SWAGOLX.EXE (c) 1993 GDSOFT ALL RIGHTS RESERVED 00004 WINDOWS & OS2 STUFF 1 05-28-9314:10ALL SWAG SUPPORT TEAM DETCWIN.PAS IMPORT 13 { GREG ESTABROOKS }ππProgram Win3XInf; { Simple Detection routines For Windows 3.X }π { Last Updated March 3/93, Greg Estabrooks }πUsesπ Crt,π Dos;ππVarπ Regs : Registers; { to hold register info }ππFunction Win3X : Boolean;π{ Routine to determine if Windows is currently running }πbeginπ Regs.AX := $4680; { Win 3.x Standard check }π Intr($2F, Regs); { Call Int 2F }π if Regs.AX <> 0 then { if AX = 0 Win in Real mode }π begin { else check For enhanced mode }π Regs.AX := $1600; { Win 3.x Enhanced check }π Intr($2F, Regs); { Call Int 2F }π if Regs.AL in [$00,$80,$01,$FF] then { Check returned value }π Win3X := False { Nope not installed }π elseπ Win3X := True; { Ya it is }π endπ elseπ Win3X := True; { Return True }πend;πππFunction WinVer :Word;π{ Returns a Word containing the version of Win Running }π{ Should only be used after checking For Win installed }π{ Or value returned will be meaningless }πbeginπ Regs.AX := $1600; { Enhanced mode check }π Intr($2F, Regs); { Call Int 2F }π WinVer := Regs.AX; { Return proper value }πend;πππbeginπ ClrScr;π if Win3X thenπ beginπ Writeln('Windows is Running! '); { Display version }π Writeln('Version Running is : ', Lo(WinVer), '.', Hi(WinVer));π endπ elseπ Writeln('Windows is not Running!');πend.π 2 05-28-9314:10ALL SWAG SUPPORT TEAM OS2CHECK.PAS IMPORT 34 {πAuthor : GREGORY P. SMITHππ> Is there any way to detect OS/2 (in a Dos box) sessions and Windowsπ> Sessions? I'd like to throw in support For these multitaskers so I canπ> run an idlekey Program.ππActual code is always the best example For me.. Look at this Unit (and useπit, I think you'll like it). Check With someone else if you want toπspecifically detect winslows. This Unit will, however, give up time to anyπmultitasker.π}ππ(* Public Domain Unit by Gregory P. Smith, No Rights Reserved *)π(* ... This also means no guarantees ... *)ππUnit OS_Test; { DESQview, OS/2, & 386 v86 machine Interfaces }ππ{$X+,S-,R-,F-,O-,D-,G-} { extended syntax, nothing else }ππInterfaceππConstπ In_DV : Boolean = False; { are we in DESQview? }π In_VM : Boolean = False; { are we in a 386+ virtual machine? }π In_OS2 : Boolean = False; { are we in OS/2? }ππFunction OS2_GetVersion: Word; { Get OS/2 version # }πFunction DV_GetVersion: Word; { update In_DV and get version # }πFunction DV_Get_Video_Buffer(vseg:Word): Word; { get the alt video buffer }πProcedure DV_Pause; { give up time slice }πProcedure MT_Pause; Inline($cd/$28); { give up time in most multitaskers }πProcedure KillTime; { Release time in any situation }πProcedure DV_begin_Critical; { don't slice away }π Inline($b8/$1b/$10/$cd/$15);πProcedure DV_end_Critical; { allow slicing again }π Inline($b8/$1c/$10/$cd/$15);πProcedure DV_Sound(freq,dur:Integer); { Create a Sound in the Bkg }ππImplementationππFunction OS2_GetVersion: Word; Assembler;πAsmπ MOV AH, 30h { Dos Get Version Call }π INT 21h { AL = major version * 10, AH = minor version }π MOV BH, AH { save minor version }π xor AH, AHπ MOV CL, 10π div CL { divide by 10 to get the major version }π MOV AH, BH { restore minor version }π XCHG AH, AL { AH = major, AL = minor }πend;ππFunction DV_GetVersion: Word; Assembler;πAsmπ MOV CX,'DE' { CX+DX to 'DESQ' (invalid date) }π MOV DX,'SQ'π MOV AX,02B01H { Dos' set date funct. }π INT 21H { call Dos }π CMP AL,0FFH { Was it invalid? }π JE @No_dv { yep, no dv }π MOV AX,BX { AH=major AL=minor }π MOV In_DV,1 { Set In_DV flag }π JMP @DvGv_x { other routines }π @No_dv:π xor AX,AX { Return 0 or no DV }π @DvGv_x:πend; { DV_GetVersion }ππFunction DV_Get_Video_Buffer(vseg:Word): Word; Assembler;πAsm { Modified by Scott Samet April 1992 }π CALL DV_GetVersion { Returns AX=0 if not in DV }π MOV ES,vseg { Put current segment into ES }π TEST AX,AX { In DV? }π JZ @DVGVB_X { Jump if not }π MOV AH,0FEH { DV's get video buffer Function }π INT 10H { Returns ES:DI of alt buffer }π @DVGVB_X:π MOV AX,ES { Return video buffer }πend; { DV_Get_Video_Buffer }ππProcedure DV_Pause;πbeginπ if In_DV thenπ Asmπ MOV AX, 1000h { pause Function }π INT 15hπ end;πend; { DV_Pause }ππProcedure KillTime;πbeginπ if In_VM thenπ Asmπ MOV AX, 