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1992-05-14
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GLOBAL WAR
~~~~~~~~~~
Copyright 1989-1992 Joel Bergen
ProVision BBS: (206) 353-6966 HST
(206) 353-2494 300/1200/2400
Fidonet 1:343/65
First of all, let me assure you that if you don't follow these
instructions, Global War will not work.
Global War must be executed in its own subdirectory. Your BBS ideally
should call a batch file which should change to this subdirectory,
execute the game, change back to your BBS subdirectory, and return to
your BBS. If your BBS can't execute a batch file, you may have to
run the game from your main BBS subdirectory.
For example purposes, this document will assume your main BBS
subdirectory is named "C:\BBS" and that Global War is in subdirectory
"C:\BBS\GLOBLWAR". Substitute your actual subdirectory names if they
are different.
Installing GLOBAL WAR on your system:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Make a subdirectory anywhere on your hard disk to contain the GLOBAL
WAR game (C:\BBS\GLOBLWAR for example). Put all the files in the
GLOBAL WAR archive into this directory except WAR.BAT, which you
should copy into your main BBS directory (C:\BBS for example).
Edit WAR.CFG, following the instructions found in that file.
Now change back to your main BBS directory. You will need to edit
WAR.BAT to tell Global War what type of BBS software you're using.
Global War will work with PCBoard, Wildcat, RBBS, WWIV, QuickBBS, RA
Spitfire, Searchlight, TAG, Telegard, GAP, Maximus, Genesis Deluxe,
and any other BBS program that can run doors made for any of these
BBSs. Select one of the following installation methods:
Global War for RBBS/QBBS/RA (or any system which uses DORINFO1.DEF)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
RBBS creates a file called DORINFO1.DEF which Global War will read.
Use the "/R" switch to tell Global War where to look for
DORINFO1.DEF. The calling convention is:
WAR /R d:\path\DORINFO1.DEF
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /R C:\BBS\DORINFO1.DEF
CD \BBS
Substitute your actual subdirectory names if different.
Global War for WWIV version 4.20+ (CHAIN.TXT)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOTE: CHAIN.TXT was changed in WWIV 4.20. Global War will not read the
old CHAIN.TXT format from WWIV prior to version 4.20.
WWIV creates a file called CHAIN.TXT which Global War will read. Use
the "/W" switch to tell Global War where to look for CHAIN.TXT. The
calling convention is:
WAR /W d:\path\CHAIN.TXT
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /W %1
CD \BBS
Substitute your actual subdirectory names, of course.
Run WWIV, go into Chainedit (hit "C" at WFC) and create a new
entry for GLOBAL WAR with the following information:
A. Description : GLOBAL WAR!
B. Filename : WAR.BAT %1
C. SL : 10
D. AR : None
E. ANSI : Required
F. DOS Interrupt : Not Used <-- IMPORTANT!!
G. 300 baud : Not allowed GW will lock up if
H. Shrink : No set to "used"
Global War for Wildcat! (CALLINFO.BBS)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wildcat! creates a file called CALLINFO.BBS which
Global War will read. Use the "/I" switch to tell Global War to
look for CALLINFO.BBS. The calling convention is:
WAR /I d:\path\CALLINFO.BBS
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /I C:\BBS\CALLINFO.BBS
CD \BBS
Substitute your actual subdirectory names if different.
Global War for Genesis Deluxe BBS version 4.0 (unique CALLINFO.BBS)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Genesis Deluxe 4.0 creates a file called CALLINFO.BBS which Global
War will read. NOTE: THE CALLINFO.BBS FILE THAT GENESIS DELUXE
CREATES IS SIMILAR BUT DIFFERENT THAN THE MORE UNIVERSAL WILDCAT
FORMAT. DO NOT CONFUSE THE TWO, THEY ARE NOT INTERCHANGABLE. Use
the "/G" switch to tell Global War to look for CALLINFO.BBS. The
calling convention is:
WAR /G d:\path\CALLINFO.BBS
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /G C:\BBS\CALLINFO.BBS
CD \BBS
Substitute your actual subdirectory names if different.
