home *** CD-ROM | disk | FTP | other *** search
- THE SPACE BAR: SMALL DEMO
-
-
-
- Contents
- --------
-
- 1. Top Ten Reasons Why You Should Buy "The Space Bar"
- 2. Background Story
- 3. How to Play "The Space Bar"
- 4. Minimum System Requirements
- 5. Handling Your Compact Disks
- 6. Contacting SegaSoft
-
-
-
- 1. Top Ten Reasons Why You Should Buy "The Space Bar"
- ----------------------------------------------------
-
- 1. Because, ever since you first saw "Star Wars", you've wanted to hang
- out in a sleazy spaceport bar.
- 2. It was designed by Steve Meretzky, whose other games include
- Planetfall, Leather Goddesses of Phobos, and The Hitchhiker's Guide
- to the Galaxy.
- 3. It's really cool to own a game named after the largest key on your
- keyboard.
- 4. Art direction by Ron Cobb, the Hollywood visionary whose creations
- have been seen in "Star Wars", "Alien", "The Abyss", "Back to the
- Future", and "True Lies".
- 5. In addition to the bar, you get to visit eight different alien home
- worlds, experiencing through the bizarre senses of 8 different alien
- races.
- 6. You want to check out the capabilities of BAGEL, Boffo Games' state-
- of-the-art adventure game engine with its panoramic views and 3D-
- rendered hi-res alien characters.
- 7. Our moms can't buy 500,000 copies all by themselves.
- 8. You can't wait to see the hours and hours of interactive
- conversations with members of 17 different hilarious alien races.
- 9. There are no other games in which you can play a gambling game called
- "Bibblebonk", or buy drinks like "A Vicious Leg Cramp in the Shower".
- 10. Because we have your pet snathercat in the airlock, and if you don't
- buy a copy in the next 15 minutes, we're going to cycle it.
-
-
- 2. Background Story
- -------------------
-
- You play Alias Node, a human on Armpit VI, a dismal backwater mining
- planet where an ore called Uptite is mined and refined into Upshot.
- Armpit VI is a "company planet", so all government functions are controlled
- by the corporation, Amalgamated Vacuum. You are a member of the Amalgamated
- Vacuum Security Force (AVSF) - a company cop.
-
- After 15 uneventful years on the force, you receive your first big
- break. There has been a break-in at Corporate HQ and some top-secret
- industrial secrets have been stolen. The thief is hiding out in a
- spaceport dive called The Thirsty Tentacle. You and your partner, Maksh,
- are the only ones who can get to the bar and apprehend the criminal
- before he can catch the next shuttle offworld. The only catch: the thief
- could be any one of the dozens of seedy characters in the bar.
-
- As an AVSF member, you are trained in an interrogation technique called
- Empathy Telepathy. If you talk to a suspect long enough, and engage
- him/her/it on an emotional level, you can enter that character's
- memories and relive a memory through that character's eyes.
-
- Each of these "emp-tel" flashbacks is like a small adventure game, with
- its own story and challenges. In addition, when you complete each of
- these flashbacks, you will learn a clue that will help you solve the
- mystery that faces you back in The Thirsty Tentacle.
-
-
- 3. How to Play "The Space Bar"
- -----------------------------
-
- The interface of "The Space Bar" is a very intuitive; just point-and-
- click. As you move your cursor around the screen, it will change to let
- you know what will happen if you click in a given spot:
-
- Left Arrow pan the view to the left
- Right Arrow pan the view to the right
- Up Arrow pan up
- Down Arrow pan down
- Forward Arrow move to a new location
- Magnifying Glass go to a close-up view
- Exit Sign leave a close-up view
- Hand interact with a character or object
- Red "No" Circle nothing happens here
-
- When you interact with an object or character, you will get a menu of
- all the things you can do at this point in the game. Note that if you
- "Pick up" an object, that object will now become your cursor. You can
- click this "wielded object" on another object to get a two-object
- interaction (such as throwing the pie at the clown).
-
- When you interact with characters, you must first "Greet" them to
- introduce yourself. You can then give them orders, ask them about
- specific topics, or chat with them. Chatting takes you into a special
- chat mode, a menu-driven free-form conversation. Chatting with the right
- character can lead to an emp-tel flashback, although there are no
- flashbacks in this small demo.
-
- The icon in the lower left corner is for interacting with yourself. It
- is also for performing actions that are not attached to any noun, such
- as waiting.
-
- Your Personal Digital Assistant (PDA), at the bottom center of your
- screen, has many uses. You can click on the PDA to raise it into view,
- or to lower it again. The first button displays a map of your current
- area. The second button displays your stash - those items that you are
- carrying around with you for later use. The PDA has other functions as
- well, but these are not included in this demo.
-
- To quit playing the demo, press the "Alt" and "Q" keys at the same time.
-
-
- 4. System Requirements
- ----------------------
-
- The minimum requirements for the Windows 95 version:
-
- Operating System: Windows 95
-
- CPU Type & Speed: 75 MHz Pentium
-
- Memory: 16 MB
-
- Graphics: 16-Bit SVGA
- (640x480, thousands of colors)
-
- CD-ROM Speed: Quad-speed (4X)
-
- Hard Disk Space: 50 MB
-
- Sound Card: 8-bit Direct X-compatible Windows 95 sound card
-
- Mouse: 100% Microsoft-compatible mouse and driver
-
-
- 5. Handling Your Compact Disks
- ------------------------------
-
- * Store your CDs in their protective case.
-
- * Handle your CDs by the edges. Avoid smudging or scratching the
- surface.
-
- * Do not leave your CDs in direct sunlight or near a radiator or other
- heat source.
-
- * Do not bend your CDs.
-
- * Do not dip your CDs into sulfuric acid.
-
- * Do not drill holes in your CDs, or pound them with heavy sledge
- hammers.
-
- * Do not put your CDs in the washing machine - but if you insist on
- doing so, please use the cycle for delicate fabrics.
-
-
- 6. Contacting SegaSoft
- ------------------------------
-
- For more information concerning The Space Bar or for information on
- purchasing this product contact SegaSoft either by phone at 888-SEGASOFT
- or via the Internet at www.segasoft.com.
-
-
-
-