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transfer.asm
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Assembly Source File
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1992-09-03
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10KB
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301 lines
*
* Copyright (c) 1992 Commodore-Amiga, Inc.
*
* This example is provided in electronic form by Commodore-Amiga, Inc. for
* use with the "Amiga ROM Kernel Reference Manual: Devices", 3rd Edition,
* published by Addison-Wesley (ISBN 0-201-56775-X).
*
* The "Amiga ROM Kernel Reference Manual: Devices" contains additional
* information on the correct usage of the techniques and operating system
* functions presented in these examples. The source and executable code
* of these examples may only be distributed in free electronic form, via
* bulletin board or as part of a fully non-commercial and freely
* redistributable diskette. Both the source and executable code (including
* comments) must be included, without modification, in any copy. This
* example may not be published in printed form or distributed with any
* commercial product. However, the programming techniques and support
* routines set forth in these examples may be used in the development
* of original executable software products for Commodore Amiga computers.
*
* All other rights reserved.
*
* This example is provided "as-is" and is subject to change; no
* warranties are made. All use is at your own risk. No liability or
* responsibility is assumed.
*
**********************************************************************
*
* Transfer routine for EpsonX
*
**********************************************************************
INCLUDE "exec/types.i"
INCLUDE "intuition/intuition.i"
INCLUDE "devices/printer.i"
INCLUDE "devices/prtbase.i"
INCLUDE "devices/prtgfx.i"
XREF _PD
XREF _PED
XREF _LVODebug
XREF _AbsExecBase
XDEF _Transfer
SECTION printer,CODE
_Transfer:
; Transfer(PInfo, y, ptr, colors, BufOffset)
; struct PrtInfo *PInfo 4-7
; UWORD y; 8-11
; UBYTE *ptr; 12-15
; UWORD *colors; 16-19
; ULONG BufOffset 20-23
movem.l d2-d6/a2-a4,-(sp) ;save regs used
movea.l 36(sp),a0 ;a0 = PInfo
move.l 40(sp),d0 ;d0 = y
movea.l 44(sp),a1 ;a1 = ptr
movea.l 48(sp),a2 ;a2 = colors
move.l 52(sp),d1 ;d1 = BufOffset
move.l d0,d3 ;save y
moveq.l #3,d2
and.w d0,d2 ;d2 = y & 3
lsl.w #2,d2 ;d2 = (y & 3) << 2
movea.l pi_dmatrix(a0),a3 ;a3 = dmatrix
adda.l d2,a3 ;a3 = dmatrix + ((y & 3) << 2)
movea.l _PED,a4 ;a4 = ptr to PED
cmpi.w #216,ped_YDotsInch(a4) ;triple interleaving?
bne.s 10$ ;no
divu.w #3,d0 ;y /= 3
swap.w d0 ;d0 = y % 3
mulu.w d0,d1 ;BufOffset *= y % 3
swap.w d0 ;d0 = y / 3
bra.s 30$
10$: cmpi.w #144,ped_YDotsInch(a4) ;double interleaving?
bne.s 20$ ;no, clear BufOffset
asr.w #1,d0 ;y /= 2
btst #0,d3 ;odd pass?
bne.s 30$ ;no, dont clear BufOffset
20$: moveq.l #0,d1 ;BufOffset = 0
30$: move.w d0,d6
not.b d6 ;d6 = bit to set
adda.l d1,a1 ;ptr += BufOffset
movea.l _PD,a4 ;a4 = ptr to PD
cmpi.w #SHADE_COLOR,pd_Preferences+pf_PrintShade(a4) ;color dump?