For Genesis Deluxe info & support, contact:
Prism Software, Box 267, Hannibal NY, 13074
Late Night BBS (315) 592-7300 HST
Global War for PC-Board (v14.x only, v12.x will not work) (PCBOARD.SYS)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PCBOARD creates a file called PCBOARD.SYS which Global War will read.
Use the "/P" switch to tell Global War to look for PCBOARD.SYS
Global War does not require PCBOARD.DAT.
The calling convention for the PC-BOARD version is:
WAR /P d:\path\PCBOARD.SYS
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /P C:\BBS\PCBOARD.SYS
CD \BBS
Substitute your actual subdirectory names if different.
Global War GAP, TAG, Telegard (or any system using DOOR.SYS)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DOOR.SYS is a standard door info file format used by many BBS
systems. BBS authors: Help make life a LOT easier on us door
authors - consider supporting this standard!
Use the "/D" switch to tell Global War to look for DOOR.SYS.
The calling convention is:
WAR /D d:\path\DOOR.SYS
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /D C:\BBS\DOOR.SYS
CD \BBS
Substitute your actual subdirectory names if different.
Global War for Spitfire (SFDOORS.SYS)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Spitfire creates a file called SFDOORS.DAT which
Global War will read. Use the "/S" switch to tell Global War to
look for SFDOORS.DAT. The calling convention is:
WAR /S d:\path\SFDOORS.DAT
Your WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /S C:\BBS\SFDOORS.DAT
CD \BBS
Substitute your actual subdirectory names if different.
Global War for Searchlight BBS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
For the Searchlight .DEF file, modify GAMES.DEF or DOORS.DEF
(whichever is chosen) as follows:
0;0;0;10;Global War;.;WAR.BAT %B %T %N
WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /C %1 1 %2 %3 %4 <-the "1" assumes COM 1
CD \BBS
Substitute your actual subdirectory names if different.
Global War for Maximus (DORINFOx.DEF, DOOR.SYS, CALLINFO.BBS)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Maximus can create DOOR.SYS, CALLINFO.BBS or DORINFOx.DEF.
DORINFOx.DEF is recommended since it supports multi-node
applications. Your MENUS.CTL file should have an entry something
like this if you are using DORINFOx.DEF.
NOTE: The CALLINFO.MEC file supplied with Maximus 2.01 and prior is not
correct and will not work with Global War (or any other door most
likely). Use of Dorinfox.Def is recommended.
Display_File Misc\Dorinfo Normal "Global War"
NoDsp Xtern_DOS WAR.BAT_%k Normal "G"
WAR.BAT should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /R \BBS\DORINFO%1.DEF
CD \BBS
Substitute your actual subdirectory names if different.
Global War, command line version
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If your BBS can specify command line parameters (QuickBBS's menu 7
for example) you will use this. The calling convention is:
WAR /C BaudRate ComPort MinutesLeft FirstName LastName
Edit WAR.BAT, which should look something like this:
ECHO OFF
CD \BBS\GLOBLWAR
WAR /C %1 1 %2 %3 %4 %5
CD \BBS
In this example (for QuickBBS), the BBS is passing the caller's
baudrate (%1), time remaining in minutes (%2), caller's first name
(%3) and last name (%4). Include an extra parameter (%5) if you
anticipate having more than 2 word names (example: W. C. Fields).
The comm port (COM1) is hard coded in the batch file (1). A baud
rate of 0 will cause Global War to run locally.
Global War can be run locally from DOS using this method.
For example, typing...
WAR /C 0 1 60 FirstName LastName
...will let you try out the game in local mode from DOS.
The Statusline
~~~~~~~~~~~~~~
The bottom line on your screen will display several important bits of
information. For example:
JOEL BERGEN | 23.14 | 08/05/92 17:24:27 | 122k | <flags>
1 2 3 4 5
The information is:
1. The player's name exactly as it was passed to Global War from the BBS.
2. The amount of time the player has left in minutes. The player
will receive a warning when he has less than 5 minutes left, and
the door will drop carrier & return to the BBS if he runs out of
time.
3. The current date and time.
4. The amount of free memory remaining.
5. The <flags> are:
Loc : The door is operating in Local Mode - no communications I/O.
