,DragonDreams2,DragonDreams, Tyrell,
- Nghtprey,Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, LivingRoom.lha <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/LivingRoom.ham.lha
-
- ==========
-
- LivingRoomJPG ?.? JPEG of raytraced livingroom
-
- I did this one evening just fooling around.. it came out neat...
- I was bored, stuck at home, doctors orders... and i was so bored i
- raytraced my livingroom... even got the exact look for the shag rug,
- bigscreen and my JSE 1000 watt speakers... I might take a picture sometime
- and release it, but its pretty close.. hehehe... take care!
- <Ohh yea... I'm a juggler, cant you tell???>
-
- Included: LivingRoom.jpg, LivingRoom.ham and this LivingRoom.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Avarice,DragonDreams2,DragonDreams, Tyrell,
- Nghtprey,Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, LivingRoom.lha <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/LivingRoom.jpg.lha
-
- ==========
-
- MegaPteraHAM ?.? HAM raytrace of humpback whale
-
- Well after being bugged for months by mlelstv on IRC, here is a
- Megaptera Novaeangliae... err.. Humpback Whale... Mlelstv liked them so
- much he has digitizations of their songs... <neat ones too, bug him for
- them as revenge for his bugging me B) B) B)> Ahem... Well, im makeing all
- the Whales anyhow, have Blue,Grey,Humpback and killers done, hmmm.. think
- ill do sharks also... Take care! hope you like this B)
- Ps... This one REALY looses it in the HAM conversion... I screwed with
- it for an hour to try to make it look good in HAM... so if you can see it
- in HAM8 or anything higher, do so please B)
-
-
- Included: MegaPtera.HAM and this MegaPteraHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/MegaPtera.ham.lha
-
- ==========
-
- MegaPteraJPG ?.? JPEG raytrace of a humpback whale
-
- Well after being bugged for months by mlelstv on IRC, here is a
- Megaptera Novaeangliae... err.. Humpback Whale... Mlelstv liked them so
- much he has digitizations of their songs... <neat ones too, bug him for
- them as revenge for his bugging me B) B) B)> Ahem... Well, im makeing all
- the Whales anyhow, have Blue,Grey,Humpback and killers done, hmmm.. think
- ill do sharks also... Take care! hope you like this B)
-
- Included: MegaPtera.jpg and this MegaPteraJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/MegaPtera.jpg.lha
-
- ==========
-
- NghtPrey ?.? JPEG raytrace, Imagine rendered picture
-
- Well... Some people call me nuts....
-
- This File NghtPrey.lzh Includes 2 files... the Jpeg'd image,
- and this file NightPrey.txt Please dont change,convert,or do anything
- to the text file or the images... Thanx!!! Its not nice to call
- other people art your own <Ive had this problembefore>
-
-
- Leave a message for me at my friend's BBS.. The lovable Jay Miner's
- The Mission BBS 415-967-2021. <Thanx for being the papa of the amiga,
- Padre'> or on usenet Guardian@Netcom.com
-
-
- This was rendered under Imagine on the my amiga 3000 with the
- Progressive 040 <Boy now i want to get the mercury, but i love my
- 040!!!> with 10 megs of ram<I need more!!!!> Ahem... Alot of my objects
- were modeled on my Amiga 2000/030 GVP 33mhz with 13 megs of ram...
- <Ohh how i love PARNET!!!>
-
-
- Well, please keep these files intact! dont convert them and re spread
- them in any other versions, and Leave me a message at the mission if you
- like my work!!!!
- take care,
- Andrew Denton
-
- Guardian@Netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/NightPrey.jpg.lha
-
- ==========
-
- NghtWind ?.? JPEG raytrace, Imagine rendered picture
-
- Well... Some people call me nuts....
-
- This File NghtWind.lzh Includes 2 files... the Jpeg'd image,
- and this file NghtWind.txt Please dont change,convert,or do anything
- to the text file or the images... Thanx!!! Its not nice to call
- other people art your own <Ive had this problembefore>
-
-
- Leave a message for me at my friend's BBS.. The lovable Jay Miner's
- The Mission BBS 415-967-2021. <Thanx for being the papa of the amiga,
- Padre'> or on usenet Guardian@Netcom.com
-
-
- This was rendered under Imagine on the my amiga 3000 with the
- Progressive 040 <Boy now i want to get the mercury, but i love my
- 040!!!> with 10 megs of ram<I need more!!!!> Ahem... Alot of my objects
- were modeled on my Amiga 2000/030 GVP 33mhz with 13 megs of ram...
- <Ohh how i love PARNET!!!>
-
-
- Well, please keep these files intact! dont convert them,modify them,
- crush them, spindle them and re spread them in any other forn them in
- any other versions, and Leave me a message at the mission or EMAIL if
- you like my work!!!!
- take care,
- Andrew Denton
-
- Guardian@Netcom.com
-
- P.S.. <Thanx Steve Worley for giving me the bumpmap for the moon!>
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/NightWind.jpg.lha
-
- ==========
-
- OrcaHAM ?.? HAM raytrace, killer whales & coral reef
-
- This one bogged down my 040 for 50 hours just cause I wanted to be
- fancy and throw in fractal waves and lightsources above the waves....
- I dont realy think it was worth that time, but at least the lighting
- and seafog and everything else made it look like underwater...
-
- Included: Orca.HAM and this OrcaHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Orca.ham.lha
-
- ==========
-
- OrcaJPG ?.? JPEG raytrace, killer whales, coral reef
-
- This one bogged down my 040 for 50 hours just cause I wanted to be
- fancy and throw in fractal waves and lightsources above the waves....
- I dont realy think it was worth that time, but at least the lighting
- and seafog and everything else made it look like underwater...
-
- Included: Orca.jpg and this OrcaJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Orca.jpg.lha
-
- ==========
-
- ParasaurHAM ?.? HAM 3D Lightwave 3.0, parasaurolophus
-
- Included: Parasaur.HAM and this ParasaurHAM.readme
-
-
- You love me!!!!!! Well, sorta... but I got over 250 Responses!!!
- Ill try to respond to all the Questions, and thanx for all the
- compliments... Hope you like my parasaur! And ill continute to
- Release my private art... Im still working on Getting a PAR board...
- can you imagine these creatures running around at 30 fps? JOY!!!!!!!
- Im makeing a bunch of Dinosaurs, all ready to run the open planes B)
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Thunder,Sealife,Pleasure,DragonSong,Embrace,Power,
- Awakening,TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Parasaur.ham.lha
-
- ==========
-
- ParasaurJPG ?.? JPEG 3D Lightwave 3.0, parasaurolophus
-
- Included: Parasaur.jpg and this ParasaurJPG.readme
-
-
- You love me!!!!!! Well, sorta... but I got over 250 Responses!!!
- Ill try to respond to all the Questions, and thanx for all the
- compliments... Hope you like my parasaur! And ill continute to
- Release my private art... Im still working on Getting a PAR board...
- can you imagine these creatures running around at 30 fps? JOY!!!!!!!
- Im makeing a bunch of Dinosaurs, all ready to run the open planes B)
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Thunder,Sealife,Pleasure,DragonSong,Embrace,Power,
- Awakening,TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Parasaur.jpg.lha
-
- ==========
-
- PleasureHAM ?.? HAM Lightwave 2.0 3D rendering
-
- Included: Pleasure.HAM and this PleasureHAM.readme
-
- A while ago i released an image called "Embrace" that got a large Amount
- of complaints, they didnt like the thought of an alien and a female in such
- a position... one memorable quote was "Makeing a pure art Impure".. hmmm
- Well i thought ide make it even more impure with this trace. Have Fun.
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonSong,Embrace,Power,Awakening,TempleFinal,Temples,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Pleasure.ham.lha
-
- ==========
-
- PleasureJPG ?.? JPEG Lightwave 3.0 3D rendering
-
- Included: Pleasure.jpg and this PleasureJPG.readme
-
- A while ago i released an image called "Embrace" that got a large Amount
- of complaints, they didnt like the thought of an alien and a female in such
- a position... one memorable quote was "Makeing a pure art Impure".. hmmm
- Well i thought ide make it even more impure with this trace. Have Fun.
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonSong,Embrace,Power,Awakening,TempleFinal,Temples,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Pleasure.jpg.lha
-
- ==========
-
- PowerHAM ?.? HAM raytrace of a floating female
-
- In a weird way, this one was a Team effort... in a weird sort of way..
- 1: Thanx VERRY much to Marc Macenzie, who loaned me a monitor while mine
- has been in the shop.. for almost 5 weeks now. <I gotta get a new monitor>
-
- 2: Steve Worley, for some suggestions and also nameing this piece.
-
- 3: Steve Teitze, for his totaly cool suggestions... <it was his idea to have
- her kneel... altho i think there is something freudian there B)>
-
-
- Included: Power.HAM and this PowerHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Awakening,TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire <who realy wanted his name on this list but I dont have
- the slightest idea WHY> and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Power.ham.lha
-
- ==========
-
- PowerJPG ?.? JPEG raytrace of a floating female
-
- In a weird way, this one was a Team effort... in a weird sort of way..
- 1: Thanx VERRY much to Marc Macenzie, who loaned me a monitor while mine
- has been in the shop.. for almost 5 weeks now. <I gotta get a new monitor>
-
- 2: Steve Worley, for some suggestions and also nameing this piece.
-
- 3: Steve Teitze, for his totaly cool suggestions... <it was his idea to have
- her kneel... altho i think there is something freudian there B)>
-
-
- Included: Power.jpg and this PowerJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Awakening,TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire <who realy wanted his name on this list but I dont have
- the slightest idea WHY> and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Power.jpg.lha
-
- ==========
-
- SeaLifeHAM ?.? HAM raytraces, dolphin & whale
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: SeaLife.jpg, SeaLife.ham and this Sealife.readme
-
- Well here i am, once again flooding the new with my artwork...
- The Dolphins I did a while ago, I saw somone else had made one
- and i loved em... He even gave me a copy, but me being the stupid
- idiot i am, i had to make my own just so i could say... I made my own
- heheheh... Anyway, i added my blue whale, and generated this image more
- then 40 times, trying to get the light straight... Well it finaly is over
- and the anim is being craked out on my 040 while i type this... But i love
- releasing these images because so many people love them. <and some hate,
- but i cant please em all, can i?> the moon is a bump,image on a sphere,
- and believe me, you dont want to try this to often, its a bitch.
- I am now including ham's
- with all my artwork, mostly to help those with no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
- This is my shot for more realism...
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok,Hellspawn, BeautifulBlue on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/SeaLife.ham.lha
-
- ==========
-
- SeaLifeJPG ?.? JPEG raytraces, dolphin & whale
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: SeaLife.jpg, SeaLife.ham and this Sealife.readme
-
- Well here i am, once again flooding the new with my artwork...
- The Dolphins I did a while ago, I saw somone else had made one
- and i loved em... He even gave me a copy, but me being the stupid
- idiot i am, i had to make my own just so i could say... I made my own
- heheheh... Anyway, i added my blue whale, and generated this image more
- then 40 times, trying to get the light straight... Well it finaly is over
- and the anim is being craked out on my 040 while i type this... But i love
- releasing these images because so many people love them. <and some hate,
- but i cant please em all, can i?> the moon is a bump,image on a sphere,
- and believe me, you dont want to try this to often, its a bitch.
- I am now including ham's
- with all my artwork, mostly to help those with no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
- This is my shot for more realism...
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok,Hellspawn, BeautifulBlue on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/SeaLife.jpg.lha
-
- ==========
-
- SunSetHAM ?.? JPEG whale anim frame with particles
-
- Included: SunSet.jpg and this SunSetJPG.readme
-
- Well as i delve deeper and deeper into my Lightwave, youll notice
- the virtual bones from this Anim frame. Im getting ready for lightning
- to strike and i get my PAR board.. <drool> But since the Trany/Clutch
- in my car just went out, my motorcycle is in the shop, funds dont look
- that grande.. ahhwell... ooh yea, August 8th 1993 ill be 29, the last
- of my 20's, send me a bday greeting, or perhaps a par board.. better yet!
- Write the charming people that make the Personal Animation Recorder and
- beg them for me! Ahem... now back to the real world, just send me a Happy
- Bday email B)
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Pleasure,DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,
- GreatWhite,GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,
- Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/SunSet.ham.lha
-
- ==========
-
- SunSetJPG ?.? JPEG whale anim frame with particles
-
- Included: SunSet.jpg and this SunSetJPG.readme
-
- Well as i delve deeper and deeper into my Lightwave, youll notice
- the virtual bones from this Anim frame. Im getting ready for lightning
- to strike and i get my PAR board.. <drool> But since the Trany/Clutch
- in my car just went out, my motorcycle is in the shop, funds dont look
- that grande.. ahhwell... ooh yea, August 8th 1993 ill be 29, the last
- of my 20's, send me a bday greeting, or perhaps a par board.. better yet!
- Write the charming people that make the Personal Animation Recorder and
- beg them for me! Ahem... now back to the real world, just send me a Happy
- Bday email B)
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Pleasure,DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,
- GreatWhite,GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,
- Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/SunSet.jpg.lha
-
- ==========
-
- TempleHAM ?.? HAM raytraced temple scene
-
- I Modled the temple in a day, had a blastmakeing all the cool little detailes
- then spent the next day playing with the lighting...Hope you like it!
-
- Included: TempleOfTheWinds.HAM and this TempleOfTheWindsHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GreatWhite,GutterWar.Battle,MegaPtera,CheckMate,Kiss,Alien,
- Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Temple.ham.lha
-
- ==========
-
- TempleJPG ?.? JPEG raytraced temple scene
-
- I Modeled the temple in a day, had a blastmakeing all the cool little detailes
- then spent the next day playing with the lighting...Hope you like it!
-
- Included: TempleOfTheWinds.JPG and this TempleOfTheWindsJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GreatWhite,GutterWar.Battle,MegaPtera,CheckMate,Kiss,Alien,
- Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Temple.jpg.lha
-
- ==========
-
- TempleFINALHAM ?.? HAM final traced temple scene
-
- Well for posters Ive rendered these in 6K X 4K res... and ive taken
- several of them <Chimera,Anguish,MegaPtera,Battle,CheckMate and this
- trace> and have added details, generated them in huge size and ended up
- useing ImageFX <Best 250 bucks ive spent so far> touched em up and the
- output is great... hopefully soon if all goes well, posters will be available
- to the masses.. who knows, maybe a calendar. B)
-
- Included: TempleOfTheWindsFinal.HAM and this TempleOfTheWindsFinalHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GreatWhite,GutterWar.Battle,MegaPtera,CheckMate,Kiss,Alien,
- Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/TempleFINAL.ham.lha
-
- ==========
-
- TempleFINALJPG ?.? JPEG final traced temple scene
-
- Well for posters Ive rendered these in 6K X 4K res... and ive taken
- several of them <Chimera,Anguish,MegaPtera,Battle,CheckMate and this
- trace> and have added details, generated them in huge size and ended up
- useing ImageFX <Best 250 bucks ive spent so far> touched em up and the
- output is great... hopefully soon if all goes well, posters will be available
- to the masses.. who knows, maybe a calendar. B)
-
- Included: TempleOfTheWindsFinal.Jpg and this TempleOfTheWindsFinalJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GreatWhite,GutterWar.Battle,MegaPtera,CheckMate,Kiss,Alien,
- Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/TempleFINAL.jpg.lha
-
- ==========
-
- ThunderHAM ?.? HAM 3D raytrace of Tyrannosaurus Rex
-
- Included: Thunder.HAM and this ThunderHAM.readme
-
- Alright, so i liked the movie... got a problem with it?!?!?
- Ide have added more detail, but this damn thing already takes up
- 16megs of ram!! sheesh... <The object itself> This might be one
- of my last Releases on Internet. Either my artwork isnt that popular
- anymore, or the public has grown complacent with it. Either stinks,
- I used to get about 40-100 email messages for an image, Now my latest
- SunSet got 3. <Thankyou to the 3.> I dont ask for money, I just
- your acnowledgment! <At least of my terrible spelling>.
-
-
- EMAIL ME IF YOU LOVE ME!!!!!!!!!! <Artists need love>
-
- btw this isnt a contest on who's artwork is better then whos.. Im glad
- others are releasing their artwork on the Internet... Ive had had an
- argument with another artist that states releasing on the internet cheapens
- the image, spreading it like so much cheap chewinggum. Show you appreciation
- and prove him wrong! take care, Hope you like this.
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Sealife,Pleasure,DragonSong,Embrace,Power,Awakening,
- TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,CheckMate,
- Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,
- Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Thunder.ham.lha
-
- ==========
-
- ThunderJPG ?.? JPEG 3D raytrace of Tyrannosaurus Rex
-
- Included: Thunder.jpg and this ThunderJPG.readme
-
- Alright, so i liked the movie... got a problem with it?!?!?
- Ide have added more detail, but this damn thing already takes up
- 16megs of ram!! sheesh... <The object itself> This might be one
- of my last Releases on Internet. Either my artwork isnt that popular
- anymore, or the public has grown complacent with it. Either stinks,
- I used to get about 40-100 email messages for an image, Now my latest
- SunSet got 3. <Thankyou to the 3.> I dont ask for money, I just
- your acnowledgment! <At least of my terrible spelling>.
-
-
- EMAIL ME IF YOU LOVE ME!!!!!!!!!! <Artists need love>
-
- btw this isnt a contest on who's artwork is better then whos.. Im glad
- others are releasing their artwork on the Internet... Ive had had an
- argument with another artist that states releasing on the internet cheapens
- the image, spreading it like so much cheap chewinggum. Show you appreciation
- and prove him wrong! take care, Hope you like this.
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Sealife,Pleasure,DragonSong,Embrace,Power,Awakening,
- TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,CheckMate,
- Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,
- Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Thunder.jpg.lha
-
- ==========
-
- Tyrell ?.? JPEG Imagine rendered bladerunner pic
-
- Well... Some people call me nuts....
-
- In this file, Tyrell.Lzh Are two files... This one "Readme.TXT"
- and "Tyrell.Jpeg"
- The Jpeg is 768X482 but was originaly 1024X482 for my firecracker
- BUT ive had a complaint that people didnt have enough RAM for the
- 1K across images.. So If your in dire need for the 1K version,
- Leave a message for me at my friend's BBS.. The lovable Jay Miner's
- The Mission BBS 415-967-2021. <Thanx for being the papa of the amiga,
- Padre'>
-
- This was rendered under Imagine on the my amiga 3000 with the
- Progressive 040 <Boy now i want to get the mercury, but i love my
- 040!!!> with 10 megs of ram<I need more!!!!> Ahem... Alot of my objects
- were modeled on my Amiga 2000/030 GVP 33mhz with 13 megs of ram...
- <Ohh how i love PARNET!!!>
-
- Most of you have seen the Toaster demo tape,Well i liked the
- Tyrell building done buy that genius Allen Hastings. <I want lightwave!
- But cant afford the toaster :( ) Well Being a blade runner fan myself,
- I thought ide make a version myself... The animation along with others
- I was thinking of makeing available as soon as i find a good deal on a
- single frame recorder. The flame from the smokestack is even better
- looking in the animation.. hehehehhe
-
- Well, please keep these files intact! dont convert them and re spread
- them in any other versions, and Leave me a message at the mission if you
- like my work!!!!
- take care,
- Andrew Denton
-
- Author: Andrew Denton
- Path: BBS/May94/pix/guard/Tyrell.jpg.lha
-
- ==========
-
- bismarkplus ?.? Schlachtschiff Bismarck raytrace
-
-
- > Jan Van Overbeke, 3-DEE <
- presents:
-
- ##### __ |
- ##### L__||
- ##@# _TT___
- %# | __|
- | __ _-| T T_
- ||__J | l | _|
- TT__ | \ | |
- \__ _-- | | \| l-_ __/
- \ __ |__|| | | | | |__| __/
- ___|__|_TT_|___|_|_____|______|__TT_|__|___
- \ _____________________________ /
- \ ooo o oo /
- \ /
- ~~~~~~~~~~~~~\ /~~~~~~~~~~~~~
- \______________________________JVO/
-
- > Schlachtschiff Bismarck <
-
- As she must have looked like before she entered
- Grimstadtfjord near Bergen from the 18th to the 21st of may 1941
- while executing "Operation Rheinübung"
- Included all batteries ranging from 20mm to 380mm
-
- A compilation of history and images 53 years in the making
- Yet unsurpassed 3-dimensional reality
- Consists of some 130,668 polygons
- Rendered on a 10Mb Amiga3000
-
- "We're fools to make war on the brothers in arms"
- Dire Straits
-
- Author: Jamn Van Overbeke
- Path: BBS/May94/pix/trace/BismarkPlus.lha
-
- ==========
-
- BitART-City ?.? Rendered scene of a future city.
-
- This archive includes a rendered scene of a 'strange' looking Future
- City. In this picture we tried to do something different to normal
- logo presentations. So this is the result. It was done with the
- Raytracing Program "Reflections 2.0" and with Opal Paint on an Amiga
- 3000/25. This picture was entirely created by BitART DESIGN
- Productions and can by freely distributed as far as no changes are
- made. It is not allowed to make any profit using this image!
-
- Author: Armin Kleinschmidt
- Path: BBS/May94/pix/trace/BitART-City.jpg.lha
-
- ==========
-
- BitART-Toys ?.? Rendered scene of a children's room
-
- This picture shows a rendered scene of a children's room. It was done
- with the Raytracing Program "Reflections 2.0" and with Opal Paint on
- an Amiga 3000/25. This picture was entirely created by BitART DESIGN
- Productions (further Code Factory Design) and can by freely
- distributed as far as no changes are made. It is not allowed to make
- any profit using this image!
-
- Author: Armin Kleinschmidt
- Path: BBS/May94/pix/trace/BitART-Toys.jpg.lha
-
- ==========
-
- cam ?.? 640x512x24 JPEG raytrace using Imagine 2
-
-
- This picture was made with Imagine 2.0 for illustrating the stand of
- BUGSS (French Amiga Users Club) at the ATACOM'93 exhibition. There
- are my first real pictures with Imagine. I have made this one for the
- CAM Collection. I use Icoons to build the leave.
-
- There are common objects in the 3 pictures :
-
- - The ground, mirrored checker.
- - The base of the main object, mirrored blue.
- - The 2 mirrors doing 135° angle
- - The same sky (extracted from TSiWF 3D Collection)
-
- Here, the leave is mirrored red.
-
- It's raytraced picture and the rendering time is 3 hours
- for a 640x512 Hires Lace 24bit picture on an A3000 16Mhz
-
- Author: Pascal Rullier
- Path: BBS/May94/pix/trace/CAM.jpg.lha
-
- ==========
-
- CFD-BladeRunner ?.? Rendered scene from Bladerunner movie
-
- Rendered scene from the movie Bladerunner.
-
- Author: Armin Kleinschmidt
- Path: BBS/May94/pix/trace/CFD-BladeRunner.ham.lha
-
- ==========
-
- CFD-BladeRunner ?.? Rendered scene from Bladerunner movie
-
- Rendered scene from the movie Bladerunner.
-
- Author: Armin Kleinschmidt
- Path: BBS/May94/pix/trace/CFD-BladeRunner.jpg.lha
-
- ==========
-
- CFD-Fantasy ?.? 704x566x24 JPEG virtual world scene
-
- JPEG raytrace (704x566x24) of virtual world scene.
-
- Author: Armin Kleinschmidt
- Path: BBS/May94/pix/trace/CFD-Fantasy.jpg.lha
-
- ==========
-
- CFD-ModernRoom ?.? 704x566x24 JPEG virtual world scene
-
- JPEG raytrace (704x566x24) of virtual world scene.
-
- Author: Armin Kleinschmidt
- Path: BBS/May94/pix/trace/CFD-ModernRoom.jpg.lha
-
- ==========
-
- CFD-ThreeCans ?.? 352x566x6 HAM raytrace of softdrink cans
-
- 352x566x6 HAM raytrace of softdrink cans.
-
- Author: Armin Kleinschmidt
- Path: BBS/May94/pix/trace/CFD-ThreeCans.ham.lha
-
- ==========
-
- CFD-TwoCans ?.? 352x566x6 HAM raytrace of softdrink cans
-
- 352x566x6 HAM raytrace of softdrink cans.
-
- Author: Armin Kleinschmidt
- Path: BBS/May94/pix/trace/CFD-TwoCans.ham.lha
-
- ==========
-
- Cyber_Express ?.? 746x484x24 cybernetic expressions poster
-
- This is a poster/flyer I created using Imagine 2.9 with both 2.9 and
- modified Essence Textures. If features my title, Cybernetic
- Expressions. 746x484x24 IFF, aspect ratio: 6:7
-
- Author: Jason Koszarsky
- Path: BBS/May94/pix/trace/Cyber_Express.iff.lha
-
- ==========
-
- Delivrance ?.? JPEG of raytraced surealistic picture
-
- This picture was made with Imagine 2.0. The objects are Shareware
- included the body of the woman with her cycle. Disk is available from
- author for 10 US$ or 20DM, containing 2 objects, 2 Cycles, mappings,
- and ornemental objects such as flowers and a tree.
-
- Author: Eric Martinez
- Path: BBS/May94/pix/trace/Delivrance.jpg.lha
-
- ==========
-
- f1 ?.? 948x428x24 JPEG raytrace, formula 1 car
-
- This is the formula one car I uploaded on january. I finished it
- !... I scanned the logos, mapped them on the car, and finally had pbs
- to render it. (some brushmaps disappeared, and were rendered only
- under a specific angle, and in the detail editor-quickrender...)
-
- I know, this year, the Williams-Renault has changed. But finding,
- scanning and redrawing the logos is boring and long. (as I don't own a
- scanner, I have to use a mac or a PC) Any suggestion, notes, or any
- object to exchange, e-mail me.
-
- My configuration:
- A4000/040 14MB/340+120MB HD Imagine2.9 (waiting for 3.0)
- and ... 3D computer grafx addicted !!!
-
- Author: Stanis HUMEZ
- Path: BBS/May94/pix/trace/f1.jpg.lha
-
- ==========
-
- FunkyBike ?.? 704x482x24 raytraced pic of a motorcycle
-
- This is a 704x482, 24-bit, ray-traced image of a futuristic motorcycle. It
- was dubbed 'funkybike' by its creator, Ernesto Rodriguez. He rendered it
- with Imagine 2.0 as part of a project for a graphics course at PSU. I'm
- posting this as a favour to him since he doesn't have an account of his
- own.
-
- Author: Ernesto Rodriguez
- Path: BBS/May94/pix/trace/FunkyBike.jpg.lha
-
- ==========
-
- hornlife ?.? Imagine rendered still-life
-
- This is a musical/autobiographical rendering. All objects are by the
- author.
-
- Author: Robert Dickow
- Path: BBS/May94/pix/trace/HornLife.iff.lha
-
- ==========
-
- landed ?.? 1024x768 JPEG image of probe on venus
-
- This image was created using Imagine 2.0 for the Amiga. A variety of
- Essence textures were used, thanks go to Steve Worley for those. The
- image is a larger render of one scene from an animation that was done
- for Penn State Aerospace Engineers.
-
- Author: Jason Koszarsky
- Path: BBS/May94/pix/trace/Landed.jpg.lha
-
- ==========
-
- Medieval_Castle_1 ?.? 896x628x8 HAM raytrace, medieval castle
-
- This is a picture of a Medieval style castle built on two small islands,
- set against a backdrop of mountains belonging to a much larger island. The
- castle in the picture isn't modeled after a real one; I just made it up.\n
-
- This is a view showing the entire front face of the castle on a somewhat
- cloudy and rainy day. Mountains are visible in the background along with a
- lava flow descending into the ocean.\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- VistaPro 3.0 (landscape generation)\n
- Deluxe Paint 4.5 (brushmaps for flags, etc.)\n
- ImageFX (rain effects & other post processing)\n
-
- Notes:\n
-
- First, viewing these images in anything less than 800x600x8-bit is a waste
- of time - too much detail is lost at lower resolutions to make it
- worthwhile. I've supplied them in two resolutions (896x628 & 1280x1024),
- both of which look pretty good. Don't even *think* about 320x400xanything
- or 640x400x4-bit.\n
-
- In the image, Essence textures were used for the water, the brick and stone
- textures on the castle walls, and the lava & steam in the background.
- VistaPro was used to create the landscape (which is actually quite a bit
- larger than is visible in the picture). The landscape was imported into
- Imagine & cleaned up with some Essence bump textures to make it look
- reasonable without using too many polygons.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, claim credit for it, or use it for commercial purposes without
- permission of the author. Thanks.
-
- Author: Steve Koren
- Path: BBS/May94/pix/trace/Medieval_Castle_1.ham.lha
-
- ==========
-
- Medieval_Castle_1 ?.? 1280x1024x24 JPEG trace, medieval castle
-
- This is a picture of a Medieval style castle built on two small islands,
- set against a backdrop of mountains belonging to a much larger island. The
- castle in the picture isn't modeled after a real one; I just made it up.\n
-
- This is a view showing the entire front face of the castle on a somewhat
- cloudy and rainy day. Mountains are visible in the background along with a
- lava flow descending into the ocean.\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- VistaPro 3.0 (landscape generation)\n
- Deluxe Paint 4.5 (brushmaps for flags, etc.)\n
- ImageFX (rain effects & other post processing)\n
-
- Notes:\n
-
- First, viewing these images in anything less than 800x600x8-bit is a waste
- of time - too much detail is lost at lower resolutions to make it
- worthwhile. I've supplied them in two resolutions (896x628 & 1280x1024),
- both of which look pretty good. Don't even *think* about 320x400xanything
- or 640x400x4-bit.\n
-
- In the image, Essence textures were used for the water, the brick and stone
- textures on the castle walls, and the lava & steam in the background.
- VistaPro was used to create the landscape (which is actually quite a bit
- larger than is visible in the picture). The landscape was imported into
- Imagine & cleaned up with some Essence bump textures to make it look
- reasonable without using too many polygons.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, claim credit for it, or use it for commercial purposes without
- permission of the author. Thanks.
-
- Author: Steve Koren
- Path: BBS/May94/pix/trace/Medieval_Castle_1.jpg.lha
-
- ==========
-
- Medieval_Castle_2 ?.? 896x628x8 HAM raytrace, medieval castle
-
- This is a picture of a Medieval style castle built on two small islands,
- set against a backdrop of mountains belonging to a much larger island. The
- castle in the picture isn't modeled after a real one; I just made it up.\n
-
- This is a view showing part of the front face of the castle on a somewhat
- cloudy and rainy day. Mountains are visible in the background along with a
- lava flow descending into the ocean.\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- VistaPro 3.0 (landscape generation)\n
- Deluxe Paint 4.5 (brushmaps for flags, etc.)\n
- ImageFX (rain effects & other post processing)\n
-
- Notes:\n
-
- First, viewing these images in anything less than 800x600x8-bit is a waste
- of time - too much detail is lost at lower resolutions to make it
- worthwhile. I've supplied them in two resolutions (896x628 & 1280x1024),
- both of which look pretty good. Don't even *think* about 320x400xanything
- or 640x400x4-bit.\n
-
- In the image, Essence textures were used for the water, the brick and stone
- textures on the castle walls, and the lava & steam in the background.
- VistaPro was used to create the landscape (which is actually quite a bit
- larger than is visible in the picture). The landscape was imported into
- Imagine & cleaned up with some Essence bump textures to make it look
- reasonable without using too many polygons.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, claim credit for it, or use it for commercial purposes without
- permission of the author. Thanks.
-
- Author: Steve Koren
- Path: BBS/May94/pix/trace/Medieval_Castle_2.ham.lha
-
- ==========
-
- Medieval_Castle_2 ?.? 1280x1024x24 JPEG trace, medieval castle
-
- This is a picture of a Medieval style castle built on two small islands,
- set against a backdrop of mountains belonging to a much larger island. The
- castle in the picture isn't modeled after a real one; I just made it up.\n
-
- This is a view showing part of the front face of the castle on a somewhat
- cloudy and rainy day. Mountains are visible in the background along with a
- lava flow descending into the ocean.\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- VistaPro 3.0 (landscape generation)\n
- Deluxe Paint 4.5 (brushmaps for flags, etc.)\n
- ImageFX (rain effects & other post processing)\n
-
- Notes:\n
-
- First, viewing these images in anything less than 800x600x8-bit is a waste
- of time - too much detail is lost at lower resolutions to make it
- worthwhile. I've supplied them in two resolutions (896x628 & 1280x1024),
- both of which look pretty good. Don't even *think* about 320x400xanything
- or 640x400x4-bit.\n
-
- In the image, Essence textures were used for the water, the brick and stone
- textures on the castle walls, and the lava & steam in the background.
- VistaPro was used to create the landscape (which is actually quite a bit
- larger than is visible in the picture). The landscape was imported into
- Imagine & cleaned up with some Essence bump textures to make it look
- reasonable without using too many polygons.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, claim credit for it, or use it for commercial purposes without
- permission of the author. Thanks.
-
- Author: Steve Koren
- Path: BBS/May94/pix/trace/Medieval_Castle_2.jpg.lha
-
- ==========
-
- PICS3D ?.? 8 3D pictures for DCTV and Xspecs-3D
-
- Here's a bunch of 3d pictures made with Caligari 2. To view these
- pictures you must have a DCTV and Xspecs-3D or equivalent LCD glasses.
- Just use your favorite show program and something like the flipglas
- program by Ed Tannenbaum to view them.
-
- The pictures were created by creating 2 separate images in Caligari
- and then combining them into a single interlaced image with ADpro.
- Included in the archive is an AREXX script that interlaces the two
- images together. It is called f3.adpro so that it can be easily run
- from ADpro. You can rename it to anything you want.
-
- Making 3d pictures with Caligari is really easy. Just render the same
- scene twice with slightly different camera positions for each
- image. The way that you should move the camera or eye position is to
- select screen mode and lock out y movement and then move the eye to
- the left or right. If you move it to the left then this rendering
- should be the left image. Make sure to save both images with different
- names such as pic.l and pic.r so that you can tell them apart later
- when you load them into ADpro. Be careful to not move the eye position
- too much or the scene will be hard to view with the Xspecs glasses.
-
- I hope you enjoy the pictures and if you have any comments or
- questions please let me know.
-
- included pictures:
-
- barrel.3d
- beethoven.3d
- porche.3d
- ship.3d
- teapot.3d
- tracbot.3d
- tribot.3d
- zero-gbot.3d
-
- Some of these picture use lightwave objects or robots from the Antic
- Microbot design pack for Sculpt3d.
-
- Author: Mike Danielsen
- Path: BBS/May94/pix/trace/pics3d.lha
-
- ==========
-
- Road2Nowhere ?.? 752x480x24 JPEG raytrace, abrupt ending
-
- This picture was generated in Lightwave 3.0 (using standard objects)
- and touched up in Imagemaster. It was rendered by The Rendering
- Plant.
-
- About The Rendering Plant: This is the graphics subsidiary of
- VideoGraphics Images in Lincoln, NE. We are just starting out, and
- are a Toaster-based video production and computer graphics company.
-
- This picture is freely distributable as long as no money is charged
- (except for the cost of the disk), nor can it be used in any
- production without the written consent of The Rendering Plant. Watch
- for future posts from The Rendering Plant (a subsidiary of VGI)
-
- Author: Eric Richard Elliott
- Path: BBS/May94/pix/trace/Road2Nowhere.jpg.lha
-
- ==========
-
- Simulator ?.? JPEG, Flight Simulator, Delft Markt Sq.
-
- Size: scaled to 704x512 (square pixels) from 1990x1360
-
- This image shows a flight simulator, being build by the Faculty of
- Aerospace Engineering of the Delft University of Technology in the
- Netherlands. It's going to be used for basic research of stability and
- control of civil airliners, helicopters, cars and ships (in order of
- importancy). It's nice to know for us Amiga fans that the basic design and
- visualisation is done in Imagine, by the project leader and me on my
- A4000/040. I'm busy with a animation of the simulator motion with the data
- directly out off the control software of the platform. This for checking
- the boundaries and interference of the actuators (the hydraulic tubes) with
- the fuselage, which center of gravity is very low in this simulator (the
- first of its kind).
-
- The picture was taken on the Markt of Delft in Holland, I live behind the
- Townhouse. It was scanned with a HP ScanJet and composited with an Imagine
- trace in PhotoShop. With the new perspective-edit mode of Imagine2.9 you
- can place things much more accurate in real photos (vectorized first) than
- before. Once you have the right angles and lens focal length you can place
- your object anywhere by translating over the local axis and that
- interactively. Cool.
-
- The picture was 1990x1360 pixels (enough for rasterizing 150 lines/inch to
- separate color-plates for printing a fullcolor card) so I scaled it down to
- 704x512 en JPEG'ed it. It has square pixels, it's no NTSC picture, PAL
- however is close enough.
-
- Author: Erwin Zwart
- Path: BBS/May94/pix/trace/Simulator.jpg.lha
-
- ==========
-
- SpaceScape ?.? 352x440x6 IFF raytrace view of Jupiter
-
- This is an imagine rendered image of a fanciful view of Jupiter from
- one of its moons, with relics of intelligent life.
-
- Author: Robert Dickow
- Path: BBS/May94/pix/trace/SpaceScape.iff.lha
-
- ==========
-
- submarine ?.? Photorealistic undersea rendering
-
- This is a photorealistic undersea rendering. Submarine object is by
- the author.
-
- Author: Robert Dickow
- Path: BBS/May94/pix/trace/Submarine.iff.lha
-
- ==========
-
- Tall_Ships_Passage ?.? 1025x768x8 GIF of raytrace from anim
-
- This is a still frame taken from an animation I'm working on called
- "Tall_Ship's_Passage". It was rendered on an Amiga 4000 using Imagine 2.0
- and the Essence algorithmic texture package. The picture may be freely
- distributed provided it is not modified in any way and this text file is
- included.\n
-
- This is a 256 color 1024x768 GIF file. The HAM8 version looks better due
- to the larger number of available colors, but this one uses larger
- resolution for those with display cards that can handle 1024x768x8.\n
-
- I did NOT make a .jpeg file, because the .jpeg seemed to destroy many of
- the details of the flag and ship even on the most "loss free" setting. The
- GIF in 8 bit looks better than the jpeg did in 24 bit. Also, this pictures
- really needs at least 640x400 to be displayed. Rendering to 320x400/HAM6
- makes for an absolutely horrible looking image, so there is really no point
- to providing a conversion in that format. Feel free to convert one of
- these if you like, but the results won't be much to look at.\n
-
- The picture took roughly 4 hours to render on an Amiga 4000/040 in 1024x768
- with the highest degree of antialiasing. The animation frames in 640x400
- with slightly less anti-aliasing took about 55 minutes each. Essence
- textures were used for the weathered brick on the lighthouses & the
- patterns in the lighthouse light beams. Imagine global fog was used to
- give a feeling of depth and character.\n
-
- The final 250 frame animation is the result of 90 Mb of data and about
- 14000 CPU-minutes of rendering time. I'll upload the animation to an FTP
- site in a few weeks (after my Dpaint/AGA gets here!). It will require at
- least 14 Mb of RAM to play, or an HD animation player which supports AGA
- graphics modes. You will also need an AGA equipped Amiga, obviously.
