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Fresh Fish 7
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FreshFishVol7.bin
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anim3d-1.4.lha
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Anim3D
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Simple3
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Text File
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1994-07-26
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3KB
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140 lines
% =========================================================================
% ------------------------ The animation info -----------------------------
% =========================================================================
ANIMATION:
Version = 1
MinVer = 1
NumColours = 2
NumObjects= 1
NumObjectInstances = 1
Title = "Testing Animation"
Creator = "M. George"
Date = "February 1994"
% =========================================================================
% -------------------------- The colours used -----------------------------
% =========================================================================
BACKCOLOUR:
Colour = (0, 31, 0)
COLOURS:
#Red:
Colour = (255, 0, 255)
#Blue:
Colour = (0, 255, 255)
% =========================================================================
% ----------------------- The direction of light --------------------------
% =========================================================================
LIGHTSOURCE:
Vector = (-5173, 0, 5173)
NumInstructions = 1
_Instructions:
STOP
% =========================================================================
% --------------------- The viewers initial position ----------------------
% =========================================================================
VIEWER:
Position = (544, 0, -200)
Orientation = (0, 45, 0)
NumInstructions = 1
_Instructions:
STOP
% =========================================================================
% -------------------------- The object protos ----------------------------
% =========================================================================
PROTOS:
#Tile: % The only object in this demo.
NumVertices = 4
NumFaces = 2
_Vertices:
Coords = (-50, 50, 0)
Coords = (80, 50, 0)
Coords = (50, -50, 0)
Coords = (-80, -50, 0)
_Faces:
Colour = #Red
NumEdges = 4
Edges = (0, 1, 2, 3, 0)
Colour = #Blue
NumEdges = 4
Edges = (0, 3, 2, 1, 0)
% =========================================================================
% ------------- The object instances and their movement -------------------
% =========================================================================
OBJECTS:
Proto = #Tile
Position = (144, 0, 200)
Orientation = (0, 0, 0)
Scale = (8192, 8192, 8192)
NumInstructions = 29
_Instructions:
COUNTER=36
ROTATE=(0, 0, 5)
TRANSLATE=(-8, 0, 0)
LOOP
COUNTER=18
ROTATE=(0, 5, 0)
LOOP
COUNTER=36
ROTATE=(0, 0, 5)
TRANSLATE=(0, 0, 8)
LOOP
COUNTER=18
ROTATE=(0, 5, 0)
LOOP
COUNTER=36
ROTATE=(0, 0, 5)
TRANSLATE=(8, 0, 0)
LOOP
COUNTER=18
ROTATE=(0, 5, 0)
LOOP
COUNTER=36
ROTATE=(0, 0, 5)
TRANSLATE=(0, 0, -8)
LOOP
COUNTER=18
ROTATE=(0, 5, 0)
LOOP
GOTO = 0