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- Sprite Grabber
- (C) 1996 Digital Interactive
-
- Sprite Grabber is a utility providing
- various facilities for capturing sprites.
- These include grabbing windows, menus and the
- icon-bar as well as saving the sprites held
- in ROM and RAM.
- Sprite Grabber also contains interactive
- help. To get more specific information about
- the buttons and the menu items use an
- interactive help display utility such as
- Acorn's Help.
-
-
- Grabbing windows and menus
- -=-=-=-=-=-=-=-=-=-=-=-=-=
- To capture a window or menu, click menu on
- the Sprite Grabber icon-bar icon and click on
- the 'Grab window/menu...' menu-item.
- A window will appear which allows you to
- specify which parts of the window or menu
- will be included in the final sprite.
- From this window you can specify whether
- the final sprite has a mask and/or a palette.
- To initiate grabbing a window, click on
- the 'OK' button. The pointer will change
- shape. The icon on the icon-bar will become
- 'active' and the word 'Window' will appear
- under it. To grab a window, click the left-
- hand mouse-button on the window you wish to
- grab. To cancel the operation, press
- 'Escape'.
- To bypass opening this window every time
- you wish to grab a window or menu, Sprite
- Grabber contains a hot-key. By pressing Alt-
- Print, Sprite Grabber will allow you to grab
- a window or menu using the options as they
- are currently set in the 'Window- and menu-
- grab options' window.
- If you wish to grab a menu, you will have
- to either set a time-delay (see later
- section) or use the hot-key (see above). For
- example, to grab the palette menu, click menu
- on the palette icon on the icon-bar and press
- Alt-Print. When the pointer changes shape,
- click on the menu and it will be grabbed.
- Use the 'Grab window/menu' option to grab
- the currently-visible part of the icon-bar.
- Note, however, that if there are any windows
- obscuring the icon bar, they will appear in
- the final sprite.
- The 'Grab window/menu' option can be used
- to grab the entire backdrop (the entire
- desktop without the icon-bar). To do this,
- press Alt-Print (or go via the 'Grab window/
- menu options' window) and click on the
- backdrop. The backdrop, however, is larger
- than the screen and so grabbing the pinboard
- will grab a sprite larger than the screen.
-
-
- Grabbing areas of the screen
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=
- To capture an area of the screen, click
- menu on the Sprite Grabber icon-bar icon and
- click on the 'Grab area...' menu-item.
- A window will appear which allows you to
- specify whether you want the whole screen or
- a defined part grabbed.
- From this window you can specify whether
- the final sprite has a mask and/or a palette.
- To initiate grabbing an area, click on the
- 'OK' button. If you have specified that you
- want to grab a defined area of the screen,
- the pointer will change shape. The icon-bar
- icon will become 'active' and the word 'Area'
- will appear under it.
- To define the area, drag out an area with
- the left-hand mouse-button held down.
- The defined area has corner boxes so that
- you can adjust the area to better suit your
- requirements. To adjust the area, click and
- drag one of these corner-boxes.
- To grab the area, click the right-hand
- mouse-button. To cancel the operation, press
- 'Escape'.
- To bypass opening the 'Area-grab options'
- window every time you wish to grab an area of
- the desktop, Sprite Grabber contains a hot-
- key. By pressing Alt-Shift-Print, Sprite
- Grabber will allow you to grab an area using
- the options as they are currently set in the
- 'Area-grab options' window.
-
-
- Saving sprites from memory
- -=-=-=-=-=-=-=-=-=-=-=-=-=
- To save the sprites held in ROM and/or
- RAM, click menu on the Sprite Grabber icon-
- bar icon and click on the 'Save memory...'
- menu-item.
- A window will appear which allows you to
- specify whether you want to save ROM-sprites,
- RAM-sprites or both sets.
- To save any of the sets, click on the 'OK'
- button.
-
-
- Saving the images
- -=-=-=-=-=-=-=-=-
- When a sprite has been captured, a save-
- box appears. The save-box is slightly
- different to those produced by other
- applications in that it has a close icon.
- This is so that the save-box won't close if
- you click outside it.
- This means that the save-box will only
- close if you click on the close icon or drag
- the sprite-file icon to a directory-viewer or
- another application, such as Paint.
-
-
- Setting a time-delay
- -=-=-=-=-=-=-=-=-=-=
- To cause Sprite Grabber to wait between
- the user initiating a grab and the sprite
- being grabbed, a delay can be specified. In
- order to do this, click menu on the Sprite
- Grabber icon-bar icon and enter a delay (in
- seconds) in the delay sub-menu.
-
-
- Hiding the Sprite Grabber icon
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- To cause Sprite Grabber's icon-bar icon to
- be temporarily removed while grabbing, click
- menu on the Sprite Grabber icon-bar icon and
- ensure that the 'Hide icon' menu-item is
- ticked.
-
-
- Saving the status
- -=-=-=-=-=-=-=-=-
- To save the status of the options in the
- 'Window-/menu-grab options' and 'Area-grab
- options' windows (as well as the status of
- the icon-bar menu options) click menu on the
- icon-bar icon and click on the 'Save options'
- menu-item.
- Note: This function will not work if the
- Sprite Grabber application is 'locked' by the
- filer.
-
-
-
- The software is supplied 'as is'. Digital
- Interactive make no warranty, express or
- implied, of the merchantability of the
- software or its suitability for any
- particular purpose. In no circumstances will
- Digital Interactive be liable for any damage
- or loss of profits, or for any indirect or
- consequential loss arising out of your use of
- the software.
- Sprite Grabber is freely distributable under
- the conditions that:
- - No profit is made from its sale
- - It is distributed in its entirety and in
- its original form.
-
-
-
-
- E-mail bug-reports and suggestions to:
- 94103504JD@nene.ac.uk
- Or leave player-mail on MBA4, addressed to
- 'Scarecrow':
- (telnet address) jumper.mcc.ac.uk 3214
- Alternatively 'talk' to 'Scarecrow'.
-