-
- Author: Steve Koren
- Path: BBS/May94/pix/trace/Tall_Ships_Passage.gif.lha
-
- ==========
-
- Tall_Ships_Passage ?.? 896x628x8 HAM raytrace from anim
-
- This is a still frame taken from an animation I'm working on called
- "Tall_Ship's_Passage". It was rendered on an Amiga 4000 using Imagine 2.0
- and the Essence algorithmic texture package. The picture may be freely
- distributed provided it is not modified in any way and this text file is
- included.\n
-
- A 896x628 HAM8 picture. The default viewmode is SUPER72. Using anything
- else will produce a slighty wrong aspect ratio (SUPER72 has roughly square
- pixels, while those in 640x400 modes are not). You may have to adjust your
- monitor or overscan prefs to see the entire overscanned SUPER72 picture.\n
-
- I did NOT make a .jpeg file, because the .jpeg seemed to destroy many of
- the details of the flag and ship even on the most "loss free" setting. The
- GIF in 8 bit looks better than the jpeg did in 24 bit. Also, this pictures
- really needs at least 640x400 to be displayed. Rendering to 320x400/HAM6
- makes for an absolutely horrible looking image, so there is really no point
- to providing a conversion in that format. Feel free to convert one of
- these if you like, but the results won't be much to look at.\n
-
- The picture took roughly 4 hours to render on an Amiga 4000/040 in 1024x768
- with the highest degree of antialiasing. The animation frames in 640x400
- with slightly less anti-aliasing took about 55 minutes each. Essence
- textures were used for the weathered brick on the lighthouses & the
- patterns in the lighthouse light beams. Imagine global fog was used to
- give a feeling of depth and character.\n
-
- The final 250 frame animation is the result of 90 Mb of data and about
- 14000 CPU-minutes of rendering time. I'll upload the animation to an FTP
- site in a few weeks (after my Dpaint/AGA gets here!). It will require at
- least 14 Mb of RAM to play, or an HD animation player which supports AGA
- graphics modes. You will also need an AGA equipped Amiga, obviously.
-
- Author: Steve Koren
- Path: BBS/May94/pix/trace/Tall_Ships_Passage.ham.lha
-
- ==========
-
- tsiwf ?.? JPEG Imagine 2.0 raytraced image.
-
-
- This picture was made with Imagine 2.0 for illustrating the stand of
- BUGSS (French Amiga Users Club) at the ATACOM'93 exhibition. There
- are my first real pictures with Imagine. I have made this one for the
- TSiWF Collection.
-
- There are common objects in the 3 pictures :
-
- - The ground, mirrored checker.
- - The base of the main object, mirrored blue.
- - The 2 mirrors doing 135° angle
- - The same sky (extracted from TSiWF 3D Collection)
-
- Here, the main object is a mirrored spongeri fractal 3D triangle
- extracted from TSiWF Collection, of course *8) with a sphere inside
- with a snail mapping and the same mapping of it in black & white
- (bump).
-
- We can notice the "FGP" logo at the bottom of the base.
-
- It's raytraced picture and the rendering time is 8 hours
- for a 640x512 Hires Lace 24bit picture on an A3000 16Mhz
-
- Author: Pascal Rullier
- Path: BBS/May94/pix/trace/TSiWF.jpg.lha
-
- ==========
-
- Twisted_City ?.? 896x628x8 HAM pic of a twisted city
-
- I got the idea for this picture after playing around with Imagine's
- "Conform to Path" feature using some old building objects I had. This
- feature lets you take an arbitrary object and bend it in a shape defined by
- a splined path. This was used to make the twisted buildings, radio tower,
- and bridge supports. The water, galaxy, gas planet, and pits on the bridge
- road are Essence II textures. Most others are Essence I textures,
- including the clouds and a lot of other subtler ones.\n
-
- Some things didn't turn out quite as I had hoped: the windows on the
- buildings don't quite follow the buildings' twists in quite the manner that
- I had wanted them to. The alleged glass elevator on the side of the
- nearest tall building isn't very convincing; it looked OK close up with the
- light at the right angle, but it doesn't really come across as glass from
- this viewpoint. I had also wanted to make things like the airport runway
- twisted, but it is a bitmap, and aligning objects (for the blue runway
- lights) with a particular feature in the middle of a brushmap is not very
- easy in Imagine. The city could also stand to have a little more detail,
- but I got tired of making objects for it.\n
-
- My initial attempt at this image used motion-blurring for the aircraft, but
- I decided I didn't like that. Too much detail goes away.\n
-
- Viewing this image in anything less than 640x400x8-bit is a waste of time;
- too much detail is lost at lower resolutions to make it worthwhile. I've
- supplied the image in two resolutions (896x628 & 1280x1024), both of which
- look pretty good. Don't even *think* about 320x400 or 640x400x4-bit. The
- image is also (intentionally) dim, so you might have to crank up your
- monitor brightness a little bit.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, or claim credit for it, or use it for commercial purposes
- without permission of the author. Thanks.\n
-
- (PS - if you like it, you might drop me a note... :-)\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- Deluxe Paint IV (brushmaps for the roads, airport, signs, etc.\n
- ImageFX (post-render 24-bit image processing)\n
-
- Author: Steve Koren
- Path: BBS/May94/pix/trace/Twisted_City.ham.lha
-
- ==========
-
- Twisted_City ?.? 1280x1024x24 JPEG pic of a twisted city
-
- I got the idea for this picture after playing around with Imagine's
- "Conform to Path" feature using some old building objects I had. This
- feature lets you take an arbitrary object and bend it in a shape defined by
- a splined path. This was used to make the twisted buildings, radio tower,
- and bridge supports. The water, galaxy, gas planet, and pits on the bridge
- road are Essence II textures. Most others are Essence I textures,
- including the clouds and a lot of other subtler ones.\n
-
- Some things didn't turn out quite as I had hoped: the windows on the
- buildings don't quite follow the buildings' twists in quite the manner that
- I had wanted them to. The alleged glass elevator on the side of the
- nearest tall building isn't very convincing; it looked OK close up with the
- light at the right angle, but it doesn't really come across as glass from
- this viewpoint. I had also wanted to make things like the airport runway
- twisted, but it is a bitmap, and aligning objects (for the blue runway
- lights) with a particular feature in the middle of a brushmap is not very
- easy in Imagine. The city could also stand to have a little more detail,
- but I got tired of making objects for it.\n
-
- My initial attempt at this image used motion-blurring for the aircraft, but
- I decided I didn't like that. Too much detail goes away.\n
-
- Viewing this image in anything less than 640x400x8-bit is a waste of time;
- too much detail is lost at lower resolutions to make it worthwhile. I've
- supplied the image in two resolutions (896x628 & 1280x1024), both of which
- look pretty good. Don't even *think* about 320x400 or 640x400x4-bit. The
- image is also (intentionally) dim, so you might have to crank up your
- monitor brightness a little bit.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, or claim credit for it, or use it for commercial purposes
- without permission of the author. Thanks.\n
-
- (PS - if you like it, you might drop me a note... :-)\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- Deluxe Paint IV (brushmaps for the roads, airport, signs, etc.\n
- ImageFX (post-render 24-bit image processing)\n
-
- Author: Steve Koren
- Path: BBS/May94/pix/trace/Twisted_City.jpg.lha
-
- ==========
-
- PoolRachel 1.0 Cartoon picture for use as WB backdrop
-
- A HAM-8, 16 colour, and 8 colour IFF picture of "Rachel Raccoon"
- relaxing in the pool. These pictures are suitable as Workbench
- backdrops with the right software.
-
- Author: Les Dietz
- Path: BBS/May94/pix/wb/PoolRachel.lha
-
- ==========
-
- RachelMascot 1.0 Cartoon picture for use as WB backdrop
-
- A HAM-8 and 16 colour IFF picture of "Rachel Raccoon" accepting the
- "AmiCUE mascot of the year" award, suitable for use as a Workbench
- backdrop with the right software.
-
- Author: Les Dietz
- Path: BBS/May94/pix/wb/RachelMascot.lha
-
- ==========
-
- DeviceGuide 1.0 AmigaGuide list/desc of common .devices
-
- A list of (almost) all xxx.device-files/drivers for the Amiga in
- "AmigaGuide" format, containing info on Versions, Authors, Purpose,
- where to get it, etc. etc. etc.
-
- Author: Dan Elgaard
- Path: BBS/May94/text/hyper/DeviceGuide.lha
-
- ==========
-
- HandlerGuide 1.0 AmigaGuide list/desc of common handlers
-
- A list of (almost) all Handler-files for the Amiga in "AmigaGuide"-format,
- containing info on Versions, Authors, Purpose, where to get it, etc. etc.
- etc.
-
- Author: Dan Elgaard
- Path: BBS/May94/text/hyper/HandlerGuide.lha
-
- ==========
-
- LibraryGuide 1.4 AmigaGuide list/desc of common libraries
-
- A list of (almost) all shared Libraries of the Amiga in "AmigaGuide"
- format, containing info on Versions, Authors, Purpose, Where to get it,
- etc. etc. etc. Contains 234 Libraries and 57 Sub-Libraries.
-
- Author: Dan Elgaard
- Path: BBS/May94/text/hyper/LibraryGuide.lha
-
- ==========
-
- Text2Guide 3.01 Convert ASCII text to AmigaGuide format.
-
- Converts plain ASCII text into AmigaGuide (c) format. Sticking to some
- simple organization of the text file, one can have a well structured
- guide file while still having an easily readable text file.
-
- Author: Stephan Sürken
- Path: BBS/May94/text/hyper/Text2Guide.lha
-
- ==========
-
- Banner 1.5 Create banners from any font
-
- A smart character rendering utility for - surprise - banners. It can only be
- used from within the command line of a CLI or a SHELL. By default BANNER will
- print your string into the SHELL using an internal font which contains the ASCII
- characters from 32 (space) to 126 (overscore). If you don't like them you can
- also tell BANNER to render the characters out of any other font that is accessible
- via the diskfont.library.
-
- Author: Tobias Ferber
- Path: BBS/May94/text/print/Banner.lha
-
- ==========
-
- DviDvi 1.1 Modify the contents of a dvi file
-
- A small utility to modify the contents of a dvi file. For example,
- you could put two or 4 pages on one sheet of paper, print one of them
- reversed and much else.
-
- Author: Thomas Rockicki, Amiga-Port by Thomas Baetzler and Jochen Wiedmann
- Path: BBS/May94/text/tex/DviDvi.lha
-
- ==========
-
- ChangeIcon 1.0 Give files specified icon, uses WhatIs
-
- A Workbench AppIcon/MenuItem/Window tool that will give dropped files a
- (new) icon - depending on their filetypes which ChangeIcon will detect
- using the WhatIs library (included). New types and default icons can be
- easily defined. Localized for Workbench 2.1, (German and French catalogs
- included).
-
- Author: Hanns Holger Rutz
- WhatIs library by Sylvain Rougier and Pierre Carette
- Path: BBS/May94/util/app/ChangeIcon.lha
-
- ==========
-
- ClipHistory 1.0 Adds a history to the clipboard device
-
- A commodity that adds a history to the clipboard. From a window you can
- select which clip to re-paste to the clipboard. Lots of options, both to
- control the history (size, number of clips, amount of memory to use,
- filtering, etc.) and the window (size, position, open on non-public
- screens, etc.). Binary only.
-
- Author: Magnus Holmgren
- Path: BBS/May94/util/cdity/ClipHistory.lha
-
- ==========
-
- FlipIt 1.1 Flip through screens via hotkeys.
-
- Commodity that lets you install hotkeys for flipping through screens.
- FlipIt lets you specify a hotkey to push the frontmost screen to the back,
- and a hotkey to bring the rearmost screen to the front. This is useful
- when using programs that do not have depth gadgets on their screens.
-
- Author: Michael J Barsoom
- Path: BBS/May94/util/cdity/FlipIt.lha
-
- ==========
-
- AcmaUtils ?.? Misc useful CLI/script utilities
-
- Some miscellaneous CLI/script utilities, includes: CheckLeftButton - Checks
- whether the left mouse button is pressed and returns WARN if so. Also flashes
- the screen when the button is down; DiskBooter - Lets you to boot a disk from
- DF0: without resetting the machine; FileChanged - Returns WARN if the specified
- file has been changed (the `a' archiveflag is clear); ListLibs - List the
- libraries currently in memory; Palshell - Make the boot Shell-window PAL-sized
- (640x256 instead of 640x200); VerCheck - a utility for 2.04 hard drive users
- with 1.3 ROM sharer/ReloKick who need to use their hard disk in both 2.04/1.3
- modes.
-
- Author: Jan Hagqvist
- Path: BBS/May94/util/cli/AcmaUtils.lha
-
- ==========
-
- DirKING 3.00 Powerful 'List' and 'Dir' replacement
-
- DirKing is a very powerful replacement for the AmigaDOS 'List' and 'Dir'
- commands. It gives full control over formatting of the listing. Batch
- (script) files can also be generated, which can be executed from within
- DirKing. The directory can be sorted on one or more items (e.g. size,
- date, comment, data type,..), and in a user defined order. DirKing also
- supports numerous directory filters (e.g. name, date, comment, datatype...).
- All these filters can be made effective on files only, on directories only
- or on both. One can even define patterns for each directory level.
- Multiple scan paths may be given, also supported are multiple assigns,
- links, datatypes and locale value formats. Unique is the feature to
- monitor the directory scanning process. If you have cataloged your disk
- collection, then you can insert the disk ID in the listing. Very useful
- are the listing fields which inform you how many files and dirs each
- directory contains. The actual blocks and bytes used by a directory can
- be shown, thus allowing to see if it would fit on a certain disk. DirKing
- offers a lot more than can be presented in this short space, so check it
- out! DirKing currently supports AmigaDOS v1.2 upto v3.1. Binary only.
-
- Author: Chris P. Vandierendonck
- Path: BBS/May94/util/cli/DirKING.lha
-
- ==========
-
- MSplit 1.3 Multi-Platform split/join file utility
-
- A utility to split large files into several smaller ones in order to put
- them onto a floppy disk and recover the large file on another system.
- Optimized for speed and memory usage. Includes executables for Amiga,
- MS-DOS, Sun Sparc, Convex, Vax-VMS, Acorn Archimedes, DEC-Station (ULTRIX).
-
- Author: Rene Tschirley
- Path: BBS/May94/util/cli/MSplit.lha
-
- ==========
-
- PARex 3.10 Text filter/converter/utility
-
- PARex is a program which allows you to process files, mostly
- textfiles, whereby strings can be replaced by another, text
- between two strings can be stripped, strings put in lower or
- upper case. PARex supports normal text searching, wildcard
- searching, context remembering and word-only searching.
- Using data scripts enables the use of an unlimited number of
- such replace commands. Each replace command can be individually
- controlled. All ASCII codes can be used in the search and
- replace strings, even entrire files, dates, times,... can be
- inserted in such strings. Custom formatted hexadecimal output
- is also supported. Over twenty ready to use program scripts
- are included to perform simple tasks as: converting files
- between different computer systems, stripping comments from
- source files, finding strings in files, converting AmigaGuide
- files to normal text files,... even automatic version updating
- of source files! (By the way v3.xx is about two to more than
- twenty times faster than the previous versions, and is
- supplied in english, german, french, and dutch!)
-
- Author: Chris P. Vandierendonck
- Path: BBS/May94/util/cli/PARex.lha
-
- ==========
-
- Sort 1.23 CLI-based ascii text file sort utility
-
- A cli-based text file sort utility. Includes options for:
- Ascending/descending sort; Case-sensitivity; Delete empty
- lines; Delete multiple occurences of same line; Overwrite
- input file; Sort and write file in reverse order of input.
- Includes both English and German binaries.
-
- Author: Rüdiger Werner
- Path: BBS/May94/util/cli/Sort.lha
-
- ==========
-
- Sploin 1.70 Multi-platform split/join file utility
-
- Sploin is a highly configurable file splitter and joiner. Can extract
- any number of bytes from anywhere in a file, separate a file in two
- (with header skipping), split a file in smaller ones (specifying the
- number of chunks or the size of each) with optional auto-truncation to
- MS-DOS 8.3 chars limitation, and joining with various ways of specifying
- the files. The major feature is it's ability to split a big file into
- smaller ones, and then automatically join them together later. Can be
- compiled on practically all UNIX and VMS systems (thus ideal for bringing
- home huge archives freshly FTPed).
-
- Author: Yves Perrenoud
- Path: BBS/May94/util/cli/Sploin.lha
-
- ==========
-
- Filer 3.14 Configurable GUI-based Directory Utility
-
- A Intuition controlled file manager featuring a font-sensitive, resizable
- and Style Guide compliant GadTools GUI, an ARexx interface, configuration
- by an ASCII file and much more. Includes both English and German versions.
- Binary only.
-
- Author: Matthias Scheler
- Path: BBS/May94/util/dir/Filer.lha
-
- ==========
-
- RushDemo2 37.5370 Full-featured directory utility demo
-
- Demo version of a fast, full-featured directory utility for
- AmigaDOS 2.0 or greater. It allows files and directories
- to be manipulated quickly and easily. Rush uses features
- of AmigaDOS 2.0, 2.1, and 3.0, and follows the Amiga User
- Interface Style Guide. Some features: Easy to edit ASCII
- config files; Online AmigaGuide® help; Automatic archive
- format recognition for archive extracting and listing.
- Automatic format recognition when double clicking on files;
- Can open in any 2.0, 2.1, 3.0, or beyond screen mode, in
- any available depth; Public screen support; Enforcer and
- Mungwall tested!!!; Iconifies to AppIcon; Rush is also an
- AppWindow; User selectable fonts; Uses ASL file and font
- requester; Rush is built as a shared library so only one
- copy of the code is in memory, even if multiple copies of
- Rush are running; Multiple Assign support; Uses memory
- pools to reduce fragmentation and increase speed; Locale
- support; Plus much more!
-
- Author: Douglas Keller
- Path: BBS/May94/util/dir/RushDemo2.lha
-
- ==========
-
- GEDScripts 1.1 Some useful ARexx scripts for GoldED
-
- Two main directories, the first one provides scripts for use with GoldED
- in conjunction with PasTeX. Includes Start_TeX.ged, StartDVIprint.ged,
- GoToSDVI.ged, Quit_TeX.ged, Letterhead.ged and NextError.ged. This
- package also contains a version of TeXedit.rexx that works with GoldED.
- The second directory contains scripts and revamped GUIspell for using
- GoldED in conjunction with ISpell and GUIspell. Requires Ispell
- distribution from AmigaLibDisk774 to be of any use.
-
- Author: René Laederach
- Path: BBS/May94/util/edit/GEDScripts.lha
-
- ==========
-
- Jade 3.0 Programmer's editor Amiga and Unix X11
-
- A text editor primarily designed for programmers. It is easily customized
- through a Lisp-style extension language and can be tailored to the user's
- own requirements. Jade is designed to run under a graphical windowing
- system, systems currently supported are the Commodore Amiga and the
- X Window System version 11 (but only under Unix). It is the successor
- to the editor `Jed 2.10' which was released for the Amiga in early 1993.
- The author has decided to rename it since there is already an editor
- called 'Jed' available on Unix systems (there is no connection between
- the two). "Jade" is an anagram of "A Jed", if you want an acronym you
- could use "Just Another Damn Editor". Jade is compatible with GNU Emacs
- in terms of keystrokes and command names to a certain extent but it is
- not intended as a simple copy of Emacs.
-
- Author: John Harper
- Path: BBS/May94/util/edit/Jade.lha
-
- ==========
-
- AlertPatch 3.0 Supplies a lot more info during Alert()
-
- A patch into the exec.library/Alert() function to display more
- meaningful information to the user. This includes: Alert Type
- - Software Failure or DeadEnd; Task - Task address and name;
- Error - The alert error being displayed; Caused By - If the
- calling routines are known then it will tell you where the
- problem lies (eg. "graphics.library"); Cause - Single line
- description of what the alert is all about; Task Owner - if
- MultiUser FileSystem is installed then the userID and userName
- are also displayed; Data Registers - A dump of the CPU data
- registers d0...d7; Address Registers - A dump of the CPU address
- registers a0...a7; Text Representation - A text representation of
- the data and address registers.
-
- Author: David Swasbrook
- Path: BBS/May94/util/misc/AlertPatch.lha
-
- ==========
-
- BootUte 1.2 Enable older software on A1200/A4000
-
- Enables more older software work on the Amiga 1200 and 4000 series,
- it is also useful for users with accelerators.
-
- Author: Paul Toyne
- Path: BBS/May94/util/misc/BootUte.lha
-
- ==========
-
- CliVa 2.3 A VERY configurable Application launcher
-
- A VERY configurable Application launcher, configurable via ordinary
- textfile. Allows you to define all sorts of gadgets and menu options.
- Much easier to just try the supplied examples than to explain it!
-
- Author: Christian Warren
- Path: BBS/May94/util/misc/CliVa.lha
-
- ==========
-
- ReqChange 3.1 Makes system use Reqtools requesters
-
- A program that makes the system use the requesters in ReqTools. Similar
- to RTPatch in the ReqTools distribution, but offers a lot more, such as a
- builtin "AssignWedge", sending ARexx messages when any patched requester
- appears, lots of options, editable from a fancy prefs editor.
-
- Author: Magnus Holmgren
- Path: BBS/May94/util/misc/ReqChange.lha
-
- ==========
-
- VoiceShell 1.21 Control your Amiga with voice commands.
-
- VoiceShell is THE voice recognition program for the Amiga computer. It
- allows you to start a program just by saying the program's name, actually
- it allows you to control just about everything about your Amiga. VoiceShell
- is a replacement project for VCLI by Richard Horne. VoiceShell however
- uses the same library, also by Richard Horne, to recognize the words.
-
- Author: Tomi Blinnikka
- Path: BBS/May94/util/misc/VoiceShell.lha
-
- ==========
-
- ARTM 2.0 GUI-Based Real-Time System Monitor
-
- Amiga Real Time Monitor. Displays and controls system activity such as
- tasks, windows, libraries, devices, resources, ports, residents,
- interrupts, vectors, memory, mounts, assigns, locks, fonts, hardware,
- res_cmds, a little SystemMonitor and display the last Alert.
-
- Author: Dietmar Jansen
- Franz Josef Mertens
- Path: BBS/May94/util/moni/ARTM.lha
-
- ==========
-
- Snoopy 2.0 Monitor calls to library/devs/resources
-
- Enables you to monitor library function calls of any library you wish.
- The idea of course came from SnoopDos by Eddy Carroll, but Snoopy is
- different in approach and purpose. Snoopy has no specific patches for
- specific functions. It is an all-purpose tool to monitor *ANY* library
- call in *ANY* system library. Now allows you to also monitor *ANY*
- device and *ANY* resource!
-
- Author: Gerson Kurz
- Path: BBS/May94/util/moni/Snoopy.lha
-
- ==========
-
- VirusChecker 6.41 A memory/file/bootblock virus detector
-
- A virus checker that can check memory, disk bootblocks, and all disk files
- for signs of most known viruses. Can remember nonstandard bootblocks that
- you indicate are OK and not bother you about them again. Includes an ARexx
- port, supports SHI's Bootblock.library. By using this library and its
- brainfile you have the ability to add new Bootblock viruses as SHI releases
- new brainfiles.
-
- Author: John Veldthuis
- Path: BBS/May94/util/virus/VirusChecker.lha
-
- ==========
-
- VirusZII 1.07 AntiVirus utility with file decrunching
-
- Release II of this popular virus detector. The filechecker can decrunch
- files for testing and the memory checker removes all known viruses
- from memory without 'Guru Meditation' and checks memory for viruses
- regularly. VirusZ has easy to use intuitionized menus including keycuts
- for both beginners and experienced users.
-
- Author: Georg Hörmann
- Path: BBS/May94/util/virus/VirusZ.lha
-
- ==========
-
- PicIcon 1.03 Create icons from IFF ILBM pictures
-
- Takes an IFF image file, both ILBM and ANIM formats are supported, and
- creates an icon image showing the contents of the file. This can be used
- to more readily identify specific images within large collections, for
- example, or simply to create an Icon in the likeness of your program.
-
- Author: Michael J. Sheppard
- Path: BBS/May94/util/wb/PicIcon.lha
-
- ==========
-
- QDisk 2.10 WorkBench utility to monitor space usage
-
- A WorkBench utility that will monitor the space usage of any mounted
- AMIGA DOS volume, like your hard drive or your floppy drive. QDisk
- will also notify you if a volume becomes too full. Comes with a
- preference editor to customize QDisk to your needs.
-
- Author: Norman Baccari
- Path: BBS/May94/util/wb/QDisk.lha
-
- ==========
-
- BTNTape 3.0 A "Better-Than-Nothing" scsi tape driver
-
- The "Better Than Nothing" SCSI tape device handler. It provides flat-file
- access to a SCSI tape drive from application programs using simple calls to
- DOS or C library I/O functions. It can also be used with the Amiga TAR
- utility for disk backups. It uses your existing SCSI adapter's device
- driver for access to the bus. This version fixes a number of bugs and
- includes several new features including file number tracking and append-only
- and read-only safety modes.
-
- Author: Robert Rethemeyer
- Path: New/AmigaLibDisks/d1000/BTNtape/
-
- ==========
-
- Enforcer 37.60 Tool to monitor illegal memory access.
-
- A tool to monitor illegal memory access for 68020/68851, 68030, and
- 68040 CPUs. This is a completely new Enforcer from the original idea
- by Bryce Nesbitt. It contains many new and wonderful features and
- options and no longer contains any exceptions for specific software.
- Enforcer can now also be used with CPU or SetCPU FASTROM or most any
- other MMU-Kick- start-Mapping tool. Major new output options such as
- local output, stdout, and parallel port. Highly optimized to be as
- fast as possible.
-
- Author: Michael Sinz
- Path: New/AmigaLibDisks/d1000/Enforcer/
-
- ==========
-
- FishRachel 1.0 Cartoon picture for use as WB backdrop.
-
- This picture is a hand drawn cartoon picture of Rachel the Raccoon
- "Just Fishin'" to commemorate Fred Fish's 1000th disk. It is an
- NTSC-Hires-Interlace (704x480) IFF picture, and is provided in
- 8-color, 16-color, and 128-color versions for use on all Amigas.
-
- Author: Les Dietz
- Path: New/AmigaLibDisks/d1000/FishRachel/
-
- ==========
-
- PolyFit 1.21 "Method of least squares" line fitting
-
- A program to fit straight lines, polynomes and exponentional curves to sets
- of points. Can fit to polynomes of degree of 16 and lower. Calculated
- coefficients can be printed and saved. A graph of the points and curve can
- be shown (in any screen resolution), printed and saved as an IFF file.
- Supports localization. Binary only.
-
- Author: Camiel Rouweler
- Path: New/AmigaLibDisks/d1000/PolyFit/
-
- ==========
-
- Replex 2.0 OS Patch to use substitute tools
-
- REPLace EXecutable. This handy patch substitutes program names that are
- about to be executed, e.g. if an icon default tool specifies ":c/MuchMore"
- and you prefer to use "c:TextRead", you can have it defined as such. You
- won't have to change the icon. This version also has a "catch" option to
- automatically ask for a substitute if a tool wasn't found. Replex has a
- font-sensitive intuition interface, a snapshot option and an unlimited
- number of definitions.
-
- Author: ASWare, by Ekke Verheul
- Path: New/AmigaLibDisks/d976/Replex/
-
- ==========
-
- UChess 2.78 Amiga port of GNU chess (part 1 of 2).
-
- A powerful version of the program GnuChess version 4PL66 for the Amiga.
- Plays a very strong game of chess. Code has been rewritten and data
- structures reorganized for optimal efficiency on 32 bit 68020 and better
- Amiga systems. Eval/search and clock enhancements from original gnu port.
-
- Fully multitasking, automatically detects and supports 640X480X256 color AGA
- mode machines, and does not at any time BUSY wait. Supports a variety of
- standard features such as load, save, edit board, autoplay, swap sides,
- force move, undo, time limits, hints, show thinking, and a supervisor mode
- that will allow two humans to play with the computer acting as a
- "supervisor".
-
- This version supports 3rd party graphics cards. This is part 1 of a 2
- part distribution. Part 1 contains the executables and documentation.
- Part 2 contains the source and is included on disk 977.
-
- Author: FSF
- Roger Uzun (amiga port + many enhancements)
- Path: New/AmigaLibDisks/d976/UChess/
-
- ==========
-
- Forth ?.? Forth Programming language
-
- An update to the MVP-Forth directory on AmigaLibDisk #9.
- Provided is an improved, faster screen editor which uses
- the keyboard cursor keys, backspace and delete keys and
- function keys which allow fast moving thru the screens,
- pasting from PAD and the printing of screen, triad or PAD
- to the printer port prt:. F1 is the OOPs key. Control
- Keys give fast editing. The control keys and Function
- keys can be reprogrammed by the user if desired. Runs on
- Amiga 1000 and 3000. Probably on Amiga 500 and 2000
- (Untested).
-
- Author: Glenn Tenney
- Fantasia Systems, Inc
- John Bos
- Path: New/AmigaLibDisks/d977/Forth/
-
- ==========
-
- KingCON 1.2 Useful replacement to CON: and RAW: devs
-
- A console-handler that optionally replaces the standard 'CON:' and 'RAW:'
- devices. It is 100% compatible, but adds some VERY useful features, such
- as: Filename-completion (TAB-expansion); A review-buffer; Intuition menus;
- Jump scroll (FAAST output!). Cursor-positioning using the mouse; MC68020
- optimized version; And more... Binary only
-
- Author: David Larsson
- Path: New/AmigaLibDisks/d977/KingCON/
-
- ==========
-
- LibraryGuide 1.1 AmigaGuide list/desc of common libraries
-
- An AmigaGuide file that lists about 210 different PD, Shareware and
- Commercial "libraries" often found in the LIBS: directory and a simple
- description of their purpose, version info, where to get them, etc.
- May help you determine whether or not you actually "need" some of these
- spaceconsuming things.
-
- Author: Dan Elgaard
- Path: New/AmigaLibDisks/d977/LibraryGuide/
-
- ==========
-
- UChess 2.78 Amiga port of GNU chess (part 2 of 2).
-
- A powerful version of the program GnuChess version 4PL66 for the Amiga.
- Plays a very strong game of chess. Code has been rewritten and data
- structures reorganized for optimal efficiency on 32 bit 68020 and better
- Amiga systems. Eval/search and clock enhancements from original gnu port.
-
- Fully multitasking, automatically detects and supports 640X480X256 color AGA
- mode machines, and does not at any time BUSY wait. Supports a variety of
- standard features such as load, save, edit board, autoplay, swap sides,
- force move, undo, time limits, hints, show thinking, and a supervisor mode
- that will allow two humans to play with the computer acting as a
- "supervisor".
-
- This version supports 3rd party graphics cards. This is part 2 of a 2
- part distribution. Part 1 contains the executables and documentation
- and can be found on disk 976. Part 2 contains the source and is included
- on disk 977.
-
- Author: FSF
- Roger Uzun (amiga port + many enhancements)
- Path: New/AmigaLibDisks/d977/UChess/
-
- ==========
-
- MakeCat 38.02 Makes creating locale catalog files easy
-
- Makes creating locale catalog files easy. It makes catalog files from ASCII
- files that contain the strings and ID numbers that should be included in the
- catalog. Reverse operation is also possible with UnMakeCat, so that existing
- catalogs can easily be translated or changed. Includes example of how to use
- locale.library to read catalogs. Binary only.
-
- Author: Camiel Rouweler
- Path: New/AmigaLibDisks/d978/MakeCat/
-
- ==========
-
- Man 1.11a Unix type Man command
-
- This is a simple MAN command, known from UNIX systems.
- The advantage is, that it recognizes .guide files to be
- AmigaGuide© documents. MAN then uses a different viewer
- in order to display the AmigaGuide© document. Furthermore
- MAN recognizes TeX-DVI files as well, using a different
- viewer to display them. You may configure MAN using
- environment variables.
-
- Author: Kai Iske
- Path: New/AmigaLibDisks/d978/Man/
-
- ==========
-
- MiserPrint 1.11 Print util for HP-Deskets and compatible
-
- MiserPrint is a print utility that puts up to 8 normal pages of text on one
- sheet of paper. You are able to save paper and time. MiserPrint uses the
- small built-in fonts (Courier and Letter Gothic) of the HP-Deskjet printers.
-
- Author: Heinz-Guenter Boettger
- Path: New/AmigaLibDisks/d978/MiserPrint/
-
- ==========
-
- MouseClock 1.22 Battery backed-up clock/calendar project
-
- A hardware/software project of a low cost, very small external battery
- backed up clock calendar for all Amigas (especially for A1200, A500, A600).
- It is connected to the mouse port #2.
-
- Author: Adriano De Minicis
- Path: New/AmigaLibDisks/d978/MouseClock/
-
- ==========
-
- NewEdit 1.8 Adds new edit functions to string gads
-
- A commodity, that patches all string gadgets of the system (better:
- it installs a global edithook for the string gadgets). Beside some new edit
- functions, NewEdit supports copy and paste of text between the clipboard and
- string gadgets.
-
- Author: Uwe Roehm, based on work by Oliver Wagner
- Path: New/AmigaLibDisks/d978/NewEdit/
-
- ==========
-
- RachelValley 1.0 Cartoon picture for use as WB backdrop
-
- A 256 colour and 16 colour IFF picture of "Rachel Raccoon"
- resting after a hike. These pictures are suitable as Workbench
- backdrops with the right software.
-
- Author: Les Dietz
- Path: New/AmigaLibDisks/d978/RachelValley/
-
- ==========
-
- KeysPlease 1.3 Get RAWKEYs and ASCII codes with GUI
-
- Displays a nice rendition of the Amiga keyboard and allows you to either
- click on a key-gadget or press a key to find that key's rawcode or ascii
- value. Codes are displayed in both decimal and hexidecimal.
-
- Author: Brian Koetting
- Path: New/AmigaLibDisks/d979/KeysPlease/
-
- ==========
-
- MouseAideDEMO 9.81a Extremely versatile mouse utility
-
- A DEMO version of a "Mouse" utility which has all the standard functions:
- Acceleration with threshold, window & screen cycling by mouse & keyboard,
- mouse & screen blanking, mouse & key Auto-Activation, user "hot key" command,
- Keyboard "String" macros, etc... But also has many functions other "Mouse"
- programs do NOT, such as: Shell-Cycling, Key Clicking, Mouse Port switching
- KeyClosing, Multi-Icon-Select with Mouse, Middle Mouse Button Windowing,
- EZ-Date generation, Workbench to the front function, Ez-Dragging & Sizing,
- Key zipping, Freezing Mouse & Keyboard of all input, etc... Now features a
- easy to use Pop-Up 2.xx style intuition interface (that functions in 1.3)
- and the ability to function correctly in all the new screen modes! Written in
- assembly for efficiency in size and CPU usage. Binary only.
-
- Author: Thomas J. Czarnecki
- Path: New/AmigaLibDisks/d979/MouseAideDEMO/
-
- ==========
-
- QMouse 2.90 Small multi-functional mouse utility
-
- An unusually small and feature-packed "mouse utility". Was inspired by,
- but not derived from, the original QMouse by Lyman Epp. Features include
- automatic window activation (like WindX), top-line blanking for A3000/A2320
- users, system friendly mouse blanking, mouse acceleration/threshold,
- "Pop-CLI", click-to-front/back, "SunMouse", "NoClick", "WildStar", Northgate
- key remapping, and more. Only 3K.
-
- Author: Dan Babcock
- Path: New/AmigaLibDisks/d979/QMouse/
-
- ==========
-
- SnoopLibs 0.9 Library function-call monitor
-
- A clever tool for developers and others with a more-than-usual interest
- in the functioning of tasks, to patch and monitor any library-function-call
- from a certain task. The output-formats can be changed and the results
- can be printed to a window, a file or printer. Includes six ".sl" files
- (library data) and a tool (fd2sl + source) to add more. Comes with an
- AmigaGuide manual. First public release.
-
- Author: ASWare, by Ekke Verheul & Dirk Reisig
- Path: New/AmigaLibDisks/d979/SnoopLibs/
-
- ==========
-
- StartWindow ?.? Launch applications from WB zipwindow
-
- Configurable WorkBench "launch-program" type utility. Opens a zipwindow
- that when activated, presents the user with a listwindow of pre-configured
- commands. Ideal for those commands used infrequently enough that you don't
- want a dock-icon cluttering up your WorkBench for.
-
- Author: Heinz Reinert
- Path: New/AmigaLibDisks/d979/StartWindow/
-
- ==========
-
- SuperDuper 3.1 High-speed disk copier and formatter
-
- SuperDuper is an exciting, high-speed disk copier and formatter. Typical
- timings are 99s for a disk-to-disk verified copy, or 38s for a four disk
- non-verified format. Also available are buffering in RAM, on a hard disk
- image file or on any sector-based Amiga device, like RAD:, VDO:, FMS:, etc.
- Real-time compression using the Xpk standard allows to copy in one pass most
- disks on 1M Amigas, especially in conjunction with a special utility which
- "hides" external drives to the system (but not to SuperDuper). Bells and
- whistles include high density floppy support, voice, automatic date
- increment, a list of the disks copied, and automatic start of operations
- based on disk insertion/ejection sensing. Works on any Amiga under 2.0 and
- beyond. The changes from version 3.0 are mainly bug fixes and some new
- features, namely optional simple refresh windows, the new NoStartup switch,
- automatic source disk reads, and better window management.
-
- Author: Sebastiano Vigna
- Path: New/AmigaLibDisks/d979/SuperDuper/
-
- ==========
-
- APipe-Handler 37.5 Alternative pipe handler (incl. source)
-
- The `APipe-Handler' allows you to add the `APIPE:' DOS device to your
- system. This device acts as a pipe between two programs, but in a
- different manner than the standard `PIPE:' device does. This handler
- interprets the text after the `APIPE:' prefix as a command line
- to execute, and the process/command which opens the file indicated
- by the mention of `APIPE:' can now read the standard output or write
- the standard input of the program indicated by the command line
- depending on whether the `APIPE:' file was opened for reading or
- writing, respectively. Thus, the opening an `APIPE:' file is analogous
- to the UNIX `popen()' call, but it is more widely available to the user.\n
- Complete source is included and can be used as an example of a handler.
-
- Author: Per Bojsen
- Path: New/AmigaLibDisks/d980/APipe/
-
- ==========
-
- HWGRCS 5.6pl8 GNU Revision Control Sys 5.6pl8 (1 of 3)
-
- A three part distribution of an RCS 5.6.0.1 port to the Amiga, currently at
- patch level 8. Part 1 contains the executables and documentation in
- AmigaGuide and "man" format, part 2 contains the source code to RCS, and
- part 3 contains the source code and binaries for patch and diffutils.
-
- The Revision Control System (RCS) manages multiple revisions of text files.
- RCS automates the storing, retrieval, logging, identification, and merging
- of revisions. RCS is useful for text that is revised frequently. For
- example: programs, documentation, graphics, papers, form letters, etc.
