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Modules
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1995-01-29
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Modules
=======
The instructions in this directory relate directly to the module Amnesia12.
This module is designed for machine code programs where the coordinates are
shifted left 12 places. This gives fine control over velocities and is
recommended for high quality games.
For games written in BASIC it is sometimes nice to be able to forget about
shifting everything left 12 places before you use it. With this in mind the
module named Amnesia0 has no shift. The screen coordinates range from (0,0)
to (320,256). Although this makes things simpler remember that velocities
will be much coarser.
The file Amnesia2 is included for those of you who like a MODE 13 screen to
have coordinates ranging from (0,0) to (1280,1024). Don't forget the (0,0)
is at the TOP left, mind you.
You may include whatever module you wish in any games that you write.