COMx : The door is operating on Com1, Com2, Com3, or Com4 using
Global War's internal communications routines.
Fos : A FOSSIL driver is being used for all comm I/O. Absence
of this switch means the door's internal comm routines
are being used (See COMx)
GWTerm : The current player is using the GWTerm terminal program.
GWTerm in an optional terminal program your callers can
use to greatly speed up game play by displaying maps
instantly on their screen.
Mnode : Multi-Node switch is set in WAR.CFG. The door will lock
out games in use by the current node to prevent other
players on other nodes from playing in the same game at
the same time.
DV : DESQview has been detected and the door is taking
advantage of it's features (giving up time slices, etc).
NF : The /NOFLOW switch was used on the command line to tell
the door not to use hardware handshaking (CTS). The door
will still use software handshaking (Xon/Xoff).
M : Mouse driver has been detected and door is using the
mouse.
HST owners
~~~~~~~~~~
If you are running a US Robotics Courier HST using a locked baud rate
(19.2k/38.4k) insert the locked baudrate in WAR.CFG. The caller's
actual connection rate will be replaced by this value. It is also
recommended to set the non /ARQ connections buffer size to 128 bytes
by adding the "S15=8" setting in the initialization string or nRAM
configuration.
DESQview users
~~~~~~~~~~~~~~
Global War is DESQview aware. You should see a "DV" on the
statusline which indicates that Global War has detected DESQview and
is giving up time slices and using DESQview's virtual screen address.
On a 286 or XT class machine, set "Writes Directly to Screen",
"Displays Graphics", and "Virtualize text/graphics" all to "N" and
Global War will multitask in a small window.
Multi-Node support
~~~~~~~~~~~~~~~~~~
Global War includes support for multi-node BBSs. Global War will
create temporary files named WARxx.LOK (where xx is a game number
1-255) to indicate that a game is in use by another node. To set up
Global War for multi-node use, you should do the following:
In your AUTOEXEC.BAT, you should add:
CD \BBS\GLOBLWAR (or whatever your Global War subdirectory is)
DELETE *.LOK (delete all LOK files)
This is to make sure no stray WARxx.LOK files are lying around.
If, for some reason, you need to create different WAR.CFG files for
each node, I recommend naming them WAR1.CFG, WAR2.CFG, etc. Then, in
your WAR.BAT file, copy the appropriate WARx.CFG file to WAR.CFG.
For example: (sample WAR1.BAT for node 1, use a different batch file
for each node)
CD \BBS\GLOBLWAR
COPY WAR1.CFG WAR.CFG <- or WAR2.CFG for node 2, etc
WAR /P \BBS\PCBOARD.SYS
CD \BBS
Alternately, you may use the /N command line switch to specify an
alternate WAR.CFG file. For example:
CD \BBS\GLOBLWAR
WAR /P \BBS\PCBOARD.SYS /N WAR1.CFG
CD \BBS ^^^^^^^^^^^--- specifies alternate WAR.CFG
The /N must be specified LAST.
=-> Make sure the Multi-Node option is set to "Y" in WAR.CFG!
Files included or created by the game
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
WARxx.DAT Data file containing info for each game (xx = game
number) See DATAFILE.TXT for complete documentation.
WARxx.LOG Data file containing the complete history of game xx.
See LOGFILE.TXT for complete documentation.
WARxx.MSG Messages sent from player to player in game xx. See
MSGFILE.TXT for complete documentation.
WARxx.REC Recovered game. Created if a player loses carrier and
is used to resume game where player left off if he calls
back. See DATAFILE.TXT for complete documentation.
WARxx.LOK For multi-node BBSs, this temporary zero-length file is
used to lock out a game in use by another node.
WINNERS.WAR Data file holds winner's names and number of games won.
Sorted (and must remain sorted) in decending order of
games won.
WINNERS.TOP When the rankings are reset, WINNERS.WAR is saved as
WINNERS.TOP and then WINNERS.WAR is deleted. (see
war.cfg)
WONGAME.ANS ANSI file that gets displayed when a player wins a game.
Feel free to replace it with something snazzier if
desired.
BEGIN.ANS Warning displayed when a player chooses to begin a new
game. May be edited to reflect your rules for beginning
games.