- Included are RCS 5.6, GNU diffutils 2.6 and an LP utility to support paged
- diff outputs.
-
- Author: Walter Tichy
- Paul Eggert
- Amiga port by Heinz Wrobel
- Path: New/AmigaLibDisks/d980/HWGRCS/
-
- ==========
-
- BootUte 1.0 Allows more old pgms run on 1200/4000
-
- Enables more older software work on the Amiga 1200 and 4000 series,
- it is also useful for users with accelerators.
-
- Author: Paul Toyne
- Path: New/AmigaLibDisks/d981/BootUte/
-
- ==========
-
- CloudsAGA 1.01 Creates random clouds in AGA resolutions
-
- This program creates random clouds which you might use in your paint
- program, as a texture in a ray tracing program or as a background for
- your workbench. Uses all AGA resolutions. This is a complete rewrite
- in OBERON-2. Removed more enforcer hits.
-
- Author: Daniel Amor
- Path: New/AmigaLibDisks/d981/CloudsAGA/
-
- ==========
-
- ConPaste 37.25 Commodity to paste clipped text anywhere
-
- ConPaste is a 2.0 commodity that allows you to paste clipped text into
- anything. Paste into string gadgets. Paste into any text application. In
- this new version, ConPaste drops its priority by 1 when pasting text to
- allow sufficient processor time for the receiving task or window to process
- the text.
-
- When you press a user-defined key or key combination, ConPaste will take any
- FTXT found in clipboard unit 0, convert the text back into input events, and
- send the input events into the input stream. The output will go to the
- active window or string gadget.
-
- The built-in default key combination for pasting with ConPaste is now
- RightAmiga-j (previously RightAmiga-i which was not a great combination
- since that is supposed to bring up Info). You can define a different
- combination with the KEY= tooltype by supplying a commodities-type key
- description such as:
-
- KEY=RCOMMAND j (RightAmiga-j)
- KEY=LALT p (LeftAlt-p)
- KEY=f1 (function key f1)
-
- NOTE: You must first clip the console text to the clipboard via the normal
- 2.0 drag select and RightAmiga-C, or by using a text editor which supports
- clipping or copying of text to the clipboard. You can also use
- SYS:Utilities/More to display and clip text from any plain ASCII text file.
-
- Author: Carolyn Scheppner
- Path: New/AmigaLibDisks/d981/ConPaste/
-
- ==========
-
- HuntWindows 3.3 Finds active window on oversize screens
-
- Starting with 2.0 you can make screens bigger than the visual size of your
- monitor. On a double-size workbench, catching windows like requesters etc.
- can be quite annoying at times. This little utility hangs itself on the VBI
- (Vertical Blank Interrupt) to find out which window is being activated and
- moves the screen to show the window in full view.
-
- Author: Jörg Bublath
- Path: New/AmigaLibDisks/d981/HuntWindows/
-
- ==========
-
- HWGRCS 5.6pl8 GNU Revision Control Sys 5.6pl8 (2 of 3)
-
- A three part distribution of an RCS 5.6.0.1 port to the Amiga, currently at
- patch level 8. Part 1 contains the executables and documentation in
- AmigaGuide and "man" format, part 2 contains the source code to RCS, and
- part 3 contains the source code and binaries for patch and diffutils.
-
- The Revision Control System (RCS) manages multiple revisions of text files.
- RCS automates the storing, retrieval, logging, identification, and merging
- of revisions. RCS is useful for text that is revised frequently. For
- example: programs, documentation, graphics, papers, form letters, etc.
- Included are RCS 5.6, GNU diffutils 2.6 and an LP utility to support paged
- diff outputs.
-
- Author: Walter Tichy
- Paul Eggert
- Amiga port by Heinz Wrobel
- Path: New/AmigaLibDisks/d981/HWGRCS/
-
- ==========
-
- Bin2Hunk 2.2 Create a linkable hunk from any file
-
- Convert any binary file to an AmigaDOS hunk (or object file) that can be
- linked with your linker into your program. This is most useful when you
- wish some form of data to be a part of your executable. This data can be
- sound samples, images, text, or whatever. Sports a ReadArgs() CLI
- interface, as well as a GadTools Intuition interface. Memory type options
- include ANY, CHIP, and FAST. Allows naming of your hunks. An optional data
- item containing the size of your data can also be specified.
-
- Author: Brian Koetting
- Path: New/AmigaLibDisks/d982/Bin2Hunk/
-
- ==========
-
- HWGRCS 5.6pl8 GNU Revision Control Sys 5.6pl8 (3 of 3)
-
- A three part distribution of an RCS 5.6.0.1 port to the Amiga, currently at
- patch level 8. Part 1 contains the executables and documentation in
- AmigaGuide and "man" format, part 2 contains the source code to RCS, and
- part 3 contains the source code and binaries for patch and diffutils.
-
- The Revision Control System (RCS) manages multiple revisions of text files.
- RCS automates the storing, retrieval, logging, identification, and merging
- of revisions. RCS is useful for text that is revised frequently. For
- example: programs, documentation, graphics, papers, form letters, etc.
- Included are RCS 5.6, GNU diffutils 2.6 and an LP utility to support paged
- diff outputs.
-
- Author: Walter Tichy
- Paul Eggert
- Amiga port by Heinz Wrobel
- Path: New/AmigaLibDisks/d982/HWGRCS/
-
- ==========
-
- JoyRide 1.0 Intuition front-end for joystick events.
-
- JoyRide is a commodity that provides an intuition front-end for joystick
- events. This has some nice advantages for both users and programmers.
- There are three (3) basic features you get: a) A simple joystick interface
- through a window's IDCMP port. No joystick-specific code has to be used,
- JoyRide initializes and handles all the trigger-setting and reading of the
- joystick. The joystick events are passed to your application in the same
- manner as all other intuition events through your window's IDCMP, just like
- IDCMP_RAWKEY and IDCMP_MOUSEBUTTON. b) Application shareable joystick
- events. Normally, only one application can allocate the joystick at a time.
- In other words, no two applications that both use the joystick can
- multitask. JoyRide handles this in the same manner the keyboard.device
- handles key presses. That is, it sends them down the input.device where
- they are passed to the active window (or "input focus"). In this way, many
- programs can now share joystick events. c) Joystick events now pass through
- the input.device stream. This is helpful because now screen blankers know
- that you're using the computer and won't blank during joystick games!
-
- Author: Brian Koetting
- Path: New/AmigaLibDisks/d982/JoyRide/
-
- ==========
-
- CapsLockExt 1.0 Extends CapsLock to ALL keys
-
- A Commodity that extends the effect of the CapsLock key to every key on the
- keyboard, and allows the Shift key to temporarily cancel the CapsLock key.
- This causes CapsLock to act like a SHIFT-lock key on a typewriter.
-
- Author: Douglas Nelson
- Path: New/AmigaLibDisks/d983/CapsLockExt/
-
- ==========
-
- FastJPEG 1.10 JPEG viewer, both fast and good quality.
-
- FastJPEG is a fast JPEG picture viewer. Besides being fast, it has
- many other advantages. An important goal was to not trade quality for
- speed. In fact, FastJPEG is both fast and has an excellent quality.
- Most other JPEG viewers either produce ugly pictures, or need ages to
- perform the conversion to HAM mode.
-
- The key to the improved quality is a technique called `dithering',
- where colors not displayable on the Amiga are approximated by giving
- neighboring pixels similar colors, which the eye then mixes to the
- desired one.
-
- A common variety of this method is the `Floyd-Steinberg' error
- dispersion algorithm, which is very time intensive, but produces the
- best pictures.
-
- FastJPEG does not use this method, as it would drastically reduce
- performance. The dithering method used in FastJPEG, however, produces
- pictures of similar quality.
-
- Author: Christoph Feck
- Path: New/AmigaLibDisks/d983/FastJPEG/
-
- ==========
-
- Harridan 1.0 Simple "Reminder" type utility
-
- A "Reminder" type program for your startup-sequence. Each time you boot,
- Harridan will check your event list, if an event is 'due', Harridan opens
- a window to remind you. If nothing is 'due', you're not bothered. Designed
- under Amiga DOS 2.04 and takes advantage of all it's easy to use features.
- Binary only.
-
- Author: Andy Maxey
- Path: New/AmigaLibDisks/d983/Harridan/
-
- ==========
-
- TitleClock 3.3 Configurable clock hides in title bar
-
- A little commodity (about 4k) that throws up a clock in the top right corner
- of a screen's titlebar. It may be set up to display itself on one or more
- screens without running multiple copies of the program. It may also be set
- to follow your default public screen and also to always display on the frontmost
- screen.
-
- Author: Anders Hammarquist
- Path: New/AmigaLibDisks/d983/TitleClock/
-
- ==========
-
- Viewtek 2.1 Feature packed picture/animation viewer
-
- A feature packed Picture/Animation Viewer. Shows most ILBM's (including
- 24-bit ILBM's), most Compuserve GIF format images, most JFIF format JPEG
- images and most ANIM Op-5 format animations, with support for different
- palettes for each frame. Supports SHAM, CTBL, and PCHG images, full
- support of ECS/AGA display modes (ie. show 256 color GIF's directly, show
- 800x600 HAM animations, etc.). Supports viewing contents of clipboard.
- Iconifies to a Workbench AppIcon. Includes versions for DCTV, EGS, IV-24,
- Firecracker, OpalVision, Retina, and Picasso
-
- Author: Thomas Krehbiel
- Path: New/AmigaLibDisks/d983/Viewtek/
-
- ==========
-
- Yass 2.0 Yet another Screen Selector Commodity
-
- Yet Another Screen Selector, a commodity with several nice
- features such as: Completely controllable via keyboard (of
- course you can use your mouse, if you really want to); Shows
- Screens and Windows (option); Shows PublicScreenname or
- ScreenTitle (option); Ability to change the default Public
- screen; Opens window even on non-public screens (option).
- Font-sensitive; Resizeable window. Binary only.
-
- Author: Albert Schweizer
- Path: New/AmigaLibDisks/d983/Yass/
-
- ==========
-
- AGIndex 1.04 Creates index for AmigaGuide document
-
- Creates an index for AmigaGuide documents. Indicies are sorted
- alphabetically and can be accessed (in AmigaGuide) by pressing the
- 'Index' button. Index entries can be extracted from the source
- document using two different selecting methods: by reference or by
- declaration. Binary only.
-
- Author: Camiel Rouweler
- Path: New/AmigaLibDisks/d984/AGIndex/
-
- ==========
-
- ForceIcon 1.4 Substitute Icon images and positions
-
- ForceIcon is an utility mainly for users of CD-ROM drives. Since one
- can not snapshot the position of a volume's icon, nor replace it by a
- user-defined one, this utility was written. ForceIcon allows you to
- set the position of a disk's icon and/or replace it by a different
- image/icon which doesn't have to be a disk.info file. All types of
- ".info" files may be selected.
-
- Author: Kai Iske
- Path: New/AmigaLibDisks/d984/ForceIcon/
-
- ==========
-
- IconToClip 1.0 Copies icon name to clipboard
-
- A link between the Workbench and the Shell. It adds an item to the Tools
- menu that, when selected, puts the name of any highlighted icon into the
- Clipboard, from which it can be pasted to the Shell or any other program
- that uses the Amiga Clipboard. Has an option for writing the full pathname.
- Can handle multiple icon selections, writing the names in row or column
- format. Can also be used as an AppWindow.
-
- Author: Douglas Nelson
- Path: New/AmigaLibDisks/d984/IconToClip/
-
- ==========
-
- Imploder 4.0 Reduce executable size using compression
-
- The Imploder allows you to reduce the size of executable files while
- having them retain their full functionality. There are other
- "crunchers" or "packers" available for the Amiga, but none are as
- mindful of the complexities of your Amiga system as the Imploder
- (IMHO). In addition to this, its algorithms are more efficient, both
- in terms of speed, and size reduction.
-
- The FInf drawer contains a versatile directory lister and file type
- recognizer. This one is bursting with options, many of which are
- sorely needed but not present in any of the other listing utilities I
- know of. Of course it recognizes whether files are Imploded or not.
-
- The DImp drawer contains a disk-archiver that makes use of the
- Implosion algorithm. Special features include the creation of self
- extracting and explaining disk archives, support for any device with a
- floppy like track layout, and the flexible selection of cylinder
- ranges.
-
- Author: Albert-Jan Brouwer
- Peter Struijk
- Paul van der Valk
- Erwin Zwart
- Path: New/AmigaLibDisks/d984/Imploder/
-
- ==========
-
- TWA 1.4 Remembers last active window on any scr
-
- A commodity that remembers the last active window on any screen.
- If screens are shuffled, the window is automatically re-activated
- when that screen is brought to front. This version fixes a problem
- which made it impossible to autoscroll on a screen which is partially
- in the background. Binary only.
-
- Author: Matthias Scheler
- Path: New/AmigaLibDisks/d984/TWA/
-
- ==========
-
- WindowDaemon 1.6 Extended control to intuition windows
-
- Window Daemon gives extended control to intuition windows
- and screens through HotKeys and Arexx. In addition there
- is better workbench drawer manipulation, you can close
- the current drawer window when opening another drawer,
- and when closing a drawer can open its parent
- automatically. Using a hotkey you can manage the task
- priority owning the current window and even suspend the
- task. Also the active window can be brought to the front
- or pushed to the back by simply holding down both mouse
- buttons.
-
- Author: David Swasbrook
- Path: New/AmigaLibDisks/d984/WindowDaemon/
-
- ==========
-
- AGAiff 1.0 An IFF-to-RAW converter
-
- An IFF-to-RAW converter which can load all ILBM graphics supported
- by the AGA chipset. It is also able to save 24 Bit colors and
- sprites wider than 16 pixels. Some features make this program
- quite attractive: Coded as a Commodity; Coded completely in fast
- Assembler; Font-sensitive User Interface; <MANY> different save
- formats; Powerful ARexx-Port, supporting all stuff from the GUI;
- Runs even from small Assembler Workdisks if you don't need ARexx,
- Hotkey and all Displaymodes; ... and more !
-
- Author: Michael Krause
- Path: New/AmigaLibDisks/d985/AGAiff/
-
- ==========
-
- ILBMKiller 1.0 An IFF/AGA ILBM file viewer w/delete
-
- An IFF/AGA ILBM file viewer. Has optional delete facility
- that allows you to sift though large collections of pictures,
- keeping only the ones you want.
-
- Author: David and Coralie Tucker
- Path: New/AmigaLibDisks/d985/ILBMKiller/
-
- ==========
-
- Lines 2.4 OS friendly game where you draw lines.
-
- An OS friendly game, played with the mouse, where the goal is to draw as
- many lines as you can, obeying the rules. The basic rules are that only
- eight directions (horizontal, vertical, and diagonal) are allowed, a line
- is exactly five points long, and each new line can include at most one
- point that was used in a previous line. Includes both PAL and NTSC
- versions.
-
- Author: Mika Kortelainen
- Path: New/AmigaLibDisks/d985/Lines/
-
- ==========
-
- NewIFF 39.11 New IFF code modules and examples
-
- Commodore IFF code modules and examples for OS 1.3 through 3.x. Code
- requires V39+ includes to compile, and under 1.3 requires the V37
- iffparse.library to run. Examples include handling AA display, brush
- loading, 8SVX playing, clipboard FTXT reading/writing, etc.
-
- Author: Submitted by Carolyn Scheppner
- Path: New/AmigaLibDisks/d985/NewIFF/
-
- ==========
-
- NewTool 2.6 Replace default tool in project icons.
-
- A program that will quickly replace the default tool in project icons.
- NewTool allows you to specify the default tool to use, use a file
- requester to pick the default tool, or it will automatically choose
- the proper tool depending on the file type using WhatIs library. This
- version is a complete rewrite from v37.203 which appeared on disk 947.
- Now more style guide compliant. Also included is NewToolPrefs v1.1
- which is a GUI to quickly and easily edit your NewTools.prefs file.
-
- Author: Michael J Barsoom
- Path: New/AmigaLibDisks/d985/NewTool/
-
- ==========
-
- SmallPlayer 1.0a Small module player
-
- A small player for those really big modules. The file is less than 10k.
- Plays powerpacked Protracker modules. First public release. Binary only.
-
- Author: Hallvard Korsgaard
- Path: New/AmigaLibDisks/d985/SmallPlayer/
-
- ==========
-
- FDPro2Demo 2.0 Very realistic flight simulator
-
- Demo of Jaeger Software Inc's WWII flight simulator for the Amiga. It has
- full support for analog joystick and rudder pedals and runs in Hi-res
- Interlace or in DBL NTSC/PAL on AGA machines.
-
- Author: Bill Manders
- Matt Shaw
- Drew Dorman
- Ted Jump
- Path: New/AmigaLibDisks/d986/FDPro2Demo/
-
- ==========
-
- MeMon 1.1 Dec/HEX/bin/ASCII conv & mem monitor
-
- An intuition-based utility that allows you to monitor or change specific
- memory addresses. User may select byte, word, or long word alignment.
- Displays in binary, hex, and signed or unsigned decimal. Also useful for
- displaying ascii codes of various character key mappings and/or as a
- hex/binary/decimal converter. Binary only.
-
- MeMon is designed to be so neat and pretty that all programmers will want to
- have It on their harddisk. Why?\n
- -MeMon is mouse- and FULLY keyboard driven.\n
- -MeMon uses 2.0 gadgets\n
- -MeMon reads its settings from the ToolType field.\n
- -MeMon adjust gadgets to the system font.\n
- -MeMon has a small icon and program size.\n
-
- MeMon is a nice tool for every programmer in need of converting numbers
- between different bases, needing to know what code the © character has etc.
-
- MeMon is also a perfect tool to help in debugging or just to learn how
- the hardware registers on the Amiga work.
-
- Author: David Ekholm, Datadosen
- Path: New/AmigaLibDisks/d986/MeMon/
-
- ==========
-
- PhoneDir 2.0 Personal Phone Directory
-
- Personal Phonedirectory is a database for addresses and phone numbers.
- It can also dial the numbers automatically. Its window can be hidden,
- and shown again by selecting from the Workbench Tools menu. Binary only.
-
- Author: Hallvard Korsgaard
- Path: New/AmigaLibDisks/d986/PhoneDir/
-
- ==========
-
- WBrain v2.1a A thinking game for the WorkBench
-
- A thinking game for the WorkBench. The player must reproduce a random
- pattern by filling in a grid in the correct order. The difficulty ranges
- from moderately easy to impossible. Uses very little CPU time and very
- little memory, so is ideal for playing while raytracing, etc.
-
- Author: Sean Russell
- Path: New/AmigaLibDisks/d986/WBrain/
-
- ==========
-
- XFD 1.00 Utilities/shared library for decrunching
-
- This software package allows you to decrunch nearly every crunched file
- known to the Amiga. It consists of the xfdmaster.library as the brain
- and a couple of programs that offer certain functions to the user. The
- xfdmaster.library, successor of the decrunch.library, is a standard
- Amiga shared runtime library. It works with Kickstart V33+, and offers
- applications the possibility to directly support crunched files of any
- kind. Binary only.
-
- Author: Georg Hörmann
- Path: New/AmigaLibDisks/d986/XFD/
-
- ==========
-
- Calc v2.0 An RPN calculator with a stack window
-
- An RPN (Reverse Polish Notation) calculator with a 7-element stack window.
- Includes the standard arithmetic operators, plus swap, drop, power, root,
- natural log, exponential, sin, cos, tan, arcsin, arccos, arctan and hex /
- decimal display modes. Binary only.
-
- Author: Sean Russell
- Path: New/AmigaLibDisks/d987/Calc/
-
- ==========
-
- History 37.5 List and control shell command history.
-
- This is a 2.04/3.0/3.1 compatible version of the history command. It
- allows listing, saving, loading, and execution of the standard
- con-handler command line history.
-
- Author: Andy Finkel
- Path: New/AmigaLibDisks/d987/History/
-
- ==========
-
- LhSFX 1.5 Creates self-extracting Lh archives.
-
- An oldie, but goodie, that somehow missed getting included in the AmigaLibDisks.
- LhSFX is a self-extracting archive creator. Update from the original program
- written by Mike Kennedy. Now uses a file requester. Many bugs fixed.
-
- Author: Ralf Thanner and Mike Kennedy
- Crunch/decrunch routines by Holger P. Krekel & Olaf `Olsen' Barthel
- Path: New/AmigaLibDisks/d987/LhSFX/
-
- ==========
-
- LoanCalc 2.0 A mortgage/loan calculation utility
-
- A mortgage/loan calculation utility. Although similar programs exist,
- this one is unique in that it is designed to track 'Open' mortgages that
- allow any size payment to be made at any time, as well as providing a
- printed Amortization Table for Fixed mortgages with monthly, semi-monthly,
- bi-weekly and weekly payment re-schedules. Binary only.
-
- Author: Robert Bromley
- Path: New/AmigaLibDisks/d987/LoanCalc/
-
- ==========
-
- MCalc 1.3 A powerful MUI-based calculator.
-
- MUIProCalc is a MUI-based calculator much like Jimmy Yang`s Calc 3.0.
- It still lacks the plotter, but it offers a quite flexible history
- facility for inserting previously entered expressions. Different
- output formats offered and plenty of functions the user may choose
- from. Furthermore the look of the calculator may be customized. ARexx
- Port for ease of calculating from within an editor. Some functions are
- able to return TeX compatible output. Results or inputs may be copied
- to the Clipboard.
-
- MUIProCalc comes with a fancy GUI you may configure to your needs.
- Function gadgets may be flipped through using pages so that they don`t
- eat up too much of space. MUIProCalc supports an input/output history
- you may configure so that you may re-insert previously entered
- expressions/results. History entries may be copied to a
- userdefiniable clipboard unit. It features various display/output
- bases such as decimal, hexadecimal, octal, and binary and of course
- calculation sizes ranging from 8 Bit to 32 Bit width. Angles may be
- displayed as radians or degrees. MUIProCalc offers an ARexx port you
- may use to calc expressions externally. These commands are able to
- return TeX compatible output such as "1\cdot 10^{-5}". It comes with
- two example scripts for use with CED Pro.
-
- Author: Kai Iske
- Path: New/AmigaLibDisks/d987/MCalc/
-
- ==========
-
- DQua 1.00 GUI-based Quadratic equation solver
-
- A simple utility that solves quadratic equations.
-
- Author: Lee Kindness
- Path: New/AmigaLibDisks/d988/DQua/
-
- ==========
-
- MegaBall 3.0 Amiga action game with AGA support.
-
- Classic amiga action game! Comes with two graphics files, one that lets it
- run on older Amigas (even ones running WB 1.2!), and another that lets it
- take advantage of dazzling 24-bit AGA graphics if ya got 'em! Packed with
- a whole bunch of exciting new features, music and boards. Documentation in
- AmigaGuide format.
-
- Author: Ed Mackey
- with new music by Al Mackey
- Path: New/AmigaLibDisks/d988/MegaBall/
-
- ==========
-
- MemClear 1.8 Fill unused memory with selected byte
-
- A tool for programmers which fills unused memory chunks with zeros or any
- other byte value. In addition to that, it is a pure replacement for 'Avail'
- and can flush unused system resources, such as libraries, devices, and fonts.
- The memory type to be filled can be selected (chipmem, fastmem, both). It
- also warns if a defective memory structure is recognized. Binary only.
-
- Author: Ralf Thanner
- Path: New/AmigaLibDisks/d988/MemClear/
-
- ==========
-
- AntiCicloVir 2.1 Link/File/BB/Validator/Memory virus elim
-
- A link virus detector and exterminator. Also detects other types of viri.
- This version can detect: 126 Bootblock; 17 Link; 28 File; 7 Disk-Validator;
- 14 Trojans; and 8 Bombs; Automatically checks each inserted disk for boot
- block and disk-validator viruses. Can scan all files of a specified directory
- for known link viruses, and constantly monitors memory and system vectors.
-
- Author: Matthias Gutt
- Path: New/AmigaLibDisks/d989/AntiCicloVir/
-
- ==========
-
- FlipIt 1.0 Flip through screens via hotkeys.
-
- Commodity that lets you install hotkeys for flipping through screens.
- FlipIt lets you specify a hotkey to push the frontmost screen to the back,
- and a hotkey to bring the rearmost screen to the front. This is useful
- when using programs that do not have depth gadgets on their screens.
-
- Author: Michael J Barsoom
- Path: New/AmigaLibDisks/d989/FlipIt/
-
- ==========
-
- PicCon 2.01 Image converter for programmers.
-
- PicCon is a program to aid developers of Amiga software for including
- graphical images in their own programs.\n\n
- In a full featured GUI you are able to cut out any portion of a loaded
- picture and save it back to disk in a variety of formats. Supported formats
- include: ordinary bitplanes, interleaved bitplanes, chunkypixels,
- blittermasks, Amiga sprites, IFF ILBMs, workbench icons and lots of
- variations on these main formats.\n
- You can also save the picture's palette in a variety of formats, including
- ordinary raw 4, 8, or 32 bits-per-gun, Amiga copperlists, IFF ILBM and more.\n
- All saves can be done in either binary, as linkmodules (objectfiles), or in
- sourcecode (assembler, C or Pascal).\n\n
- The pictures which contain your images can be stored in IFF ILBM or any
- format you've got datatypes' support for as the datatypes.library supplied
- with OS3.0 is used (if present) by PicCon. RAW images and workbench icons
- can also be loaded (for e.g. reediting).\n\n
- Some simple (but, in this context, useful) imageprocessing tools have been
- included in version 2 of PicCon, like pen remapping, palette compression
- and pen usage statitics. Other features that have proved very handy for
- time-saving purposes are the "gridsave", "autocrop" and "autoscan" functions.
- The "autoscan" function makes it possible to process a whole picture full
- of images in one operation. The "gridsave" feature lets you save hundreds
- of e.g. maptiles for backgroundgraphics in a game in a single command.\n\n
-
- Author: Morten Eriksen
- Path: New/AmigaLibDisks/d989/PicCon/
-
- ==========
-
- VirusZII 1.03 AntiVirus utility with file decrunching
-
- Release II of this popular virus detector that now recognizes 279 boot and
- 145 file viruses. The filechecker can also decrunch files for testing. The
- memory checker removes all known viruses from memory without 'Guru Meditation'
- and checks memory for viruses regularly. VirusZ has easy to use intuitionized
- menus including keycuts for both beginners and experienced users. Binary only.
-
- Author: Georg Hörmann
- Path: New/AmigaLibDisks/d989/VirusZII/
-
- ==========
-
- BootWriter 1.2 A bootblock installer with many features
-
- A bootblock installer with many features. You can install either
- an official bootblock, an inbuilt one with the possibility to enter
- some text, or any other bootblock of your choice. Bootblocks can be
- saved and loaded as either normal or powerpacked files. Bootblock
- files and disks' bootblocks are checked for viruses using the
- recognition code of VirusZ, and, if available, the bootblock.library
- and brainfile (BBBF). There are about 550 different bootblocks
- recognized. All filing systems are supported. This package also
- contains the assembler includes for the Bootblock.library which were
- missing on AmigaLibDisk919. Binary only.
-
- Author: Ralf Thanner
- Bootblock recognition code by Georg Hörmann
- Bootblock.library by Johan Eliasson
- Inbuild bootblock by Timm Mueller
- Path: New/AmigaLibDisks/d990/BootWriter/
-
- ==========
-
- SCSIutil 2.02 Do low-level operations on a SCSI dev.
-
- CLI utility to issue commands to a SCSI disk using a specific SCSI id
- number. Commands include inquiry, seek, start/stop motor, read
- sector(s), play audio CD sectors, insert, eject, read capacity, etc.
-
- Author: Gary Duncan
- Heiko Rath
- Path: New/AmigaLibDisks/d990/SCSIUtil/
-
- ==========
-
- Stocks 3.04a Comprehensive stocks analysis program.
-
- Demo version of a stocks analysis program. Provides powerful technical
- analysis using numerous studies including Candlesticks, traditional bar
- charts, 3 moving averages, MACD, Stochastics, Gann, TrendLines,%R, Average
- Volume and more. It generates buy/sell signals based on customizable
- trading rules and graphs daily, weekly, and monthly charts using a simple
- ASCII data file format compatable with CompuServe historical data.
- Displays on Workbench or Custom Public Screen. Includes on-line AmigaGuide
- help text.
-
- Author: James Philippou, Bug-Free Development
- Path: New/AmigaLibDisks/d990/Stocks/
-
- ==========
-
- ASwarmII 2.0 Screenblanker Commodity, funny graphics
-
- A "high security" Screenblanker commodity (will not burn-in the
- phosphor even when the CPU is really busy). Based loosely upon Jeff
- Buterworth's "xswarm" for X11 Windowing System, it shows from 1-10
- "wasps" being chased by 1-500 "bees". Screen will blank entirely
- under periods of high CPU usage.
-
- Author: Markus Illenseer
- Matthias Scheler
- Path: New/AmigaLibDisks/d991/ASwarmII/
-
- ==========
-
- CopColEd 1.2 Programmers Copper color editor
-
- An editor for colors that can be displayed using the Amiga's COPPER.
- This program was made for PROGRAMMERS.
-
- Author: Ludwig Huber
- Path: New/AmigaLibDisks/d991/CopColEd/
-
- ==========
-
- Iconian 1.90ß Icon editor using OS 3.x & AGA features.
-
- An icon editor that supports OS 3.x functions, AGA display modes such
- as palette sharing, and 256 colors. Iconian should do everything
- IconEdit can, and more. IFF brushes are remapped to the current
- Workbench screen colors, using the new palette sharing functions under
- KickStart 3.x. All common drawing tools are present, including bevel
- boxes. Several resizable windows are used. Other features include
- multiple undos, font and text support, cut and paste brushes, and
- 16 levels of magnification.
-
- Author: Chad Randall
- Path: New/AmigaLibDisks/d991/Iconian/
-
- ==========
-
- MMBCommodity 1.0 Define actions for middle mouse button
-
- THE ultimate utility for the 3-buttonmouse-owner. Near free
- definition for the midbutton, more qualifiers in conjunction
- with the right button etc. Binary only.
-
- Author: Roland Janus
- Path: New/AmigaLibDisks/d991/MMBCommodity/
-
- ==========
-
- PrtSc 1.75 Utilize PrtSc key for screen/file dump
-
- Have you ever noticed that there is a PrtSc key on the numeric keypad?
- This program makes it work! By pressing the PrtSc key on your keypad,
- you get a screen dump to your printer. Now includes a GadTools interface
- for better looks and the ability to dump the screen to a file instead of
- the printer if desired.
-
- Author: Jan Hagqvist
- Path: New/AmigaLibDisks/d991/PrtSc/
-
- ==========
-
- SmartCache 1.77a Floppy disk caching program
-
- A small (about 3K) 100% assembly language program that patches itself
- into the 'trackdisk.device' to provide a whole cylinder 'Caching'
- mechanism for all the floppy disk drives (including the new HD floppy
- drives) that you have connected to your Amiga. This program has been
- designed to boost the floppy performance by using your excess memory
- in a shared cache scheme. This program is a must for floppy based
- systems, that have the free memory! Tested under 1.3 through 2.1.
-
- Author: Thomas J. Czarnecki
- Path: New/AmigaLibDisks/d991/SmartCache/
-
- ==========
-
- Csh 5.37 Replacement for the shell, like UN*X csh
-
- Replacement for the Amiga shell, similar to UN*X csh. Main features
- include over 100 built in commands, 70 functions, new system variables,
- file name completion, freely programmable command line editing, file
- classes, auto cd, lazy cd, intuition menus for the shell window, automatic
- RX-ing, local variables, $( ), statement blocks, high speed, plus much
- more.
-
- Author: Andreas M. Kirchwitz
- Urban Dominik Mueller
- C Borreo
- Steve Drew
- Matt Dillon
- Path: New/AmigaLibDisks/d992/Csh/
-
- ==========
-
- CyberPager 1.4 Send alpha-numeric messages to pagers.
-
- Allows one to send alpha-numeric (i.e., full text) messages to a pager from
- an Amiga. This is accomplished by dialing into an IXO protocol compliant
- pager central and uploading messages. Features include: Alias file for
- commonly paged people to be referred to by name rather than cryptic PIN
- numbers; "Groups" file allowing messages to be easily sent to many people
- working on the same project, in the same department, etc; Supports multiple
- pager centrals through a services configuration file; Full logging of
- messages spooled, dialout attempts, etc. Includes sample rexx scripts to
- generating automatic messages, paging the current person on duty, etc.
-
- Version 1.4 incorporates a couple bug fixes from the last released version
- (1.2). It also provides support for services which require a real password
- at login time. This support will require you to update your services file.
-
- Author: Christopher A. Wichura
- Path: New/AmigaLibDisks/d992/CyberPager/
-
- ==========
-
- KMI ?.? Some more 8-color MagicWB Icons
-
- Kochtopfs MagicWB Icons (KMI) are some new icons for MagicWB by
- Martin Huttenloher, includes some Directory Icons, some Prefs Icons,
- WBStartup Icons, and many Toolmanager Dock Icons.
-
- Author: Christian Scholz
- Path: New/AmigaLibDisks/d992/KMI/
-
- ==========
-
- Wbsm 1.2 Enable/Disable WBStartup progs at boot
-
- Activates or deactivates programs that are run from the WBStartup drawer.
- When run from the user-startup script holding down the LEFTMOUSEBUTTON
- during boot up will popup the Workbench Startup Manager GUI. Since the
- user-startup script is executed before the programs in the WBStartup
- drawer are run, your selection will be valid in that very session.
- Binary only.
-
- Author: Herbie van Staveren
- Path: New/AmigaLibDisks/d992/Wbsm/
-
- ==========
-
- Fleuch 3.0 Scrolling, shoot-em-up, gravity game
-
- A little game with 29 extra large stages. The object is to pickup up your
- cargo and climb safely to the next stage, without being shot or running into
- anything, (including your cargo!). Scrolling, shooting, some gravitation,
- similar to Thrust (C64). Binary only.
-
- Author: Karsten Goetze
- Andreas Spreen
- Path: New/AmigaLibDisks/d993/Fleuch/
-
- ==========
-
- IRMaster 2.2 Replace IR remote controls with Amiga.
-
- Software/hardware project to control devices with an infra-red remote
- control (tv set, cd player etc.) with the amiga. Using the IR-editor
- you can build a remote control and learn the IR commands. The
- projects are launched by the IR-runner. That means you can control
- e.g. your tv set from the Workbench.
-
- Author: Jürgen Frank
- Michael Watzl
- Path: New/AmigaLibDisks/d993/IRMaster/
-
- ==========
-
- MUIFFR 1.1 GUI for selecting files of Fidonet boxes
-
- MUI Fido File Request is a GUI for selecting files from a filelist,
- which almost every Fidonet mailbox provides for download. The list of
- selected files is written to a .REQ-file in your outbound directory.
- The next time you call up your Fido Boss these files are automatically
- downloaded by your Fidonet communications software.
-
- Author: Martin Steppler
- Path: New/AmigaLibDisks/d993/MUIFFR/
-
- ==========
-
- AddPower 37.14 Multi-Purpose OS Commodity
-
- A utility that adds some miscellaneous useful features to the 2.0+ OS.
- Includes: file requesters in any program, stop drive clicking, fix menus
- and pen colors of pre-2.0 programs, wildcard * = #?, make screen borders
- black, open any window on front screen. All features are independantly
- configurable. Workbench and AmigaDOS interfaces with online AmigaGuide
- documentation. Binary only.
-
- Author: Ian J. Einman
- Path: New/AmigaLibDisks/d994/AddPower/
-
- ==========
-
- JukeBox 1.2530 GUI-based audio CDROM disk player
-
- A program to play compact digital audio discs by emulating
- a graphical user interface similar to common CD players. Supports
- various vendor's SCSI-CDROM-player, CDTV and A570. It provides a
- command line oriented, fully programmable ARexx user interface,
- as well.
-
- Author: Franz-Josef Reichert
- Path: New/AmigaLibDisks/d994/JukeBox/
-
- ==========
-
- TheGuru 2.3 Explain specific GURU numbers.
-
- The Guru is a program that helps you to understand the strange GURU
- message numbers like 8000000B. This is the first public release.
-
- Author: E.Lensink
- Path: New/AmigaLibDisks/d994/TheGuru/
-
- ==========
-
- ToolType 37.210 Edit ToolTypes easily.
-
- A program to make it easier to edit tooltypes in icons. ToolType will
- read the tooltypes from an icon file and let you use your favorite
- text editor to change or add to the tooltypes. ToolType can be run
- from shell, Workbench, or set up as an appicon. Includes an option to
- sort the tooltypes alphabetically.
-
- Author: Michael J Barsoom
- Path: New/AmigaLibDisks/d994/ToolType/
-
- ==========
-
- BrowserII 2.41 Directory maintenance utility
-
- A "Programmer's Workbench". Allows you to easily and conveniently move, copy,
- rename, and delete files & directories using the mouse. Also provides a method to
- execute either Workbench or CLI programs by double-clicking them or by selecting
- them from a ParM like Menu with lots of arguments. Uses whatis.library to detect
- file types and executes commands based on these. Binary only.
-
- Author: Pierre Carrette, Sylvain Rougier
- Path: New/AmigaLibDisks/d995/BrowserII/
-
- ==========
-
- ParM 4.5 Create menus to run your favorite tools
-
- Parametrable Menu. ParM allows you to build menus to run your favorite tools.
- ParM can run programs either in workbench or CLI mode. ParM can have it's own
- little window, can attach menus to the CLI window you are running it from, or
- to the WB menus. It has a builtin mouse accelerator, screen blanker,...
- Available languages: english, french, deutsch, italiano, norsk, svenska, dansk
-
- Author: Pierre Carrette, Sylvain Rougier
- Path: New/AmigaLibDisks/d995/ParM/
-
- ==========
-
- WhatIs 4.0 Shared lib that recognizes file types
-
- WhatIs.library can detect file types and is fully parametrable
- by an ascii file. You can describe file types and they will be
- recognized by the library. Includes a few tools (w/source) for
- the manipulation of filenames.
-
- Author: Sylvain Rougier, Pierre Carrette
- Path: New/AmigaLibDisks/d995/WhatIs/
-
- ==========
-
- XprKermit 2.35 XPR-compatible file transfer protocol
-
- An Amiga shared library which provides Kermit file transfer capability
- to any XPR-compatible communications program. Supports version 2.0 of
- the XPR Protocol specification. In addition to fixing known bugs in
- XPR Kermit 1.111, it adds: sliding windows support, attribute packets,
- full update of download status (# bytes transferred, time elapsed, time
- left) and many other features.
-
- Author: Stephen R. Walton
- Frank da Cruz
- Marco Papa
- Path: New/AmigaLibDisks/d995/XprKermit/
-
- ==========
-
- Aren 1.2 An extension of the DOS Rename command
-
- An extension of the C= Rename command. It allows you to change a part
- of filename, or either to remove a prefix/suffix. Wildcards are
- supported.
-
- Author: Marc Mendez
- Path: New/AmigaLibDisks/d996/Aren/
-
- ==========
-
- ECopy 1.10 Copy files from HD to min # of floppies
-
- ECopy is a utility to copy files from mass storage devices
- onto floppy disks, so that it takes the minimum number of
- disks. Files can be optionally moved. Uncopied files can
- have their names saved to a file and be used for copying
- at a later time. Great for picture and music collectors.
