nohelp:This is Sprite 2 Jpeg, an application for converting different image formats.
icon:This is Sprite 2 Jpeg, an application for converting different image formats.|MClick here to change the options.|MDrag a file here to process it.
main:This is the main menu for Sprite 2 Jpeg.
main0:Move the pointer right to see information about Sprite 2 Jpeg
main1:Click to quit Sprite 2 Jpeg
dctm:This menu allows you to choose the DCT method used.|MFaster options are less high quality.
dctm0:Fast, but not so accurate.
dctm1:The default option.
dctm2:Slowest, but most accurate DCT method.
dith:This menu allows you to choose the dithering technique employed.
dith0:No dithering is fastest, but is lowest quality.
dith1:Ordered dithering is quite fast, and quite good.
dith2:Floyd-Steinberg dithering is slowest, but highest quality.|MThis is the default option.
type:This menu allows you to choose the output filetype.
type0:Jpeg is only available if the source image was not a Jpeg file.|MIf it was, then this is the only available option.
type1:Clear is a 2-24 bit colour format (24 bit in this case), with no compression.|MIt is understood by most image processing software on Acorn machines.|MQuality is very high.
type2:8-bit sprites are readable by all Acorn machines.|MThe colour palette is very limited, however, as it is fixed.|MQuality is poor.
type3:24-bit sprites are readable by all RiscPC's, and A7000s and later.|MThis gives a full colour, high quality image.
type4:A well-defined 'standard' readable on several platforms (hence Portable Bitmap)|MThis gives a full colour, high quality image, with no compression.
type5:GIF files are universal on PCs.|MThey use LZW compression (about 50% efficient), and have an 256 colour, non-fixed palette.|MQuality is OK.
type6:Targa files are 24-bit, uncompressed colour files more common on the PC, particularly with rendering software|MQuality is very good.
type7:Windows Bitmap files are the standard for Windows.|MIn this case, the image will be an high quality, uncompressed 24-bit image.
type8:OS/2 Bitmap files are the standard for PCs running OS/2.|MThe image will probably be 24-bit colour, uncompressed.
save:This is the save dialogue box.
save0:Click OK to save using the filename in this window.
save3:Drag this icon to where you want to save the file (to disc only).|MArcFS archives won't work.
save2:Type in the filename here, and then click on OK to save the file.
save4:The file will be saved in %0 format.
save1:Click here to choose what format to save the file as.
info:This window displays information about Sprite 2 Jpeg.
info8:Freeware actually, but it wouldn't fit.
info9:Like the logo ?
opts:This window allows to change the options in Sprite 2 Jpeg
opts0:Click here to cancel any changes to the options.
opts1:Click here to save any changes to the options.
opts2:Click here to continue, using any changes to the options.
inrd:This window allows to change the options in Sprite 2 Jpeg
inrd0/inrd1/inrd2:The compression options.
inrd19:Quality allows you to select the quality of the final image.
inrd4:Enter the quality here, 0-100 (100 highest quality, largest file).|M85 is a good comprimse.
inrd5:At the cost of a (very) little compression time, you can get a slightly smaller Jpeg file.
inrd36:This option allows you to create grey-scale Jpegs.
inrd39:Turn this option on to enable smoothing.
inrd41:Smooth by...(0-100)
inrd40:Enter the amount to smooth by here (0-100).