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- # Tanks messages file
- _TaskName:TANKS demo
- OK:OK
- CANC:Cancel
- QUIT:Quit
- CONT:Continue
- LOAD:Load
- BUY:Buy
- SELL:Sell
- ERR:Error from TANKS demo
- MESS:Message from TANKS demo
- BADFILE:That is not a TANKS saved game file.
- OVR0:Game Over
- OVR1:This demo of TANKS is over. You can purchase the full version from Werewolf Software, whose address is in the Help file.
- OVR2:New Game
- GAME:Game
- SCORES:Scores
- START:Start
- SHOP:Shop
- ANGLE:Angle
- POWER:Power
- ENERGY:Energy
- SHIELD:Shield
- HULL:Hull
- NOWIN:Round aborted
- WINN:%s is the winner!
- WINNT:The %s team wins!
- R_OVER_0:Round Over
- R_OVER_1:Press SPACE or click mouse to return to desktop
- SEL_TAR:Select target, or click dashboard to abort
- HUMAN:Human
- COMPUTER:Computer
- SHIELD0:Deflector
- SHIELD1:Shield
- SHIELD2:Bouncer
- SHIELD3:Absorber
- WALLTYPE:Wall type
- TFAIL_0:Targetting failed
- TFAIL_1:Angle out of range
- TFAIL_2:Insufficient power
- TFAIL_3:Line to target blocked
- TFAIL_4:Out of range
- TSUCC_0:Targetting successful
- TSUCC_1:Estimated error: %d%%%%
- TSUCC_2:Locked on to %s
- TSUCC_3:Aiming complete
- TIMEUP:Too slow little chicken!
- TRANS_0:Click on destination, or press ESCAPE to abort
- LOTT0:Sorry, you did not win.
- LOTT1:Congratulations, you have won a%s %s!
- LOTTT:Hurrah!
- STUNNED:%s has been stunned and must miss a turn!
- TEAM:team
- TEAM_0:-
- TEAM_1:Red
- TEAM_2:Blue
- TEAM_3:Yellow
- TEAM_4:Green
- FUNDST:Transfer funds
- FUNDS0:Transfer to
- FUNDS1:Amount
- CONTRT:Contract
- CONTR0:Target
- CONTR1:Reward
- CONTRACT:Contract pays %d for terminating %s
- BOOBY:%s gets a booby prize of %d!
- THINK:Thinking...
-
- GOVER_HEAD:The game is over!
- GOVER_HEAD2:Overall results
- PRE_HEAD:About to play round %d
- PRE_FOOT:Press SPACE or click mouse to play
- POST_HEAD:Results for round %d
- THETEAM_1:The red team wins!
- THETEAM_2:The blue team wins!
- THETEAM_3:The yellow team wins!
- THETEAM_4:The green team wins!
- POST_WINT:%s is the winner!
- POST_WINO:There is no winner!
- POST_FOOT:Press SPACE or click mouse to continue
- PLAYER:Player
- PLTYPE:Type
- CONVAL:Contract value
- COMPOT:Combat rating
- KILLS:Kills
- SCORE:Score
- MONEY:Money
- TREES:Eco rating
- ECO0:Green
- ECO1:Greenish
- ECO2:Poor
- ECO3:Terrible
- ECO4:Deforestator
-
- #wall type names
- WALL0:none
- WALL1:solid
- WALL2:sponge
- WALL3:bounce
- WALL4:spring
- WALL5:mirror
- WALL6:wrap
- WALL7:teleport
- WALL8:telewrap
- WALL9:random
- WALL10:changing
-
- # Weapon types (for dividers in shop)
- WEAPTYPE3:Missile warheads
- WEAPTYPE2:Missiles
- WEAPTYPE1:Direct fire ammuntion
- WEAPTYPE0:Direct fire weapons
- WEAPTYPE9:dummy
- DEFTYPE0:Utilities
- DEFTYPE1:Special functions
-
- TYPE0:Human
- TYPE1:Moron
- TYPE2:Robot
- TYPE3:Maniac
- TYPE4:Cyborg
- TYPE5:Unknown
-