-
- Author: Sam Yee
- Path: New/AmigaLibDisks/d996/ECopy/
-
- ==========
-
- NewExt 1.0 Replaces or removes file extensions
-
- A CLI command which renames files, retaining the original name minus
- the extension and adding on the specified extension. Supports
- wildcards.
-
- Author: Lee Kindness
- Path: New/AmigaLibDisks/d996/NewExt/
-
- ==========
-
- StartUp-Menu 1.00 Customizable startup utility
-
- This utility produces a decisive menu (ie one choice then it quits) on
- start-up which is fully customizable and offers an unlimited number of
- gadgets/choices. Also includes a small script file utility call
- GetOption, with Pascal source.
-
- Author: Lee Kindness
- Path: New/AmigaLibDisks/d996/Startup-Menu/
-
- ==========
-
- TauIcons 1.5 Third release of MagicWB style icons
-
- Third release of these icons for MagicWB users. Includes several new
- and many updated icons to that of the first release. Also includes step
- by step documentation on how to install the icons retaining the tooltypes
- of the originals.
-
- Author: Osma Ahvenlampi
- Path: New/AmigaLibDisks/d996/TauIcons/
-
- ==========
-
- MTool 2.0a Directory utility resembling DMaster.
-
- MultiTool II is a directory utility resembling DMaster V1.4 (cosmetically
- only). It offers all basic functions (copy, delete,...), special features
- can be configured using external programs. LH-Archives can be double
- clicked like directories causing MTool to display the archive contents in
- the directory list. Now you can copy files into the archive (add), out of
- the archive (extract) or delete them. MTool supports different
- screenmodes, localization, fonts, it opens an appwindow and works as a
- commodity. Everything is set up with a very user friendly prefs editor.
- MTool needs OS2.0 (or higher).
-
- Author: Boris Jakubaschk
- Path: New/AmigaLibDisks/d997/MTool/
-
- ==========
-
- bBaseIII 1.43 Full-Featured database program
-
- An easy to use, versatile, yet full featured database program that will
- run on any Amiga with WB1.3 or subsequent. Search or sort on any field,
- print mailing labels, (un)delete records, mail merge, get reports in many
- formats, scramble files, flag records, and more. Fields are user
- configurable, so bBase can be used to keep track of addresses, tape or
- video collections, recipe files, or anything else you can think of.
- One program does it all! bBaseIII is a greatly enhanced successor to
- bBaseII. Binary only.
-
- Author: Robert Bromley
- Path: New/AmigaLibDisks/d998/bBaseIII/
-
- ==========
-
- ScreenSelect 2.2 Change screen order with listview
-
- A commodity to change screen order by selecting a screen name from a
- listview. Also allows binding of hotkeys to any screen with a proper name.
- Supports automatic activation of windows (remembers last activations) when
- changing to new screen, is configurable with Preferences program, has a full
- intuition interface and is font sensitive (including proportional fonts).
- Documentation in AmigaGuide, ASCII and DVI formats.
-
- Author: Markus Aalto
- Path: New/AmigaLibDisks/d998/ScreenSelect/
-
- ==========
-
- TexPrt 3.0 Front-end for DVI printer drivers
-
- A front-end for DVI printer drivers based on Stefan Stuntz's MUI. It is
- highly configurable and can be used with various DVI printer drivers.
- Configuration files for Georg Hessmann's DVIPrint (PasTeX), DVILJP (AmigaTeX)
- and DVILJ2P (Gustaf Neumann) are included. TeXPrt has an ARexx port and
- interprets 17 ARexx commands. TeXPrt opens an AppWindow and supports an
- (optional) AppIcon for selecting DVI files.
-
- Author: Richard A. Bödi
- Path: New/AmigaLibDisks/d998/TeXPrt/
-
- ==========
-
- Touch 1.3 Unix type Touch command
-
- Touch is another Unix style Touch command for the
- Amiga. For every given file (including patterns)
- it will set the time and date to the current
- system time and date. If a given file does not
- exist it will be created then, just the way Unix
- Touch handles non existent files.
-
- Author: Kai Iske
- Path: New/AmigaLibDisks/d998/Touch/
-
- ==========
-
- ADAM_V3 3 Calculates to 1000's of decimal places
-
- ADAM_V3 is the third version of a calculation program that is able
- to calculate numbers to a length of some thousand digits before
- and after the decimal point.
-
- Author: Michael Lorek
- Path: New/AmigaLibDisks/d999/ADAM/
-
- ==========
-
- Asplit 2.0 Split large files into definable sizes
-
- A command to split binary/text file under Shell, to be transfered on
- removable storage units. It looks like 'split' under Unix., but this
- version allows you to specify the size in bytes (instead of lines).
- Source are in ANSI C, so can be compiled on any machine.
-
- Author: Marc Mendez
- Path: New/AmigaLibDisks/d999/ASplit/
-
- ==========
-
- DBB 1.1.9 DBB is a digital logic circuit simulator
-
- Digital Breadboard is a full GUI digital circuit simulator. Digital
- Breadboard currently supports 2 and 3 input AND, OR, NAND, and NOR
- gates, NOT and XOR gates, D, JK, and SR edge-triggered flip-flops,
- multiple independant clocks, switched and pulsed inputs, outputs, Vcc,
- GND, independant 4-channel trace scope, event counters, variable speed
- timer, preferences printing, and more. Includes combinational logic
- design utilities.
-
- Author: Dan Griffin
- Path: New/AmigaLibDisks/d999/DBB/
-
- ==========
-
- HQMM 1.14 MapMaker for Hero Quest
-
- Hero Quest MapMaker. With HQMM, you can create your own missions
- for Hero Quest, the board game. You can place all objects that are
- in the Hero Quest set (doors, traps, furniture, monsters etc.) on
- the map and you can write your own story to go with it. All this
- will be printed out in the same style as the original Hero Quest
- missions.
-
- Author: Camiel Rouweler
- Path: New/AmigaLibDisks/d999/HQMM/
-
- ==========
-
- QuadraComp 2.03 Protracker and EMOD music tracker
-
- A music tracker which uses the internal Amiga sound capabilities.
- Features: Uses standard intuition windows; Handles the Protracker and
- Extended Module (EMOD) formats; Built-in synth in the sample editor;
- More and longer samples can be used than in normal trackers; Amusing
- realtime sample displays. Binary only. Package also includes QuadraPlayer,
- a relatively small, freeware module player, that handles both Protracker
- modules and Extended Modules (EMOD's). The music is shown visually in
- the Monoscope, VU-Meters and SpectraScope. Version 1.0, binary only.
-
- Author: Bo Lincoln & Calle Englund
- Path: New/AmigaLibDisks/d999/QuadraComp/
-
- ==========
-
- AFile 2.21 GUI-based datafile manager
-
- A data file manager, allows you to define records and gives you access
- to the data via an Intuition interface. The program offers the standard
- printing, sorting, importing/exporting functions. You can also define
- input masks and run AREXX scripts to process your files.
-
- Author: Denis Gounelle
- Path: New/biz/dbase/AFile/
-
- ==========
-
- bBaseII 5.6 Easily stores and retrieves information.
-
- A simple database program using a graphical interface. Stores, sorts
- and searches for information. Limited to 9 fields in each record.
- Features include FAST sorting, search in any field, mailing label
- support, and best of all, it's really easy to use! This version fixes
- all bugs reported since V5.5, which were mainly printing problems.
- Binary only.
-
- Author: Robert Bromley
- Path: New/biz/dbase/bBaseII/
-
- ==========
-
- CarCosts 3.03 Keep track of automobile expenses
-
- Version 3 of the program "AutoKosten", now called CarCosts. This
- version uses MUI and supports locale.library, if available. Without
- locale.library, the interface uses german text. An english catalog
- and all needed files are included. A program to convert 2.0 data
- files to version 3 data files is also included. This version fixes
- a serious bug in version 3.00 on the FreshFish-Dec93 CDRom, Binary only.
-
- Author: Rüdiger Dreier
- Path: New/biz/dbase/CarCosts/
-
- ==========
-
- db 1.0 Small and fast database program
-
- db is a small and fast database program that I wrote after having tested
- numerous other PD database programs and always found something lacking or
- irritating me. They might have dozens of features not found in db, but
- they lacked font sensitivity and a standard GUI look and OS 3.0 behaviour.
-
- My main need was to keep record on addresses and telephone numbers of friends
- and companies. Currently in this FreeWare release, db is fixed to be just an
- address and telephone database, but this will change. The program is designed
- to handle information of your choice, but that ability will probably only be
- included in a commercial product I plan to call REG.
-
- A partial list of db's features include:
-
- o Dynamic memory handling. Number of records and fields only limited by
- free memory.
- o GadTool based, gives a standard look and feel.
- o Mouse and keyboard driven.
- o ASL requesters for flexible loads and saves.
- o Commodore's Clipboard for flexible interaction with other programs.
- o Font sensitivity.
- o AppWindow -just drag and drop database icons on db to load.
- o Online MenuHelp -Press HELP key when selecting a menu item.
- o Fast and flexible find function using AmigaDOS patterns.
- o Fast and flexible sort function. Multiple sort orders can be specified.
- o Label and standard ASCII export feature.
-
- Author: David Ekholm, Datadosen
- Path: New/biz/dbase/db/
-
- ==========
-
- DFA 2.0 Address database with many features
-
- DFA is the ultimate address utility for every AMIGA computer that
- runs at least Workbench 2.0. Native languages are supported as soon
- as one has installed Workbench 2.1 and above; Workbench 3.0 will be
- supported, if is available.
-
- DFA is not like any other address tool. It is an ideal combination
- of a lot of features and an easy to use program. Inspite of this
- combination it tries to use even less RAM than former versions of
- DFA
-
- DFA has an Arexx port that understands many commands. They give you
- full access to DFA out of every other programm with an Arexx port.
- Especially import and export of addresses can be done very easily
- using the Arexx port. Arexx scripts may be called directly out of
- DFA. You may assign an Arexx script to every function key.
-
- DFA supports up to three email addresses - you can even call an
- external mail editor and DFA gives the desired email address to it
- (using Arexx).
-
- DFA can dial the stored telefone numbers - even more than one
- number per entry is possible.
-
- DFA can print the addresses using different formats: Long list,
- short list, telephone list, address labels and address cards.
-
- DFA's windows are all fully font sensitive and the main window is
- adjustable via the sizing gadget! All functions can not only be
- invoked by mouse but by keyboard also.
-
- DFA supports the locale library that is included in Workbench 2.1
- and above. Supported languages are Danish, Dutch, English, Finnish,
- French, German, Italian, Swedish up to now. All shortcuts are
- localized as well!
-
- DFA supports some new "features" if running under OS 3.0 and above
- ("New Look" menus, scaled MX/Checkbox gadgets, nicer listview,...).
-
- DFA supplies context sensitive online help, which gives you the
- proper help text out of every DFA related window.
-
- DFA comes along with comprehensive AMIGAGUIDE and TEX
- documentation; both english and german
-
- Registered users will get a keyfile that enables saving of the
- DFA-Preferences, which is disabled in the public release.
-
- DFA should be installed using the provided install script. The
- installer program ((c) Commodore) is included!
-
- NEW FEATURES
-
- - Extended client server mechanism. DFA consists of a server, an
- editor and a preferences program.
-
- - All program parts that are used by more than one of the programs
- mentioned above have been exported into a shared library, the
- 'dfa.library'.
-
- - Every address can get up to 8 group flags, which makes it
- possible to select the addresses you want to get displayed.
-
- - The Arexx port has been rewritten from scratch, using the
- Arexxbox V1.12 by M. Balzer. Several new functions have been added
- and some of the existing ones have been improved.
-
- - The main window is no longer closed and opened again, if you
- resize it. The layout calculation in this window has been optimized
- as well, so it looks much better now.
-
- - The buttons at the right side of the main window (V1.2x) have
- been put into a toolbox, i.e. a separate small window. This window
- may be closed. All these functions can be reached via menu items
- additionally.
-
- - The listview that displayes the address list can be configured in
- several ways: You can not only tell DFA which fields you want to
- get displayed, but you may even tell how much of the available
- space you want to use for this field AND and in which of the up to
- 8 columns this field has to be displayed
-
- - The text gadgets near the buttom of the main window (V1.2x) have
- been replaced with a listview, called the panel listview. This
- solution is much more flexible than the text gadgets. You can not
- only tell DFA which fields you want to see within the up to 16
- lines, you may even change the lines' title to fit your needs.
-
- - Two new fields have been added: c/o and state. Especially the
- state field may be very useful in countries that either need this
- particular information OR are used to place their ZIP/PC behind the
- city name.
-
- - Every address item now may have one external file attached to it!
- This may be used to store additional information that would not
- have enough space within the usual address fields.
-
- - The search function got improved funtionality: Now you may toggle
- each field to be searched through.
-
- - The dial function was rewritten from scratch and has much better
- functionality now: You may dial the active or all marked entries,
- you may use programs like the 'getty' at the same time, as DFA now
- supports the 'OwnDevUnit' library, The dial function got its own
- window (no longer a simple requester) that give you much more
- information. You may set the number of retries and a redial delay.
- The modem status as e.g. 'BUSY', 'NO DIALTOME', etc. is detected as
- well.
-
- - The load and most of all the save routine have been rewritten
- from scratch and are much faster now.
-
- - The internal memory usage for the storage of address data has
- been optimzed, which means that you now need less RAM to store your
- addresses than in DFA V1.2x, in spite of the new address fields!
-
- - The usage of memory pools sped up some parts of DFA noticably and
- decreases memory fragmentation.
-
- - DFA is able to supply a simple network mechanism that makes sure
- that several people that use the same address file within a LAN do
- not overwrite each other's changes of the address file.
-
- - The one preferences window of DFA V1.2 was replaced by a separate
- DFA preferences program (10 windows). This does not only mean that
- you may start this program seperately (even if no other part of DFA
- is running), but there are much more settings you may change:
-
- -*- Autosave behaviour
-
- -*- Icon generation can be toggled
-
- -*- The address listview (see above)
-
- -*- The panel listview (see above)
-
- -*- The groups' names and shortcuts
-
- -*- The fonts, i.e. you may either use the system's default fonts or
- select the fonts of your choice.
-
- -*- Additional modem settings, incl. the possiblility to toggle the
- usage of the 'OwnDevUnit' library.
-
- -*- Important path and file names used by DFA: I.e. the default
- address file, the directory for the external files as well as the
- ASCII editor and the ASCII viewer used for the external files.
-
- -*- The arexx commands that are bound to the function keys.
-
- -*- The sorting. I.e. your address can be sorted by any field you wish
- now.
-
- - Last but not least the complete DFA distribution comes along with
- 8-color MagicWB icons by Martin 'XEN' Huttenloher.
-
- Author: Dirk Federlein
- Path: New/biz/dbase/DFA/
-
- ==========
-
- VideoMaxe 4.33 A video database for private video users
-
- A video database that satisfies all needs of a private video user.
- With full OS 2.1+ and environmental support (localization, application
- icon, installer, font-sensitive runtime gadget layout, layout saving,
- guide documentation, ...) the program handles record suggestions, spool
- informations, free amount of additional data per tape or title, comfortable
- search routines, printing, etc. Binary only.
-
- Author: Stephan Suerken
- Path: New/biz/dbase/VideoMaxe/
-
- ==========
-
- ADPro25PR 2.5 ADPro 2.5 screenshots & press release
-
- Some nice screen shots of the all new user interface and press release
- information on the new Art Department Professional version 2.5 from ASDG,
- Inc.
-
- Author: ASDG, Incorporated
- Path: New/biz/demo/ADPro25PR/
-
- ==========
-
- PGS3Preview 3.0 Preview and screenshots of PageStream 3
-
- Some screen shots and preview information on the upcoming PageStream
- version 3.0.
-
- Author: Soft-Logik Publishing
- Path: New/biz/demo/PGS3Preview/
-
- ==========
-
- Amortize 1.16 Calculate loan amortizations/payments
-
- A loan amortization utility. The program will: Determine the maximum allowable
- borrowed principle (based on your gross monthly income); Calculate monthly
- payments for a given principle; Output each payment & outstanding balance;
- Set payment schedule to bi-weekly, bi-monthly or monthly; Set a payment on
- an anniversary date. Binary only.
-
- Author: Michael Mantel
- Path: New/biz/misc/Amortize/
-
- ==========
-
- ASC 6.21 Amiga port of the UNIX spreadsheet SC
-
- An amiga port of the UNIX spreadsheet SC
-
- Author: Many!, Amiga Port by Simon Raybould
- Path: New/biz/misc/ASC/
-
- ==========
-
- Banker 2.0beta Home accounting program w/MUI interface
-
- Lets you easily maintain the balance of your bank account. Main features:
- MUI interface (MUI not included); automatic entries (i.e. credits that
- happen once a month, or every week); localization; User-definable autosave;
- Flexible entries, "Amount" and "Date" are the only fields absolutely
- required; Export data.
-
- Author: Cédric Beust
- Path: New/biz/misc/Banker/
-
- ==========
-
- FINANCA 1.4 Calculate MORTGAGES, ANNUITIES, INTEREST
-
- A useful financial program that makes it easy for the user to calculate
- MORTGAGES, ANNUITIES, and COMPOUND INTEREST. The program provides the
- user with financial tables of COMPOUND INTEREST and MORTGAGES over several
- different time periods and deposits/loans with user-specified interest
- rates. In addition, FINANCA contains a SIMPLEX routine which is very
- useful for numerous business applications. Our SIMPLEX computes the
- maximum/minimum value of a linear function of several nonnegative variables
- subject to various equality/inequality constraints. It handles up to 30
- variables and 30 constraints. Includes normal and 68882 versions.
-
- Author: A. G. Kartsatos
- Path: New/biz/misc/FINANCA/
-
- ==========
-
- BBBBS 7.2 BaudBandit BBS, V7.2
-
- Baud Bandit Bulletin Board System. Written entirely in ARexx using the
- commercial terminal program "BaudBandit". Features include up to 99 file
- libraries with extended filenotes, up to 99 fully threaded message
- conferences, number of users, files, messages, etc. are only limited by
- storage space, controlled file library and message conference access for
- users and sysops, interface to extra devices like CD-ROM and others, all
- treated as read only, complete Email with binary mail and multiple
- forwarding, user statistics including messages written, files uploaded or
- downloaded, time, etc, plus much more. Now includes a complete offline
- reader/answer called bbsQUICK.rexx, and Call Back Verification for local
- callers.
-
- Author: Richard Lee Stockton
- Path: New/comm/bbs/BBBBS/
-
- ==========
-
- BBDoors 7.2 rexxDoor games and diversions for BBBBS
-
- 19 rexxDoor games and diversions adjusted to work with BBBBS version 7.2
- Included:
- Amiga_List..........update 6.6
- BlackJack...........update 6.4
- Chicago.............update 6.6
- FilmFlubs...........
- Hollywood_Squares...update 6.4
- Horse_Racing........new! 6.2
- MatchMaker..........update 6.2
- Number_guesser......new! 6.2
- One_Armed_Bandit....update 6.2
- Ship_Hunt...........update 6.2
- StarTrek............update 6.3
- Steven_Wright.......new! 6.3
- Stock_Market........update 6.5
- StoryBoard..........update 6.2
- Quote_Music.........new! 7.1
- Quote_Zen...........new! 7.1
- Wheel_Of_Fortune....update 6.2
- Yacht_C.............update 6.6
- YuppieWars..........update 6.3
-
- Author: Richard Lee Stockton
- Path: New/comm/bbs/BBDoors/
-
- ==========
-
- CatEdit 1.1b A GUI catalog editor/translator
-
- A GUI catalog editor/translator, allows you to translate localized
- programs. You can also remove errors in the translation of a program
- or even the Workbench. All you need to translate a program is a
- catalog file in a language that you understand.
-
- Author: Rafael D'Halleweyn
- Path: New/dev/misc/CatEdit/
-
- ==========
-
- fd2pragma 2.0 Pragmas/LVOs for Aztec, Dice, SAS, Maxon
-
- A small utility to create prototypes for the Aztec C compiler or the
- Aztec Assembler from FD files as they are distributed from Commodore
- with the Include files. This new version introduces support of tag
- functions, either by using the SAS pragma "tagcall" or by creating
- stub routines automatically.
-
- Author: Jochen Wiedmann
- Path: New/dev/misc/fd2pragma/
-
- ==========
-
- FlexCat 1.2 Creates catalogs & source to handle them
-
- A utility like CatComp, KitCat or MakeCat, which creates catalogs and
- source to handle them. The goal in writing FlexCat was to be flexible
- in the source that is created. This is done by using external template
- files (so called source descriptions) which can be edited by the programmer.
- Any programming language or individual needs can be satisfied. Examples
- for Assembler, C, E and Oberon, an example for handling catalogs in
- Workbench 2.0, german, french and italian catalogs, source and docs in
- AmigaGuide, Ascii and DVI format are included.
-
- Author: Jochen Wiedmann
- Path: New/dev/misc/FlexCat/
-
- ==========
-
- DropBox 1.1 Source for (yet unreleased) DropBox v1.1
-
- Source only for a WorkBench AppIcon Commodity that examines the filename
- of the file dropped in it, then searches a configurable database for an
- action to perform on it, such as read, display, edit, unarc, etc. The
- author has released this source for the yet unreleased binary version 1.1,
- which is not bug yet free.
-
- Author: Steve Anichini
- Path: New/dev/src/DropBox/
-
- ==========
-
- StripANSI2 ?.? Strip ANSI Sequences from a file
-
- Strip ANSI sequences from a file. Useful for those of you that like using
- a non-ANSI text viewer/editor for reading files.
-
- Author: Jon Armstrong
- Path: New/dev/src/StripANSI2/
-
- ==========
-
- BackupRexx 1.10 ARexx script for daily system backups
-
- A little ARexx routine the author wrote to backup his BBS system each day
- via a cron entry. It handles a 28 day schedule, with various levels of
- backup depending on which day of the week and which week of the month it
- is. Change the partition assigns and the schedule as you need for your
- system. This is setup to use a QIC-525 format SCSI drive mounted with
- btntape and using tar as the backup vehicle.
-
- Author: Bill Seymour
- Path: New/disk/bakup/BackupRexx/
-
- ==========
-
- PowerCache 37.115 Flexible and Powerful Disk Caching Sys
-
- A user friendly, completely configurable disk caching system. Has tons
- of featues, including a nice GUI, multiple unit caching, selectable
- read-only or read/write cache mode, cache-in-a-file option, statistics
- graphs, a low memory handler, a full ARexx interface and more than
- 120k of AmigaGuide documentation. Online AmigaGuide help is available
- from within the program. Installs as a simple commodity and is of course
- hotkey controllable. Requires at least Kickstart 2.04. Certain bonus
- features require 3.0 or later. Localized, CatComp source included.
- Binary only.
-
- Author: Michael Berg
- Path: New/disk/cache/PowerCache/
-
- ==========
-
- AmiCDROM 1.10 ISO-9660 standard CDROM filesystem
-
- A CDROM disk filing system for the Amiga. It supports the ISO-9660
- standard and the Rock Ridge Interchange Protocol. The CDROM drive is
- mounted as a DOS device (e.g. CD0:). You can access files and directories
- on a CDROM disk by the usual syntax, e.g. "type cd0:foo/readme.txt".
-
- Author: Frank Munkert
- Path: New/disk/cdrom/AmiCDROM/
-
- ==========
-
- AMUC_Cover ?.? Printable Cover for the AMUC CDRom
-
- A CDRom cover for the AMUC CD-ROM (Amiga User's of Calgary. Included are
- two Final Copy IIr2 documents, as well as the corresponding PostScript
- equivalents for those who have access to a PostScript printer. Also
- included are the DPaint brushes used to create the covers in case somebody
- wishes to do a better job ;-).
-
- Author: Geoff Seeley
- Path: New/disk/cdrom/AMUC_Cover/
-
- ==========
-
- PlayCDDA 1.1 Play CD's over the Amiga's audio device
-
- A program for owners of Toshiba 3401 CDROM drives. These drives are
- capable of transferring CD-DA (digital audio) data over the SCSI bus.
- PlayCDDA reads this data and reproduces the corresponding sounds on the
- Amiga's audio.device. PlayCDDA communicates with the user over a simple
- graphical interface.
-
- Author: Frank Munkert
- Path: New/disk/cdrom/PlayCDDA/
-
- ==========
-
- SCDPlayer 1.1 Very small CDPlayer commodity w/source
-
- A tool for easily playing CD Audio. It's also a commodity.
- Popup on public screen w/hotkey, keyboard short-cuts...
- Font-adaptive.
-
- Author: Pascal Rullier, SCSIUtil source by Gary Duncan and Heiko Rath
- Path: New/disk/cdrom/SCDPlayer/
-
- ==========
-
- YADCP 1.1 Yet Another CD Player
-
- Yet Another CD Player. Features: GUI that let's you access all basic
- functions of a normal CD-Player; is a Commodity; Can display songnames
- and CD title (of course you once have to enter the names); doesn't waste
- memory; SCSI errors are displayed as text (190 known). If your CD-ROM
- is able to send audio over SCSI bus you also get the following: Realtime
- playback of audio on your Amiga, even on 68000 machines (achieved by
- highly optimized assembler routines); Ability to save (parts of) songs
- as IFF (8SVX). Binary only.
-
- Author: Frank Würkner
- Path: New/disk/cdrom/YACDP/
-
- ==========
-
- ClickNot 37.3 Stop your disk drives from clicking
-
- Only 348 bytes, this anti-click program can be run on WB2 and WB3 from
- the CLI, the Workbench, or from the WBStartup draw. System legal and
- written in SAS/C V6.3. It will autodetect DF0: to DF3:
-
- Author: Richard Waspe
- Path: New/disk/misc/ClickNot/
-
- ==========
-
- DCmp 1.52 Compare two disks byte by byte
-
- A utility that allows you to compare two disks block by block. Written
- in order to check the reliability of the Video-Backup-System, (VBS), DCmp
- can create a file containing a list of differing sectors which can be used
- in conjunction with a disk-editor to correct the defects. Binary only.
-
- Author: Tobias Ferber
- Path: New/disk/misc/DCmp/
-
- ==========
-
- DiskInfoTools 1.0 Three useful disk information tools
-
- Three Tools in one: PieChartDir - Provides an interactive pie chart of
- disk usage. Includes percentages and byte values. DupFinder - Locates
- duplicate files. CompareDir - Compares two disks or directories. All
- three tools run via an easy to use GUI, with online help. No special
- libraries, CPU, or memory requirements. Binary only.
-
- Author: Barney Blankenship
- Path: New/disk/misc/DTools/
-
- ==========
-
- WhereK 9.8 A configurable hard drive utility
-
- A highly configurable hard drive utility. Features an automatic disk
- cataloger with 3 modes, turns directories into ascii files that can be
- saved and searched, allows other programs to run while continuing in the
- background, creates lists with versions of the libraries on your hard
- drive and disks. All files created can be saved. Features 2 help modes,
- individual help for keys and a comprehensive help mode both accessible
- from the program. Version 9.8 contains these additional features:
- Screen blanker, database compare feature, full sound sample abilities,
- icon creation for files without icons, reads memory locations, picture
- cataloger, direct access to multiview, a memory restore feature and much
- much more. Binary only.
-
- Author: Kenneth J. McCormick
- Path: New/disk/misc/WhereK/
-
- ==========
-
- AZap 2.14 Binary file editor w/multiple buffers
-
- A "new generation" binary editor, able to edit files, memory or devices
- like floppy or hard disks. It can open several windows at the same time,
- is localized, and handles all OS3.0 file systems. Includes documentation
- in French, English and German.
-
- Author: Denis Gounelle
- Path: New/disk/moni/AZap/
-
- ==========
-
- Zap 2.44 Binary file editor w/pub screen support
-
- A binary file view/edit program. You can examine and modify the file in
- hexadecimal and ASCII mode. Zap keeps the file in memory, so moving in
- the file and searching is very fast but available memory limits the size
- of files that zap can handle. Runnable from the CLI or WorkBench and
- supports public screens. Binary only.
-
- Author: Timo Rossi
- Path: New/disk/moni/Zap/
-
- ==========
-
- DiskSalv2 11.30 Disk repair, salvage, and undelete util
-
- A disk repair, salvage, and undelete utility for all standard disk devices
- and file system types. Has a full Intuition interface and runs from
- Workbench or Shell. It can fix most problems in-place, and can reverse a
- partial or QUICK format. It can copy out from disks that can't be fixed
- due to physical damage, with a destination going to any AmigaDOS disk
- device or pipe (eg, TAPE:). Catalogs are included for Danish, French,
- German, Italian, Norwegian, Finnish, Spanish, and Swedish. Short manuals
- are in English, French, Spanish, and Swedish.
-
- Author: Dave Haynie
- Path: New/disk/salv/DiskSalv2/
-
- ==========
-
- ReadmeMaster 2.0 Keyword data base of AmigaLibDisks 1-975
-
- A nifty little database for finding those programs that you know exist
- somewhere (???) in the AmigaLibDisk library. Vastly improved for Workbench
- 2.0+ with many new features. Maintains a keyword dictionary of the
- Contents descriptions that allows searching by disk number, program title,
- author's name, or some other descriptive word. Currently supports disks
- 1-975, a complete rewrite of the version on disk number 390. Binary only.
-
- Author: Harold T. Morash
- Path: New/fish/docs/ReadmeMaster/
-
- ==========
-
- SCS 1.0 Cricket (darts) scoring utility.
-
- For those of you unlucky enough to be able to afford an Arachnid
- electronics dart game (and those of you lucky enough to have your
- Amiga next to your Winmau bristleboard) comes the perfect solution...
- "Synergy's Cricket Scorer" which features: Nice button driven
- format for quick and easy entering of darts; Scores both Straight and
- Cut Throat Cricket; Scores 1 to 4 players; Draws /'s X's & O's just
- like the bar versions; Even draws little darts like the bar versions!
-
- Author: John George
- Path: New/game/2play/SCS/
-
- ==========
-
- Washer ?.? An essential screen maintenance utility
-
- An essential screen maintenance utility, this little gem makes sure the
- inside of your screen stays nice and clean! This one goes way back...
- but somehow never made it into the library. Binary only, washware.
-
- Author: Simon Butcher
- Path: New/game/gag/Washer/
-
- ==========
-
- ITF 1.46 Infocom data file interpreter
-
- Amiga port of ITF4.01. ITF stands for "Infocom Task Force"
- There have been several ports of Infocom interpreters to the
- Amiga, but none of this program. The interpreter supports
- v1, v2, v3 (Zork1 to Stationfall), v4 (Trinity, Bureaucracy,
- etc.) and v5 (Sherlock, Beyond Zork etc.) games. This is more
- than any other freely distributable interpreter. With this
- interpreter you can play ALL the games in the LTOI2 package
- for the IBM PC, by copying the datafiles with CrossDOS or
- similar, then just running this interpreter. Binary only.
-
- Author: InfoTaskForce, amiga port by David Kinder
- Path: New/game/role/ITF/
-
- ==========
-
- TimelessEmpire 1.1 Interactive non-graphical fiction game
-
- Demo version of a classic fantasy interactive fiction game with an
- excellent parser that comes close to Infocom quality. The game allows
- you to control five characters with different abilities.
-
- Author: Rüdiger Hanke
- Path: New/game/role/TimelessEmpire/
-
- ==========
-
- Gladiator 1.0 Arena combat wargame, runs in WB window
-
- Arena combat wargame that runs in WB window. Strategy game, similar to
- a "chit" wargame or boardgame. You control one or more characters (which
- can be magic users or fighters) and the computer controls an opposing team
- of monsters. Play continues until only one side remains.
-
- Author: Barney Blankenship
- Path: New/game/think/Gladiator/
-
- ==========
-
- ImagemsDemo ?.? Slide geometric pieces into proper place
-
- Demo version of a game that appears to be very loosely based on the game
- "Wangle" by Peter Händel. The object is to group the specified geometric
- pieces into proper place by "pushing" them, thereby proceeding on to the
- next level. Excellent graphics, very little English documentation, but
- not difficult to figure out. Binary only.
-
- Author: Brainwave Entertainment
- Path: New/game/think/ImagemsDemo/
-
- ==========
-
- Lines 2.2 OS friendly line drawing game
-
- Tetris is dead --- Lines is the new addiction. Lines is an OS-friendly,
- mouse-played game. The sole purpose is to draw as many lines as you can,
- obeying the rules of course! Both PAL and NTSC versions, Documentation
- in ANSI, DVI, and AmigaGuide formats.
-
- Author: Mika Kortelainen
- Path: New/game/think/Lines/
-
- ==========
-
- MineSweeper 1.1 Another feature-filled "Mines" type game
-
- A nice little implementation of the classic MineSweeper game which offers
- the following features: Can resize the grid to any arbitrary size; Four
- difficulty levels (Easy, Moderate, Difficult, Impossible); Can turn timer
- on or off; Can have optional debris in the mine field; Can have an optional
- head start to give you somewhere to start from; Has a "smiley face" (ala
- PC-Windows version) which changes its expression depending on how you are
- progressing; Saves a high score table of the top 10 "sweepers"; Brief
- in-game instructions on how to play the game; Can open the game window on
- any public screen; Written to take advantage of GadTools. Binary only.
-
- Author: Martin Reddy
- Path: New/game/think/MineSweeper/
-
- ==========
-
- Montana 1.2 Solitaire card game for the WorkBench
-
- A simple but rather addictive remotely "patience-like" card game.
- It runs in a WB window and is perfect for those moments when you're
- waiting for something else (like a modem download or a ray-trace or...)
- to finish. Beware, this game is very addictive. :). Includes both
- English and Finnish versions. Binary only.
-
- Author: Mika Saastamoinen
- Path: New/game/think/Montana/
-
- ==========
-
- UChess 2.83 Nicely done Amiga port of GNU chess
-
- A powerful version of the program GnuChess version 4PL66 for the Amiga.
- Plays a very strong game of chess. Code has been rewritten and data
- structures reorganized for optimal efficiency on 32 bit 68020 and
- better Amiga systems. Eval/search and clock enhancements from
- original gnu port.
-
- Fully multitasking, automatically detects and supports 640X480X256
- color AGA mode machines, and does not at any time BUSY wait. Supports
- a variety of standard features such as load, save, edit board,
- autoplay, swap sides, force move, undo, time limits, hints, show
- thinking, and a supervisor mode that will allow two humans to play
- with the computer acting as a "supervisor".
-
- Author: FSF
- Roger Uzun (amiga port + many enhancements)
- Path: New/game/think/UChess/
-
- ==========
-
- RDS 2.1 Single Image Random Dot Stereogram genr.
-
- Single-Image-Random-Dot Stereogram generator. A random dot stereogram is
- a picture that looks like snow on a TV. By training your eye muscles to
- behave in a certain way, a 3-D image will magically appear. I do not know
- the specific optical properties that cause this to work. All I know is
- that it does.
-
- Author: Ben Sutter
- Path: New/gfx/3d/RDS/
-
- ==========
-
- SIRDS_GEN 3.4 Single Image Random Dot Stereogram genr.
-
- Single-Image-Random-Dot Stereogram generator. SIRDSs are "real"
- three-dimensional pictures. The dots (which seem random) are calculated
- in such a way that if you focus "behind" the picture (monitor,etc), you
- will see a 3D pic with a real feeling of "depth". This version features:
- Function plotting, and viewing as SIRDS; Free choice of screen-mode;
- Scaling of the picture; Should run on Graphics cards too (not much tested,
- but Picasso II is working); Automatic correction of the eyewidth to the
- displaymode; Uses datatypes for reading the picture; 32-bit color
- functions used; Uses a symmetric algorithm; Generation of "SIS" possible;
- Flimmering, various settings possible, 3 different pattern-modes and more!
-
- Author: Michael Mutschler
- Path: New/gfx/3d/SIRDS_GEN/
-
- ==========
-
- BabySnakes ?.? 352x440x5 anim - 5 snakes slither around
-
- A 101 frame 352x440x5 raytraced animation of 5 small snakes that
- slither around your screen in a continuous pattern.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/BabySnakes
-
- ==========
-
- Batworm ?.? 320x400x6 52 frame anim - winged worm
-
- A 52 frame 320x400x6 raytraced animation of a worm with flapping wings.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/BatWorm
-
- ==========
-
- BumpyBalls ?.? 368x482x5 animation - flying balls
-
- A very large (20Mb) 368x482x5 raytraced animation of several balls
- flying around.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/BumpyBalls
-
- ==========
-
- Drip ?.? 384x482x6 42 frame anim - water drops
-
- A 42 frame 384x482x6 raytraced animation of water dripping from a flat
- surface into a puddle.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Drip
-
- ==========
-
- EggFry ?.? 160x200x6 62 frame anim - 2 eggs frying
-
- A 62 frame 160x200x6 raytraced animation of two eggs in a frying pan.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/EggFry
-
- ==========
-
- FollowMe ?.? 384x482x6 86 frame anim - bouncing ball
-
- A 86 frame 384x482x6 raytraced animation of a ball bouncing around at
- a high rate of speed.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/FollowMe
-
- ==========
-
- FruitAnim ?.? 368x482x6 152 frame anim, morphing fruit
-
-
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/FruitAnim
-
- ==========
-
- GreenPeril ?.? 160x100x6 127 frame anim - tyranny peril
-
- A 127 frame 160x100x6 raytraced animation of "tyranny".
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/GreenPeril
-
- ==========
-
- Hinge ?.? 160x200x6 102 f. anim - concentric rings
-
- A 102 frame 160x200x6 raytraced animation of concentric rings, each
- rotating in opposite directions, around a ball.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Hinge
-
- ==========
-
- IceCube ?.? 160x200x6 77 frame anim, melting icecube
-
- A 77 frame 160x200x6 raytraced animation of a melting icecube on a
- red and white checkerboard surface.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/IceCube
-
- ==========
-
- JellyBoxes ?.? 384x482x6 102 frame anim, rotating cubes
-
- A 102 frame 384x482x6 raytraced animation of 5 multicolor rotating
- cubes that appear to be made out of something with the consistency
- jello.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/JellyBoxes
-
- ==========
-
- Lens ?.? 384x482x6 102 frame anim, moving lense
-
- A 102 frame 384x482x6 raytraced animation of a lense moving over a
- multicolored background with various patterns.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Lens
-
- ==========
-
- MannyManta ?.? 384x482x6 102 frame anim - swimming ray
-
- A 102 frame 384x482x6 raytraced animation of a swimming ray.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/MannyManta
-
- ==========
-
- Morph ?.? 160x200x6 302 frame anim - morphing objt
-
- A 302 frame 160x200x6 raytraced animation of a rotating object that
- morphs between several different shapes, including cylinder, cone,
- and diamond.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Morph1
-
- ==========
-
- Morph2 ?.? 384x482x6 153 frame anim - morphing objt
-
- A 153 frame 384x482x6 raytraced animation of a rotating box that morphs
- into a donut shape, blows apart into six orbiting balls, and then comes
- back together again as a rotating box, in a continuous loop.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Morph2
-
- ==========
-
- Morph3 ?.? 384x482x6 102 frame anim - morphing objt
-
- A 102 frame 384x482x6 raytraced animation of a rotating donut like object
- where the inside splits off like the rim of a tire, and morphs into a
- ball that shrinks away to nothing.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Morph3
-
- ==========
-
- Morph4 ?.? 384x482x5 132 frame anim - donut bulge
-
- A 132 frame 384x482x5 raytraced animation of a bulge moving around
- the inside of a donut, like a snake swallowing a rat.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Morph4
-
- ==========
-
- Oinker ?.? 384x241x3 57 frame anim - feeding pigs
-
- A 57 frame 384x241x3 animation of pigs feeding, that is a comment on
- where the fruits of our labor go.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Oinker
-
- ==========
-
- Pulse ?.? 160x100x6 252 frame anim - thorny sphere
-
- A 252 frame 160x100x6 raytraced animation of a sphere with thorns,
- over a moving background. (Hey, let's see *you* come up with a
- better description!)
