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- History of Sprite 2 Jpeg
- ========================
-
- 0.01 -- Had idea, and designed templates. 24-Jan-95
- 1.00 -- Finished the first working version, which will now
- correctly convert sprites into Jpegs. Will now work
- on code to reverse the process, and to handle Clear
- files. All is well. 3-Feb-95
- 1.01 -- Will compress Clear files into Jpegs.3-Feb-95
- 1.02 -- Finished a PBM -> Clear conversion algorithm (CFSI
- can do the other one :-)
- 1.03 -- Cleaned up the frontend, can now handle many input
- types. In fact, ? -> Jpeg is now finished. Only the
- decompressor to do now.
- 1.04 -- Template overhaul, so all is now niceness. Decompess
- options are fully incorporated, inc. save/load of
- options. Just a small amount of code to go. I'll save
- it for later this morning when I've had some sleep.
- Still 3-Feb-95.
- 1.05 -- It's all finished ! It all works ! Decompressor done,
- works fine (though the buffering on the PBM -> Clear
- could use a little extra RAM). 3:45 3-Feb-95 (4th really)
- 1.10 -- Got my hands on later versions of JPEG (de)compressor,
- added new features & formats. Interactive help in
- the pipeline. 14-Jan-96
- 1.11 -- Extra decompression features added. More interactive
- help to comer, also more helpful documentation needed,
- which would be easier if I had some myself... 16-Jan-96
- 1.12 -- Lots and lots of lovely help added. 29-Jan-96
- 1.20 -- Disc access minimised, so should run a lot faster.
- Interactive help finished. Possible ARM-coding of
- PBM -> Clear code, for speed in future. 29-Jan-96