bne not_color ;no
color:
; a0 - PInfo
; a1 - ptr (ptr + BufOffset)
; a2 - colors
; a3 - dmatrix ptr
; d0 - y
; d1 - BufOffset
; d6 - bit to set
movem.l d7/a5-a6,-(sp) ;save regs used
movea.l a1,a4
movea.l a1,a5
movea.l a1,a6
adda.w (a2)+,a1 ;a1 = ptr + colors[0] (bptr)
adda.w (a2)+,a4 ;a4 = ptr + colors[1] (yptr)
adda.w (a2)+,a5 ;a5 = ptr + colors[2] (mptr)
adda.w (a2)+,a6 ;a6 = ptr + colors[3] (cptr)
; move.l a6,-(sp)
; move.l _AbsExecBase,a6
; jsr _LVODebug(a6)
; move.l (sp)+,a6
movea.l pi_ColorInt(a0),a2 ;a2 = ColorInt ptr
move.w pi_width(a0),width ;# of pixels to do
move.w pi_xpos(a0),d2 ;d2 = x
movea.l pi_ScaleX(a0),a0 ;a0 = ScaleX (sxptr)
move.b d6,d7 ;d7 = bit to set
; a0 - sxptr
; a1 - bptr
; a2 - ColorInt ptr
; a3 - dmatrix ptr
; a4 - yptr
; a5 - mptr
; a6 - cptr
; d1 - Black
; d2 - x
; d3 - dvalue (dmatrix[x & 3])
; d4 - Yellow
; d5 - Magenta
; d6 - Cyan
; d7 - bit to set
cwidth_loop:
move.b PCMBLACK(a2),d1 ;d1 = Black
move.b PCMYELLOW(a2),d4 ;d4 = Yellow
move.b PCMMAGENTA(a2),d5 ;d5 = Magenta
move.b PCMCYAN(a2),d6 ;d6 = Cyan
addq.l #ce_SIZEOF,a2 ;advance to next entry
move.w (a0)+,sx ;# of times to use this pixel
csx_loop:
moveq.l #3,d3
and.w d2,d3 ;d3 = x & 3
move.b 0(a3,d3.w),d3 ;d3 = dmatrix[x & 3]
black:
cmp.b d3,d1 ;render black?
ble.s yellow ;no, try ymc
bset.b d7,0(a1,d2.w) ;set black pixel
bra.s csx_end
yellow:
cmp.b d3,d4 ;render yellow pixel?
ble.s magenta ;no.
bset.b d7,0(a4,d2.w) ;set yellow pixel
magenta:
cmp.b d3,d5 ;render magenta pixel?
ble.s cyan ;no.
bset.b d7,0(a5,d2.w) ;set magenta pixel
cyan:
cmp.b d3,d6 ;render cyan pixel?
ble.s csx_end ;no, skip to next pixel.
bset.b d7,0(a6,d2.w) ;clear cyan pixel
csx_end
addq.w #1,d2 ;x++
subq.w #1,sx ;sx--
bne.s csx_loop
subq.w #1,width ;width--
bne.s cwidth_loop
movem.l (sp)+,d7/a5-a6 ;restore regs used
bra exit
not_color:
; a0 - PInfo
; a1 - ptr
; a2 - colors
; a3 - dmatrix ptr
; d0 - y
; d6 - bit to set
adda.w (a2),a1 ;a1 = ptr + colors[0]
move.w pi_width(a0),d1 ;d1 = width
subq.w #1,d1 ;adjust for dbra
move.w pi_threshold(a0),d3 ;d3 = threshold, thresholding?
beq.s grey_scale ;no, grey-scaling
threshold:
; a0 - PInfo
; a1 - ptr
; a3 - dmatrix ptr
; d1 - width-1
; d3 - threshold
; d6 - bit to set
eori.b #15,d3 ;d3 = dvalue
movea.l pi_ColorInt(a0),a2 ;a2 = ColorInt ptr
move.w pi_xpos(a0),d2 ;d2 = x
movea.l pi_ScaleX(a0),a0 ;a0 = ScaleX (sxptr)
adda.w d2,a1 ;ptr += x
; a0 - sxptr
; a1 - ptr
; a2 - ColorInt ptr
; a3 - dmatrix ptr (NOT USED)
; d1 - width
; d3 - dvalue
; d4 - Black
; d5 - sx
; d6 - bit to set
twidth_loop:
move.b PCMBLACK(a2),d4 ;d4 = Black
addq.l #ce_SIZEOF,a2 ;advance to next entry
move.w (a0)+,d5 ;d5 = # of times to use this pixel
cmp.b d3,d4 ;render this pixel?
ble.s tsx_end ;no, skip to next pixel.
subq.w #1,d5 ;adjust for dbra
tsx_render: ;yes, render this pixel sx times
bset.b d6,(a1) ;*(ptr) |= bit;
adda.w #1,a1 ;ptr++
dbra d5,tsx_render ;sx--
dbra d1,twidth_loop ;width--
bra.s exit ;all done
tsx_end:
adda.w d5,a1 ;ptr += sx
dbra d1,twidth_loop ;width--
bra.s exit
grey_scale:
; a0 - PInfo
; a1 - ptr
; a3 - dmatrix ptr
; d0 - y
; d1 - width-