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Pulse
-
- ==========
-
- Ride ?.? 352x220x4 327 frame anim - objt on belt
-
- A 327 frame 352x220x4 raytraced animation of an object shaped somewhat
- like an iron on a single wheel, rolling along a roller coaster like
- beltway, while various other geometric shaped objects fly around.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Ride
-
- ==========
-
- RippleCube ?.? 384x482x6 152 frame anim - rotating cube
-
- A 152 frame 384x482x6 raytraced animation of a rotating cube with
- various shimmering surfaces with wildly colored patterns.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/RippleCube
-
- ==========
-
- RippleGrey ?.? 320x200x4 402 frame anim - rotating cube
-
- A 402 frame 320x200x4 raytraced animation of a rotating greyscale
- cube with various patterns on the surfaces and some other objects
- surrounding it.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/RippleGray
-
- ==========
-
- RoundCandy ?.? 384x482x6 62 frame anim - dancing candy
-
- A 62 frame 384x482x6 raytraced animation of two pieces of "round candy"
- dancing on a disco like background.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/RoundCandy
-
- ==========
-
- SillyPutty ?.? 320x400x5 152 frame anim - ball of putty
-
- A 152 frame 320x400x5 raytraced animation of an ugly looking "ball of
- putty" that looks like it's trying to reproduce by dividing into two
- balls.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/SillyPutty
-
- ==========
-
- SpaceCheezeBurger ?.? 384x482x6 101 frame anim - wierd burger
-
- A 101 frame 384x482x6 raytraced animation of a most unappetizing
- burger.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/SpaceCheezeBurger
-
- ==========
-
- TakoI ?.? 208x400x6 152 frame anim - skull & more
-
- A 152 frame 208x400x6 raytraced animation of a rotating skull with a
- waving tentacle growing out of the top of it.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/TakoI
-
- ==========
-
- ThanksGiving92 ?.? 160x200x6 101 frme anim, morphing turkey
-
- A 101 frame 160x200x6 raytraced animation of a turkey that gets
- beheaded and morphs into a roasted turkey, landing on a plate that
- the hatchet morphs into.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/ThanksGiving92
-
- ==========
-
- TongueMonster ?.? 160x225x6 81 frame anim - frog monster
-
- An 81 frame 160x225x6 raytraced animation of a frog like creature
- with an oversized tongue.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/TongueMonster
-
- ==========
-
- Transit ?.? 160x200x6 127 frame anim - fly through
-
- A 127 frame 160x200x6 raytraced animation of something like a ship flying
- through a wormhole. Shades of Deep Space 9 ...
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Transit
-
- ==========
-
- TrickOrTreat ?.? 208x250x6 119 frame anim, Jack-O-Lantern
-
- A 119 frame 208x250x6 raytraced animation of a "melting Jack-O-Lantern".
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/TrickOrTreat
-
- ==========
-
- WarpoTheClown ?.? 240x300x6 101 frame anim - clown head
-
- A 101 frame 240x300x6 raytraced animation of a warping clown head.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/WarpoTheClown
-
- ==========
-
- Wiggle ?.? 320x400x6 53 frame anim - skull & tongue
-
- A 53 frame 320x400x6 raytraced animation of a skull with waving tentacles
- growing out of it, and a long waving tongue.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Wiggle
-
- ==========
-
- WormBall ?.? 208x250x6 76 frame anim - ball+tentacles
-
- A 76 frame 208x250x6 raytraced animation of a rotating ball with
- waving tentacles growing out of it.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/WormBall
-
- ==========
-
- Zapper ?.? 384x482x5 152 fr. anim - lightening ball
-
- A 152 frame 384x482x5 raytraced animation of a rotating ball with
- lightening bolts flashing between various towers on it's surface.
- Includes sound.
-
- Author: Bill Graham
- Path: New/gfx/anim/Bill/Zapper
-
- ==========
-
- GotaAnim ?.? Anim of a falling drop of water
-
- This Mike Anim is 3rd Place winner from the 1st. Animation
- contest made by the Mexican Amiga Magazine 'Posibilidades'.
-
- Author: Miguel Angel Martinez Castillo
- Path: New/gfx/anim/GotaAnim/
-
- ==========
-
- RunnerAnim ?.? R3D v2.4 example anim of running legs
-
- This anim shows the new Skeleton primative being used to animate a pair of
- running legs. Each leg has two inverse kinematic methods acting on it.
- One on the ankle and one on the toes. Setting up this kind of action
- would have taken hours in older versions instead of the few minutes it
- took to put this simple demonstration together. The results are by no
- means perfect but it does show how powerful the new skeleton can be.
-
- Author: Andy Jones
- Path: New/gfx/anim/RunnerAnim/
-
- ==========
-
- WavesHam ?.? HAM Anim of Soothing Twilight Waves
-
- A HAM DIFF animation for playback with PlayDIFF, the freely distributable
- player from MagicLantern. A Bit more ragged than the 24 bit version, but
- nice on your monitor with the lights off. :)
-
- Author: Chris Hurley
- Path: New/gfx/anim/WavesHam/
-
- ==========
-
- CharMap 1.0 2-Color selectable font ILBM2ASCII util
-
- Yet another ILBM2ASCII program. This one is limited to 2-color ILBMs but
- it can handle any (fixed-width) font you wish. You can also allow CharMap
- to use ANSI's Reverse On/Off command for better results.
-
- Author: Hanns Holger Rutz
- Path: New/gfx/conv/CharMap/
-
- ==========
-
- PicCon 2.20 Image Conversion utility for programmers
-
- Short for "Picture Converter". This is a utility made for programmers,
- which will convert IFF ILBMs (plus any picture format you've got support
- for in your datatypes library) to an appropriate image format. This is
- an essential stage mainly in the development of games, but is also useful
- in development of other software (like demos, applications, etc.). Not
- only whole pictures can be converted, but also parts of pictures can be
- cut out to be saved as e.g. sprites or small bitplanes.
-
- Author: Morten Eriksen
- Path: New/gfx/conv/PicCon/
-
- ==========
-
- Iconian 1.97ß Icon editor that supports OS3.0 funcs.
-
- An icon editor with all the functions of IconEdit under OS3.0, plus more.
- Features: Support for sizable windows and custom fonts; Multiple undos;
- Appwindows; Custom magnification levels; Up to 256 colors; 3.x palette
- sharing; RGB color editing; Integer scaling of oversized brushes; Optional
- remapping of IFFs to screen colors; Can save 8 plane icons which stay
- "normal" regardless of screen depth; Full range of drawing tools including
- beveled boxes; Recolors 1.3 icons; Clipboard support; Extensive keyboard
- support; Ability to cut and paste brushes; Drawing with text, including
- selectable font and styles; 100% system supported, no external libraries
- required.
-
- Author: Chad Randall
- Path: New/gfx/edit/Iconian/
-
- ==========
-
- Mand2000D 1.200 Demo of a revolutionary fractal program
-
- Demo version of a revolutionary fractal program that makes it far easier
- to explore the Mandelbrot set. Mand2000 is compatible with all Amigas.
- It has separate calc routines that have been optimized for the 68000,
- 68020, 68030, 68040 & 68881 processors respectively. It automatically
- detects these to ensure maximum performance. Mand2000 also makes full
- use of AGA graphics when available. A number of enhancements since the
- original demo version. Because of its release on CDROM, this version
- also contains many more examples, demos, and animations than previously
- released floppy disk distributions.
-
- Author: Cygnus Software
- Path: New/gfx/fract/Mand2000D/
-
- ==========
-
- VideoTitler 1.15 Create Title/Credits for your own video
-
- Generates professional looking TV titles and credits for your own
- videos. Outstanding abilities are very smooth scrolling, color slides
- (AGA-support), and usage of colorfonts. Binary only,
-
- Author: Andreas Ackermann
- Path: New/gfx/misc/VideoTitler/
-
- ==========
-
- SuperView 2.1 Graphics Viewer/Converter/ScreenGrabber
-
- A localized Graphics Viewer for the superview.library, with ARexx-Support,
- GUI, Online-Help and many other features. Converting of graphics and
- "Screen-Grabbing" is also possible. When used with the superview.library
- V3.6 the following file formats and graphic displays are supported:
- File Formats - IFF-ILBM, IFF-ACBM, PCX, GIF, BMP (Windows), TIFF, FBM
- (Unix), IMG (GEM), WPG (WordPerfect), C64 (Koala,Doodle), SVO (own Format)
- and all OS3-Datatypes! Displays: - ECS, AGA, EGS-Cards.
-
- Author: Andreas Ralph Kleinert
- Path: New/gfx/show/SuperView/
-
- ==========
-
- SuperViewLib 3.6 Lib for graphics loading/saving/display
-
- A shared library system for loading, saving and displaying of various
- (potentially unlimited) Graphic File Formats via Datatype like sub
- libraries (SVObjects). Supports Graphic Cards/Framebuffers via various
- (potentially unlimited) external Driver-Libraries (SVObjects). Included
- SVObjects: - IFF-ILBM, IFF-ACBM, PCX, GIF, BMP (Windows), TIFF, FBM (Unix),
- IMG (GEM), WPG (WordPerfect), C64 (Koala,Doodle), SVO (own Format) and all
- OS3-Datatypes! Included SVDrivers: - ECS, AGA, EGS-Cards.
-
- Author: Andreas Ralph Kleinert
- Path: New/gfx/show/SuperViewLib/
-
- ==========
-
- CVTS 1.0 The Complete Video Test System
-
- "The Complete Video Test System" is a collection of 20 test patterns
- (displayable with any IFF animation viewer) that can be used to evaluate
- monitors, TV sets, VCRs, and other NTSC video equipment. CVTS is easy to
- use, with the documentation presented in clear, non-technical language.
- Many of the tests are unique, and can be found nowhere else. A shareware
- contribution of only $5 gets you a viewing filter which is used with the
- Colorbars test signal to precisely adjust TVs and monitors.
-
- Author: Dave Muse
- Path: New/hard/test/CVTS/
-
- ==========
-
- Apple2000 ?.? Premier Apple ][ emulator for the Amiga
-
- "Apple 2000" is the premier Apple ][ emulator for the Amiga computer.
- At its current level it accurately emulates a 64K Apple ][+, including:
- 6502 CPU; ALL video modes (Text, LoRes, HiRes, Mixed modes, etc); 16k RAM
- card (64k computer); 5¼" disk drive (via disk images); Two button joystick;
- Keyboard; Sound. The emulation also runs in a completely system friendly
- manner, multitasking properly with other programs. The two main goals were
- speed and accuracy. This was accomplished by hand coding the emulator in
- 100% machine language, optimization via instruction cycle analysis, and
- painstaking attention to Apple hardware details. Requires Apple ][ ROM
- image & disk controller ROM image.
-
- Author: Kevin Kralian
- Path: New/misc/emu/Apple2000/
-
- ==========
-
- cP 4.2 Data plotting program for 2D data
-
- A data plotting program capable of plotting two dimensional data in both
- linear or log space. The program runs from either the CLI or Workbench.
- There is no limit to the number of points that the program can load except
- the amount of ram on your system. There is also no limit to the number of
- sets. cP creates a public screen, so you can open other applications on
- its' screen. This version of cP also sports an AREXX interface for almost
- any function.
-
- Author: Chris Conger
- Path: New/misc/math/cP/
-
- ==========
-
- PowerCalc 1.50 Optimized WB 2D graphing calculator
-
- A workbench 2D graphing calculator optimized for 68040 systems. It
- basically graphs functions of the form y=f(x). The program features
- grab and drag type realtime scrolling, just click with the left mousebutton
- on the graph paper and drag the page around to view different areas of the
- graph.
-
- Author: Roger Uzun
- Path: New/misc/math/PowerCalc/
-
- ==========
-
- HD_Frequency 38.076 Record sound samples to hard drive
-
- Release 2 of a harddisk recording system for 8 bit samplers. Many new
- brilliant features, new modular GUI conception. Improved FourTrack cpu
- replay routine (68030+) for best results. Replay now works >30 kHz.
- 68020+ specific versions included. Binary only
-
- Author: Michael Bock
- Path: New/mus/misc/HD_Frequency/
-
- ==========
-
- DeliTracker 2.01 Flexible soundplayer for many formats
-
- A highly flexible soundplayer which supports many sound formats. The
- replay routines for the common formats ProTracker, NoiseTracker,
- SoundTracker 15 and 31 inst. and StarTrekker without AM sounds, are
- built within DeliTracker. Additional players can be loaded from disk.
- DeliTracker is NOT a Sampler, Digitizer, MIDI sequencer nor a song
- editor. It is only meant to play music modules in a very comfortable
- way. Here are some reasons for using DeliTracker: System friendly and
- multitasks happily; Highly expandable due to modular concept; Allocates
- the sound channels; Supports xpkmaster.library for decrunching; Correct
- play speed in PAL/NTSC (uses timerdevice); Works well with serial.device;
- Modulelists; ARexx; PubScreen support; Hotkey (Commodity); Appwindow,
- modules can be played by simply dropping the module icon (or even a hole
- directory) into the mainwindow; Written in 100% Assembler. Binary only.
-
- Author: Peter Kunath, Frank Riffel
- Path: New/mus/play/DeliTracker/
-
- ==========
-
- SpeakTimeCX 1.2 Have the system time spoken by hotkey
-
- A simple commodity, that once activated, will allow you to have the
- system time spoken through the narrator.device at the touch of a hotkey.
-
- Author: Gary Walker
- Path: New/os20/cdity/SpeakTimeCX/
-
- ==========
-
- SummaDriver 2.01 Driver for Summagraphic digitizer tablet
-
- This Commodity enables you to use the Summagraphic digitizer tablet
- with your Commodore Amiga. The tablet can be used together with the
- mouse (or without it) as a direct input medium. Therefore, the
- driver can be used together with (nearly) any software.
-
- Author: Joop van de Wege
- Path: New/os20/cdity/SummaDriver/
-
- ==========
-
- Wacom 1.10 Wacom tablet driver, controls Amigamouse
-
- This Commodity enables you to use a pressure sensitive digitizer tablet
- from Wacom with your Commodore Amiga. The tablet can be used together
- with the mouse (or without it) as a direct input medium. Therefore, the
- driver can be used together with (nearly) any software. Furthermore the
- (pressure-sensitive) data provided by the tablet can be exported in custom
- applications using a documented software interface. Now directly supports
- the complete Wacom IV comandset and lets you define your own working area
- on the tablet. Includes german localization.
-
- Author: Roland Schwingel
- Path: New/os20/cdity/Wacom/
-
- ==========
-
- BreakName 37.1 Send break to processes by filename
-
- An addition to the well known C:Break command. It may break CLI processes
- by issuing either the complete path+filename, or simply the filename of the
- process to break. Useful for breaking from within scripts.
-
- Author: Kai Iske
- Path: New/os20/cli/BreakName/
-
- ==========
-
- CLIExchange 1.4 A CLI version of standard Exchange util
-
- A 584 byte CLI replacement for the standard CBM Exchange utility. The
- only difference is that Exchange has a graphical user interface while
- CLIExchange has been designed to be called from CLI so it can be used
- within scripts, menus, docks or hotkeys.
-
- Author: Gaël Marziou
- Path: New/os20/cli/CLIExchange/
-
- ==========
-
- ClockTool 1.1 Manipulate battery and/or system clocks
-
- A simple CLI utility to perform operations on the battery-backed-up and/or
- system clock, e.g. set date/time of either, display either/both, set one
- from the other, increment, and log. Most of these features, particularly
- those accessing the battery-backed-up clock, are not available using
- current AmigaDos commands.
-
- Author: Gary Duncan
- Path: New/os20/cli/ClockTool/
-
- ==========
-
- MonitorInfo 37.4 Inspect various properties of a monitor
-
- A small utility that lets you inspect various properties of a monitor
- in the AMIGA's monitor database, such as scan rates, sync timings and
- polarity, and much more. CLI only.
-
- Author: Gregor S. M. Kuhlmann
- Path: New/os20/cli/MonitorInfo/
-
- ==========
-
- Move 1.10 Unix type Move command
-
- This is not just another Move command it features
- more: Recursive directory movements (including
- creation of destination dir), pattern support, and
- command line flags like those known from e.g.
- C:Rename...and many, many more
-
- Author: Kai Iske
- Path: New/os20/cli/Move/
-
- ==========
-
- MPatch 37.4 Inspect various properties of a monitor
-
- A small utility to change timing and polarity of the sync signals in the
- AMIGA's monitor database. Can make the DoublePAL, DoubleNTSC and Super72
- monitors a bit more useful, and fixes some sync'ing problems with the C=
- 1960 and older VGA multiscans. CLI only.
-
- Author: Gregor S. M. Kuhlmann
- Path: New/os20/cli/MPatch/
-
- ==========
-
- SSearch 1.3 Fast replacement for AmigaDOS 'search'
-
- Does nearly the same thing as the AmigaDOS's search command but faster.
- Example: searching for "foobar" in the C= Autodocs (plus some other
- Autodocs, 82 files, 1937 KBytes) requires 73 seconds with search and
- 15 seconds with ssearch on the author's machine (A3000/030-25). SSearch
- has two additional features compared to search: you can search case
- sensitive, which is even faster than case insensitive, and you can switch
- off printing of file names.
-
- Author: Stefan Sticht
- Path: New/os20/cli/SSearch/
-
- ==========
-
- SSplit 1.3 Split large files in smaller ones
-
- A small utility that allows you to split one big file into several small
- files. Useful for splitting up large files for transporting or storing
- on floppies. Includes templates to split files to the exact size for
- storing on OFS, FFS, and low and high density MSDOS disks.
-
- Author: Stefan Sticht
- Path: New/os20/cli/SSplit/
-
- ==========
-
- Usage 1.06 Extended "du" (disk usage) type command
-
- Similar to the UNIX "du" (disk usage) command, this program has more options,
- mainly the ability to make comparisons and return WARN if the given amount has
- been exceeded. Supports wildcards.
-
- Author: Janne Kiiskilä
- Path: New/os20/cli/Usage/
-
- ==========
-
- FDB 1.3 Quickly locate files/dirs with database.
-
- UDB generates a database of your files at different places, e.g. your
- hardisks, CD-ROMs, network machines, ...
-
- FDB is able to scan this database to find dirs/files very fast.
-
- LDB lists a database.
-
- Based on the same databases of FindDB, UpdateDB
- V2.1 © 1989 - 1992 by Larry Phillips & Martin Steppler,
- but enhanced:
-
- - multi databases
- - amiga style pattern
- - amiga template arguments
- - more commands
-
- Changes to 1.3:
-
- - bugs corrected
- - udb: new option "AV=AvoidPaths", define paths, which are not scanned
- - new program 'ldb' to list a database
- - documentation: .guide & .doc
- - german documentation
- - fdb: 'DB=DataBase/K' can contain a pattern to select several databases
-
- Author: Klaus Melchior
- Path: New/os20/util/FDB/
-
- ==========
-
- Recall 2.2 Utility to help you remember events
-
- Do you keep forgetting about birthdays, anniversaries and other important
- events? Well, there are plenty of public domain products on the market
- that will prevent that from happening. But, do you also want to: Keep
- track of the remaining days to important events? Keep track of the days
- since important events happened? Autostart certain programs depending on
- the date and time? Be reminded every # day (eg. every 14th day)? Be
- reminded # days in advance or after the event? Be reminded with
- requesters, alerts or practically anything that can be displayed on an
- Amiga monitor? Display unlimited lines of text in the same requester/
- alert? Recall does all this plus much more!
-
- Author: Ketil Hunn
- Path: New/os20/util/Recall/
-
- ==========
-
- WB2Stuff ?.? WB2 icons, presets, and IFF Images.
-
- Some miscellaneous WorkBench stuff. Includes a couple of IFF pictures,
- some pattern presets and some 4-color icons. The icons are similar to
- the standard WB2.0 icons but meant to have their purpose more "intuitively
- obvious".
-
- Author: John E. Perry, ///
- Path: New/os20/wb/WB2Stuff/
-
- ==========
-
- WBFlash 2.1 Color-cycle active window or WorkBench
-
- A small program that allows you to easily create nice colourcycles
- on the Workbench screen. WBFlash now also supports AGA chipset for
- greatly improved performance. Both Swedish and English versions are
- included. Binary only.
-
- Author: Thomas Pettersson
- Path: New/os20/wb/WBFlash/
-
- ==========
-
- Adrift ?.? Ray traced 736x482 jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Adrift.jpg
-
- ==========
-
- AlienBladder ?.? Ray traced 768x482 jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/AlienBladder.jpg
-
- ==========
-
- Batworm ?.? Ray traced 768x482 jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Batworm.jpg
-
- ==========
-
- Bills_World ?.? Ray traced 768x482 jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Bills_World.jpg
-
- ==========
-
- Braids ?.? Ray traced jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Braids.jpg
-
- ==========
-
- Brainship ?.? Ray traced jpeg by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Brainship.jpg
-
- ==========
-
- Butterfly ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Buttrfly.jpg
-
- ==========
-
- Candy1 ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Candy1.jpg
-
- ==========
-
- Candy2 ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Candy2.jpg
-
- ==========
-
- CaptainNed ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/CaptainNed.jpg
-
- ==========
-
- Chamber ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Chamber.jpg
-
- ==========
-
- Crossing ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Crossing.jpg
-
- ==========
-
- Dandelion ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Dandelion.jpg
-
- ==========
-
- Escape ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Escape.jpg
-
- ==========
-
- Fingercows ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Fingercows.jpg
-
- ==========
-
- Gardenwalk ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Gardenwalk.jpg
-
- ==========
-
- Guardian ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Guardian.jpg
-
- ==========
-
- Heads ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Heads.jpg
-
- ==========
-
- Jumble ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Jumble.jpg
-
- ==========
-
- Lilypond ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Lilypond.jpg
-
- ==========
-
- Lurker ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Lurker.jpg
-
- ==========
-
- Marbles ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Marbles.jpg
-
- ==========
-
- Metalpuddle ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Metalpuddle.jpg
-
- ==========
-
- Moodswing ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Moodswing.jpg
-
- ==========
-
- NewArrival ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/NewArrival.jpg
-
- ==========
-
- Oddjob ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Oddjob.jpg
-
- ==========
-
- ParfumBttls ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/ParfumBttls.jpg
-
- ==========
-
- Pinkscape ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Pinkscape.jpg
-
- ==========
-
- Pods ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Pods.jpg
-
- ==========
-
- RunePort ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/RunePort.jpg
-
- ==========
-
- SeaGlow ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/SeaGlow.jpg
-
- ==========
-
- SeaSnouts ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/SeaSnouts.jpg
-
- ==========
-
- SnakeRoom ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/SnakeRoom.jpg
-
- ==========
-
- SpaceDragon ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/SpaceDragon.jpg
-
- ==========
-
- Spellbound ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Spellbound.jpg
-
- ==========
-
- Spinners ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Spinners.jpg
-
- ==========
-
- StrangeBrew ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/StrangeBrew.jpg
-
- ==========
-
- Summertime ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Summertime.jpg
-
- ==========
-
- T2Cow ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/T2Cow.jpg
-
- ==========
-
- Tadpoles ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Tadpoles.jpg
-
- ==========
-
- Tako ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Tako.jpg
-
- ==========
-
- Throneroom ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Throneroom.jpg
-
- ==========
-
- Tigership ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Tigership.jpg
-
- ==========
-
- TongueMonster ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/TongueMonster.jpg
-
- ==========
-
- TrickOrTreat ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/TrickOrTreat.jpg
-
- ==========
-
- Visitation ?.? Ray traced jpeg picture by Bill Graham.
-
- A ray traced picture by Bill Graham, in jpeg format.
-
- Author: Bill Graham
- Path: New/pix/bill/Visitation.jpg
-
- ==========
-
- AdmitOneHAM ?.? HAM raytrace of TRex going to the movies
-
- It's the end of 93 and I had a good Xmas. Things are fun, my
- motorcycle is happily aproaching the 150,000 mile mark and Life is good
- <accept i still have no par.. i gotta get one> Anyway I re rendered
- this image tons of times, trying to get the reflection right...lots of
- input from people, and NO the dinosaur isnt INSIDE the building...
- This is my new T Rex and ive added lots of details, you cant see most of
- them but ive got a great little rendering popping around in my head ill
- have done soon... BTW Jurrassic park is copyright steven speilberg and
- amblin entertainment i believe... DONT SUE!!! Im not trying to make money
- on this one B) hehehheeh Special thanx to Scotte for the Fonts and the jpark
- logo. Also comments from steve/Dax and thb...
-
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for IceAge,SummerMoss,Hunt,Parasaur,Thunder,Sealife,Pleasure,
- DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,<This list is getting to long>
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,Milano,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- SpWorley, LadyHawke, StefanB, spamgod, elecwnch, redwine and
-
- -=-=>THB<=-=-
-
- <long story but he better notice this>
- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/AdmitOne.ham
-
- ==========
-
- AdmitOneJPG ?.? JPG raytrace of TRex going to the movies
-
- AdmitOne.JPG and this AdmitOneJPG.readme
-
- It's the end of 93 and I had a good Xmas. Things are fun, my
- motorcycle is happily aproaching the 150,000 mile mark and Life is good
- <accept i still have no par.. i gotta get one> Anyway I re rendered
- this image tons of times, trying to get the reflection right...lots of
- input from people, and NO the dinosaur isnt INSIDE the building...
- This is my new T Rex and ive added lots of details, you cant see most of
- them but ive got a great little rendering popping around in my head ill
- have done soon... BTW Jurrassic park is copyright steven speilberg and
- amblin entertainment i believe... DONT SUE!!! Im not trying to make money
- on this one B) hehehheeh Special thanx to Scotte for the Fonts and the jpark
- logo. Also comments from steve/Dax and thb...
-
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for IceAge,SummerMoss,Hunt,Parasaur,Thunder,Sealife,Pleasure,
- DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,<This list is getting to long>
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,Milano,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- SpWorley, LadyHawke, StefanB, spamgod, elecwnch, redwine and
-
- -=-=>THB<=-=-
-
- <long story but he better notice this>
- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/AdmitOne.jpg
-
- ==========
-
- AlienHAM ?.? HAM of raytraced Alien
-
- Okay, so I liked the movie, okay?!?!?! Anyway... this was a cool
- ting to model, only took a day, but was real fun to play with... I do so
- hopeif H.R. Giger ever see's this he likes it.. And i hope you like it also!
- It took 16 hours to raytrace, and 18 megs of ram.. i need Vmem for
- the 040!!! ahem...
-
- Included: Alien.HAM and this AlienHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Alien.ham
-
- ==========
-
- AlienJPG ?.? JPG of raytrace Alien
-
- Okay, so I liked the movie, okay?!?!?! Anyway... this was a cool
- ting to model, only took a day, but was real fun to play with... I do so
- hopeif H.R. Giger ever see's this he likes it.. And i hope you like it also!
- It took 16 hours to raytrace, and 18 megs of ram.. i need Vmem for
- the 040!!! ahem...
-
- Included: Alien.jpg and this AlienJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Alien.jpg
-
- ==========
-
- Alien3HAM ?.? HAM raytrace of a profile of the Alien
-
- I got several requests of more views of my Alien... so here they are!
-
- Included: Alien3.HAM and this Alien3HAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Alien3.ham
-
- ==========
-
- Alien3JPG ?.? JPG raytrace of a profile of the Alien
-
- I got several requests of more views of my Alien... so here they are!
-
- Included: Alien3.jpg and this Alien3JPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Alien3.jpg
-
- ==========
-
- AnguishHAM ?.? HAM raytraced dragon and moon
-
- Yes.. the dragons juuust keep coming.. hehehehe ooh well..
- I'm not sick of them juuust yet.... altho some new whales,
- neat seahorses etc are comeing up soon... anyway hope you like
- em take care!
-
- Ive started spliting the jpegs and the HAM's in seperate lha
- files to keep the files dloadable for people with under 9600 baud
-
- Included: Anguish.HAM and this Anguish.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Chimera2,Chimera,Avarice2.jpg,Avarice.jpg,
- LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Stargazer,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all
- the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Anguish.ham
-
- ==========
-
- AnguishJPG ?.? JPG raytraced dragon and moon
-
- Yes.. the dragons juuust keep coming.. hehehehe ooh well..
- I'm not sick of them juuust yet.... altho some new whales,
- neat seahorses etc are comeing up soon... anyway hope you like
- em take care!
-
- Ive started spliting the jpegs and the HAM's in seperate lha
- files to keep the files dloadable for people with under 9600 baud
-
- Included: Anguish.jpg and this Anguish.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Chimera2,Chimera,Avarice2.jpg,Avarice.jpg,
- LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Stargazer,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all
- the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Anguish.jpg
-
- ==========
-
- Anguish2HAM ?.? HAM of a raytraced dragon and Earth
-
- The original Anguish got alot of praise, and i fooled with it and made
- some changes... and I asked for a vote on IRC and well... Here it is,
- I hope at least one person likes it, if so, then it's served its purpose.
- SPECIAL Thanx to NASA for the image of the earth and ILL for finding it
- and giving it to me... also Steve Worleys ESSENCE for the rock bumps and
- the neato Earth clouds..B)
- Ive started spliting the jpegs and the HAM's in seperate lha
- files to keep the files dloadable for people with under 9600 baud
-
- Included: Anguish2.HAM and this Anguish2HAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Anguish,Chimera2,Chimera,Avarice2.jpg,Avarice.jpg,
- LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Stargazer,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all
- the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Anguish2.ham
-
- ==========
-
- Anguish2JPG ?.? JPG of a raytrace dragon and Earth
-
- The original Anguish got alot of praise, and i fooled with it and made
- some changes... and I asked for a vote on IRC and well... Here it is,
- I hope at least one person likes it, if so, then it's served its purpose.
- SPECIAL Thanx to NASA for the image of the earth and ILL for finding it
- and giving it to me... also Steve Worleys ESSENCE for the rock bumps and
- the neato Earth clouds..B)
- Ive started spliting the jpegs and the HAM's in seperate lha
- files to keep the files dloadable for people with under 9600 baud
-
- Included: Anguish2.jpg and this Anguish2JPEG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Anguish,Chimera2,Chimera,Avarice2.jpg,Avarice.jpg,
- LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Stargazer,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all
- the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Anguish2.jpg
-
- ==========
-
- AvariceHAM ?.? HAM raytrace of dragon
-
- So I like Dragons!!! So what!! dont get on my case about it.. B)
- well this baby took a while.... but i had the time this time... cause
- While I made it, and while I'm writeing this Ive got doctors orders
- to stay put.. but he didnt say i couldnt work on my raytraces B) B)
- The dragon is the most detailed life form object ive made yet,
- and takes over 1.4 meg's of disk space to store... <the anims show
- more of the muscles i added from diffrent angles, or maybe i will trace
- this beast some nice single frames from diffrent dirrections...>
- Anyway i wanted to add more detail.. but when my machine started
- traceing on only 120K free i thought ide reached its limits.. heheh
-
- Special thanx go to Steve Worley and his great Essence textures..
- <The dragon is viened marble>
- And Stargazer for the great name suggestion... B)
-
- Included: Avarice.jpg, Avarice.ham and this Avarice.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Avarice.ham
-
- ==========
-
- AvariceJPG ?.? JPEG raytrace of dragon
-
- So I like Dragons!!! So what!! dont get on my case about it.. B)
- well this baby took a while.... but i had the time this time... cause
- While I made it, and while I'm writeing this Ive got doctors orders
- to stay put.. but he didnt say i couldnt work on my raytraces B) B)
- The dragon is the most detailed life form object ive made yet,
- and takes over 1.4 meg's of disk space to store... <the anims show
- more of the muscles i added from diffrent angles, or maybe i will trace
- this beast some nice single frames from diffrent dirrections...>
- Anyway i wanted to add more detail.. but when my machine started
- traceing on only 120K free i thought ide reached its limits.. heheh
-
- Special thanx go to Steve Worley and his great Essence textures..
- <The dragon is viened marble>
- And Stargazer for the great name suggestion... B)
-
- Included: Avarice.jpg, Avarice.ham and this Avarice.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Avarice.jpg
-
- ==========
-
- Avarice2HAM ?.? JPEG and HAM raytraced dragon closeup
-
- I got several.. well.. 12 requests for a closeup of my dragon...
- So hear it is!!! Avarice2, the revenge of Avarice.... Ahem...
- The dragon is the most detailed life form object ive made yet,
- and takes over 1.4 meg's of disk space to store... <the anims show
- more of the muscles i added from diffrent angles, or maybe i will trace
- this beast some nice single frames from diffrent dirrections...>
- Anyway i wanted to add more detail.. but when my machine started
- traceing on only 120K free i thought ide reached its limits.. heheh
- I Want VMEM for the 040!!!!!!!
-
- Special thanx go to Steve Worley and his great Essence textures..
- <The dragon is viened marble>
- And Stargazer for the great name suggestion... B)
-
- Included: Avarice.jpg, Avarice.ham and this Avarice.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Avarice2.ham
-
- ==========
-
- Avarice2JPG ?.? JPEG raytraced dragon closeup
-
- I got several.. well.. 12 requests for a closeup of my dragon...
- So hear it is!!! Avarice2, the revenge of Avarice.... Ahem...
- The dragon is the most detailed life form object ive made yet,
- and takes over 1.4 meg's of disk space to store... <the anims show
- more of the muscles i added from diffrent angles, or maybe i will trace
- this beast some nice single frames from diffrent dirrections...>
- Anyway i wanted to add more detail.. but when my machine started
- traceing on only 120K free i thought ide reached its limits.. heheh
- I Want VMEM for the 040!!!!!!!
-
- Special thanx go to Steve Worley and his great Essence textures..
- <The dragon is viened marble>
- And Stargazer for the great name suggestion... B)
-
- Included: Avarice.jpg, Avarice.ham and this Avarice.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Avarice2.jpg
-
- ==========
-
- AwakeningHAM ?.? HAM raytrace, clean and well lit
-
- This ones a keeper! hahhaha.. Im rendering it for posters also.. well
- this one was MADE for posters, but i figured why not let some people see
- what their missing? hahhahaha... this one i traced like 30 times to get the
- dang lighting correct... it even looks okay in HAM... hehehehe
-
- Included: Awakeing.HAM and this AwakeningHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire <who realy wanted his name on this list but I dont have
- the slightest idea WHY> and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Awakening.ham
-
- ==========
-
- AwakeningJPG ?.? JPEG raytrace, clean and well lit
-
- This ones a keeper! hahhaha.. Im rendering it for posters also.. well
- this one was MADE for posters, but i figured why not let some people see
- what their missing? hahhahaha... this one i traced like 30 times to get the
- dang lighting correct... it even looks okay in HAM... hehehehe
-
- Included: Awakeing.jpg and this AwakeningJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire <who realy wanted his name on this list but I dont have
- the slightest idea WHY> and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Awakening.jpg
-
- ==========
-
- BattleHAM ?.? HAM fight avarice VS firebreather
-
- Yea haw! this frame has been rendered in Outrageous size
- along with others for long awaited posters!!! now if i can just find
- a place for cheap 4 color sperations and printing.. <i can Dream cant i?>
- So if you can help me there, Ide greatly apreciate it!!!!! hope you like
- this one!!!!
-
- Included: Battle.HAM and this BattleHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,
- Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Battle.ham
-
- ==========
-
- BattleJPG ?.? JPEG fight avarice VS firebreather
-
- Yea haw! this frame has been rendered in Outrageous size
- along with others for long awaited posters!!! now if i can just find
- a place for cheap 4 color sperations and printing.. <i can Dream cant i?>
- So if you can help me there, Ide greatly apreciate it!!!!! hope you like
- this one!!!!
-
- Included: Battle.jpg and this BattleJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2
- Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2
- DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Battle.jpg
-
- ==========
-
- BeautifulBlueHAM ?.? 768x482 HAM Imagine raytrace
-
- Thats it.. im INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: BeautifulBlue.jpeg, BeautifulBlue.ham and this
- BeautifulBlue.readme
-
- Well here i am, once again flooding the net with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. These Whales inspired me when i was watching
- the Killer whales eat a mother and pup off the coast a couple miles from my
- home... These were Humbacks, BUT It got me thinking of whales..
- Thanx and love To my girlfriend Trena for Nameing thise piece
- So here are my blue whales... once i get steve worleys new Essence package
- <if thats the name he keeps> GET IT!! Im going to use it for the fractel waves
- etc etc that is included... Also look for BookLamp DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, BookLamp.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf, Stargazer, ScottE and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/BeautifulBlue.ham
-
- ==========
-
- BeautifulBlueJPG ?.? 768x482 HAM Imagine raytrace
-
- Thats it.. im INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: BeautifulBlue.jpeg, BeautifulBlue.ham and this
- BeautifulBlue.readme
-
- Well here i am, once again flooding the net with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. These Whales inspired me when i was watching
- the Killer whales eat a mother and pup off the coast a couple miles from my
- home... These were Humbacks, BUT It got me thinking of whales..
- Thanx and love To my girlfriend Trena for Nameing thise piece
- So here are my blue whales... once i get steve worleys new Essence package
- <if thats the name he keeps> GET IT!! Im going to use it for the fractel waves
- etc etc that is included... Also look for BookLamp DragonDreams, Tyrell, Nghtprey,
- Nghtwind,Castlrok on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, BookLamp.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf, Stargazer, ScottE and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/BeautifulBlue.jpg
-
- ==========
-
- BookLampHAM ?.? 384x482 HAM raytrace
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: Booklamp.jpeg, Booklamp.ham and this Booklamp.readme
-
- Well here i am, once again flooding the new with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. This is my shot for more realism...
- Watch out for my Demon images, Ive been experimenting with hell,
- nightmarish raytraces with evil undertones... Look for em in the near
- future!!!! Also look for DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, BookLamp.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/BookLamp.ham
-
- ==========
-
- BookLampJPG ?.? 768x482 JPEG raytrace
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: Booklamp.jpeg, Booklamp.ham and this Booklamp.readme
-
- Well here i am, once again flooding the new with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. This is my shot for more realism...
