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USEINTRO.TXT
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1991-05-16
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Introduction to HyperPAD ix
________________________________________________________________________
INTRODUCTION TO HYPERPAD
Welcome to HyperPAD, the program that meets the diverse needs of
personal computer users in the 1990s.
Included in the HyperPAD package are over two dozen ready-made
applications-known as pads, or personal application designs-that let you
organize a wide range of personal and business information and operate
your PC more easily and efficiently. For instance, the pads can be used
to:
0 Launch your other DOS and Microsoft Windows programs with simple
keyboard or mouse techniques.
0 Manage your files by using a straightforward file-management pad
rather than by entering long, complex commands at the DOS prompt.
0 Create a database of names, phone numbers, and addresses; print
mailing labels using selected information from this database;
automatically dial phone numbers; and simplify a variety of other
telephone-related tasks.
0 Keep track of your daily schedule with an on-line planner that
lets you instantly access the day, month, and year of your choice;
enter appointments and notes; and then automatically find vital
information again.
The remaining pads in the HyperPAD package let you do everything from
sending form letters to compiling your weekly expenses on a spreadsheet.
In short, the pads that come with HyperPAD can turn your personal
computer into a powerful productivity tool!
However, operating the built-in applications is only the start of what
you can do with HyperPAD. HyperPAD is also an object-oriented authoring
environment. So if you're interested in moving beyond just operating the
pads, you can use HyperPAD like a "construction set" to design your own
pads.
What sorts of pads can you create? For some specific examples, take a
look at the pads included in the HyperPAD package. Every one of them was
designed with HyperPAD's authoring tools!
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Introduction to HyperPAD x
________________________________________________________________________
If you decide to try your hand at authoring, the applications you
develop with HyperPAD will probably fall into one of the following broad
categories:
0 General-purpose PC interfaces: HyperPAD lets you design simple
program-launching interfaces with which to start other software
programs, eliminating the need to enter cumbersome, nonintuitive
commands at the DOS prompt. Because HyperPAD shrinks down to 3K of
memory while running other programs, it doesn't interfere with
their use. HyperPAD's Home pad is an example of a PC interface.
0 Flat-file databases: HyperPAD is ideally suited for designing
applications that let you create and manage a body of information.
Although HyperPAD isn't intended to do the work of relational
database products such as dBASE IV or Oracle, which are better
suited for handling large transaction-based systems, it is a fine
tool for meeting many other information-management needs.
HyperPAD's Phone pad-which can be used to organize names,
addresses, and telephone and fax numbers-is an example of a
flat-file database.
0 Tutorials: HyperPAD is perfect for creating interactive
tutorials on just about any topic. And with HyperPAD's capture
program (CAP.EXE), you can save a series of screens that you've
created with other programs and incorporate them into your
tutorial. HyperPAD's own on-line Tutorial is an example of this
type of instructional application.
0 Information systems: With HyperPAD, you can employ hypertext
principles to design a body of information with built-in links
that give users instant access to relevant material. For example,
HyperPAD's on-line Help system contains extensive information
about HyperPAD. Instead of having to move through this material in
a linear fashion, one page at a time, users can proceed directly
to topics of interest by selecting on-screen buttons linked to
those topics. Associative links like this are the heart of any
hypertext application, and HyperPAD makes them a breeze to create.
0 Software prototypes: HyperPAD is a great tool for developing
screen mock-ups and program simulations for your programming
projects. You can capture existing screens with HyperPAD's capture
utility (CAP.EXE) and then use HyperPAD's powerful character
painting facilities for screen design.
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Introduction to HyperPAD xi
________________________________________________________________________
0 Programs/applications: HyperPAD makes it easy for programmers
and nonprogrammers alike to develop an application and get it up
and running quickly. Once you do this, you can create external
programs in C or assembly language and incorporate them into your
new application.
