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The Datafile PD-CD 3
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PDCD_3.iso
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utilities
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utilst
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uucoder
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!UUcoder
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!History
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1995-05-17
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!UUcoder History
================
Version 0.01
------------
Original test version, did encoding and decoding via outside
applications, requiring heavy use of scrap files.
Version 1.00
------------
First proper release.
- Now has inbuilt encode and decode ability, making it faster and
reducing use of scrap files, also allowed internal control of errors
due to bad files.
- Added file type conversion for .tif plus put in .txt and .uue, both
of which I have seen as uuencode files, mad but people do it.
Version 1.01
------------
- Fixed bug which meant that "/" was not being converted to "." for PC
files, overlooked in installation of encode and decode ability in vers
1.00.
Version 1.02
------------
- Fixed bug which in some circumstances allowed the user to drag a file
back onto the application when saving.
Version 1.03
------------
- Replaced internal lookup table of filetypes to sprite names with
proper conversion routine.
- Added RISC OS filetype after the 'end' line, except when the file
being coded has a PC file extension.
- Checks for a RISC OS filetype line after the 'end' line. If there is
one it will type the decoded file accordingly. This is inhibited if
there is a PC file extension in the coded file.
- Added .gz and .tar to the PC file extension lookup table.
Version 1.04
------------
- Added support for Interactive Help.
- Recoded loading from another application for efficiency and
compactness. Should be transparent in use.
- Separated sprites into two files so that local sprites will not clog
up the wimp shared pool.
- Added .arj, .bmp, .doc, .pcx and .wav to the PC file lookup table.
- Now deletes its work files from the scrap directory if it is unable
to decode the file.
- !Help file rewritten to make it clearer.
- Added proper check that Wimp$ScrapDir exists when loading.
- Changed code so that clicking on the !UUcoder icon will always bring
the main window to the top of the stack, even if already open.
Version 1.04a
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- Corrected the coding for bringing the window to the top of the stack.
Version 1.05
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- Tidied the window templates to look better on the Risc PC.
- Added Mode 22 sprite files.
- Added .pc1, .pc2, .pc3, .pi1, .pi2, .pi3, .img, .iff, lzh, lha, .mod,
.med, .mmd, .csv, .dxf to the PC file lookup table.
- Modified PC file lookup table so that .tar point to RISC OS filetype
&C46.
- Now allows 62-character lines to be decoded as well (previously only
61 characters).
- Tightened up the code which looks for the start of uuencoded follow
on parts.
Version 1.10
------------
- Added ability to double click decoded files to load them into an
appropriate apllication.
- Added ability to split files after uuencoding them.
- Moved all error and interactive help messages to a Messages file.
- Added interactive help to the menu.
- Changed conditions for identifying end of a part to decode so that
"--" is not used.
- Added ability to code image files.