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The Datafile PD-CD 5
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DATAFILE_PDCD5.iso
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planets
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!Planets
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ReadMe
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1996-11-10
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3KB
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102 lines
This program has been written by:
Jochen Lueg.
Limavady College of Further Education
Mainstreet
Limavady
BT49 0EX
Email tudor@argonet.co.uk
Home Page http://www.argonet.co.uk/users/tudor
It is shareware, which means our computer fund can do
with some help from lottery winners. Any comments
gladly received. Enjoy.
Donations please to
The Computer Kitty, Room 57
at the above address.
!Planets
The program demonstrates a three body planetary system.
The mass of the first two bodies can be adjusted by the
bump buttons. Clicking 'Show map' will display their
positions and velocities. The program places them in a
stable orbit.
The parameters of the third body can now be adjusted. In
addition to the mass, its position and velocity can also be
changed
The three 'Universe' buttons give different views of the same
solar system. 'Small' places two of the bodies at either end
of the screen. 'Huge' puts them in the middle so that larger
or erratic orbits can be followed.
The three 'Mode' buttons display solid bodies, dot traces or
a mixture of the two. This comes into effect as soon as
'Animate' is pressed.
As soon as the 'Solid' button has been selected an additional
option becomes available. Solid on its own will replace the
trace lines with solid spheres. It also activates the 3D
button.
This activates the name icons. Sprites of various well known
as well as some less well known celestial bodies can be made
to ply their orbits. Galactic hitchhikers should experiment
with this option, it might refresh some old memories.
Pressing the 'Menu' button during an animation will return
you to the desktop. Pressing the 'Select' button will pause
the animation. In trace mode, pressing 'Adjust' will clear
the screen of all previous traces.
Settings can be saved into an internal directory.
Pressing 'Show' will open this directory. Drag the files
onto the window to load them. A selection of charming orbits
is provided.
The 'Time' button determines the intervals at which new
positions are calculated. The lower this number, the more
accurate is the model, but it will also be slower.
The 'Lines' button changes the thickness of the dots in
trace mode.
The 'Stars' button provides a star-studded universe.
A large amount of experimentation is needed to achieve a
stable orbit. Have fun.
Some hints
The trace mode with no stars is the fastest. I always use
this for initial experimentation or to find out what will
happen after a few dozen revolutions.
The solid mode with 3D and stars looks the best but it is
slower than the other modes.
Some orbits will add so much energy to the system, that it
moves slowly of the screen. This has to do with live, the
universe and a lot of other things. Pointless to fix it.
The program was written for a RISC PC with at least 1 Mbyte
of screen memory. This is needed because the solid mode uses
two screenbanks.
==========================================
=Important note Important notice=
==========================================
The algorithms using Keplers laws are from a program written
by someone else years ago. I found them on an old disc for the
BBC micro and have adapted them for RISC-OS 3.5.