home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Datafile PD-CD 5
/
DATAFILE_PDCD5.iso
/
utilities
/
p
/
povray3a
/
POV3Demo
/
Halo
/
pov
/
Steams
< prev
Wrap
Text File
|
1996-03-10
|
1KB
|
65 lines
// Persistence Of Vision raytracer version 3.0 sample file.
// File by Dieter Bayer
#version 3.0
global_settings { assumed_gamma 2.2 }
#include "colors.inc"
#include "shapes.inc"
camera {
location <0.0, 0.0, -100.0>
direction <0, 0, 1>
up <0.0, 1.0, 0.0>
right <1.0, 0.0, 0.0>
look_at <0.0,0.0, 0.0>
}
light_source{<-20,100,-100> colour White}
#declare Textur =
texture {
pigment { colour Clear }
finish { refraction 1 }
halo {
linear
cylindrical_mapping
emitting
turbulence <0.6,0,0.0>
colour_map {
[0 color rgbt <0,0,0,1> ]
[1 color rgbt <1,0,0,0.9>]
}
translate <-1,0,0>
}
halo {
linear
cylindrical_mapping
emitting
turbulence <0.0,0,0.6>
colour_map {
[0 color rgbt <0,0,0,1> ]
[1 color rgbt <0,0,1,0.9>]
}
translate <0,0,1>
}
halo {
linear
cylindrical_mapping
emitting
turbulence <0.6,0,0.6>
colour_map{
[0 color rgbt <0,0,0,1> ]
[1 color rgbt <0,1,0,0.9>]
}
rotate <20,-30,20>
translate <0.5,-0.5,0>
}
scale 0.6
}
object{ Cube hollow texture{ Textur } scale 50 }