- Watch out for my Demon images, Ive been experimenting with hell,
- nightmarish raytraces with evil undertones... Look for em in the near
- future!!!! Also look for DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, BookLamp.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/BookLamp.jpg
-
- ==========
-
- CastlRok ?.? Imagine rendered picture
-
- Well... Some people call me nuts....
-
- This File Castlrok.lzh Includes 2 files... the Jpeg'd image,
- and this file Castlrok.txt Please dont change,convert,or do anything
- to the text file or the images... Thanx!!! Its not nice to call
- other people art your own <Ive had this problembefore>
-
-
- Leave a message for me at my friend's BBS.. The lovable Jay Miner's
- The Mission BBS 415-967-2021. <Thanx for being the papa of the amiga,
- Padre'> or on usenet Guardian@Netcom.com
-
-
- This was rendered under Imagine on the my amiga 3000 with the
- Progressive 040 <Boy now i want to get the mercury, but i love my
- 040!!!> with 10 megs of ram<I need more!!!!> Ahem... Alot of my objects
- were modeled on my Amiga 2000/030 GVP 33mhz with 13 megs of ram...
- <Ohh how i love PARNET!!!>
-
-
- Well, please keep these files intact! dont convert them and re spread
- them in any other versions, and Leave me a message at the mission if you
- like my work!!!!
- take care,
- Andrew Denton
-
- Guardian@Netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/CastlRok.jpg
-
- ==========
-
- CheckMateHAM ?.? HAM raytrace of a twisted chess board
-
- Well alot of people do chess sets, this is my version.. hehehehe
- sure beats standard old lathed pieces!!! hehehhe Anyway, I hope my humor
- isnt lost, and that everyone realizes just what a sick puppy I am B)
-
-
- Included: CheckMate.HAM and this CheckMateHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,
- Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/CheckMate.ham
-
- ==========
-
- CheckMateJPG ?.? JPEG raytrace of a twisted chess board
-
- Well alot of people do chess sets, this is my version.. hehehehe
- sure beats standard old lathed pieces!!! hehehhe Anyway, I hope my humor
- isnt lost, and that everyone realizes just what a sick puppy I am B)
-
-
- Included: CheckMate.jpg and this CheckMateJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,
- Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/CheckMate.jpg
-
- ==========
-
- ChimeraHAM ?.? HAM raytrace of dragon in jungle
-
- Alright... So i like dragons, okay? anyway, this is a frame from
- an animation... the dragon snores and looks up as a dragonfly buzzes
- buy.... then goes pack to sleep... ive been working on morphing the body
- into the correct version of breathing...
-
- I Want VMEM for the 040!!!!!!!
-
- Included: Chimera.jpg, Chimera.ham and this Chimera.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Avarice2.jpg,Avarice.jpg,LivingRoom,DragonDreams2,
- DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all the other irc'ers
- hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Chimera.ham
-
- ==========
-
- ChimeraJPG ?.? JPEG raytrace of dragon in jungle
-
- Alright... So i like dragons, okay? anyway, this is a frame from
- an animation... the dragon snores and looks up as a dragonfly buzzes
- buy.... then goes pack to sleep... ive been working on morphing the body
- into the correct version of breathing...
-
- I Want VMEM for the 040!!!!!!!
-
- Included: Chimera.jpg, Chimera.ham and this Chimera.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Avarice2.jpg,Avarice.jpg,LivingRoom,DragonDreams2,
- DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all the other irc'ers
- hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Chimera.jpg
-
- ==========
-
- Chimera2HAM ?.? HAM trace, dragon over mystic sea
-
- Well everyone liked chimera so much, as i work my butt off on this
- huge animation... why? why? im releasing another frame from the anim
-
- I Want VMEM for the 040!!!!!!!
-
- Included: Chimera2.jpg, Chimera2.ham and this Chimera2.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all the other irc'ers
- hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Chimera2.ham
-
- ==========
-
- Chimera2JPG ?.? JPEG trace, dragon over mystic sea
-
- Well everyone liked chimera so much, as i work my butt off on this
- huge animation... why? why? im releasing another frame from the anim
-
- I Want VMEM for the 040!!!!!!!
-
- Included: Chimera2.jpg, Chimera2.ham and this Chimera2.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 3 files is this orginial file, Chimera.lzh
- <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf and all the other irc'ers
- hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Chimera2.jpg
-
- ==========
-
- DragonDreamsHAM ?.? 768x482 HAM Imagine rendered picture
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: Dragondreams.jpeg, Dragondreams.ham and this Dragondreams.readme
-
- It was rendered under Imagine 2.0 with tons of love of and insanity...
- <those of you that have tried to make truly organic shapes can feel for that
- statement> BUT anyhow, DragonDreams.jpeg is a 768X482 image, 24 bit...
- DragonDreams.ham is a scalled down version for those that have been complain
- ing about the fact they cant read jpeg... <get adpro 2.0 guys, its worth
- the bucks!> Anyhow the dragon itself is an object that takes close to 10
- megs of ram in my 040 ITSELF and that damn thing is still growing in detail.
- <Alright, ive already admited insanity> Well there will be better versions
- in the near future, but under many demands from people on IRC and Netmail
- I released this one... Its already one of my favorites.. and if you like it,
- SEND ME MAIL! Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, DragonDreams.lzh <Amilek,amico,ill,xanadude,ubyte and
- all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/DragonDreams.ham
-
- ==========
-
- DragonDreamsJPG ?.? 768x482 JPEG Imagine rendered picture
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: Dragondreams.jpeg, Dragondreams.ham and this Dragondreams.readme
-
- It was rendered under Imagine 2.0 with tons of love of and insanity...
- <those of you that have tried to make truly organic shapes can feel for that
- statement> BUT anyhow, DragonDreams.jpeg is a 768X482 image, 24 bit...
- DragonDreams.ham is a scalled down version for those that have been complain
- ing about the fact they cant read jpeg... <get adpro 2.0 guys, its worth
- the bucks!> Anyhow the dragon itself is an object that takes close to 10
- megs of ram in my 040 ITSELF and that damn thing is still growing in detail.
- <Alright, ive already admited insanity> Well there will be better versions
- in the near future, but under many demands from people on IRC and Netmail
- I released this one... Its already one of my favorites.. and if you like it,
- SEND ME MAIL! Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, DragonDreams.lzh <Amilek,amico,ill,xanadude,ubyte and
- all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/DragonDreams.jpg
-
- ==========
-
- DragonDreams2HAM ?.? HAM raytraced dragon
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: DragonDreams2.jpeg, DragonDreams2.ham and this DragonDreams2.readme
-
- Well here i am, once again flooding the new with my artwork...
- Everyone seems to enjoy my dragons.. and so do I.. and hear is another
- shot of the same dragon.. but if you notice some strange striations,
- look at DragonDreams the original.. youll notice from this new shot
- the camera is inside one of the water pyramids... I am now including ham's
- with all my artwork, mostly to help those with no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
- This is my shot for more realism...
- Also look for DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok,Hellspawn, BeautifulBlue on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, DragonDreams2.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/DragonDreams2.ham
-
- ==========
-
- DragonDreams2JPG ?.? JPEG raytraced dragon
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: DragonDreams2.jpeg, DragonDreams2.ham and this DragonDreams2.readme
-
- Well here i am, once again flooding the new with my artwork...
- Everyone seems to enjoy my dragons.. and so do I.. and hear is another
- shot of the same dragon.. but if you notice some strange striations,
- look at DragonDreams the original.. youll notice from this new shot
- the camera is inside one of the water pyramids... I am now including ham's
- with all my artwork, mostly to help those with no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
- This is my shot for more realism...
- Also look for DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok,Hellspawn, BeautifulBlue on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, DragonDreams2.lzh <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/DragonDreams2.jpg
-
- ==========
-
- DragonSongHAM ?.? HAM Lightwave 3.0 dragon anim frame
-
- Included: DragonSong.HAM and this DragonSongHAM.readme
-
- Yeeeaha!!!!! This if my first release useing Lightwave 3.0 and
- I love it!!! Altho i might use imagine for more modeling, I like the
- forms editor, and to model while my other machines are rendering. Now
- I have an older toaster in my 3000/040 and a Toaster 4000 in a 4000!
- now if i can just get the older toaster version, anims will be much
- faster in apearence.. a tiny mpeg of this will soon be out, with the
- help of the briliant and lovable mlelstv/Michael van Elst.
- I uses these new toys... Motion blur+lensflare+fast moving light= comets!
- also the depth of field, shadowmaping and this wasnt traced! Yea!!!!
- All and all, the image took no time at all to generate, but the super
- hi antialiasing took things down alot. Anyway, Take care!!!!!!!!
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Embrace,Power,Awakening,TempleFinal,Temples,GreatWhite,GutterWar
- Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,
- Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/DragonSong.ham
-
- ==========
-
- DragonSongJPG ?.? JPEG Lightwave 3.0 dragon anim frame
-
- Included: DragonSong.jpg and this DragonSongJPG.readme
-
- Yeeeaha!!!!! This if my first release useing Lightwave 3.0 and
- I love it!!! Altho i might use imagine for more modeling, I like the
- forms editor, and to model while my other machines are rendering. Now
- I have an older toaster in my 3000/040 and a Toaster 4000 in a 4000!
- now if i can just get the older toaster version, anims will be much
- faster in apearence.. a tiny mpeg of this will soon be out, with the
- help of the briliant and lovable mlelstv/Michael van Elst.
- I uses these new toys... Motion blur+lensflare+fast moving light= comets!
- also the depth of field, shadowmaping and this wasnt traced! Yea!!!!
- All and all, the image took no time at all to generate, but the super
- hi antialiasing took things down alot. Anyway, Take care!!!!!!!!
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Embrace,Power,Awakening,TempleFinal,Temples,GreatWhite,GutterWar
- Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,
- Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/DragonSong.jpg
-
- ==========
-
- EmbraceHAM ?.? HAM raytrace of a loving embrace
-
- Included: Embrace.HAM and this EmbraceHAM.readme
-
- Ahem... my monitor is still in the shop, 7 weeks now, and my syquest
- just blew up... ooh well.. but thanx to parnet, i was able to use some
- of the Hard drives on my 2000... Ahhh life is good... Soon i hope to
- have a toaster and Lightwave 3.0 in my 3000... <dream dream dream> If
- you like this or any previous traces, please write.. its nice to feel
- loved/appreciated ... ahem... no hate mail please.. I try to keep up
- and reply to all my Email...
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Power,Awakening,TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Embrace.ham
-
- ==========
-
- EmbraceJPG ?.? JPEG raytrace of a loving embrace
-
- Included: Embrace.jpg and this EmbraceJPG.readme
-
- Ahem... my monitor is still in the shop, 7 weeks now, and my syquest
- just blew up... ooh well.. but thanx to parnet, i was able to use some
- of the Hard drives on my 2000... Ahhh life is good... Soon i hope to
- have a toaster and Lightwave 3.0 in my 3000... <dream dream dream> If
- you like this or any previous traces, please write.. its nice to feel
- loved/appreciated ... ahem... no hate mail please.. I try to keep up
- and reply to all my Email...
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Power, Awakening, TempleFinal, Temples, GreatWhite,
- GutterWar.Battle, MegaPtera, CheckMate, Kiss, Alien, Orca, Knowledge,
- Anguish2, Anguish, Chimera2, Chimera, Avarice2, Avarice, LivingRoom,
- DragonDreams2, DragonDreams, Tyrell, Nghtprey, Nghtwind, Castlrok,
- Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it, SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Embrace.jpg
-
- ==========
-
- EmeraldHAM ?.? HAM raytrace of dragon on Emerald Isle
-
- Dragons and more dragons? when will the madness end??? B)
-
- Included: Emerald.HAM and this EmeraldHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Emerald.ham
-
- ==========
-
- EmeraldJPG ?.? JPEG raytrace of dragon on Emerald Isle
-
- Dragons and more dragons? when will the madness end??? B)
-
- Included: Emerald.jpg and this EmeraldJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Emerald.jpg
-
- ==========
-
- FireBreatherHAM ?.? HAM raytrace of fire breathing dragon
-
- So another dragon...So?!? B) this is going to be a cool anim, once i get
- the DMI card <and they finish the software for the damn thing> ill be able to
- record the jpegs at 30 frames a sec! Joy!!! ahem...Donations to cover the 2,500
- dollar card would be appreciated, but not expected.. hehehe
-
- Included: FireBreather.HAM and this FireBreatherHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/FireBreather.ham
-
- ==========
-
- FireBreatherJPG ?.? JPEG raytrace of a fire breathing dragon
-
- So another dragon...So?!? B) this is going to be a cool anim, once i get
- the DMI card <and they finish the software for the damn thing> ill be able to
- record the jpegs at 30 frames a sec! Joy!!! ahem...Donations to cover the 2,500
- dollar card would be appreciated, but not expected.. hehehe
-
- Included: FireBreather.jpg and this FireBreatherJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/FireBreather.jpg
-
- ==========
-
- GreatWhiteHAM ?.? HAM raytrace of great white shark
-
- and 72 hours later it was done.. thats right, 72 hours to raytrace
- on an 040... sheesh.. fractel waves take a looong time.. i called
- steve worley and bitched at him.. so then i felt better. B)
- <altho steve has mentioned that there is a new ESSENCE update in
- the works that will make things FASTER and better.. yea!>
-
-
- Included: GreatWhite.HAM and this GreatWhiteHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,
- Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/GreatWhite.ham
-
- ==========
-
- GreatWhiteJPG ?.? JPEG raytrace of great white shark
-
- and 72 hours later it was done.. thats right, 72 hours to raytrace
- on an 040... sheesh.. fractel waves take a looong time.. i called
- steve worley and bitched at him.. so then i felt better. B)
- <altho steve has mentioned that there is a new ESSENCE update in
- the works that will make things FASTER and better.. yea!>
-
-
- Included: GreatWhite.jpg and this GreatWhiteJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,
- Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/GreatWhite.jpg
-
- ==========
-
- GutterWarHAM ?.? HAM raytraced spider and scorpion
-
- *Warning* this file looks terrible in HAM! but in 24 bit, it looks much
- better... This file just DIDNT want to get raytraced, Crashes, Power outage,
- and file problems just gave me a headache.. This experiment in reflection,
- shaddow and fog did turn out nice, and i hope you like it.
-
-
- Included: GutterWar.HAM and this GutterWarHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/GutterWar.ham
-
- ==========
-
- GutterWarJPG ?.? JPEG raytraced spider and scorpion
-
- *Warning* this file looks terrible in HAM! but in 24 bit, it looks much
- better... This file just DIDNT want to get raytraced, Crashes, Power outage,
- and file problems just gave me a headache.. This experiment in reflection,
- shaddow and fog did turn out nice, and i hope you like it.
-
-
- Included: GutterWar.jpg and this GutterWarJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,
- DragonDreams,Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/GutterWar.jpg
-
- ==========
-
- HellSpawnHAM ?.? 768x482 HAM Imagine raytrace
-
- Let me start out in saying i dont believe in Hell or heaven...
- but it makes a great idea for a rendering..Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: HellSpawn.jpeg, HellSpawn.ham and this
- HellSpawn.readme
-
- Well here i am, once again flooding the net with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. But the demon is a sweet looking creature
- that has vague resembelance to Bush.. <Hmm.. maybe barbra>
- Things will get better... once i get steve worleys new Essence package
- <if thats the name he keeps> GET IT!! Im going to use it for the fractel waves
- etc etc that is included... Also look for BeautifulBlue,BookLamp,
- DragonDreams, Tyrell, Nghtprey, Nghtwind,Castlrok on the net..
- and if you like it,SEND ME MAIL! Either say hi on IRC or Mail me at
-
- Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, HellSpawn.lha <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf, Stargazer, ScottE and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/HellSpawn.ham
-
- ==========
-
- HellSpawnJPG ?.? 768x482 JPEG Imagine raytrace
-
- Let me start out in saying i dont believe in Hell or heaven...
- but it makes a great idea for a rendering..Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: HellSpawn.jpeg, HellSpawn.ham and this
- HellSpawn.readme
-
- Well here i am, once again flooding the net with my artwork...
- I am now including ham's with all my artwork, mostly to help those
- with no ram,power for Jpeg... Once again, i model everything i make,
- and I Dont release my models.. But the demon is a sweet looking creature
- that has vague resembelance to Bush.. <Hmm.. maybe barbra>
- Things will get better... once i get steve worleys new Essence package
- <if thats the name he keeps> GET IT!! Im going to use it for the fractel waves
- etc etc that is included... Also look for BeautifulBlue,BookLamp,
- DragonDreams, Tyrell, Nghtprey, Nghtwind,Castlrok on the net..
- and if you like it,SEND ME MAIL! Either say hi on IRC or Mail me at
-
- Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, HellSpawn.lha <Amilek,amico,ill,xanadude,ubyte,zop
- cwolf, Stargazer, ScottE and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/HellSpawn.jpg
-
- ==========
-
- HuntHAM ?.? HAM 3D T. Rex night hunting
-
- Included: Hunt.HAM and this HuntHAM.readme
- This one is Dark, i know.. but i wasnt realy after brightly lit...
- mind you have a problem setting the right color for images, I guess
- as best as i can.. anyway, its night and i wanted the T Rex's outline
- Anyone have a PAR board for sale? i REALY want to get one soon..<sigh>
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Parasaur,Thunder,Sealife,Pleasure,DragonSong,Embrace,
- Power,Awakening,TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- and ->StefanB<- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Hunt.ham
-
- ==========
-
- HuntJPG ?.? JPEG 3D T. Rex night hunting
-
- Included: Hunt.jpg and this HuntJPG.readme
- This one is Dark, i know.. but i wasnt realy after brightly lit...
- mind you have a problem setting the right color for images, I guess
- as best as i can.. anyway, its night and i wanted the T Rex's outline
- Anyone have a PAR board for sale? i REALY want to get one soon..<sigh>
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Parasaur,Thunder,Sealife,Pleasure,DragonSong,Embrace,
- Power,Awakening,TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- and ->StefanB<- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Hunt.jpg
-
- ==========
-
- IceAgeHAM ?.? HAM raytraced dinosaurs and icebergs
-
- Included: Iceage.HAM and this IceageHAM.readme
-
- I Realy dig my Triceratops.. its a fun object.. anyway... ideas? loves?
- Hates? <Forget about the hates, i hate hates> hmmmm... You know, places
- like wuarchive,nic.funet.fi are getting full of my stuff... ive been at
- this for years! this is madness!!! ahem... now i need a PAR board still
- sigh... I realy whana play this frames at 30fps at home, instead of
- renting a single frame recorder... hmmm ahh well.. maybe soon... keep
- rendering!
-
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for SummerMoss,Hunt,Parasaur,Thunder,Sealife,Pleasure,
- DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,<This list is getting to long>
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- SpWorley, LadyHawke and ->StefanB<- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/IceAge.ham
-
- ==========
-
- IceAgeJPG ?.? JPEG raytraced dinosaurs and iceburgs
-
- Included: Iceage.JPG and this IceageJPG.readme
-
- I Realy dig my Triceratops.. its a fun object.. anyway... ideas? loves?
- Hates? <Forget about the hates, i hate hates> hmmmm... You know, places
- like wuarchive,nic.funet.fi are getting full of my stuff... ive been at
- this for years! this is madness!!! ahem... now i need a PAR board still
- sigh... I realy whana play this frames at 30fps at home, instead of
- renting a single frame recorder... hmmm ahh well.. maybe soon... keep
- rendering!
-
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for SummerMoss,Hunt,Parasaur,Thunder,Sealife,Pleasure,
- DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,
- Anguish2,Anguish,Chimera2,Chimera,<This list is getting to long>
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire,jacho, mAu and to all the other IRC'ers and net runners>
- SpWorley, LadyHawke and ->StefanB<- B)
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/IceAge.jpg
-
- ==========
-
- KissHAM ?.? HAM raytraced closeup of Alien
-
- This is that lovable Closeup of cute and cudley creature...
- Isnt it juuuuust lovable? Take it home, Caress it! Love it! ahem...
- Well here it is, jaws and everything... im working on slime...
-
- Included: Kiss.HAM and this KissHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Kiss.ham
-
- ==========
-
- KissJPG ?.? JPEG raytraced closeup of Alien
-
- This is that lovable Closeup of cute and cudley creature...
- Isnt it juuuuust lovable? Take it home, Caress it! Love it! ahem...
- Well here it is, jaws and everything... im working on slime...
-
- Included: Kiss.JPG and this KissJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Kiss.jpg
-
- ==========
-
- KnowledgeHAM ?.? HAM of an abstract raytrace
-
- I made this in one evening with lots of strange intent.. but thats okay
- It has been sitting with the countless hundreds of my other raytraces, and
- I thought it would be okay to release... Its a little more abstract compared
- to my others, but what the hey...
- One other thing, I am rather sick of people telling me that they could do
- it if they had the time... Well I do know that Memory is probably the largest
- limitation tward raytraceing, but time? If you must create Art, you have that
- compulsion in you trying to find its way out. Michaelangelo didnt create
- his David in spare time, he made time, mind you Im certainly not comparing
- myself to any of the masters of fine arts, but I do know that what i create
- is for myself and others second, Its that need to express whats inside ones
- self, ones feelings, needs and most of all, Dreams... I certainly hope you
- find your own way of expressing your dreams, and im sure youll make the time
- to do just that.
-
- Included: Knowledge.HAM and this KnowledgeHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Knowledge.ham
-
- ==========
-
- KnowledgeJPG ?.? JPEG of an abstract raytrace
-
- I made this in one evening with lots of strange intent.. but thats okay
- It has been sitting with the countless hundreds of my other raytraces, and
- I thought it would be okay to release... Its a little more abstract compared
- to my others, but what the hey...
- One other thing, I am rather sick of people telling me that they could do
- it if they had the time... Well I do know that Memory is probably the largest
- limitation tward raytraceing, but time? If you must create Art, you have that
- compulsion in you trying to find its way out. Michaelangelo didnt create
- his David in spare time, he made time, mind you Im certainly not comparing
- myself to any of the masters of fine arts, but I do know that what i create
- is for myself and others second, Its that need to express whats inside ones
- self, ones feelings, needs and most of all, Dreams... I certainly hope you
- find your own way of expressing your dreams, and im sure youll make the time
- to do just that.
-
- Included: Knowledge.jpg and this KnowledgeJPEG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Anguish2,Anguish,Chimera2,Chimera,Avarice2.jpg,
- Avarice.jpg,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Knowledge.jpg
-
- ==========
-
- LivingRoomHAM ?.? HAM of raytraced livingroom
-
- I did this one evening just fooling around.. it came out neat...
- I was bored, stuck at home, doctors orders... and i was so bored i
- raytraced my livingroom... even got the exact look for the shag rug,
- bigscreen and my JSE 1000 watt speakers... I might take a picture sometime
- and release it, but its pretty close.. hehehe... take care!
- <Ohh yea... I'm a juggler, cant you tell???>
-
- Included: LivingRoom.jpg, LivingRoom.ham and this LivingRoom.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Avarice,DragonDreams2,DragonDreams, Tyrell,
- Nghtprey,Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, LivingRoom.lha <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/LivingRoom.ham
-
- ==========
-
- LivingRoomJPG ?.? JPEG of raytraced livingroom
-
- I did this one evening just fooling around.. it came out neat...
- I was bored, stuck at home, doctors orders... and i was so bored i
- raytraced my livingroom... even got the exact look for the shag rug,
- bigscreen and my JSE 1000 watt speakers... I might take a picture sometime
- and release it, but its pretty close.. hehehe... take care!
- <Ohh yea... I'm a juggler, cant you tell???>
-
- Included: LivingRoom.jpg, LivingRoom.ham and this LivingRoom.readme
-
- I am now including ham's with all my artwork, mostly to help those with
- no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Avarice,DragonDreams2,DragonDreams, Tyrell,
- Nghtprey,Nghtwind,Castlrok,Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, LivingRoom.lha <Amilek,amico,ill,xanadude,ubyte,zop,
- FlyGuyD,cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/LivingRoom.jpg
-
- ==========
-
- MegaPteraHAM ?.? HAM raytrace of humpback whale
-
- Well after being bugged for months by mlelstv on IRC, here is a
- Megaptera Novaeangliae... err.. Humpback Whale... Mlelstv liked them so
- much he has digitizations of their songs... <neat ones too, bug him for
- them as revenge for his bugging me B) B) B)> Ahem... Well, im makeing all
- the Whales anyhow, have Blue,Grey,Humpback and killers done, hmmm.. think
- ill do sharks also... Take care! hope you like this B)
- Ps... This one REALY looses it in the HAM conversion... I screwed with
- it for an hour to try to make it look good in HAM... so if you can see it
- in HAM8 or anything higher, do so please B)
-
-
- Included: MegaPtera.HAM and this MegaPteraHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/MegaPtera.ham
-
- ==========
-
- MegaPteraJPG ?.? JPEG raytrace of a humpback whale
-
- Well after being bugged for months by mlelstv on IRC, here is a
- Megaptera Novaeangliae... err.. Humpback Whale... Mlelstv liked them so
- much he has digitizations of their songs... <neat ones too, bug him for
- them as revenge for his bugging me B) B) B)> Ahem... Well, im makeing all
- the Whales anyhow, have Blue,Grey,Humpback and killers done, hmmm.. think
- ill do sharks also... Take care! hope you like this B)
-
- Included: MegaPtera.jpg and this MegaPteraJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell, Nghtprey, Nghtwind,Castlrok, Hellspawn, BeautifulBlue,
- SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/MegaPtera.jpg
-
- ==========
-
- NghtPrey ?.? JPEG raytrace, Imagine rendered picture
-
- Well... Some people call me nuts....
-
- This File NghtPrey.lzh Includes 2 files... the Jpeg'd image,
- and this file NightPrey.txt Please dont change,convert,or do anything
- to the text file or the images... Thanx!!! Its not nice to call
- other people art your own <Ive had this problembefore>
-
-
- Leave a message for me at my friend's BBS.. The lovable Jay Miner's
- The Mission BBS 415-967-2021. <Thanx for being the papa of the amiga,
- Padre'> or on usenet Guardian@Netcom.com
-
-
- This was rendered under Imagine on the my amiga 3000 with the
- Progressive 040 <Boy now i want to get the mercury, but i love my
- 040!!!> with 10 megs of ram<I need more!!!!> Ahem... Alot of my objects
- were modeled on my Amiga 2000/030 GVP 33mhz with 13 megs of ram...
- <Ohh how i love PARNET!!!>
-
-
- Well, please keep these files intact! dont convert them and re spread
- them in any other versions, and Leave me a message at the mission if you
- like my work!!!!
- take care,
- Andrew Denton
-
- Guardian@Netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/NightPrey.jpg
-
- ==========
-
- NghtWind ?.? JPEG raytrace, Imagine rendered picture
-
- Well... Some people call me nuts....
-
- This File NghtWind.lzh Includes 2 files... the Jpeg'd image,
- and this file NghtWind.txt Please dont change,convert,or do anything
- to the text file or the images... Thanx!!! Its not nice to call
- other people art your own <Ive had this problembefore>
-
-
- Leave a message for me at my friend's BBS.. The lovable Jay Miner's
- The Mission BBS 415-967-2021. <Thanx for being the papa of the amiga,
- Padre'> or on usenet Guardian@Netcom.com
-
-
- This was rendered under Imagine on the my amiga 3000 with the
- Progressive 040 <Boy now i want to get the mercury, but i love my
- 040!!!> with 10 megs of ram<I need more!!!!> Ahem... Alot of my objects
- were modeled on my Amiga 2000/030 GVP 33mhz with 13 megs of ram...
- <Ohh how i love PARNET!!!>
-
-
- Well, please keep these files intact! dont convert them,modify them,
- crush them, spindle them and re spread them in any other forn them in
- any other versions, and Leave me a message at the mission or EMAIL if
- you like my work!!!!
- take care,
- Andrew Denton
-
- Guardian@Netcom.com
-
- P.S.. <Thanx Steve Worley for giving me the bumpmap for the moon!>
-
- Author: Andrew Denton
- Path: New/pix/guard/NightWind.jpg
-
- ==========
-
- OrcaHAM ?.? HAM raytrace, killer whales & coral reef
-
- This one bogged down my 040 for 50 hours just cause I wanted to be
- fancy and throw in fractal waves and lightsources above the waves....
- I dont realy think it was worth that time, but at least the lighting
- and seafog and everything else made it look like underwater...
-
- Included: Orca.HAM and this OrcaHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Orca.ham
-
- ==========
-
- OrcaJPG ?.? JPEG raytrace, killer whales, coral reef
-
- This one bogged down my 040 for 50 hours just cause I wanted to be
- fancy and throw in fractal waves and lightsources above the waves....
- I dont realy think it was worth that time, but at least the lighting
- and seafog and everything else made it look like underwater...
-
- Included: Orca.jpg and this OrcaJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok, Hellspawn, BeautifulBlue, SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Orca.jpg
-
- ==========
-
- ParasaurHAM ?.? HAM 3D Lightwave 3.0, parasaurolophus
-
- Included: Parasaur.HAM and this ParasaurHAM.readme
-
-
- You love me!!!!!! Well, sorta... but I got over 250 Responses!!!
- Ill try to respond to all the Questions, and thanx for all the
- compliments... Hope you like my parasaur! And ill continute to
- Release my private art... Im still working on Getting a PAR board...
- can you imagine these creatures running around at 30 fps? JOY!!!!!!!
- Im makeing a bunch of Dinosaurs, all ready to run the open planes B)
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Thunder,Sealife,Pleasure,DragonSong,Embrace,Power,
- Awakening,TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Parasaur.ham
-
- ==========
-
- ParasaurJPG ?.? JPEG 3D Lightwave 3.0, parasaurolophus
-
- Included: Parasaur.jpg and this ParasaurJPG.readme
-
-
- You love me!!!!!! Well, sorta... but I got over 250 Responses!!!
- Ill try to respond to all the Questions, and thanx for all the
- compliments... Hope you like my parasaur! And ill continute to
- Release my private art... Im still working on Getting a PAR board...
- can you imagine these creatures running around at 30 fps? JOY!!!!!!!
- Im makeing a bunch of Dinosaurs, all ready to run the open planes B)
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Thunder,Sealife,Pleasure,DragonSong,Embrace,Power,
- Awakening,TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,
- Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Parasaur.jpg
-
- ==========
-
- PleasureHAM ?.? HAM Lightwave 2.0 3D rendering
-
- Included: Pleasure.HAM and this PleasureHAM.readme
-
- A while ago i released an image called "Embrace" that got a large Amount
- of complaints, they didnt like the thought of an alien and a female in such
- a position... one memorable quote was "Makeing a pure art Impure".. hmmm
- Well i thought ide make it even more impure with this trace. Have Fun.
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonSong,Embrace,Power,Awakening,TempleFinal,Temples,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Pleasure.ham
-
- ==========
-
- PleasureJPG ?.? JPEG Lightwave 3.0 3D rendering
-
- Included: Pleasure.jpg and this PleasureJPG.readme
-
- A while ago i released an image called "Embrace" that got a large Amount
- of complaints, they didnt like the thought of an alien and a female in such
- a position... one memorable quote was "Makeing a pure art Impure".. hmmm
- Well i thought ide make it even more impure with this trace. Have Fun.
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for DragonSong,Embrace,Power,Awakening,TempleFinal,Temples,GreatWhite,
- GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,
- Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,
- Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Pleasure.jpg
-
- ==========
-
- PowerHAM ?.? HAM raytrace of a floating female
-
- In a weird way, this one was a Team effort... in a weird sort of way..
- 1: Thanx VERRY much to Marc Macenzie, who loaned me a monitor while mine
- has been in the shop.. for almost 5 weeks now. <I gotta get a new monitor>
-
- 2: Steve Worley, for some suggestions and also nameing this piece.
-
- 3: Steve Teitze, for his totaly cool suggestions... <it was his idea to have
- her kneel... altho i think there is something freudian there B)>
-
-
- Included: Power.HAM and this PowerHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Awakening,TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire <who realy wanted his name on this list but I dont have
- the slightest idea WHY> and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Power.ham
-
- ==========
-
- PowerJPG ?.? JPEG raytrace of a floating female
-
- In a weird way, this one was a Team effort... in a weird sort of way..
- 1: Thanx VERRY much to Marc Macenzie, who loaned me a monitor while mine
- has been in the shop.. for almost 5 weeks now. <I gotta get a new monitor>
-
- 2: Steve Worley, for some suggestions and also nameing this piece.
-
- 3: Steve Teitze, for his totaly cool suggestions... <it was his idea to have
- her kneel... altho i think there is something freudian there B)>
-
-
- Included: Power.jpg and this PowerJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Awakening,TempleFinal,Temples,GreatWhite,GutterWar.Battle,MegaPtera,
- CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,
- Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,laire <who realy wanted his name on this list but I dont have
- the slightest idea WHY> and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Power.jpg
-
- ==========
-
- SeaLifeHAM ?.? HAM raytraces, dolphin & whale
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: SeaLife.jpg, SeaLife.ham and this Sealife.readme
-
- Well here i am, once again flooding the new with my artwork...
- The Dolphins I did a while ago, I saw somone else had made one
- and i loved em... He even gave me a copy, but me being the stupid
- idiot i am, i had to make my own just so i could say... I made my own
- heheheh... Anyway, i added my blue whale, and generated this image more
- then 40 times, trying to get the light straight... Well it finaly is over
- and the anim is being craked out on my 040 while i type this... But i love
- releasing these images because so many people love them. <and some hate,
- but i cant please em all, can i?> the moon is a bump,image on a sphere,
- and believe me, you dont want to try this to often, its a bitch.
- I am now including ham's
- with all my artwork, mostly to help those with no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
- This is my shot for more realism...
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok,Hellspawn, BeautifulBlue on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/SeaLife.ham
-
- ==========
-
- SeaLifeJPG ?.? JPEG raytraces, dolphin & whale
-
- I must be INSANE!!!!!!!!!!! Well you probably arnt going to read
- this readme.. BUT Im going to type it out just for the pure masochism
- that i enjoy so verry much. B)
- Included: SeaLife.jpg, SeaLife.ham and this Sealife.readme
-
- Well here i am, once again flooding the new with my artwork...
- The Dolphins I did a while ago, I saw somone else had made one
- and i loved em... He even gave me a copy, but me being the stupid
- idiot i am, i had to make my own just so i could say... I made my own
- heheheh... Anyway, i added my blue whale, and generated this image more
- then 40 times, trying to get the light straight... Well it finaly is over
- and the anim is being craked out on my 040 while i type this... But i love
- releasing these images because so many people love them. <and some hate,
- but i cant please em all, can i?> the moon is a bump,image on a sphere,
- and believe me, you dont want to try this to often, its a bitch.
- I am now including ham's
- with all my artwork, mostly to help those with no ram,power for Jpeg...
- Once again, i model everything i make,and I Dont release my models..
- This is my shot for more realism...
- Also look for DragonDreams2,DragonDreams, Tyrell, Nghtprey, Nghtwind,
- Castlrok,Hellspawn, BeautifulBlue on the net.. and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! <I know that sounds kinda
- odd, but believe it or not, ive had it happen...> And keep all 3 files in
- this orginial file, SeaLife.lzh <Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD
- cwolf and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/SeaLife.jpg
-
- ==========
-
- SunSetHAM ?.? JPEG whale anim frame with particles
-
- Included: SunSet.jpg and this SunSetJPG.readme
-
- Well as i delve deeper and deeper into my Lightwave, youll notice
- the virtual bones from this Anim frame. Im getting ready for lightning
- to strike and i get my PAR board.. <drool> But since the Trany/Clutch
- in my car just went out, my motorcycle is in the shop, funds dont look
- that grande.. ahhwell... ooh yea, August 8th 1993 ill be 29, the last
- of my 20's, send me a bday greeting, or perhaps a par board.. better yet!
- Write the charming people that make the Personal Animation Recorder and
- beg them for me! Ahem... now back to the real world, just send me a Happy
- Bday email B)
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Pleasure,DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,
- GreatWhite,GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,
- Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/SunSet.ham
-
- ==========
-
- SunSetJPG ?.? JPEG whale anim frame with particles
-
- Included: SunSet.jpg and this SunSetJPG.readme
-
- Well as i delve deeper and deeper into my Lightwave, youll notice
- the virtual bones from this Anim frame. Im getting ready for lightning
- to strike and i get my PAR board.. <drool> But since the Trany/Clutch
- in my car just went out, my motorcycle is in the shop, funds dont look
- that grande.. ahhwell... ooh yea, August 8th 1993 ill be 29, the last
- of my 20's, send me a bday greeting, or perhaps a par board.. better yet!
- Write the charming people that make the Personal Animation Recorder and
- beg them for me! Ahem... now back to the real world, just send me a Happy
- Bday email B)
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Pleasure,DragonSong,Embrace,Power,Awakening,TempleFinal,Temple,
- GreatWhite,GutterWar,Battle,MegaPtera,CheckMate,Kiss,Alien,Orca,Knowledge,Anguish2,
- Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,DragonDreams2,DragonDreams,
- Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/SunSet.jpg
-
- ==========
-
- TempleHAM ?.? HAM raytraced temple scene
-
- I Modled the temple in a day, had a blastmakeing all the cool little detailes
- then spent the next day playing with the lighting...Hope you like it!
-
- Included: TempleOfTheWinds.HAM and this TempleOfTheWindsHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GreatWhite,GutterWar.Battle,MegaPtera,CheckMate,Kiss,Alien,
- Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Temple.ham
-
- ==========
-
- TempleJPG ?.? JPEG raytraced temple scene
-
- I Modeled the temple in a day, had a blastmakeing all the cool little detailes
- then spent the next day playing with the lighting...Hope you like it!
-
- Included: TempleOfTheWinds.JPG and this TempleOfTheWindsJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GreatWhite,GutterWar.Battle,MegaPtera,CheckMate,Kiss,Alien,
- Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Temple.jpg
-
- ==========
-
- TempleFINALHAM ?.? HAM final traced temple scene
-
- Well for posters Ive rendered these in 6K X 4K res... and ive taken
- several of them <Chimera,Anguish,MegaPtera,Battle,CheckMate and this
- trace> and have added details, generated them in huge size and ended up
- useing ImageFX <Best 250 bucks ive spent so far> touched em up and the
- output is great... hopefully soon if all goes well, posters will be available
- to the masses.. who knows, maybe a calendar. B)
-
- Included: TempleOfTheWindsFinal.HAM and this TempleOfTheWindsFinalHAM.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GreatWhite,GutterWar.Battle,MegaPtera,CheckMate,Kiss,Alien,
- Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/TempleFINAL.ham
-
- ==========
-
- TempleFINALJPG ?.? JPEG final traced temple scene
-
- Well for posters Ive rendered these in 6K X 4K res... and ive taken
- several of them <Chimera,Anguish,MegaPtera,Battle,CheckMate and this
- trace> and have added details, generated them in huge size and ended up
- useing ImageFX <Best 250 bucks ive spent so far> touched em up and the
- output is great... hopefully soon if all goes well, posters will be available
- to the masses.. who knows, maybe a calendar. B)
-
- Included: TempleOfTheWindsFinal.Jpg and this TempleOfTheWindsFinalJPG.readme
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for GreatWhite,GutterWar.Battle,MegaPtera,CheckMate,Kiss,Alien,
- Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,Avarice,LivingRoom,
- DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,Castlrok,Hellspawn,
- BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf
- and all the other irc'ers hope ya like this one>
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/TempleFINAL.jpg
-
- ==========
-
- ThunderHAM ?.? HAM 3D raytrace of Tyrannosaurus Rex
-
- Included: Thunder.HAM and this ThunderHAM.readme
-
- Alright, so i liked the movie... got a problem with it?!?!?
