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- NetHack is Copyright (C) Stichting Mathematisch Centrum, Amsterdam.
- NetHack may be freely redistributed. See license for details.
-
- Installing NetHack 3.1.2 for NT
- ================================
- (last revision: 1993 June 04)
-
- Intel Binary - Windows NT
-
- ------------------------------------------------------------------------
- Hello ..., welcome to NetHack!
- ------------------------------------------------------------------------
-
- This Version 3.1, patchlevel 2, official binary distribution
- of NT NetHack 3.1 runs on Intel '386 or greater PC's running
- Windows NT (March Beta or later).
-
- ------------------------------------------------------------------------
- How to set up the game:
- ------------------------------------------------------------------------
-
- In order to install this version of NetHack, you will need an Intel
- based PC running Windows NT (this version will not work under WIN32s
- under Windows 3.1).
-
- It uses approximately 1.8M of free disk space.
-
- The most straightforward method of setting up the game is to put
- all of the NetHack files into a single directory on one of your
- NT hard disks (C:\GAMES\NETHACK would be a typical choice).
-
- Adding NetHack as ICON:
-
- Be certain that you are in the program group where you
- want the NetHack ICON to appear ("Games" for example).
-
- Select (F)ile (N)ew from the program manager pull down
- menus.
-
- Click the "Program Item" choice.
-
- Specify "NetHack 3.1.2" as the Description.
-
- Specify "C:\GAMES\NETHACK\NETHACK.EXE" as the Command Line (or
- whatever directory you copied the files into).
-
- Specify "C:\GAMES\NETHACK" as the Startup Directory (or
- whatever directory you copied the files into).
-
- Click on "OK".
-
- The NetHack ICON should appear in the current group.
- Double-clicking this ICON will start the game.
-
- Command Line Starting:
-
- Whenever you are in the directory where you copied
- the files, you can then run NETHACK. If you add
- this directory to your PATH and have defined the
- environment variable HACKDIR to point to the
- directory, you will not even have to CD first.
-
- NETHACK.CNF configuration file:
-
- At this point you should have a
- playable game, but you might want to poke around
- in NETHACK.CNF with a text editor to set up both
- pragmatic things (like where to store saved games)
- and Fun Stuff like the name of your character and
- your cat.
-
- With luck the comments in NETHACK.CNF should be adequate to
- figuring out how things work.
-
-
- ------------------------------------------------------------------------
- Contacts:
- ------------------------------------------------------------------------
-
- If you have problems with this package, or in general with NetHack on
- Windows NT, or the NetHack game itself, you can try sending a report via:
-
- nethack-bugs@linc.cis.upenn.edu
-
- or on Compuserve,
-
- >INTERNET:nethack-bugs@linc.cis.upenn.edu
-
- Please mention that you are using:
-
- The 'official' NH 3.1.2 Intel binary for Windows NT
-
- as well as the EXACT error message and diagnostic code.
- You might include a copy of the file "OPTIONS" in your NetHack directory
- as well.
-
-
- ------------------------------------------------------------------------
- Frequently asked questions:
- ------------------------------------------------------------------------
-
-
- You asked:
-
- Wow this is a really neat game. Is there any way to explore it
- without dying so much?
-
- Our staff schizophrenic replies:
-
- Gentle Reader, I fear this is a most delicate question. It is a
- frequent theme in fantasy literature that it is far easier to be
- granted a wish than it is to decide upon a good wish to make. But I
- am no djinn, and I am willing to advise you on this point as well.
- And so I shall make the observation that, no matter what transpires,
- you will always die the same amount, viz: once. Perhaps what you want
- is a way to avoid dying so soon?
- As it happens, this latter can be accomplished. Death, as it
- transpires, is characterisable as _finitely avoidable_ in NetHack, for
- there is a Mystic Prompt known to those who have read the Man Page of
- Doom, the words of which, it is sometimes whispered, are as follows:
- Die? [yn]
- The benefit of being asked this question at the, shall we say,
- appropriate, crucial moments is available -- for a price.
- Classically, an acceptable consideration would be the player's soul;
- but since according to the hallowed doctrines of most major religions,
- @-signs don't have souls to sell, we will be contented with your
- score.... For lo! The game contains an X command, and by the
- strangely inexplicable power of the elder gods this X standeth for the
- word Discover (or EXplore, in the ancient tongue), and the typing of
- this Mystic Device shall effect the deal as described above,
- paragraphs 2 and 3.
-
- Furthermore, and alternately, IF YOU ORDER IMMEDIATELY at the
- outset of a game, AS AN ADDED FREE BONUS YOU WILL RECEIVE A GENUINE
- HAND-CRAFTED WAND OF THREE WISHES! Just type NETHACK -X on the
- command line and, since NetHack is freely distributable, SEND NO MONEY
- NOW. As a variation on this theme, the -D flag will put the game into
- its debugging mode, IF you are a wizard... "Speak, wizard, and enter",
- to paraphrase the Old Master.
-
-
- You asked:
-
- Ok the game works. Where do I begin to learn how to play?
-
- A passing strange person replies:
-
- Of course it works. What do you think I am, a radio?
