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Text File  |  1996-10-20  |  2KB  |  48 lines

  1. StartColourDefinition
  2.   Dithering(&0)
  3.   LinearField(&1,&FFFF)
  4.   OneDimensionalStoreBufferTwo
  5.   OneDimensionalStoreBufferOne
  6.   CreateColoursUsingRGBData
  7. EndColourDefinition
  8.  
  9. Seed(&EDF8)
  10. Phase(&20)
  11. NoiseToBeFiltered(&8A69)
  12. CreateOneDimensionalFilter(QuickNoise(QuickNoise(QuickNoise(&7D7F,&AB),QuickNoise(QuickNoise(&9E64,&C4),&CD)),&FE))
  13. OneDimensionalTransform
  14. OneDimensionalEqualization
  15. OneDimensionalStoreBufferOne
  16. CreateOneDimensionalFilter(QuickNoise(QuickNoise(&EE2E,QuickNoise(&9E64,&C4)),&101))
  17. SmoothOneDimensionalTransform
  18. OneDimensionalContrast(&3BF)
  19. HorizontalWaveWarp(Overwrite)
  20. VerticalShear(&3,Overwrite)
  21. HorizontalShear(&2,Overwrite)
  22. CreateOneDimensionalFilter(QuickNoise(QuickNoise(QuickNoise(&9E64,&C4),&CD),&DA))
  23. SmoothOneDimensionalTransform
  24. OneDimensionalEqualization
  25. OneDimensionalStoreBufferOne
  26. CreateOneDimensionalFilter(QuickNoise(QuickNoise(QuickNoise(QuickNoise(&F4CA,QuickNoise(QuickNoise(&9E64,&C4),&CD)),&133),&D4),&ED))
  27. SmoothOneDimensionalTransform
  28. OneDimensionalContrast(&1DD)
  29. VerticalWaveWarp(SimpleAddition)
  30. HorizontalShear(&FFFF,Overwrite)
  31. CreateOneDimensionalFilter(Noise(QuickNoise(QuickNoise(QuickNoise(QuickNoise(&9E64,&C4),&CD),&DA),QuickNoise(&A1A2,&B2)),&90))
  32. SmoothOneDimensionalTransform
  33. OneDimensionalEqualization
  34. OneDimensionalStoreBufferOne
  35. CreateOneDimensionalFilter(QuickNoise(QuickNoise(&92BC,QuickNoise(&9E64,&C4)),&11B))
  36. SmoothOneDimensionalTransform
  37. OneDimensionalContrast(&218)
  38. HorizontalWaveWarp(SimpleAddition)
  39. HorizontalShear(&FFFE,Overwrite)
  40. |
  41. StopMutating
  42. DefineSolidBlock(TwoDimensionalPoint(Add(Y,Z),X))
  43. Sculpture(ScaledMultiply(Cos(X),Sin(LogicalShiftRight(Y,&1))),Cos(LogicalShiftRight(Y,&1)),Combine(ScaledMultiplication,Sin(X),Sin(LogicalShiftRight(Y,&1))))
  44. Dithering(&2A45)
  45. MakeSprite
  46. Checksum(&12F6)
  47. End
  48.