- Ide have added more detail, but this damn thing already takes up
- 16megs of ram!! sheesh... <The object itself> This might be one
- of my last Releases on Internet. Either my artwork isnt that popular
- anymore, or the public has grown complacent with it. Either stinks,
- I used to get about 40-100 email messages for an image, Now my latest
- SunSet got 3. <Thankyou to the 3.> I dont ask for money, I just
- your acnowledgment! <At least of my terrible spelling>.
-
-
- EMAIL ME IF YOU LOVE ME!!!!!!!!!! <Artists need love>
-
- btw this isnt a contest on who's artwork is better then whos.. Im glad
- others are releasing their artwork on the Internet... Ive had had an
- argument with another artist that states releasing on the internet cheapens
- the image, spreading it like so much cheap chewinggum. Show you appreciation
- and prove him wrong! take care, Hope you like this.
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Sealife,Pleasure,DragonSong,Embrace,Power,Awakening,
- TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,CheckMate,
- Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,
- Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Thunder.ham
-
- ==========
-
- ThunderJPG ?.? JPEG 3D raytrace of Tyrannosaurus Rex
-
- Included: Thunder.jpg and this ThunderJPG.readme
-
- Alright, so i liked the movie... got a problem with it?!?!?
- Ide have added more detail, but this damn thing already takes up
- 16megs of ram!! sheesh... <The object itself> This might be one
- of my last Releases on Internet. Either my artwork isnt that popular
- anymore, or the public has grown complacent with it. Either stinks,
- I used to get about 40-100 email messages for an image, Now my latest
- SunSet got 3. <Thankyou to the 3.> I dont ask for money, I just
- your acnowledgment! <At least of my terrible spelling>.
-
-
- EMAIL ME IF YOU LOVE ME!!!!!!!!!! <Artists need love>
-
- btw this isnt a contest on who's artwork is better then whos.. Im glad
- others are releasing their artwork on the Internet... Ive had had an
- argument with another artist that states releasing on the internet cheapens
- the image, spreading it like so much cheap chewinggum. Show you appreciation
- and prove him wrong! take care, Hope you like this.
-
- Once again, i model everything i make,and I Dont release my models..
-
- Also look for Sealife,Pleasure,DragonSong,Embrace,Power,Awakening,
- TempleFinal,Temple,GreatWhite,GutterWar,Battle,MegaPtera,CheckMate,
- Kiss,Alien,Orca,Knowledge,Anguish2,Anguish,Chimera2,Chimera,Avarice2,
- Avarice,LivingRoom,DragonDreams2,DragonDreams,Tyrell,Nghtprey,Nghtwind,
- Castlrok,Hellspawn,BeautifulBlue,SeaLife on the net..
- and if you like it,SEND ME MAIL!
- Either say hi on IRC or Mail me at Guardian@netcom.com
-
- PLEASE PLEASE keep the images in their original form! Do not fold,
- spindle, mutilate or put your own name on it! These are NOT ment to be
- used for INTRO's or any other comercial or private use... other then viewing
- and showing to friends...<I know that sounds kindaodd, but believe it or not,
- ive had it happen...> And keep all 2 files is this orginal file.
- <Stargazer,Mlelstv,Gateway,Amilek,amico,ill,xanadude,ubyte,zop,FlyGuyD,cwolf,
- mtk,jor,pjotr,Laire,jacho, ->mAu<- and to all the other IRC'ers and net runners>
- Legal MumboJumbo: These Images are ©91-93 Andrew Denton, Engulf and Devoure
- Graphics Blah blah blah dont touch or i sue blah blah blah and then you wont
- be able to afford bus money blah blah blah and so on..
- Take care
- Andrew Denton
- Guardian@netcom.com
-
- Author: Andrew Denton
- Path: New/pix/guard/Thunder.jpg
-
- ==========
-
- Tyrell ?.? JPEG Imagine rendered bladerunner pic
-
- Well... Some people call me nuts....
-
- In this file, Tyrell.Lzh Are two files... This one "Readme.TXT"
- and "Tyrell.Jpeg"
- The Jpeg is 768X482 but was originaly 1024X482 for my firecracker
- BUT ive had a complaint that people didnt have enough RAM for the
- 1K across images.. So If your in dire need for the 1K version,
- Leave a message for me at my friend's BBS.. The lovable Jay Miner's
- The Mission BBS 415-967-2021. <Thanx for being the papa of the amiga,
- Padre'>
-
- This was rendered under Imagine on the my amiga 3000 with the
- Progressive 040 <Boy now i want to get the mercury, but i love my
- 040!!!> with 10 megs of ram<I need more!!!!> Ahem... Alot of my objects
- were modeled on my Amiga 2000/030 GVP 33mhz with 13 megs of ram...
- <Ohh how i love PARNET!!!>
-
- Most of you have seen the Toaster demo tape,Well i liked the
- Tyrell building done buy that genius Allen Hastings. <I want lightwave!
- But cant afford the toaster :( ) Well Being a blade runner fan myself,
- I thought ide make a version myself... The animation along with others
- I was thinking of makeing available as soon as i find a good deal on a
- single frame recorder. The flame from the smokestack is even better
- looking in the animation.. hehehehhe
-
- Well, please keep these files intact! dont convert them and re spread
- them in any other versions, and Leave me a message at the mission if you
- like my work!!!!
- take care,
- Andrew Denton
-
- Author: Andrew Denton
- Path: New/pix/guard/Tyrell.jpg
-
- ==========
-
- PICS3D ?.? 8 3D pictures for DCTV and Xspecs-3D
-
- Here's a bunch of 3d pictures made with Caligari 2. To view these
- pictures you must have a DCTV and Xspecs-3D or equivalent LCD glasses.
- Just use your favorite show program and something like the flipglas
- program by Ed Tannenbaum to view them.
-
- The pictures were created by creating 2 separate images in Caligari
- and then combining them into a single interlaced image with ADpro.
- Included in the archive is an AREXX script that interlaces the two
- images together. It is called f3.adpro so that it can be easily run
- from ADpro. You can rename it to anything you want.
-
- Making 3d pictures with Caligari is really easy. Just render the same
- scene twice with slightly different camera positions for each
- image. The way that you should move the camera or eye position is to
- select screen mode and lock out y movement and then move the eye to
- the left or right. If you move it to the left then this rendering
- should be the left image. Make sure to save both images with different
- names such as pic.l and pic.r so that you can tell them apart later
- when you load them into ADpro. Be careful to not move the eye position
- too much or the scene will be hard to view with the Xspecs glasses.
-
- I hope you enjoy the pictures and if you have any comments or
- questions please let me know.
-
- included pictures:
-
- barrel.3d
- beethoven.3d
- porche.3d
- ship.3d
- teapot.3d
- tracbot.3d
- tribot.3d
- zero-gbot.3d
-
- Some of these picture use lightwave objects or robots from the Antic
- Microbot design pack for Sculpt3d.
-
- Author: Mike Danielsen
- Path: New/pix/trace/Danielsen/
-
- ==========
-
- hornlife ?.? Imagine rendered still-life
-
- This is a musical/autobiographical rendering. All objects are by the
- author.
-
- Author: Robert Dickow
- Path: New/pix/trace/Dickow/HornLife.iff
-
- ==========
-
- SpaceScape ?.? 352x440x6 IFF raytrace view of Jupiter
-
- This is an imagine rendered image of a fanciful view of Jupiter from
- one of its moons, with relics of intelligent life.
-
- Author: Robert Dickow
- Path: New/pix/trace/Dickow/SpaceScape.iff
-
- ==========
-
- submarine ?.? Photorealistic undersea rendering
-
- This is a photorealistic undersea rendering. Submarine object is by
- the author.
-
- Author: Robert Dickow
- Path: New/pix/trace/Dickow/Submarine.iff
-
- ==========
-
- Road2Nowhere ?.? 752x480x24 JPEG raytrace, abrupt ending
-
- This picture was generated in Lightwave 3.0 (using standard objects)
- and touched up in Imagemaster. It was rendered by The Rendering
- Plant.
-
- About The Rendering Plant: This is the graphics subsidiary of
- VideoGraphics Images in Lincoln, NE. We are just starting out, and
- are a Toaster-based video production and computer graphics company.
-
- This picture is freely distributable as long as no money is charged
- (except for the cost of the disk), nor can it be used in any
- production without the written consent of The Rendering Plant. Watch
- for future posts from The Rendering Plant (a subsidiary of VGI)
-
- Author: Eric Richard Elliott
- Path: New/pix/trace/Elliot/Road2Nowhere.jpg
-
- ==========
-
- f1 ?.? 948x428x24 JPEG raytrace, formula 1 car
-
- This is the formula one car I uploaded on january. I finished it
- !... I scanned the logos, mapped them on the car, and finally had pbs
- to render it. (some brushmaps disappeared, and were rendered only
- under a specific angle, and in the detail editor-quickrender...)
-
- I know, this year, the Williams-Renault has changed. But finding,
- scanning and redrawing the logos is boring and long. (as I don't own a
- scanner, I have to use a mac or a PC) Any suggestion, notes, or any
- object to exchange, e-mail me.
-
- My configuration:
- A4000/040 14MB/340+120MB HD Imagine2.9 (waiting for 3.0)
- and ... 3D computer grafx addicted !!!
-
- Author: Stanis HUMEZ
- Path: New/pix/trace/Humez/f1.jpg
-
- ==========
-
- BitART-City ?.? Rendered scene of a future city.
-
- This archive includes a rendered scene of a 'strange' looking Future
- City. In this picture we tried to do something different to normal
- logo presentations. So this is the result. It was done with the
- Raytracing Program "Reflections 2.0" and with Opal Paint on an Amiga
- 3000/25. This picture was entirely created by BitART DESIGN
- Productions and can by freely distributed as far as no changes are
- made. It is not allowed to make any profit using this image!
-
- Author: Armin Kleinschmidt
- Path: New/pix/trace/Kleinschmidt/BitART-City.jpg
-
- ==========
-
- BitART-Toys ?.? Rendered scene of a children's room
-
- This picture shows a rendered scene of a children's room. It was done
- with the Raytracing Program "Reflections 2.0" and with Opal Paint on
- an Amiga 3000/25. This picture was entirely created by BitART DESIGN
- Productions (further Code Factory Design) and can by freely
- distributed as far as no changes are made. It is not allowed to make
- any profit using this image!
-
- Author: Armin Kleinschmidt
- Path: New/pix/trace/Kleinschmidt/BitART-Toys.jpg
-
- ==========
-
- CFD-BladeRunner ?.? Rendered scene from Bladerunner movie
-
- Rendered scene from the movie Bladerunner.
-
- Author: Armin Kleinschmidt
- Path: New/pix/trace/Kleinschmidt/CFD-BladeRunner.ham
-
- ==========
-
- CFD-BladeRunner ?.? Rendered scene from Bladerunner movie
-
- Rendered scene from the movie Bladerunner.
-
- Author: Armin Kleinschmidt
- Path: New/pix/trace/Kleinschmidt/CFD-BladeRunner.jpg
-
- ==========
-
- CFD-Fantasy ?.? 704x566x24 JPEG virtual world scene
-
- JPEG raytrace (704x566x24) of virtual world scene.
-
- Author: Armin Kleinschmidt
- Path: New/pix/trace/Kleinschmidt/CFD-Fantasy.jpg
-
- ==========
-
- CFD-ModernRoom ?.? 704x566x24 JPEG virtual world scene
-
- JPEG raytrace (704x566x24) of virtual world scene.
-
- Author: Armin Kleinschmidt
- Path: New/pix/trace/Kleinschmidt/CFD-ModernRoom.jpg
-
- ==========
-
- CFD-ThreeCans ?.? 352x566x6 HAM raytrace of softdrink cans
-
- 352x566x6 HAM raytrace of softdrink cans.
-
- Author: Armin Kleinschmidt
- Path: New/pix/trace/Kleinschmidt/CFD-ThreeCans.ham
-
- ==========
-
- CFD-TwoCans ?.? 352x566x6 HAM raytrace of softdrink cans
-
- 352x566x6 HAM raytrace of softdrink cans.
-
- Author: Armin Kleinschmidt
- Path: New/pix/trace/Kleinschmidt/CFD-TwoCans.ham
-
- ==========
-
- Medieval_Castle_1 ?.? 896x628x8 HAM raytrace, medieval castle
-
- This is a picture of a Medieval style castle built on two small islands,
- set against a backdrop of mountains belonging to a much larger island. The
- castle in the picture isn't modeled after a real one; I just made it up.\n
-
- This is a view showing the entire front face of the castle on a somewhat
- cloudy and rainy day. Mountains are visible in the background along with a
- lava flow descending into the ocean.\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- VistaPro 3.0 (landscape generation)\n
- Deluxe Paint 4.5 (brushmaps for flags, etc.)\n
- ImageFX (rain effects & other post processing)\n
-
- Notes:\n
-
- First, viewing these images in anything less than 800x600x8-bit is a waste
- of time - too much detail is lost at lower resolutions to make it
- worthwhile. I've supplied them in two resolutions (896x628 & 1280x1024),
- both of which look pretty good. Don't even *think* about 320x400xanything
- or 640x400x4-bit.\n
-
- In the image, Essence textures were used for the water, the brick and stone
- textures on the castle walls, and the lava & steam in the background.
- VistaPro was used to create the landscape (which is actually quite a bit
- larger than is visible in the picture). The landscape was imported into
- Imagine & cleaned up with some Essence bump textures to make it look
- reasonable without using too many polygons.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, claim credit for it, or use it for commercial purposes without
- permission of the author. Thanks.
-
- Author: Steve Koren
- Path: New/pix/trace/Koren/Medieval_Castle_1.ham
-
- ==========
-
- Medieval_Castle_1 ?.? 1280x1024x24 JPEG trace, medieval castle
-
- This is a picture of a Medieval style castle built on two small islands,
- set against a backdrop of mountains belonging to a much larger island. The
- castle in the picture isn't modeled after a real one; I just made it up.\n
-
- This is a view showing the entire front face of the castle on a somewhat
- cloudy and rainy day. Mountains are visible in the background along with a
- lava flow descending into the ocean.\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- VistaPro 3.0 (landscape generation)\n
- Deluxe Paint 4.5 (brushmaps for flags, etc.)\n
- ImageFX (rain effects & other post processing)\n
-
- Notes:\n
-
- First, viewing these images in anything less than 800x600x8-bit is a waste
- of time - too much detail is lost at lower resolutions to make it
- worthwhile. I've supplied them in two resolutions (896x628 & 1280x1024),
- both of which look pretty good. Don't even *think* about 320x400xanything
- or 640x400x4-bit.\n
-
- In the image, Essence textures were used for the water, the brick and stone
- textures on the castle walls, and the lava & steam in the background.
- VistaPro was used to create the landscape (which is actually quite a bit
- larger than is visible in the picture). The landscape was imported into
- Imagine & cleaned up with some Essence bump textures to make it look
- reasonable without using too many polygons.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, claim credit for it, or use it for commercial purposes without
- permission of the author. Thanks.
-
- Author: Steve Koren
- Path: New/pix/trace/Koren/Medieval_Castle_1.jpg
-
- ==========
-
- Medieval_Castle_2 ?.? 896x628x8 HAM raytrace, medieval castle
-
- This is a picture of a Medieval style castle built on two small islands,
- set against a backdrop of mountains belonging to a much larger island. The
- castle in the picture isn't modeled after a real one; I just made it up.\n
-
- This is a view showing part of the front face of the castle on a somewhat
- cloudy and rainy day. Mountains are visible in the background along with a
- lava flow descending into the ocean.\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- VistaPro 3.0 (landscape generation)\n
- Deluxe Paint 4.5 (brushmaps for flags, etc.)\n
- ImageFX (rain effects & other post processing)\n
-
- Notes:\n
-
- First, viewing these images in anything less than 800x600x8-bit is a waste
- of time - too much detail is lost at lower resolutions to make it
- worthwhile. I've supplied them in two resolutions (896x628 & 1280x1024),
- both of which look pretty good. Don't even *think* about 320x400xanything
- or 640x400x4-bit.\n
-
- In the image, Essence textures were used for the water, the brick and stone
- textures on the castle walls, and the lava & steam in the background.
- VistaPro was used to create the landscape (which is actually quite a bit
- larger than is visible in the picture). The landscape was imported into
- Imagine & cleaned up with some Essence bump textures to make it look
- reasonable without using too many polygons.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, claim credit for it, or use it for commercial purposes without
- permission of the author. Thanks.
-
- Author: Steve Koren
- Path: New/pix/trace/Koren/Medieval_Castle_2.ham
-
- ==========
-
- Medieval_Castle_2 ?.? 1280x1024x24 JPEG trace, medieval castle
-
- This is a picture of a Medieval style castle built on two small islands,
- set against a backdrop of mountains belonging to a much larger island. The
- castle in the picture isn't modeled after a real one; I just made it up.\n
-
- This is a view showing part of the front face of the castle on a somewhat
- cloudy and rainy day. Mountains are visible in the background along with a
- lava flow descending into the ocean.\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- VistaPro 3.0 (landscape generation)\n
- Deluxe Paint 4.5 (brushmaps for flags, etc.)\n
- ImageFX (rain effects & other post processing)\n
-
- Notes:\n
-
- First, viewing these images in anything less than 800x600x8-bit is a waste
- of time - too much detail is lost at lower resolutions to make it
- worthwhile. I've supplied them in two resolutions (896x628 & 1280x1024),
- both of which look pretty good. Don't even *think* about 320x400xanything
- or 640x400x4-bit.\n
-
- In the image, Essence textures were used for the water, the brick and stone
- textures on the castle walls, and the lava & steam in the background.
- VistaPro was used to create the landscape (which is actually quite a bit
- larger than is visible in the picture). The landscape was imported into
- Imagine & cleaned up with some Essence bump textures to make it look
- reasonable without using too many polygons.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, claim credit for it, or use it for commercial purposes without
- permission of the author. Thanks.
-
- Author: Steve Koren
- Path: New/pix/trace/Koren/Medieval_Castle_2.jpg
-
- ==========
-
- Tall_Ships_Passage ?.? 1025x768x8 GIF of raytrace from anim
-
- This is a still frame taken from an animation I'm working on called
- "Tall_Ship's_Passage". It was rendered on an Amiga 4000 using Imagine 2.0
- and the Essence algorithmic texture package. The picture may be freely
- distributed provided it is not modified in any way and this text file is
- included.\n
-
- This is a 256 color 1024x768 GIF file. The HAM8 version looks better due
- to the larger number of available colors, but this one uses larger
- resolution for those with display cards that can handle 1024x768x8.\n
-
- I did NOT make a .jpeg file, because the .jpeg seemed to destroy many of
- the details of the flag and ship even on the most "loss free" setting. The
- GIF in 8 bit looks better than the jpeg did in 24 bit. Also, this pictures
- really needs at least 640x400 to be displayed. Rendering to 320x400/HAM6
- makes for an absolutely horrible looking image, so there is really no point
- to providing a conversion in that format. Feel free to convert one of
- these if you like, but the results won't be much to look at.\n
-
- The picture took roughly 4 hours to render on an Amiga 4000/040 in 1024x768
- with the highest degree of antialiasing. The animation frames in 640x400
- with slightly less anti-aliasing took about 55 minutes each. Essence
- textures were used for the weathered brick on the lighthouses & the
- patterns in the lighthouse light beams. Imagine global fog was used to
- give a feeling of depth and character.\n
-
- The final 250 frame animation is the result of 90 Mb of data and about
- 14000 CPU-minutes of rendering time. I'll upload the animation to an FTP
- site in a few weeks (after my Dpaint/AGA gets here!). It will require at
- least 14 Mb of RAM to play, or an HD animation player which supports AGA
- graphics modes. You will also need an AGA equipped Amiga, obviously.
-
- Author: Steve Koren
- Path: New/pix/trace/Koren/Tall_Ships_Passage.gif
-
- ==========
-
- Tall_Ships_Passage ?.? 896x628x8 HAM raytrace from anim
-
- This is a still frame taken from an animation I'm working on called
- "Tall_Ship's_Passage". It was rendered on an Amiga 4000 using Imagine 2.0
- and the Essence algorithmic texture package. The picture may be freely
- distributed provided it is not modified in any way and this text file is
- included.\n
-
- A 896x628 HAM8 picture. The default viewmode is SUPER72. Using anything
- else will produce a slighty wrong aspect ratio (SUPER72 has roughly square
- pixels, while those in 640x400 modes are not). You may have to adjust your
- monitor or overscan prefs to see the entire overscanned SUPER72 picture.\n
-
- I did NOT make a .jpeg file, because the .jpeg seemed to destroy many of
- the details of the flag and ship even on the most "loss free" setting. The
- GIF in 8 bit looks better than the jpeg did in 24 bit. Also, this pictures
- really needs at least 640x400 to be displayed. Rendering to 320x400/HAM6
- makes for an absolutely horrible looking image, so there is really no point
- to providing a conversion in that format. Feel free to convert one of
- these if you like, but the results won't be much to look at.\n
-
- The picture took roughly 4 hours to render on an Amiga 4000/040 in 1024x768
- with the highest degree of antialiasing. The animation frames in 640x400
- with slightly less anti-aliasing took about 55 minutes each. Essence
- textures were used for the weathered brick on the lighthouses & the
- patterns in the lighthouse light beams. Imagine global fog was used to
- give a feeling of depth and character.\n
-
- The final 250 frame animation is the result of 90 Mb of data and about
- 14000 CPU-minutes of rendering time. I'll upload the animation to an FTP
- site in a few weeks (after my Dpaint/AGA gets here!). It will require at
- least 14 Mb of RAM to play, or an HD animation player which supports AGA
- graphics modes. You will also need an AGA equipped Amiga, obviously.
-
- Author: Steve Koren
- Path: New/pix/trace/Koren/Tall_Ships_Passage.ham
-
- ==========
-
- Twisted_City ?.? 896x628x8 HAM pic of a twisted city
-
- I got the idea for this picture after playing around with Imagine's
- "Conform to Path" feature using some old building objects I had. This
- feature lets you take an arbitrary object and bend it in a shape defined by
- a splined path. This was used to make the twisted buildings, radio tower,
- and bridge supports. The water, galaxy, gas planet, and pits on the bridge
- road are Essence II textures. Most others are Essence I textures,
- including the clouds and a lot of other subtler ones.\n
-
- Some things didn't turn out quite as I had hoped: the windows on the
- buildings don't quite follow the buildings' twists in quite the manner that
- I had wanted them to. The alleged glass elevator on the side of the
- nearest tall building isn't very convincing; it looked OK close up with the
- light at the right angle, but it doesn't really come across as glass from
- this viewpoint. I had also wanted to make things like the airport runway
- twisted, but it is a bitmap, and aligning objects (for the blue runway
- lights) with a particular feature in the middle of a brushmap is not very
- easy in Imagine. The city could also stand to have a little more detail,
- but I got tired of making objects for it.\n
-
- My initial attempt at this image used motion-blurring for the aircraft, but
- I decided I didn't like that. Too much detail goes away.\n
-
- Viewing this image in anything less than 640x400x8-bit is a waste of time;
- too much detail is lost at lower resolutions to make it worthwhile. I've
- supplied the image in two resolutions (896x628 & 1280x1024), both of which
- look pretty good. Don't even *think* about 320x400 or 640x400x4-bit. The
- image is also (intentionally) dim, so you might have to crank up your
- monitor brightness a little bit.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, or claim credit for it, or use it for commercial purposes
- without permission of the author. Thanks.\n
-
- (PS - if you like it, you might drop me a note... :-)\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- Deluxe Paint IV (brushmaps for the roads, airport, signs, etc.\n
- ImageFX (post-render 24-bit image processing)\n
-
- Author: Steve Koren
- Path: New/pix/trace/Koren/Twisted_City.ham
-
- ==========
-
- Twisted_City ?.? 1280x1024x24 JPEG pic of a twisted city
-
- I got the idea for this picture after playing around with Imagine's
- "Conform to Path" feature using some old building objects I had. This
- feature lets you take an arbitrary object and bend it in a shape defined by
- a splined path. This was used to make the twisted buildings, radio tower,
- and bridge supports. The water, galaxy, gas planet, and pits on the bridge
- road are Essence II textures. Most others are Essence I textures,
- including the clouds and a lot of other subtler ones.\n
-
- Some things didn't turn out quite as I had hoped: the windows on the
- buildings don't quite follow the buildings' twists in quite the manner that
- I had wanted them to. The alleged glass elevator on the side of the
- nearest tall building isn't very convincing; it looked OK close up with the
- light at the right angle, but it doesn't really come across as glass from
- this viewpoint. I had also wanted to make things like the airport runway
- twisted, but it is a bitmap, and aligning objects (for the blue runway
- lights) with a particular feature in the middle of a brushmap is not very
- easy in Imagine. The city could also stand to have a little more detail,
- but I got tired of making objects for it.\n
-
- My initial attempt at this image used motion-blurring for the aircraft, but
- I decided I didn't like that. Too much detail goes away.\n
-
- Viewing this image in anything less than 640x400x8-bit is a waste of time;
- too much detail is lost at lower resolutions to make it worthwhile. I've
- supplied the image in two resolutions (896x628 & 1280x1024), both of which
- look pretty good. Don't even *think* about 320x400 or 640x400x4-bit. The
- image is also (intentionally) dim, so you might have to crank up your
- monitor brightness a little bit.\n
-
- As always, please don't modify the image in ways other than resolution
- conversion, or claim credit for it, or use it for commercial purposes
- without permission of the author. Thanks.\n
-
- (PS - if you like it, you might drop me a note... :-)\n
-
- Hardware & Software used to create this image:\n
-
- Amiga 4000/040 (of course)\n
- Imagine 2.0 (rendering engine)\n
- Essence I and II (indispensably cool algorithmic textures packages)\n
- Deluxe Paint IV (brushmaps for the roads, airport, signs, etc.\n
- ImageFX (post-render 24-bit image processing)\n
-
- Author: Steve Koren
- Path: New/pix/trace/Koren/Twisted_City.jpg
-
- ==========
-
- Cyber_Express ?.? 746x484x24 cybernetic expressions poster
-
- This is a poster/flyer I created using Imagine 2.9 with both 2.9 and
- modified Essence Textures. If features my title, Cybernetic
- Expressions. 746x484x24 IFF, aspect ratio: 6:7
-
- Author: Jason Koszarsky
- Path: New/pix/trace/Koszarsky/Cyber_Express.iff
-
- ==========
-
- landed ?.? 1024x768 JPEG image of probe on venus
-
- This image was created using Imagine 2.0 for the Amiga. A variety of
- Essence textures were used, thanks go to Steve Worley for those. The
- image is a larger render of one scene from an animation that was done
- for Penn State Aerospace Engineers.
-
- Author: Jason Koszarsky
- Path: New/pix/trace/Koszarsky/Landed.jpg
-
- ==========
-
- Delivrance ?.? JPEG of raytraced surealistic picture
-
- This picture was made with Imagine 2.0. The objects are Shareware
- included the body of the woman with her cycle. Disk is available from
- author for 10 US$ or 20DM, containing 2 objects, 2 Cycles, mappings,
- and ornemental objects such as flowers and a tree.
-
- Author: Eric Martinez
- Path: New/pix/trace/Martinez/Delivrance.jpg
-
- ==========
-
- bismarkplus ?.? Schlachtschiff Bismarck raytrace
-
-
- > Jan Van Overbeke, 3-DEE <
- presents:
-
- ##### __ |
- ##### L__||
- ##@# _TT___
- %# | __|
- | __ _-| T T_
- ||__J | l | _|
- TT__ | \ | |
- \__ _-- | | \| l-_ __/
- \ __ |__|| | | | | |__| __/
- ___|__|_TT_|___|_|_____|______|__TT_|__|___
- \ _____________________________ /
- \ ooo o oo /
- \ /
- ~~~~~~~~~~~~~\ /~~~~~~~~~~~~~
- \______________________________JVO/
-
- > Schlachtschiff Bismarck <
-
- As she must have looked like before she entered
- Grimstadtfjord near Bergen from the 18th to the 21st of may 1941
- while executing "Operation Rheinübung"
- Included all batteries ranging from 20mm to 380mm
-
- A compilation of history and images 53 years in the making
- Yet unsurpassed 3-dimensional reality
- Consists of some 130,668 polygons
- Rendered on a 10Mb Amiga3000
-
- "We're fools to make war on the brothers in arms"
- Dire Straits
-
- Author: Jamn Van Overbeke
- Path: New/pix/trace/Overbeke/
-
- ==========
-
- FunkyBike ?.? 704x482x24 raytraced pic of a motorcycle
-
- This is a 704x482, 24-bit, ray-traced image of a futuristic motorcycle. It
- was dubbed 'funkybike' by its creator, Ernesto Rodriguez. He rendered it
- with Imagine 2.0 as part of a project for a graphics course at PSU. I'm
- posting this as a favour to him since he doesn't have an account of his
- own.
-
- Author: Ernesto Rodriguez
- Path: New/pix/trace/Rodriguez/FunkyBike.jpg
-
- ==========
-
- cam ?.? 640x512x24 JPEG raytrace using Imagine 2
-
-
- This picture was made with Imagine 2.0 for illustrating the stand of
- BUGSS (French Amiga Users Club) at the ATACOM'93 exhibition. There
- are my first real pictures with Imagine. I have made this one for the
- CAM Collection. I use Icoons to build the leave.
-
- There are common objects in the 3 pictures :
-
- - The ground, mirrored checker.
- - The base of the main object, mirrored blue.
- - The 2 mirrors doing 135° angle
- - The same sky (extracted from TSiWF 3D Collection)
-
- Here, the leave is mirrored red.
-
- It's raytraced picture and the rendering time is 3 hours
- for a 640x512 Hires Lace 24bit picture on an A3000 16Mhz
-
- Author: Pascal Rullier
- Path: New/pix/trace/Rullier/CAM.jpg
-
- ==========
-
- tsiwf ?.? JPEG Imagine 2.0 raytraced image.
-
-
- This picture was made with Imagine 2.0 for illustrating the stand of
- BUGSS (French Amiga Users Club) at the ATACOM'93 exhibition. There
- are my first real pictures with Imagine. I have made this one for the
- TSiWF Collection.
-
- There are common objects in the 3 pictures :
-
- - The ground, mirrored checker.
- - The base of the main object, mirrored blue.
- - The 2 mirrors doing 135° angle
- - The same sky (extracted from TSiWF 3D Collection)
-
- Here, the main object is a mirrored spongeri fractal 3D triangle
- extracted from TSiWF Collection, of course *8) with a sphere inside
- with a snail mapping and the same mapping of it in black & white
- (bump).
-
- We can notice the "FGP" logo at the bottom of the base.
-
- It's raytraced picture and the rendering time is 8 hours
- for a 640x512 Hires Lace 24bit picture on an A3000 16Mhz
-
- Author: Pascal Rullier
- Path: New/pix/trace/Rullier/TSiWF.jpg
-
- ==========
-
- Simulator ?.? JPEG, Flight Simulator, Delft Markt Sq.
-
- Size: scaled to 704x512 (square pixels) from 1990x1360
-
- This image shows a flight simulator, being build by the Faculty of
- Aerospace Engineering of the Delft University of Technology in the
- Netherlands. It's going to be used for basic research of stability and
- control of civil airliners, helicopters, cars and ships (in order of
- importancy). It's nice to know for us Amiga fans that the basic design and
- visualisation is done in Imagine, by the project leader and me on my
- A4000/040. I'm busy with a animation of the simulator motion with the data
- directly out off the control software of the platform. This for checking
- the boundaries and interference of the actuators (the hydraulic tubes) with
- the fuselage, which center of gravity is very low in this simulator (the
- first of its kind).
-
- The picture was taken on the Markt of Delft in Holland, I live behind the
- Townhouse. It was scanned with a HP ScanJet and composited with an Imagine
- trace in PhotoShop. With the new perspective-edit mode of Imagine2.9 you
- can place things much more accurate in real photos (vectorized first) than
- before. Once you have the right angles and lens focal length you can place
- your object anywhere by translating over the local axis and that
- interactively. Cool.
-
- The picture was 1990x1360 pixels (enough for rasterizing 150 lines/inch to
- separate color-plates for printing a fullcolor card) so I scaled it down to
- 704x512 en JPEG'ed it. It has square pixels, it's no NTSC picture, PAL
- however is close enough.
-
- Author: Erwin Zwart
- Path: New/pix/trace/Zwart/Simulator.jpg
-
- ==========
-
- PoolRachel 1.0 Cartoon picture for use as WB backdrop
-
- A HAM-8, 16 colour, and 8 colour IFF picture of "Rachel Raccoon"
- relaxing in the pool. These pictures are suitable as Workbench
- backdrops with the right software.
-
- Author: Les Dietz
- Path: New/pix/wb/PoolRachel/
-
- ==========
-
- RachelMascot 1.0 Cartoon picture for use as WB backdrop
-
- A HAM-8 and 16 colour IFF picture of "Rachel Raccoon" accepting the
- "AmiCUE mascot of the year" award, suitable for use as a Workbench
- backdrop with the right software.
-
- Author: Les Dietz
- Path: New/pix/wb/RachelMascot/
-
- ==========
-
- DeviceGuide 1.0 AmigaGuide list/desc of common .devices
-
- A list of (almost) all xxx.device-files/drivers for the Amiga in
- "AmigaGuide" format, containing info on Versions, Authors, Purpose,
- where to get it, etc. etc. etc.
-
- Author: Dan Elgaard
- Path: New/text/hyper/DeviceGuide/
-
- ==========
-
- HandlerGuide 1.0 AmigaGuide list/desc of common handlers
-
- A list of (almost) all Handler-files for the Amiga in "AmigaGuide"-format,
- containing info on Versions, Authors, Purpose, where to get it, etc. etc.
- etc.
-
- Author: Dan Elgaard
- Path: New/text/hyper/HandlerGuide/
-
- ==========
-
- LibraryGuide 1.4 AmigaGuide list/desc of common libraries
-
- A list of (almost) all shared Libraries of the Amiga in "AmigaGuide"
- format, containing info on Versions, Authors, Purpose, Where to get it,
- etc. etc. etc. Contains 234 Libraries and 57 Sub-Libraries.
-
- Author: Dan Elgaard
- Path: New/text/hyper/LibraryGuide/
-
- ==========
-
- Text2Guide 3.01 Convert ASCII text to AmigaGuide format.
-
- Converts plain ASCII text into AmigaGuide (c) format. Sticking to some
- simple organization of the text file, one can have a well structured
- guide file while still having an easily readable text file.
-
- Author: Stephan Sürken
- Path: New/text/hyper/Text2Guide/
-
- ==========
-
- Banner 1.5 Create banners from any font
-
- A smart character rendering utility for - surprise - banners. It can only be
- used from within the command line of a CLI or a SHELL. By default BANNER will
- print your string into the SHELL using an internal font which contains the ASCII
- characters from 32 (space) to 126 (overscore). If you don't like them you can
- also tell BANNER to render the characters out of any other font that is accessible
- via the diskfont.library.
-
- Author: Tobias Ferber
- Path: New/text/print/Banner/
-
- ==========
-
- DviDvi 1.1 Modify the contents of a dvi file
-
- A small utility to modify the contents of a dvi file. For example,
- you could put two or 4 pages on one sheet of paper, print one of them
- reversed and much else.
-
- Author: Thomas Rockicki, Amiga-Port by Thomas Baetzler and Jochen Wiedmann
- Path: New/text/tex/DviDvi/
-
- ==========
-
- ChangeIcon 1.0 Give files specified icon, uses WhatIs
-
- A Workbench AppIcon/MenuItem/Window tool that will give dropped files a
- (new) icon - depending on their filetypes which ChangeIcon will detect
- using the WhatIs library (included). New types and default icons can be
- easily defined. Localized for Workbench 2.1, (German and French catalogs
- included).
-
- Author: Hanns Holger Rutz
- WhatIs library by Sylvain Rougier and Pierre Carette
- Path: New/util/app/ChangeIcon/
-
- ==========
-
- ClipHistory 1.0 Adds a history to the clipboard device
-
- A commodity that adds a history to the clipboard. From a window you can
- select which clip to re-paste to the clipboard. Lots of options, both to
- control the history (size, number of clips, amount of memory to use,
- filtering, etc.) and the window (size, position, open on non-public
- screens, etc.). Binary only.
-
- Author: Magnus Holmgren
- Path: New/util/cdity/ClipHistory/
-
- ==========
-
- FlipIt 1.1 Flip through screens via hotkeys.
-
- Commodity that lets you install hotkeys for flipping through screens.
- FlipIt lets you specify a hotkey to push the frontmost screen to the back,
- and a hotkey to bring the rearmost screen to the front. This is useful
- when using programs that do not have depth gadgets on their screens.
-
- Author: Michael J Barsoom
- Path: New/util/cdity/FlipIt/
-
- ==========
-
- AcmaUtils ?.? Misc useful CLI/script utilities
-
- Some miscellaneous CLI/script utilities, includes: CheckLeftButton - Checks
- whether the left mouse button is pressed and returns WARN if so. Also flashes
- the screen when the button is down; DiskBooter - Lets you to boot a disk from
- DF0: without resetting the machine; FileChanged - Returns WARN if the specified
- file has been changed (the `a' archiveflag is clear); ListLibs - List the
- libraries currently in memory; Palshell - Make the boot Shell-window PAL-sized
- (640x256 instead of 640x200); VerCheck - a utility for 2.04 hard drive users
- with 1.3 ROM sharer/ReloKick who need to use their hard disk in both 2.04/1.3
- modes.
-
- Author: Jan Hagqvist
- Path: New/util/cli/AcmaUtils/
-
- ==========
-
- DirKING 3.00 Powerful 'List' and 'Dir' replacement
-
- DirKing is a very powerful replacement for the AmigaDOS 'List' and 'Dir'
- commands. It gives full control over formatting of the listing. Batch
- (script) files can also be generated, which can be executed from within
- DirKing. The directory can be sorted on one or more items (e.g. size,
- date, comment, data type,..), and in a user defined order. DirKing also
- supports numerous directory filters (e.g. name, date, comment, datatype...).
- All these filters can be made effective on files only, on directories only
- or on both. One can even define patterns for each directory level.
- Multiple scan paths may be given, also supported are multiple assigns,
- links, datatypes and locale value formats. Unique is the feature to
- monitor the directory scanning process. If you have cataloged your disk
- collection, then you can insert the disk ID in the listing. Very useful
- are the listing fields which inform you how many files and dirs each
- directory contains. The actual blocks and bytes used by a directory can
- be shown, thus allowing to see if it would fit on a certain disk. DirKing
- offers a lot more than can be presented in this short space, so check it
- out! DirKing currently supports AmigaDOS v1.2 upto v3.1. Binary only.
