home *** CD-ROM | disk | FTP | other *** search
-
- Replay tools
- ------------
- (c) Henrik Bjerregaard Pedersen, 1995.
-
- This is a collection of PublicDomain programs which are designed to
- make your life a little easier if you work with Replay.
- Read Decomp800.!ReadMe and Decomp802.!ReadMe for details of how to
- use the compressors.
-
- You may distribute the original, unaltered files/programs as long
- as this file is included.
- You may NOT sell the programs without my permission, but PD-libraries
- may charge a nominal fee to cover postage, disc etc.
- All programs are copyright henrik Bjerregaard Pedersen, 1995.
-
-
- CropReplay - reduce the size (in pixels) of a Replay movie.
- Decomp800 - 'LinePack' Replay compressor.
- Decomp802 - 'Movie 16:3' Replay compressor.
- GrabLarge - grab large movies with your Eagle card
- Spr2Replay - convert sprites to Replay.
-
-
- LinePack
- --------
- See Decomp800.!ReadMe.
- If you don't have the BASIC library !ARMovie.Tools.CompLib you should
- use the compressor from the CLI, as *Comp800 ...
-
-
- Movie 16:3
- ----------
- See Decomp802.!ReadMe.
- If you don't have the BASIC library !ARMovie.Tools.CompLib you should
- use the compressor from the CLI, as *Comp802 ...
-
-
- CropReplay
- ----------
- CropReplay removes pixels from the border of a Replay movie. This is
- very useful if you have an Eagle card, as this sometimes produces a
- very ugly black border.
-
- Call as *CropReplay <input> <output>.
-
- <input> can be any Replay movie.
- <output> will be a format 2 (15bpp uncompressed) Replay movie.
-
- Currently, CropReplay removes 4 pixels from all 4 sides of the
- movie, but you can change this by editing the start of the program.
-
-
- GrabLarge
- ---------
- This allows you to grab a Replay movie in 320x256 pixels from
- your Eagle card. The movie is grabbed directly to RAM so there's
- a limit to the number of frames you can grab. Make sure that the
- Next slot in the task manager is dragged to full.
- You can change the size and frame rate of the movie by editing
- the start of the program.
-
-
- Spr2Replay
- ----------
- Spr2Replay converts a list of sprite files to a Replay movie.
-
- Call as *Spr2Replay <movie> <textfile> <size x> <size y>
-
- <movie> is the output movie.
- <textfile> is a textfile holding a list of spritefile names.
- <size x> is the width of the movie.
- <size y> is the height of the movie.
-
- The program only runs on Risc PCs, as it needs 15bpp sprite
- handling capabilities.
-
- To create the textfile, create an empty file in !Edit or !Zap,
- and Shift-drag the sprite files one by one to the textfile window.
-