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1991-10-22
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┌─────────────────────────────────────┐
│ *HAL2002* Ver 1.0 │
│ (C) Copyright 1991, Peter M.J.Doyle │
│ 89 Kay St. Traralgon Vic. │
│ 3844 Australia │
└─────────────────────────────────────┘
HAL2002 is a set of utility programs I have written to help us
play that fabulous game Trade Wars 2002! by Gary & Mary Ann Martin. The
problem I found in the past, was that most other programs that helped
you draw maps and find trade routes used the computer to display the
information. That's all very well when you are at home, but I found the
only time I had for such things, was during meal breaks at work. Also
while playing TW2002! you need a ready reference of what's a few sectors
a head or where the closes hideout is. Thus my programs are heavy on
printer usage and light on computer output.
Getting Started
^^^^^^^^^^^^^^^
While playing TW2002! it is necessary to capture the game play
to disk. I can only comment on using the program TELIX for this, as it
is the one I use for all my communications. The TELIX command for
capture is ALT-L. May I suggest that you name the captured files in such
away that they are easily sorted into order of age. Eg: On the first day
call it TW001.CAP and then next day call it TW002.CAP and so forth.
A sample captured file is supplied ( TW2000.CAP ). If you like
view this using your favorite text reader program. The reader I use and
recommend is LIST by Vernon D. Buerg. You will notice TW2000.CAP
contains ANSI graphic characters but no ANSI control codes. The
important thing is the placement of the words in the file, so no editing
or formating should be done.
Once captured, read the file using the program READ-IT.EXE. This
will on the first run, produce a file called SECTOR.DAT This data base
file is used by all the other programs in the *HAL2002* set, so guard it
well. When Read-IT reads the next captured file it overwrites some of
the data in this file with newer data, so it is important to read the
files in order of age, oldest to newest.
The name of the file to be read can be entered in two ways. The
first is via the introduction screen. When prompted enter the file name
to be read. Paths are supported so the file name C:\TW\CAPS\TW2000.CAP
is quite legal. The second is using parameters. At the DOS prompt you
could enter READ-IT C:\TW\CAP\TW2000.CAP This method is the preferred
one if you are reading a number of files, using the DOS edit keys will
speed up the operation up.
Once you have read all your captured files using READ-IT, I
would recommend that you archive them and store them away, just in case
something bad happens to the SECTOR.DAT file. If by any chance you lose
or corrupt the data base file, just delete it and reread all your your
captured files again.
It will take a few days of play, to gather enough information
about your universe to get meaningful printout. The program FILE-IT.EXE
is supplied to see what is in the data base. FILE-IT writes a text file
called SECTOR.TXT View this file using a text reader as above.
Once you are happy that the data base contains enough info to
make a printout worth while, run PRINT-IT.EXE This program produces a
twenty page report similar to what you saw in SECTOR.TXT. It takes a long
time to print, so make sure it is worth while before starting. I
personally only do a printout once a fortnight.
Reading Reports
^^^^^^^^^^^^^^^
There is a lot of information contained in one of these reports
if you know how to read it properly. View or print the sample file
SAMPLE.TXT for an insight in to what your data base will look like in
the near future.
Ports....
The first column is obviously the SECTOR number. The next is the
PORT CLASS. If a number appears in this column a port exists in that
sector. The next column headed FOE is the way the port TRADES. I know
you can derive this from the class number. All Class 5 Ports sell Fuel
Ore, buy Organics and sell Equipment. However, the program only reports
known things. It never makes presumptions. So, if this column is empty
and a class number is present for this sector, you know that you passed
through this sector with out stopping to trade, or you got the
information about the ports class from a probe. Either way, the sector
could contain a neglected port and well worth a visit.
Planets..
The column following the trade information is the PLANET column.
At the moment all that happens is if at least one PLANET exists, a #
symbol appears. In the future I hope to change this to the NUMBER of
PLANETS in the sector.
Warps....
This column contains the known WARP information about the
sector. In a majority of cases this will be the usual stuff, but if you
have only used a DENSITY SCANNER on that sector, the word [D-Scan] will
appear followed by the density scan information. Once you visit this
sector the proper warp information will appear here.
Notes...
These notes are computer generated and are simply the computers
way of telling you what it has found. It ranks things in importance. It
reports what it thinks you should know. An example would be if a sector
contained a beacon and some mines layed by an opponent. The note would
read WARNING*ENEMY*MINES Who cares if there is a beacon that says
"Bang You're Dead "? On the other hand, if the beacon was on its own the
readout would be :: Beacon :: In general the SECTORS that contain
messages in UPPERCASE are UNFRIENDLY. While the lowercase messages mean
safe passage.
Date...
The last column contains the date of the information gathered.
The date reflects the date stamp of the file that gave the information.
This is why it is important to make sure the date is set right when
capturing game files. The date format is DD/MM. If this column is empty
you have not visited this sector. Look for ports with old date stamps,
these may be neglected ports and be worth a visit. Also, you may find a
new planet or two. Good hunting.....
ONEWAY...
The program ONEWAY.EXE will only work on registered data bases.
In short it hunts down and reports all the oneway sectors it finds. When
completed it will create and report its findings to a file called
ONEWAY.TXT You then can view or print this file using a text reader or
editor. Knowledge of oneway sectors is very important if you wish to
stay alive for long. Often in a game you will find areas of the universe
that have two entrances, yet only one exit. Think of what would happen
if this only exit contains toll fighter or mines.
LOCKOUT.....
If all of a sudden your SECTOR.TXT file fills with the word
LOCKOUT or the PRINT-IT program refuses to print and displays the
LOCKOUT message screen instead. Well, one of your opponents in the game
has done the right thing and REGISTERED his or her *HAL2002*. Don't
worry about this, keep saving your captured files and send in the rego
money.
The registration fee is only a few dollars and is there only to
give me some idea as to the need of such programs like *HAL2000*. I am
happy to write programs for my own needs It's quick and simple. But when
writing for the public at large, a lot of testing and refinement is
needed. The registration fee will encourage me to finish off the arsenal
of programs I use to play TW2002! They include Hideout locator, best
trade route locators and onboard ship computer interrogation, all I need
is a nudge. So PUSH me with a few dollars.
Once registered you will receive the key to unlock the data base
file once more, thus returning you to full use of *HAL2002* and given
access to any future updates and add on programs I write in the
*HAL2002* series. Along with the key you will be sent the secret, that
your opponent used to lock you out. So if you play TW2002 on another
board, you can use it there on your opponents. Giving you that vital
edge in that game.
DISCLAIMER...
Well, in short this is the usual sort of stuff. I solemnly swear
that if this program doesn't live up to your expectations, or that this
program destroys your hardware or data. That I the author, will, in my
own good time ( after a very loud and deep laugh ), do absolutely nothing
about it. It is your fault and yours alone. So sue yourself.
Now that's out of the way. If you discover any faults or have
any bright ideas as to improve or enhance these programs. Let me know
and I will see what I can do... Have fun...
Peter M.J.Doyle