-
- Author: Chris P. Vandierendonck
- Path: New/util/cli/DirKING/
-
- ==========
-
- MSplit 1.3 Multi-Platform split/join file utility
-
- A utility to split large files into several smaller ones in order to put
- them onto a floppy disk and recover the large file on another system.
- Optimized for speed and memory usage. Includes executables for Amiga,
- MS-DOS, Sun Sparc, Convex, Vax-VMS, Acorn Archimedes, DEC-Station (ULTRIX).
-
- Author: Rene Tschirley
- Path: New/util/cli/MSplit/
-
- ==========
-
- PARex 3.10 Text filter/converter/utility
-
- PARex is a program which allows you to process files, mostly
- textfiles, whereby strings can be replaced by another, text
- between two strings can be stripped, strings put in lower or
- upper case. PARex supports normal text searching, wildcard
- searching, context remembering and word-only searching.
- Using data scripts enables the use of an unlimited number of
- such replace commands. Each replace command can be individually
- controlled. All ASCII codes can be used in the search and
- replace strings, even entrire files, dates, times,... can be
- inserted in such strings. Custom formatted hexadecimal output
- is also supported. Over twenty ready to use program scripts
- are included to perform simple tasks as: converting files
- between different computer systems, stripping comments from
- source files, finding strings in files, converting AmigaGuide
- files to normal text files,... even automatic version updating
- of source files! (By the way v3.xx is about two to more than
- twenty times faster than the previous versions, and is
- supplied in english, german, french, and dutch!)
-
- Author: Chris P. Vandierendonck
- Path: New/util/cli/PARex/
-
- ==========
-
- Sort 1.23 CLI-based ascii text file sort utility
-
- A cli-based text file sort utility. Includes options for:
- Ascending/descending sort; Case-sensitivity; Delete empty
- lines; Delete multiple occurences of same line; Overwrite
- input file; Sort and write file in reverse order of input.
- Includes both English and German binaries.
-
- Author: Rüdiger Werner
- Path: New/util/cli/Sort/
-
- ==========
-
- Sploin 1.70 Multi-platform split/join file utility
-
- Sploin is a highly configurable file splitter and joiner. Can extract
- any number of bytes from anywhere in a file, separate a file in two
- (with header skipping), split a file in smaller ones (specifying the
- number of chunks or the size of each) with optional auto-truncation to
- MS-DOS 8.3 chars limitation, and joining with various ways of specifying
- the files. The major feature is it's ability to split a big file into
- smaller ones, and then automatically join them together later. Can be
- compiled on practically all UNIX and VMS systems (thus ideal for bringing
- home huge archives freshly FTPed).
-
- Author: Yves Perrenoud
- Path: New/util/cli/Sploin/
-
- ==========
-
- Filer 3.14 Configurable GUI-based Directory Utility
-
- A Intuition controlled file manager featuring a font-sensitive, resizable
- and Style Guide compliant GadTools GUI, an ARexx interface, configuration
- by an ASCII file and much more. Includes both English and German versions.
- Binary only.
-
- Author: Matthias Scheler
- Path: New/util/dir/Filer/
-
- ==========
-
- RushDemo2 37.5370 Full-featured directory utility demo
-
- Demo version of a fast, full-featured directory utility for
- AmigaDOS 2.0 or greater. It allows files and directories
- to be manipulated quickly and easily. Rush uses features
- of AmigaDOS 2.0, 2.1, and 3.0, and follows the Amiga User
- Interface Style Guide. Some features: Easy to edit ASCII
- config files; Online AmigaGuide® help; Automatic archive
- format recognition for archive extracting and listing.
- Automatic format recognition when double clicking on files;
- Can open in any 2.0, 2.1, 3.0, or beyond screen mode, in
- any available depth; Public screen support; Enforcer and
- Mungwall tested!!!; Iconifies to AppIcon; Rush is also an
- AppWindow; User selectable fonts; Uses ASL file and font
- requester; Rush is built as a shared library so only one
- copy of the code is in memory, even if multiple copies of
- Rush are running; Multiple Assign support; Uses memory
- pools to reduce fragmentation and increase speed; Locale
- support; Plus much more!
-
- Author: Douglas Keller
- Path: New/util/dir/RushDemo2/
-
- ==========
-
- GEDScripts 1.1 Some useful ARexx scripts for GoldED
-
- Two main directories, the first one provides scripts for use with GoldED
- in conjunction with PasTeX. Includes Start_TeX.ged, StartDVIprint.ged,
- GoToSDVI.ged, Quit_TeX.ged, Letterhead.ged and NextError.ged. This
- package also contains a version of TeXedit.rexx that works with GoldED.
- The second directory contains scripts and revamped GUIspell for using
- GoldED in conjunction with ISpell and GUIspell. Requires Ispell
- distribution from AmigaLibDisk774 to be of any use.
-
- Author: René Laederach
- Path: New/util/edit/GEDScripts/
-
- ==========
-
- Jade 3.0 Programmer's editor Amiga and Unix X11
-
- A text editor primarily designed for programmers. It is easily customized
- through a Lisp-style extension language and can be tailored to the user's
- own requirements. Jade is designed to run under a graphical windowing
- system, systems currently supported are the Commodore Amiga and the
- X Window System version 11 (but only under Unix). It is the successor
- to the editor `Jed 2.10' which was released for the Amiga in early 1993.
- The author has decided to rename it since there is already an editor
- called 'Jed' available on Unix systems (there is no connection between
- the two). "Jade" is an anagram of "A Jed", if you want an acronym you
- could use "Just Another Damn Editor". Jade is compatible with GNU Emacs
- in terms of keystrokes and command names to a certain extent but it is
- not intended as a simple copy of Emacs.
-
- Author: John Harper
- Path: New/util/edit/Jade/
-
- ==========
-
- AlertPatch 3.0 Supplies a lot more info during Alert()
-
- A patch into the exec.library/Alert() function to display more
- meaningful information to the user. This includes: Alert Type
- - Software Failure or DeadEnd; Task - Task address and name;
- Error - The alert error being displayed; Caused By - If the
- calling routines are known then it will tell you where the
- problem lies (eg. "graphics.library"); Cause - Single line
- description of what the alert is all about; Task Owner - if
- MultiUser FileSystem is installed then the userID and userName
- are also displayed; Data Registers - A dump of the CPU data
- registers d0...d7; Address Registers - A dump of the CPU address
- registers a0...a7; Text Representation - A text representation of
- the data and address registers.
-
- Author: David Swasbrook
- Path: New/util/misc/AlertPatch/
-
- ==========
-
- BootUte 1.2 Enable older software on A1200/A4000
-
- Enables more older software work on the Amiga 1200 and 4000 series,
- it is also useful for users with accelerators.
-
- Author: Paul Toyne
- Path: New/util/misc/BootUte/
-
- ==========
-
- CliVa 2.3 A VERY configurable Application launcher
-
- A VERY configurable Application launcher, configurable via ordinary
- textfile. Allows you to define all sorts of gadgets and menu options.
- Much easier to just try the supplied examples than to explain it!
-
- Author: Christian Warren
- Path: New/util/misc/CliVa/
-
- ==========
-
- ReqChange 3.1 Makes system use Reqtools requesters
-
- A program that makes the system use the requesters in ReqTools. Similar
- to RTPatch in the ReqTools distribution, but offers a lot more, such as a
- builtin "AssignWedge", sending ARexx messages when any patched requester
- appears, lots of options, editable from a fancy prefs editor.
-
- Author: Magnus Holmgren
- Path: New/util/misc/ReqChange/
-
- ==========
-
- VoiceShell 1.21 Control your Amiga with voice commands.
-
- VoiceShell is THE voice recognition program for the Amiga computer. It
- allows you to start a program just by saying the program's name, actually
- it allows you to control just about everything about your Amiga. VoiceShell
- is a replacement project for VCLI by Richard Horne. VoiceShell however
- uses the same library, also by Richard Horne, to recognize the words.
-
- Author: Tomi Blinnikka
- Path: New/util/misc/VoiceShell/
-
- ==========
-
- ARTM 2.0 GUI-Based Real-Time System Monitor
-
- Amiga Real Time Monitor. Displays and controls system activity such as
- tasks, windows, libraries, devices, resources, ports, residents,
- interrupts, vectors, memory, mounts, assigns, locks, fonts, hardware,
- res_cmds, a little SystemMonitor and display the last Alert.
-
- Author: Dietmar Jansen
- Franz Josef Mertens
- Path: New/util/moni/ARTM/
-
- ==========
-
- Snoopy 2.0 Monitor calls to library/devs/resources
-
- Enables you to monitor library function calls of any library you wish.
- The idea of course came from SnoopDos by Eddy Carroll, but Snoopy is
- different in approach and purpose. Snoopy has no specific patches for
- specific functions. It is an all-purpose tool to monitor *ANY* library
- call in *ANY* system library. Now allows you to also monitor *ANY*
- device and *ANY* resource!
-
- Author: Gerson Kurz
- Path: New/util/moni/Snoopy/
-
- ==========
-
- VirusChecker 6.41 A memory/file/bootblock virus detector
-
- A virus checker that can check memory, disk bootblocks, and all disk files
- for signs of most known viruses. Can remember nonstandard bootblocks that
- you indicate are OK and not bother you about them again. Includes an ARexx
- port, supports SHI's Bootblock.library. By using this library and its
- brainfile you have the ability to add new Bootblock viruses as SHI releases
- new brainfiles.
-
- Author: John Veldthuis
- Path: New/util/virus/VirusChecker/
-
- ==========
-
- VirusZII 1.07 AntiVirus utility with file decrunching
-
- Release II of this popular virus detector. The filechecker can decrunch
- files for testing and the memory checker removes all known viruses
- from memory without 'Guru Meditation' and checks memory for viruses
- regularly. VirusZ has easy to use intuitionized menus including keycuts
- for both beginners and experienced users.
-
- Author: Georg Hörmann
- Path: New/util/virus/VirusZ/
-
- ==========
-
- PicIcon 1.03 Create icons from IFF ILBM pictures
-
- Takes an IFF image file, both ILBM and ANIM formats are supported, and
- creates an icon image showing the contents of the file. This can be used
- to more readily identify specific images within large collections, for
- example, or simply to create an Icon in the likeness of your program.
-
- Author: Michael J. Sheppard
- Path: New/util/wb/PicIcon/
-
- ==========
-
- QDisk 2.10 WorkBench utility to monitor space usage
-
- A WorkBench utility that will monitor the space usage of any mounted
- AMIGA DOS volume, like your hard drive or your floppy drive. QDisk
- will also notify you if a volume becomes too full. Comes with a
- preference editor to customize QDisk to your needs.
-
- Author: Norman Baccari
- Path: New/util/wb/QDisk/
-
- ==========
-
- KingFisher 2.0ß9 Aminet/FishDisk/CD-ROM Catalog Tool,BETA
-
- A special purpose database system using a client-server architecture
- to provide one or more client applications with simultaneous access to
- one or more databases. The server can maintain disk catalog databases
- for Fred Fish's Fish Disk Library, the Fresh Fish CD-ROM library,
- Aminet, your User Group disk collection, etc.\n
- Creative use of this program does not limit it to cataloging software,
- however: you could store recipes or auto mechanical parts in the
- database, keep track of what books or tapes are in your library, store
- information on articles for your research project, etc.\n
- The client-server model allows access to the server by any client that
- knows the message port interface (available to programmers) wherefore
- client applications can offer any desired interface to the user: the
- standard GadTools, perhaps MUI, ARexx, a simple CLI, or whatever else
- may be available. Likewise, BBS software may choose to implement a
- direct link to the KingFisher Server.\n
- Functionality of the server provides for splitting databases over
- multiple (removable) volumes, allowing one client access to more than
- one database at the same time, evaluating complex search expressions,
- formatting a record for output based on specific criteria, parsing
- arbitrary input files for embedded records to be added to a database,
- maintain multiple special or general purpose flags for each record to
- mark for retrieval or removal, hide from searches, rebuilding a
- database index (if damaged) etc.\n
- Database handling has been optimized for simultaneous multi-user
- access, with access arbitration, locking, and file-sharing part of the
- design.\n
- Software included is the KingFisher 2.0 Database Server and client software
- using a fully resizable GadTools interface. Future releases will include
- clients with ARexx and MUI interfaces.\n
- Registered users will receive technical support, notification of new
- releases, a version without restriction on the number of simultaneous
- clients, and programming information and support to access KingFisher
- through its message port interface, and source code examples.
-
- Author: Udo Schuermann
- Path: Tools/KingFisher/
-
- ==========
-
- NDUK 37 Partial CBM Native Developer Update Kit
-
- Portions of the Commodore Native Developer Update Kit that can be
- licensed for separate distribution. Includes the "fd" files,
- libraries, startups, "C include" files, and tools. Does not include
- the autodocs. This material copyright by Commodore-Amiga Inc, is
- included under license from Commodore, and has restricted distribution
- conditions. It is allowed to make copies from the CD-ROM for personal
- use but not for redistribution. See the files included with the
- distribution for further details.
-
- Author: Commodore-Amiga Inc.
- Path: Useful/dist/cbm/V37/
-
- ==========
-
- NDUK 39 Partial CBM Native Developer Update Kit
-
- Portions of the Commodore Native Developer Update Kit that can be
- licensed for separate distribution. Includes the "fd" files,
- libraries, startups, "C include" files, and tools. Does not include
- the autodocs. This material copyright by Commodore-Amiga Inc, is
- included under license from Commodore, and has restricted distribution
- conditions. It is allowed to make copies from the CD-ROM for personal
- use but not for redistribution. See the files included with the
- distribution for further details.
-
- Author: Commodore-Amiga Inc.
- Path: Useful/dist/cbm/V39/
-
- ==========
-
- NDUK 40 Partial CBM Native Developer Update Kit
-
- Portions of the Commodore Native Developer Update Kit that can be
- licensed for separate distribution. Includes the "fd" files,
- libraries, startups, "C include" files, and tools. Does not include
- the autodocs. This material copyright by Commodore-Amiga Inc, is
- included under license from Commodore, and has restricted distribution
- conditions. It is allowed to make copies from the CD-ROM for personal
- use but not for redistribution. See the files included with the
- distribution for further details.
-
- Author: Commodore-Amiga Inc.
- Path: Useful/dist/cbm/V40/
-
- ==========
-
- CManual 3.0 Amiga programming documents and examples
-
- A 5 disk distribution of one of the largest collections of documents,
- examples, and utilities in C for the Amiga. It consists of six
- manuals, with more than 40 chapters, 175 fully executable examples
- complete with source code, and several utilities and other goodies.
-
- The manuals describe how to open and work with Screens, Windows,
- Graphics, Gadgets, Requesters, Alerts, Menus, IDCMP, Sprites,
- VSprites, AmigaDOS, Low Level Graphics Routines, etc. They also
- explain how to use your C Compiler and give you important information
- about how the Amiga works and how your programs should be designed.
- When unpacked, the manuals and examples nearly fill up twelve standard
- Amiga floppies.
-
- Author: Anders Bjerin
- Path: Useful/dist/dev/c/CManual/
-
- ==========
-
- RKRM ?.? Source and executables from 3rd ed. RKM
-
- A distribution of complete source code and executables of all the
- examples in the third edition Amiga ROM Kernel Reference Manuals,
- published by Addison-Wesley.
-
- Author: Commodore CATS
- Path: Useful/dist/dev/c/RKRM/
-
- ==========
-
- Enforcer 37.55 Monitor for illegal memory accesses
-
- A tool to monitor illegal memory access for 68020/68851, 68030, and
- 68040 CPUs. This is a completely new Enforcer from the original idea
- by Bryce Nesbitt. It contains many new and wonderful features and
- options and no longer contains any exceptions for specific software.
- Enforcer can now also be used with CPU or SetCPU FASTROM or most any
- other MMU-Kick-start-Mapping tool. Major new output options such as
- local output, stdout, and parallel port. Highly optimized to be as
- fast as possible. Requires V37 of the OS or better and an MMU.
-
- Author: Michael Sinz
- Path: Useful/dist/dev/debug/Enforcer/
-
- ==========
-
- MungWall 37.64 Watches for illegal FreeMem's
-
- Munges memory and watches for illegal FreeMem's. Especially useful in
- combination with Enforcer. The output can go to either the serial or
- parallel port. Includes a new MungList program that examines used
- memory areas for MungWall tag info, and outputs a list of who owns the
- various pieces of allocated memory, their sizes, etc. Can even
- identify the owner of the memory by task name.
-
- Author: Commodore Amiga; submitted by Carolyn Scheppner
- Path: Useful/dist/dev/debug/MungWall/
-
- ==========
-
- Sushi 37.10 Intercept and display output of KPrintf
-
- A tool to intercept the raw serial output of Enforcer 2.8b, MungWall,
- Enforcer.megastack 26.f, and all other tool and application debugging
- output that uses kprintf. This makes it possible to use serial
- debugging on a single Amiga, without interfering with attached serial
- hardware such as modems and serial printers. Sushi also provides
- optional signalling and buffer access to an external display/watcher
- program.
-
- Author: Carolyn Scheppner
- Path: Useful/dist/dev/debug/Sushi/
-
- ==========
-
- AmigaE 2.1b Amiga specific E compiler
-
- An Amiga specific E compiler. E is a powerful and flexible procedural
- programming language and Amiga E a very fast com- piler for it, with
- features such as compilation speed of 20000 lines/minute on a 7 Mhz
- amiga, inline assembler and linker integrated into compiler, large set
- of integrated functions, module concept with 2.04 includes as modules,
- flexible type-system, quoted expressions, immediate and typed lists,
- low level polymorphism, exception handling and much, much more.
- Written in Assembly and E.
-
- Author: Wouter van Oortmerssen
- Path: Useful/dist/dev/e/Amiga_E/
-
- ==========
-
- MUI 2.0 Object oriented graphical user interface
-
- An object oriented system to create and maintain graphical user
- interfaces. From a programmer's point of view, using MUI saves a lot
- of time and makes life much easier. Thinking about complicated terms
- like window resizing or font sensitivity is simply not neccesary. On
- the other hand, users of MUI based applications have the ability to
- customize nearly every pixel of a program's interface according to
- their personal taste. Includes developers support package and several
- demos.
-
- Author: Stefan Stuntz
- Path: Useful/dist/dev/gui/MUI/
-
- ==========
-
- ACE 2.0 FreeWare Amiga BASIC compiler + extras
-
- ACE is a FreeWare Amiga BASIC compiler which, in conjunction with A68K
- and Blink produces standalone executables.
-
- The language defines a large subset of AmigaBASIC but also has many
- features not found in the latter such as: turtle graphics, recursion,
- SUBs with return values, structures, arguments, include files, a
- better WAVE command which allows for large waveforms, external
- references, named constants and a variety of other commands and
- functions not found in AmigaBASIC.
-
- New features in version 2.0 include: gadgets, three standard requester
- types, serial I/O and menus (with optional command-keys for menu
- items). New commands and functions for this version include EXIT FOR,
- PTAB, SPC, DEF FN, ON ERROR and ERR (these last two handle file and
- serial I/O at present). INPUT and PRINT can now be used transparently
- for all screen/window combinations.
-
- All user-defined windows are now fully-configurable and may be used in
- conjunction with screens as per AmigaBASIC. Window close event
- trapping is also a new feature.
-
- In addition to event trapping, ACE now supports WAITing for both menus
- and gadgets. Waiting is more operating-system-friendly than event
- trapping.
-
- A simple graphical front-end (Integrated Development Environment) is
- also provided with the archive. This is written in ACE.
-
- Author: David Benn
- Path: Useful/dist/dev/lang/ACE/
-
- ==========
-
- AmiCDROM 1.10 ISO-9660 standard CDROM filesystem
-
- A CDROM disk filing system for the Amiga. It supports the ISO-9660
- standard and the Rock Ridge Interchange Protocol. The CDROM drive is
- mounted as a DOS device (e.g. CD0:). You can access files and directories
- on a CDROM disk by the usual syntax, e.g. "type cd0:foo/readme.txt".
-
- Author: Frank Munkert
- Path: Useful/dist/disk/cdrom/AmiCDROM/
-
- ==========
-
- SuperDuper 3.0 Very fast disk copier and formatter
-
- A very fast disk copier and formatter. Can make up to four unverified
- copies from a ram buffer in 36 seconds. Verified copies from a ram
- buffer take 67 seconds for one destination drive, plus 34 seconds for
- each additional destination. Includes a program to fine tune some
- fields in the trackdisk device, and a "no click" type program.
-
- Author: Sebastiano Vigna
- Path: Useful/dist/disk/copy/SuperDuper/
-
- ==========
-
- BTNTape 3.0 A "Better-Than-Nothing" scsi tape driver
-
- The "Better Than Nothing" SCSI tape device handler. It provides flat-file
- access to a SCSI tape drive from application programs using simple calls to
- DOS or C library I/O functions. It can also be used with the Amiga TAR
- utility for disk backups. It uses your existing SCSI adapter's device
- driver for access to the bus. This version fixes a number of bugs and
- includes several new features including file number tracking and append-only
- and read-only safety modes.
-
- Author: Robert Rethemeyer
- Path: Useful/dist/disk/misc/BTNtape/
-
- ==========
-
- Flat 1.3 Handler for block-mapped filing devices
-
- A filing system handler which implements block-mapped filing devices
- such as available under Un*x. Read and write calls are mapped to
- low-level system IO operations which allow to treat devices such as
- df0:, dh0:, rad:, etc. as big data files. These `virtual' files can
- be copied, read and written just like any standard AmigaDOS file. It
- is even possible to copy a whole disk with the CLI `Copy' command or
- to archive disks with LhArc and the like. Written as a supplement for
- the Amiga `tar' program.
-
- Author: Olaf `Olsen' Barthel
- Path: Useful/dist/disk/misc/Flat/
-
- ==========
-
- AZap 2.14 Binary editor for files, mem, or devices
-
- A "new generation" binary editor, able to edit files, memory or
- devices like floppy or hard disks. It can open several windows at the
- same time, is localized, and handles all OS 3.0 file systems.
- Includes both French and English documentation.
-
- Author: Denis Gounelle
- Path: Useful/dist/disk/moni/AZap/
-
- ==========
-
- NewZAP 3.3 Multipurpose file sector editing utility
-
- A third-generation multi-purpose file sector editing utility, from the
- author of FileZAP. Displays and edits full 512-byte sectors via a 106
- character wide internal font. Includes a search feature to find
- specific strings or hex digits, forwards or backwards.
- User-customizable, with new printing feature added.
-
- Author: Dallas J. Hodgson
- Path: Useful/dist/disk/moni/NewZAP/
-
- ==========
-
- DiskSalv2 11.27 Disk repair, salvage, and undelete util
-
- A disk repair, salvage, and undelete utility for all standard disk
- devices and file system types. Has a full Intuition interface and
- runs from Workbench or Shell. It can fix most problems in-place, and
- can reverse a partial or QUICK format. It can copy out from disks
- that can't be fixed due to physical damage, with a destination going
- to any AmigaDOS disk device or pipe (eg, TAPE:). In English, locale
- catalogs included for Danish, French, German, Italian, Norwegian,
- Finnish, and Swedish, short manuals in English and Swedish.
-
- Author: Dave Haynie
- Path: Useful/dist/disk/salv/DiskSalv2/
-
- ==========
-
- UChess 2.83 Nicely done Amiga port of GNU chess
-
- A powerful version of the program GnuChess version 4PL66 for the Amiga.
- Plays a very strong game of chess. Code has been rewritten and data
- structures reorganized for optimal efficiency on 32 bit 68020 and
- better Amiga systems. Eval/search and clock enhancements from
- original gnu port.
-
- Fully multitasking, automatically detects and supports 640X480X256
- color AGA mode machines, and does not at any time BUSY wait. Supports
- a variety of standard features such as load, save, edit board,
- autoplay, swap sides, force move, undo, time limits, hints, show
- thinking, and a supervisor mode that will allow two humans to play
- with the computer acting as a "supervisor".
-
- Author: FSF
- Roger Uzun (amiga port + many enhancements)
- Path: Useful/dist/game/think/UChess/
-
- ==========
-
- Viewtek 2.1.378 Feature packed picture/animation viewer
-
- A feature packed Picture/Animation Viewer. Shows most ILBM's (including
- 24-bit ILBM's), most Compuserve GIF format images, most JFIF format JPEG
- images and most ANIM Op-5 format animations, with support for different
- palettes for each frame. Supports SHAM, CTBL, and PCHG images, full
- support of ECS/AGA display modes (ie. show 256 color GIF's directly, show
- 800x600 HAM animations, etc.). Supports viewing contents of clipboard.
- Iconifies to a Workbench AppIcon. Includes versions for DCTV, EGS, IV-24,
- Firecracker, OpalVision, Retina, and Picasso
-
- Author: Thomas Krehbiel
- Path: Useful/dist/gfx/show/Viewtek/
-
- ==========
-
- DeviceLock 1.2 GUI interface for CLI command 'lock'
-
- This is a GUI interface for the CLI programm 'lock'. You can
- lock or allow writing to partitions via gadgets or hotkeys.
- You can configure it to your own needs and it should work
- with other (CLI-)lock programs, too.
-
- Author: Thomas Wagner
- Path: Useful/dist/os20/cdity/DeviceLock/
-
- ==========
-
- PowerSnap 2.2a Commodity to cut and paste text
-
- PowerSnap is a utility that allows you to use the mouse to mark
- characters anywhere on the screen and paste them somewhere else, like
- in the CLI or in a string gadget. PowerSnap will check what font is
- used in the window you snap from and will look for the position of the
- characters automatically. It recognizes all non proportional fonts of
- up to 24 pixels wide and of any height so this should cover most fonts
- used. Snapping and pasting text is done using the mouse, making
- PowerSnap fast and easy to use.
-
- Author: Nico François
- Path: Useful/dist/os20/cdity/PowerSnap/
-
- ==========
-
- AmigaGuide 34.6 Commodore AmigaGuide hypertext utility
-
- Archive distribution of the AmigaGuide hypertext utility direct from
- Commodore. Contains developer examples and tools for AmigaGuide under
- V34/V37 and V39, plus a new free print/sign/send-in distribution
- license for AmigaGuide, amigaguide.library, WDisplay, and their icons.
-
- Author: Commodore Business Machines
- Path: Useful/dist/text/hyper/AmigaGuide/
-
- ==========
-
- Less 1.6Z Amiga port of UNIX text file reader
-
- A text file reader, descended from Unix "Less." Less has features
- found on no other Amiga file reader; it can use pipes, accepts
- multiple filenames, and has many convenient positioning commands for
- forward and backward movement, marking positions, etc. This version
- adds an option to suppress opening a new window, using the existing
- CLI window instead (especially useful with an AUX: shell), and
- includes some minor bug fixes.
-
- Author: Ray Zarling et. al.
- Path: Useful/dist/text/show/Less/
-
- ==========
-
- MuchMore 4.3 Soft scroll text viewer with xpk-support
-
- Another program like "more", "less", "pg", etc. This one uses its own
- screen or a public screen to show the text using a slow scroll.
- Includes built-in help, commands to search for text, and commands to
- print the text. Supports 4 color text in bold, italic, underlined, or
- inverse fonts. Can load xpk crunched files. Has a display mode
- requester. Is localized with German, Italian, French, and Swedish
- catalog files. Can also display in a window on a public screen and
- supports pipes now.
-
- Author: Fridtjof Siebert
- Christian Stiens
- Path: Useful/dist/text/show/MuchMore/
-
- ==========
-
- PasTeX 1.3 Port of TeX, powerful typesetting system
-
- A very well done Amiga port of the incredibly powerful TeX typesetting
- system originally written by Donald Knuth at Stanford University.
-
- Author: Donald Knuth
- Georg Hessmann
- Path: Useful/dist/text/tex/PasTeX/
-
- ==========
-
- DMS 1.11 A popular disk archiver
-
- DISK-Masher is a utility that allows users to compress and archive
- entire floppy disks. Offers four different types of compression,
- extended virus checking of boot blocks, and data encryption. Requires
- at least 512K of memory.
-
- Author: SDS Software
- Path: Useful/dist/util/arc/dms/
-
- ==========
-
- LhA 1.38 A fast LhArc compatible archiver
-
- A very fast archiver that is compatible with MS-DOS LhArc V1.13 and
- LHA V2.13, as well as the Amiga LhArc. LhA is very memory efficient,
- has been written with stability and reliability in mind, has carefully
- optimized compression and decompression routines, is multitasking
- reentrant and pure, handles multiple volume archives (registered
- version only), and more.
-
- Author: Stefan Boberg
- Path: Useful/dist/util/arc/LhA/
-
- ==========
-
- LHArc 1.30 Archive program using LZHUF compression
-
- An archive program like Arc and Zoo, with a heavy emphasis maximum
- compression for minimum archive size, using LZHUF compression.
-
- Author: Paolo Zibetti
- Path: Useful/dist/util/arc/LHArc/
-
- ==========
-
- LHWarp 1.40 Disk packer for .lhw files
-
- A program which will read tracks directly from your floppy disk,
- compress them using adaptive huffman encoding, and output them to a
- file. The resulting file can be used by lhwarp to reconstruct an
- image of the original disk.
-
- Author: Jonathan Forbes
- Path: Useful/dist/util/arc/LHWarp/
-
- ==========
-
- zoo 2.1 Portable archiver with good compression
-
- Zoo is used to create and maintain collections of files in compressed
- form. It uses a Lempel-Ziv compression algorithm that gives space
- savings in the range of 20% to 80% depending on the type of file data.
- Zoo can store and selectively extract multiple generations of the same
- file. Data can be recovered from damaged archives by skipping the
- damaged portion and locating undamaged data with the help of fiz(1).
-
- Author: Rahul Dhesi, et al.
- Path: Useful/dist/util/arc/zoo/
-
- ==========
-
- SuperDark 2.0 A very nice modular screen blanker
-
- A screen blanker with some special features. It is similar to the
- AfterDark screen blanker in the PC and Mac worlds. Features include a
- lot of different screen effects via "modular" screen blankers, a
- screen locker, and more.
-
- Author: Thomas Landspurg
- Path: Useful/dist/util/blank/SuperDark.old/
-
- ==========
-
- SuperDark 2.0a A very nice modular screen blanker
-
- A screen blanker with some special features. It is similar to the
- AfterDark screen blanker in the PC and Mac worlds. Features include a
- lot of different screen effects via "modular" screen blankers, a
- screen locker, and more.
-
- Author: Thomas Landspurg
- Path: Useful/dist/util/blank/SuperDark/
-
- ==========
-
- WhatIs 3.5 Can detect file types
-
- WhatIs.library can detect file types and is fully parametrable by an
- ascii file. You can describe file types and they will be recognized
- by the library. A few tools are also included.
-
- Author: Sylvain Rougier
- Pierre Carrette
- Path: Useful/dist/util/cli/WhatIs/
-
- ==========
-
- mg 3b Small GNU EMACS style editor with AREXX
-
- A public domain EMACS style editor, that uses the GNU EMACS command
- set. Includes AREXX support.
-
- Author: Mike Meyer, et al.
- Path: Useful/dist/util/edit/mg/
-
- ==========
-
- Vim 2.0 A clone of the UNIX "vi" text editor
-
- Vi IMproved. A clone of the UNIX text editor "vi". Very useful for
- editing programs and other plain ASCII text. Full Vi compatibility
- (except Q command) and includes most "ex" commands. Extra features
- above Vi: Multilevel undo, command line history, improved command line
- editing, command typeahead display, command to display yank buffers,
- possi- bility to edit binary files, file name stack, support for Manx
- QuickFix, shows current file name in window title, on-line help, text
- block operations, etc.
-
- Includes a few bug fixes and new features like tag stack, file marks,
- jump list, visual (first select area, then operator), use of cursor
- keys in insert mode, column mode copy/cut/paste, macro programming by
- example, text formatting, termcap support, etc. Also runs under UNIX
- and MSDOS.
-
- Author: Bram Moolenaar, et. al.
- Path: Useful/dist/util/edit/Vim/
-
- ==========
-
- fifolib 37.4 A general fifo library implementation
-
- FIFO: is like PIPE: but is based on fifo.library rather than its own
- implementation. Fifo.library is a general fifo library implementation
- that supports named fifos, writing to a fifo from a hardware
- exception, multiple readers on a fifo with each getting the same data
- stream, efficient reading, and automatic or manual flow control.
- Programs that require non-blocking IO can access one side of a FIFO:
- connection via the fifo.library instead of the FIFO: device.
-
- Author: Matt Dillon
- Path: Useful/dist/util/libs/FifoLib/
-
- ==========
-
- ReqTools 2.2b Very useful shared requester library
-
- A standard Amiga shared runtime library which makes it a lot quicker
- and easier to build standard requesters into your programs. Designed
- with CBM's style guidelines in mind, so that the resulting requesters
- have the look and feel of AmigaDOS 2.0. Includes a demo and glue/demo
- sources.
-
- Author: Nico Francois
- Path: Useful/dist/util/libs/ReqTools/
-
- ==========
-
- Brik 2.0 Compute & use CRC lists to verify files
-
- A general purpose program that calculates both text and binary cyclic
- redundancy codes (CRCs). Text mode CRCs calculated by brik are
- portable across systems for files that are in the usual text format on
- each system. Binary mode CRCs are portable for files that are moved
- from system to system without any change. Brik can be used to verify
- and update an embedded checksum header in files. It runs under
- MS-DOS, UNIX system V, BSD UNIX, VAX/VMS, and AmigaDOS.
-
- Author: Rahul Dhesi
- Path: Useful/dist/util/misc/brik/
-
- ==========
-
- bsplit 1.0 Split files into pieces by byte count
-
- Split binary files into managable pieces as specified by a byte count.
- Similar to the UNIX "split" program, which works with lines, not
- bytes.
-
- Author: P. Knoppers
- Path: Useful/dist/util/misc/bsplit/
-
- ==========
-
- chksum 1.0 SVR4 "sum" compatible checksum program
-
- Produces a checksum of a byte stream that should be the same as the
- standard SVR4 "sum" program. Note that the "sum" documentation is
- misleading, the checksum is NOT simply a 16-bit checksum of all the
- bytes.
-
- Author: Fred Fish
- Path: Useful/dist/util/misc/chksum/
-
- ==========
-
- Degrader 1.30 Tries to get badly written progs to work
-
- Degrades your machine to try and get badly written programs
- to work. Allows you to block memory, add non-autoconfig
- memory at reset, turn audio filter on or off, intercept
- privilege violation errors, switch off cache/burst modes and
- can slow down a fast machine. Also can swap the boot drive
- and force 50Hz or 60Hz. Will do things straight away, after
- one reset or after every reset.
-
- Author: Chris Hames
- Path: Useful/dist/util/misc/Degrader/
-
- ==========
-
- Installer 1.26 Commodore's Amiga Installer utility
-
- Archive distribution of the Amiga Installer utility direct from
- Commodore. Contains V1.24 of the Installer, documen- tation and
- examples for developers to use when developing their software. Also
- contains various enhancements and fixes detailed in the documentation
- enclosed. The documen- tation has also been enhanced and brought up
- to date.
-
- Author: Commodore Business Machines
- Path: Useful/dist/util/misc/Installer/
-
- ==========
-
- true 1.0 Simple versions of "true" and "false"
-
- Trivially simple versions of "true" and "false" UNIX
- like shell commands, for cases where the shell in use
- has no equivalent builtin command.
-
- Author: Fred Fish
- Path: Useful/dist/util/misc/true/
-
- ==========
-
- ARTM 2.00 Display and control system activity
-
- Amiga Real Time Monitor. Displays and controls system activity such
- as tasks, windows, libraries, devices, resources, ports, residents,
- interrupts, vectors, memory, mounts, assigns, locks, fonts, hardware,
- res_cmds, a little SystemMonitor and display the last Alert.
-
- Author: F. J. Mertens
- Dietmar Jansen
- Path: Useful/dist/util/moni/ARTM/
-
- ==========
-
- PerfMeter 2.2 CPU usage, load and memory meter
-
- PerfMeter is the X's PerformanceMeter-style little meter, which shows
- CPU usage, CPU load, chip, fast and public memory, and uptime. The
- items can be selected from the Project menu.
-
- Author: Juha Tuominen
- Path: Useful/dist/util/moni/PerfMeter/
-
- ==========
-
- RSys 1.3 Very comprehensive system monitor
-
- Very comprehensive system monitor. Provides information on just about
- everything you could possibly want information on! (Plus some...)
- Documentation in German, but program speaks english. Version 1.3,
- includes source.
-
- Author: Rolf Böhme
- Path: Useful/dist/util/moni/RSys/
-
- ==========
-
- SnoopDOS 1.7 Monitors calls to AmigaDOS functions
-
- Monitors calls to AmigaDOS functions. Opens a console window and
- displays details of all calls made by any program on the system to the
- CurrentDir(), DeleteFile(), Execute(), LoadSeg(), Lock(), and Open()
- functions in the AmigaDOS library. This can be very useful for trying
- to figure out what resources a failing program is attempting to find.
-
- Author: Eddy Carroll
- Path: Useful/dist/util/moni/SnoopDos/
-
- ==========
-
- SysInfo 3.24 Gives comprehensive system information
-
- A brand new release of this popular program. It reports interesting
- information about the configuration of your Amiga, including some
- speed comparisons with other configurations, versions of the OS
- software, and much more. Binary only.
-
- Author: Nic Wilson
- Path: Useful/dist/util/moni/SysInfo/
-
- ==========
-
- Xoper 2.4 Monitor and control system activity
-
- Very comprehensive program to monitor and control system activity.
- Monitor cpu, memory usage, ports, interrupts, devices. Close windows,
- screens, show loaded fonts or last Guru code number. Clean up memory,
- flush unused libraries, devices, fonts. etc. and a whole bunch more!
- Spawns its own process. A very handy background task to have loaded.
-
- Author: Werner Gunther
- Path: Useful/dist/util/moni/Xoper/
-
- ==========
-
- History 37.5 List and control shell command history.
-
- This is a 2.04/3.0/3.1 compatible version of the history command. It
- allows listing, saving, loading, and execution of the standard
- con-handler command line history.
-
- Author: Andy Finkel
- Path: Useful/dist/util/shell/History/
-
- ==========
-
- pdksh 4.5 A UNIX ksh compatible shell for AmigaDOS
-
- A KSH-like shell that is compatible enough with the real UNIX ksh to
- be used with most scripts that the UNIX ksh can run.
-
- Author: Eric Gisin
- Charles Forsyth
- John R MacMillan
- Simon J. Gerraty
- Markus Wild
- Path: Useful/dist/util/shell/pdksh/
-
- ==========
-
- VirusZ rel II v1.07 Popular boot and file virus detector
-
- Release II of this popular virus detector that recognizes many boot
- and file viruses. The filechecker can also decrunch files for
- testing. The memory checker removes all known viruses from memory
- without 'Guru Meditation' and checks memory for viruses regularly.
- VirusZ has easy to use intuitionized menus including keycuts for both
- beginners and experienced users.
-
- Author: Georg Hörmann
- Path: Useful/dist/util/virus/VirusZII/
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-