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1996-05-02
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4KB
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112 lines
___________________________
| |
| S P L A Y M A S T E R |
|___________________________|
Version 1.10 Copyright 1993-1996
by Chris Elsbree
Description
===========
SplayMaster is a tournament style space combat game in which you must
destroy your opponent before your opponent destroys you.
* Choose from eight ships with different flight/weapons characteristics.
* 256 color VGA graphics with smooth panning/zooming and real-time
sprite scaling and rotation.
* SoundBlaster support for digitized sounds and music.
* For 1 or 2 players; three skill levels.
System Requirements
===================
- 386 processor or better (486 or better highly recommended)
- VGA graphics
- MSDOS
- About 500K free conventional memory
- 1 joystick recommended (2 joysticks recommended for 2 player game)
- SoundBlaster recommended
Game Controls
=============
Controls during combat
----------------------
joystick left: rotate ship counter clockwise
joystick right: rotate ship clockwise
joystick down: engage thrusters
joystick up: engage hyper drive
press fire button 1: fire photon cannon
press and release fire button 2: launch guided missile
press and hold fire buttons 1 and 2: raise deflector shield
Escape key: Quit combat; return to player
selection/title screen
'P' key: Pause the game
Controls at title screen
------------------------
joystick up/down: Move selection pointer
fire button1/button2: Change/make selection
Escape key: Quit the game
Controls at player selection screen
-----------------------------------
joystick left/right: Move selection indicator
fire button1/button2: Make selection
Escape key: Return to title screen
Keyboard equivalents of joystick controls
-----------------------------------------
'S' key: Joystick1 left
'F' key: Joystick1 right
'E' key: Joystick1 up
'D' key: Joystick1 down
'3' ('#') key: Joystick1 fire button1
'2' ('@') key: Joystick1 fire button2
left arrow key (numpad 4): Joystick2 left
right arrow key (numpad 6): Joystick2 right
up arrow key (numpad 8): Joystick2 up
down arrow key (numpad 2): Joystick2 down
'9' ('(') key: Joystick2 fire button1
'0' (')') key: Joystick2 fire button2
Note: The keyboard equivalents for a given joystick are only functional
if that joystick is _not_ present (or if the -nojoy command line switch
is used (described below)).
Command Line Switches
=====================
-j : calibrate joystick(s) before starting game
-s : disable digitized sounds
-m : disable music
-nojoy : ignore attached joysticks; use keyboard for all controls
For example, at the C:> prompt, type:
splay -j -s -m
to calibrate the joystick(s), and disable sound and music.
Note: joystick calibration information is saved to disk, so you don't
have to calibrate the joystick(s) every time you play the game.