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- History:
-
- 1.00:
- Program checks and loads sprite, displaying it once loaded.
- Clicking on the icon bar with select or adjust displays sprite.
- Used !WimpEd program for wimp handling routines, Blib II for memory routines.
-
- 1.01:
- Program refined:
- No longer uses 'dirty' methods of finding sprite size and mode.
- Loading routine structured.
- Display module keys changed.
-
- 2.00:
- Complete re-write, dropping the !WimpEd routines in favour of BlibII ones.
- Back to 'dirty' sprite reading (anyone suggest a better way?).
- Complete MDisplay module re-write.
-
- 2.01:
- MDisplay bug fixed.
- ***RELEASE VERSION***
-
- 2.02:
- Bug fix: The left hand side wrapped over to the right by 4 pixels.
- Interactive help supported.
- Technical document included, allowing you to use the MDisplay
- module in your own code. See !Help file for restrictions on its use.
-