0 Client/server front ends: With HyperPAD, you can construct
easy-to-use interfaces that let PC users interact with
applications running on a mainframe, minicomputer, or local area
network. By developing pads that follow the client/server model of
computing, you can permit the most efficient use of PCs in an
interconnected environment. The user merely runs HyperPAD and
doesn't have to worry about what's happening behind the scenes.
0 Multimedia front ends: HyperPAD also makes it easy to develop
multimedia applications on systems with sound, interactive video,
or CD-ROM capabilities. You can even incorporate graphic
presentations and animation into your pads using Show Partner F/X,
another program from Brightbill-Roberts.
Regardless of whether you use HyperPAD's built-in applications to
simplify your work and increase your productivity or use HyperPAD's
authoring tools to create your own custom-made applications, you'll find
HyperPAD's power and flexibility to be valuable resources for meeting
your computing needs.
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Introduction to HyperPAD xii
________________________________________________________________________
HOW TO LEARN ABOUT HYPERPAD
If you already understand how to operate HyperPAD and just need to get
the program running on your system, refer to Chapter 1 of the HyperPAD
User's Guide, "Getting Started," which contains instructions for
installing, starting, and setting up HyperPAD and tells you how to get
technical support from Brightbill-Roberts.
If you don't already understand how to operate HyperPAD, this section
will help you decide how you're going to learn about it.
You should be aware that the HyperPAD package offers a variety of
printed and on-line resources designed to meet the unique needs of a
wide range of users with different interests and different levels of
experience. Obviously, you won't want to waste time either with material
that's too elementary or too advanced for you or with material on
HyperPAD functions that don't interest you. So reading all the manuals
from cover to cover probably isn't an effective learning strategy.
Instead, take a few moments to review the following brief summary of
HyperPAD's printed and on-line resources. It should help you zero in on
the resources that can help you accomplish exactly what you're setting
out to do with HyperPAD.
0 HyperPAD User's Guide: The User's Guide is divided into three
parts. Part 1, "Using HyperPAD," explains everything you need to
know in order to operate the pads that come with HyperPAD.
Part 2, "Designing with HyperPAD," shows you how to modify the
existing pads and create new pads. (For a more detailed overview
of the topics covered in "Using HyperPAD" and "Designing with
HyperPAD," see the introductions to Part 1 and Part 2.) Part 3,
"Menu and Command Reference," explains each of the commands on
HyperPAD's menus.
0 Tutorial: The Tutorial is an interactive, on-line introduction
to HyperPAD. If you want to learn about the entire range of
HyperPAD's features and capabilities, you can go through the
Tutorial in its entirety. If your interests are more narrowly
focused, the Tutorial has a clearly defined structure that lets
you go directly to selected topics. The Tutorial's flexibility
makes it an excellent resource for both novices and experienced
users.
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Introduction to HyperPAD xii
________________________________________________________________________
0 Help system: The Help system is an on-line resource that you can
access from anywhere in HyperPAD to get information about the pad
you're working with or about the HyperPAD program. Although the
Help system isn't designed specifically to teach you how to use
HyperPAD, you will learn a great deal about the program by calling
up directly relevant information from Help whenever you have a
question.
0 Quick Reference Guide: As its name implies, this manual briefly
tells you how to perform basic HyperPAD operations and contains
short definitions of important and commonly used HyperPAD terms.
The Quick Reference Guide isn't meant to serve as a resource for
learning how to use HyperPAD, but it is an effective resource for
refreshing your memory about concepts and procedures you learned
elsewhere.
0 PADtalk Reference Guide: This manual, which is for advanced
HyperPAD users, contains a detailed discussion of PADtalk,
HyperPAD's powerful yet simple scripting language.
CONCLUSION
By the time you finish reading the Introduction, you should have a
pretty good understanding of what HyperPAD is all about. You should know
which of the printed and on-line resources you're going to concentrate
on.
The first step in learning how to use HyperPAD is to follow the
instructions in Chapter 1 of the User's Guide to get the program running
on your system. After that, you can start putting HyperPAD to work.
Good luck, and have fun!