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- !FSPConv
- ========
-
- !FSPConv prepares files for the FastSpr Module in application !FastSpr.
- To use this program :
-
- o Make a sprite file, using !Paint or similar, in which the sprites are
- called 0,1,2,3,4, etc.
-
- o Save this sprite file in the same directory as !FSPConv, and call it
- "Sprites".
-
- o If using RISC OS 2, use the Task Manager to make sure you have enough
- memory allotted to System Sprites to hold your sprite file.
-
- o Double click on the !FSPConv Icon. A FastSprite file will eventually
- appear in the same directory.
-
- The work is done by a short BASIC program, !FSPConv.!RunImage, which may be
- edited to provide different processing.
-
- This program is Public Domain by A. Southgate 1993.
-