BULLETIN.ANS You may create this file if you want to display some
sort of bulletin to all players. Displayed once when
game entered. May be ANSI or ASCII.
AFRICA.ANS, Maps used in the game. May be edited slightly, but keep in
ASIA.ANS,etc mind that country names are displayed on top of these maps.
TEAM.DOC Rules for Team play.
WAR.DOC Rules for Normal games.
WAR.CFG Configuration file.
WAR.EXE The Global War game itself.
WAR.IMG Data file of maps for Global War and GWTerm. Color version.
WAR.MON Mono version of WAR.IMG. Replace WAR.IMG with this if you
are using a Hercules monochrome monitor.
TIMEON.WAR Data file that keeps track of time used per day for each
player.
DATAFILE.TXT Technical info on WARxx.DAT file format.
LOGFILE.TXT Technical info on WARxx.LOG file format.
MSGFILE.TXT Technical info on WARxx.MSG file format.
LOCKOUT.WAR List of users to be prevented from joining games.
Other notes
~~~~~~~~~~~
Global War can use a fossil driver if you have one installed. If
not, Global War will use its own built-in communication routines.
Use of a fossil driver (X00, BNU, etc) may be necessary if your PC is
not fully compatible, or if you are running some sort of multitasking
environment (DoubleDos, DESQview, Windows, etc) or if you have a high
speed modem (9600 baud or higher). I recommend setting the "use
fossil if available" switch in WAR.CFG to "N" first, even if you have
a fossil driver loaded because Global War's internal comm routines
are better suited for game play. If you experience any problems, set
it to "Y" and install a fossil driver.
By default, Global War uses both Hardware handshaking (aka Flow
Control or CTS) and software (Xon/Xoff) handshaking. You can disable
Hardware handshaking by specifying the /NOFLOW switch on the end of
the command line that calls Global War. I haven't found it necessary
yet, but if the door freezes up your computer it's worth a try.
DON'T use this if you are using a High Speed modem (9600+ bps)
If you would like to make some sort of announcement to all GW
players, such as a Hall of Fame list, you can create a file called
BULLETIN.ANS and place it in your Global War directory. GW will
output this file after displaying the copyright notice. BULLETIN.ANS
may be an ANSI file or a plain ASCII file. Similarly, the file
WONGAME.ANS is displayed when a player wins a game and may be edited.
Global War relies heavily on your hardware time clock. If your time
clock is not working reliably or is nonexistant, get it fixed!
Fixing it usually means simply replacing 4 AA batteries inside your
PC. If you start getting "Timeclock or Game Corrupted" error
messages, it's too late.
All *.TXT files included in this archive are for your information only
and are not required by the game. The rest of the files ARE required.
If you can't get Global War to work with your system, feel free to
contact me at ProVision. Together, we'll make it happen!
GLOBAL WAR requires no maintenance or Sysop intervention. Set it up
once and forget about it. Completed games are automatically deleted
after a specific number of days (see WAR.CFG). Even games that have
been "forgotten" will automatically be deleted. If you change the
name of a user on your BBS who is involved in the game, you will have
to edit the WARxx.DAT files (where xx is the game number) to reflect
this change, or the game will not recognize this "new" player. Change
their name in WINNERS.WAR if they've won any games too. Player's
names are not case sensitive. I suggest using an editor such as
Qedit or DOS 5's editor. Don't use a word processor. Many word
processors insert weird control codes that will give GW fits. Type
over the old data, DON'T delete or add any lines or GW will surely
crash with a runtime error.
Known bugs: PC-Board Sysops, you will need to lower your online time
to under 9 hours per call (32767 seconds). If you don't, your time
remaining stored in PCBOARD.SYS will wrap around and go negative, and
you won't be able to get into Global War.
Give my board, ProVision BBS, a call for the latest version of Global
War and additional support software and documentation. The phone
number is (206) 353-6966 or (206) 353-2494. Or you may contact me by
sending netmail to Joel Bergen at Fidonet node 1:343/65.
I hope that you and your callers enjoy Global War, and that you find
it worthy of your support. Please read the file REGISTER.TXT for
information on how to register your copy of Global War.
Joel Bergen