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Text File  |  1996-10-20  |  2KB  |  51 lines

  1. StartColourDefinition
  2.   Dithering(&0)
  3.   LinearField(&FFFF,&3333)
  4.   OneDimensionalStoreBufferTwo
  5.   OneDimensionalStoreBufferOne
  6.   LinearField(&7FFF,&0)
  7.   CreateColoursUsingRGBData
  8. EndColourDefinition
  9.  
  10. Seed(&699D)
  11. Phase(&25)
  12. NoiseToBeFiltered(&95F6)
  13. CreateOneDimensionalFilter(QuickNoise(&AFC8,&C8))
  14. OneDimensionalTransform
  15. OneDimensionalEqualization
  16. OneDimensionalStoreBufferOne
  17. CreateOneDimensionalFilter(FractalNoise(&CDAE,&3A))
  18. SmoothOneDimensionalTransform
  19. OneDimensionalContrast(&39F)
  20. HorizontalWaveWarp(Overwrite)
  21. VerticalShear(&FFFE,Overwrite)
  22. HorizontalShear(&FFFF,Overwrite)
  23. CreateOneDimensionalFilter(Noise(&9C17,&176))
  24. SmoothOneDimensionalTransform
  25. OneDimensionalEqualization
  26. OneDimensionalStoreBufferOne
  27. CreateOneDimensionalFilter(Noise(&6E70,&FA))
  28. SmoothOneDimensionalTransform
  29. OneDimensionalContrast(&1D1)
  30. VerticalWaveWarp(SimpleAddition)
  31. HorizontalShear(&FFFE,Overwrite)
  32. CreateOneDimensionalFilter(Noise(&B949,&10C))
  33. SmoothOneDimensionalTransform
  34. OneDimensionalEqualization
  35. OneDimensionalStoreBufferOne
  36. CreateOneDimensionalFilter(Noise(&CB18,&11B))
  37. SmoothOneDimensionalTransform
  38. OneDimensionalContrast(&261)
  39. HorizontalWaveWarp(SimpleAddition)
  40. HorizontalShear(&3,Overwrite)
  41. |
  42. StopMutating
  43. | Normal animation pattern
  44. DefineSolidBlock(TwoDimensionalPoint(Add(Y,Z),X))
  45. Sculpture(ScaledSignedMultiply(SignedCos(X),Absolute(SignedCos(LogicalShiftRight(Y,&1)))),SignedCos(LogicalShiftRight(Y,&1)),ScaledSignedMultiply(SignedSin(X),Absolute(SignedCos(LogicalShiftRight(Y,&1)))))
  46. Dithering(&2A45)
  47. MakeSprite
  48. Checksum(&7735)
  49. End
  50.  
  51.