1680h { give up VM time slice }π INT 2Fhπ endπ elseπ if In_DV thenπ Asmπ MOV AX, 1000h { DV pause call }π INT 15hπ endπ elseπ MT_Pause; { Dos Idle call }πend;ππ(* Procedure DV_begin_Critical; Assembler;πAsmπ MOV AX,$101B { DV begin critical Function }π INT 15hπend; { DV_begin_Critical }ππProcedure DV_end_Critical; Assembler;πAsmπ MOV AX,$101C { DV end critical Function }π INT 15hπend; { DV_end_Critical } *)ππProcedure DV_Sound(freq,dur:Integer); Assembler; { Sound a tone }πAsmπ MOV AX,1019Hπ MOV BX,freq { frequency above 20 Hz }π MOV CX,dur { duration in clock ticks }π INT 15Hπend;ππ{ ** -- initalization -- ** }ππbeginπ DV_GetVersion; { discard answer. Just update In_DV }π Asmπ MOV AX, 1680hπ INT 2Fh { Gives up time slice in most 386+ virtual machines }π not AL { AL = 00h if supported, remains 80h if not }π MOV CL, 7π SHR AL, CL { move bit 7 to bit 0 For a Boolean }π MOV In_VM, AL { update the flag }π end;π In_OS2 := (OS2_GetVersion >= $0100); { version 1.0 or greater }πend.ππ 3 05-28-9314:10ALL SWAG SUPPORT TEAM WINCHECK.PAS IMPORT 6 {π>How can I check from my Dos Program that Windows are running inπ>the background?π}ππUnit Chk4Win;ππInterfaceππTypeπ Win3ModeType = (NoWin, RealStd, Enhanced);ππFunction CheckForWin3 : Win3ModeType;ππImplementationππFunction CheckForWin3 : Win3ModeType; Assembler;πAsmπ mov ax,1600hπ int 2Fhπ cmp al,1π jbe @@CheckRealStdπ cmp al,80hπ jae @@CheckRealStdπ mov al,2π jmp @@ExitPointπ@@CheckRealStd:π mov ax,4680hπ int 2Fhπ or ax,axπ jnz @@notWinπ mov al,1π jmp @@ExitPointπ@@notWin:π xor al,alπ@@ExitPoint:πend;ππend.π 4 05-28-9314:10ALL SWAG SUPPORT TEAM WINICONS.PAS IMPORT 24 {π I am writing a Dos based Program in Turbo Pascal 6.0 that Uses aπ GUI Interface. My problem is that I would like to be able to importπ Windows or OS/2 icons to use instead of making my own. Does anyoneπ know the File Format For either of these Files or better yet haveπ source code For displaying them. Any help would be greatly appreciated.ππThe following code is a Unit I wrote to handle Windows icon Files. Iπdon't have the code yet For OS/2 icon Files, although I believe they areπquite similar. As Far as displaying the icons, just pass a Pointerπto the icon to your Graphics routines and let them decode and displayπthe structures. You should also be able to use a subset of theπstructures to decode icons embedded in Windows .EXE Files.ππAt offset $24 in the "new executable" header For Windows and OS/2 .EXEπFiles is a Word Variable that specifies an additional offset to theπresource table.π}ππUnit WinIcons;ππ(********************************)Interface(*********************************)ππTypeπ tBMPInfoHdr = Recordπ vHdrSize, (* Always 40 For Windows icons *)π vPixelWidth,π vPixelHeight : LongInt;π vColorPlanes, (* Should always be 1 *)π vBitCount : Word;π vCompression,π vImageSize,π vXPelsPerMeter,π vYPelsPerMeter,π vClrUsed,π vClrImportant : LongInt;π end;ππ tWinIconColor = Recordπ vBlue,π vGreen,π vRed,π vUnused : Byte;π end;ππ tRGBTable = Array[0..15] of tWinIconColor;ππ txorMask = Array[0..511] of Byte;ππ tandMask = Array[0..127] of Byte;ππ tWinIcon = Record (* The icon itself *)π vBMPInfoHdr : tBMPInfoHdr;π vRGBTable : tRGBTable;π vxorMask : txorMask;π vandMask : tandMask;π end;ππ tWinIconDirEntry = Record (* Icon File directory entry. *)π vIconWidth, (* 1 For each icon in the File *)π vIconHeight,π vColorCount,π vReserved : Byte;π vPlanes,π vBitCount : Word;π vBytesInRes,π vImageoffset : LongInt;π end;ππ (* The following two Arrays have to be sized at run-time as they can *)π (* hold up to 65,535 entries. The actual number of entries is set by *)π (* vIdCount. When reading an icon File, read in the vIdCount Variable *)π (* and then use GetMem to allocate the correct amount of heap. *)ππ tDirListPtr = ^tDirList;π tDirList = Array[1..1] of tWinIconDirEntry;ππ tIconListPtr = ^tIconList;π tIconList = Array[1..1] of tWinIcon;ππ tWinIconFileRec = Recordπ vIdReserved,π vIdType,π vIdCount : Word;π vDirList : tDirListPtr;π vIconList : tIconListPtr;π end;πππ tWinIconFile = File of tWinIconFileRec;ππVarπ vWinIconFile : tWinIconFile; (* Hook to access icon Files *)ππ(******************************)Implementation(******************************)ππend.π