- Once you've got into the game, some good commands to try (and
- they don't even count as moves!) are ? and /. At risk of sounding
- like marketing blurb, the HELP key (which on your terminal will be
- marked with a question mark - and be warned that you may have to
- depress the shift key to activate this function!) gives you instant
- access to our online help facility. It's kind of a menu with lovely
- options like "c" (where you get to see MY NAME in the history of
- NetHack!), "i" (which gives you all the important legal blurb which
- tells you about your rights and responsibilities as a NetHack
- licensee), and the more boring items "a" and "b" which merely explain
- all the commands and the display symbols and uninteresting stuff like
- that. What the hell. It's there, you can use it.
- The / key is pretty good, too. If there's something on the
- screen that you don't know what it is, well, it's probably a letter or
- a symbol or something. That's wisdom, see? But to get onto the
- Eternal Verities, suppose you want to know what it MEANS? Aha! Hit
- /, say "y", I want to specify it by cursor (cursors are blinking
- underscores, and if you're British like me you can curse them with
- your numeric bloody keypad, too -- Americans needn't understand this
- joke), whatever it is, and then you can point out the object of your
- confusion and have it explicated in frabjous detail. Helps you avoid
- getting your face et, sometimes, that. Always nice, not having your
- face et.
- Oh, right, I almost forgot. There's the Guidebook, too, for
- the quiche-eaters in our midst.... You may have got one with your
- game (Guideboo.txt).
-
-
- You asked:
- I was playing along with my 400 hitpoint level 8 Barbarian
- named Gorp and my dog Gumby, having a wonderful evening bashing
- heads, eating eye corpses, and generally running amok in the dungeon
- and all of a sudden the (1) the lights go out, (2) I hit the power
- cord with my sword, (3) lightning struck, or (4) the game actually
- crashed. Now what do I do?
-
- Our resident disaster recovery expert replies:
- WHAT? Damn, hmmm, lets see now. Where is the plan, you
- know what I mean, the PLAN! Wait, now calm down, let me think.
- Hmm. Hmm. Oh yea! You have INSURANCE don't you. I mean you
- compiled the game with INSURANCE didn't you. Well then you are
- in safe hands, so to speak. Included at no extra charge to you
- is a smaller programme called recover.exe. Its sole purpose in
- life is to save your behind in cases like this. Don't go
- getting the idea that you can cheat by turning off your machine
- just when you are about to die and using it to resurrect your
- Wizard. The recover program can tell you are cheating and will
- delete your high score list and give you bad luck for twenty
- games.
-
- To use it after a crash just go to your NETHACK directory and
- check to see if you have a bunch of files ending in a number.
- Like so: LEVELS.0 LEVELS.1 LEVELS.2 and so on. Now run the
- recover programme giving it the name of your NETHACK directory
- as well as the basename part for the level files.
-
- Example you say:
-
- recover -d \games\nethack levels
-
- Works.
-
-
-
- You asked:
- Where can I converse with other people playing NetHack?
-
- An eavesdropping Internet Guru replies:
- You want to speak with others who have trodden into the
- dungeons before you, so that you might learn some way to cheat
- or learn some other unethical ways to survive, is that it? No?
- I believe it not! But in the slim chance that you may indeed be
- an honourable person, it is said that mystical rumours may be
- picked up by leaning your ear towards rec.games.hack. Many
- such rumours are false, but alas, many may indeed be true.
-
-
- Good enough?
-
-
- ------------------------------------------------------------------------
- DISCLAIMERS:
- ------------------------------------------------------------------------
-
- Throughout this document, the word "NetHack" refers to a rather jolly
- game involving a small @-sign getting its face et by dragons, and is
- in no way to be construed as relating to the theory or practise of
- gaining unauthorised use of or access to data or data processing
- equipment (except maybe if a few of us play the game at work,
- something which I want to go on record as saying is very, very naughty
- indeed and not the sort of thing you want to get involved with at
- all), and if any security-establishment types are reading this,
- remember it's YOU folks who do the cloak-and-dagger stuff, we're
- responsible professionals with real jobs and self respect and stuff
- like that.
-
- Secondly, all references to animal sacrifice, Donny Osmond, dynamic
- linking, Microsoft Corporation, okapi, claviprondrophony and so forth
- are made purely for the entertainment of the reader and if you think
- we meant something by it, that's your problem. Research has shown
- that what people say and what they mean have so little to do with each
- other that you can actually get PAID to figure out why people say,
- "can you reach the salt?" when as a matter of fact they don't give a
- pair of dingo's kidneys what the answer to the question is, so long as
- someone provides them with some small white crystals in the near
- future and look! you came up with *that* interpretation all by
- yourself now didn't you.
- ------------------------------------------------------------------------
- Special thanks to stephen p spackman who wrote the original version
- of this text for the PC version of NetHack and who will live forever
- in our memories.(Nope, he isn't dead, just moved on to a higher calling).
- ------------------------------------------------------------------------
-
- This document is Copyright (C) 1991 Stephen P Spackman and Kevin D
- Smolkowski (1993). Necessary modifications specific to the Windows NT
- environment were done by Michael Allison. It constitutes part of the
- documentation of the Windows NT version of the NetHack game, and may be
- distributed freely subject to the same terms set forth in the NetHack
- license. Thank you for having a very nice day indeed.
-
- Hack On!
-
-
-