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- !UUcoder History
- ================
-
- Version 0.01
- ------------
-
- Original test version, did encoding and decoding via outside
- applications, requiring heavy use of scrap files.
-
-
- Version 1.00
- ------------
-
- First proper release.
-
- - Now has inbuilt encode and decode ability, making it faster and
- reducing use of scrap files, also allowed internal control of errors
- due to bad files.
- - Added file type conversion for .tif plus put in .txt and .uue, both
- of which I have seen as uuencode files, mad but people do it.
-
-
- Version 1.01
- ------------
-
- - Fixed bug which meant that "/" was not being converted to "." for PC
- files, overlooked in installation of encode and decode ability in vers
- 1.00.
-
-
- Version 1.02
- ------------
-
- - Fixed bug which in some circumstances allowed the user to drag a file
- back onto the application when saving.
-
-
- Version 1.03
- ------------
-
- - Replaced internal lookup table of filetypes to sprite names with
- proper conversion routine.
- - Added RISC OS filetype after the 'end' line, except when the file
- being coded has a PC file extension.
- - Checks for a RISC OS filetype line after the 'end' line. If there is
- one it will type the decoded file accordingly. This is inhibited if
- there is a PC file extension in the coded file.
- - Added .gz and .tar to the PC file extension lookup table.
-
-
- Version 1.04
- ------------
-
- - Added support for Interactive Help.
- - Recoded loading from another application for efficiency and
- compactness. Should be transparent in use.
- - Separated sprites into two files so that local sprites will not clog
- up the wimp shared pool.
- - Added .arj, .bmp, .doc, .pcx and .wav to the PC file lookup table.
- - Now deletes its work files from the scrap directory if it is unable
- to decode the file.
- - !Help file rewritten to make it clearer.
- - Added proper check that Wimp$ScrapDir exists when loading.
- - Changed code so that clicking on the !UUcoder icon will always bring
- the main window to the top of the stack, even if already open.
-
-
- Version 1.04a
- -------------
-
- - Corrected the coding for bringing the window to the top of the stack.
-
-
- Version 1.05
- ------------
-
- - Tidied the window templates to look better on the Risc PC.
- - Added Mode 22 sprite files.
- - Added .pc1, .pc2, .pc3, .pi1, .pi2, .pi3, .img, .iff, lzh, lha, .mod,
- .med, .mmd, .csv, .dxf to the PC file lookup table.
- - Modified PC file lookup table so that .tar point to RISC OS filetype
- &C46.
- - Now allows 62-character lines to be decoded as well (previously only
- 61 characters).
- - Tightened up the code which looks for the start of uuencoded follow
- on parts.
-
- Version 1.10
- ------------
-
- - Added ability to double click decoded files to load them into an
- appropriate apllication.
- - Added ability to split files after uuencoding them.
- - Moved all error and interactive help messages to a Messages file.
- - Added interactive help to the menu.
- - Changed conditions for identifying end of a part to decode so that
- "--" is not used.
- - Added ability to code image files.
-