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- Welcome to the "Poor Man's Scenery Disk" series.
-
- The files included in this ZIP make up one of a series
- of Aircraft and Scenery Designer packages designed to take
- the place of normal MS Flight Simulator Scenery disks for
- navigational purposes. Also included is a text file that
- lists all the Navaids in the file and some other
- information.
-
- There are no airports or other types of scenery in this
- file; it is simply intended to fill in the gaps in your
- scenery disk collection and allow you to fly from one area
- to the other while maintaining contact with VORs and NDBs.
- This is very helpful if you have a flight planner like the
- RMM Flight Planner or Victor! that produce flight plans for
- all the available (and hard to get) scenery disks.
-
- Using the "Poor Man's Scenery Disks" with other scenery
- files.
-
- This file will conflict with other ASD *.sc1 files,
- meaning that you won't be able to use any scenery files you
- have that cover the same areas without doing some fooling
- around. If you want, you can merge any other scenery files
- with this one using the normal ASD procedure. Fortunately,
- the SD*.SC1 series files use relatively few bytes, although
- the radius each covers is necessarily large. You can
- probably add quite a bit of scenery to each before you run
- out of space. Bear in mind, though, that these files
- weren't created for that purpose; they are primarily for
- navigation. You'd be better off finding the real Scenery
- Disks if you want to add your own scenery to these areas.
-
- The SD*.SC1 series will also probably conflict with
- existing scenery disks. For example, if you own Scenery
- Disk 12, you shouldn't have SD12.SC1 in the same directory.
- (In such a case, you don't need SD12.SC1, anyway.)
-
- Using the "Poor Man's Scenery Disks" with other each other.
-
- The files in the series work seamlessly with each other.
- You can fly off the edge of one and into another and you will
- maintain contact with all VORs from the old while you obtain
- them with the new (when you come into range, of course).
- This was accomplished thanks to Jim Ross's MERGER program.
- Just turn on the "Autoload" feature under the "Scenery
- Design" menu option.
-
- How the files were created.
-
- You may be thinking "Did this guy actually sit down and
- plug in EVERY VOR and NDB from each of the scenery disks
- into an ASD file?" That would be some undertaking, wouldn't
- it? No, I didn't do that. I had access to a database for
- each of the scenery disks, so I dissected a *.SC1 file, then
- wrote a quick program that would read each database and
- translate it into the proper *.SC1 format. I also had the
- program spit out the report that accompanies each of the
- files.
-
- Problems:
-
- These files are, of course, totally free. All I ask is
- that if you use them and find some bugs, let me know. I can
- be reached through the Flight Simulator Conference on
- PCRelay/RelayNet. Or you can reach me by "snail mail" at
-
- William White
- P.O. Box 1297
- New London, CT 06320
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