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Best Sellers 7: Football Classics 2
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CD1.iso
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utils
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wing10
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utils.c_
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utils.c
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C/C++ Source or Header
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1995-09-20
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16KB
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613 lines
/**************************************************************************
UTILS.C - useful functions for WinG Sample Apps
**************************************************************************/
/**************************************************************************
(C) Copyright 1994 Microsoft Corp. All rights reserved.
You have a royalty-free right to use, modify, reproduce and
distribute the Sample Files (and/or any modified version) in
any way you find useful, provided that you agree that
Microsoft has no warranty obligations or liability for any
Sample Application Files which are modified.
**************************************************************************/
/*----------------------------------------------------------------------------*\
| Functions for handling Device Independent Bitmaps and clearing the |
| System Palette. |
\*----------------------------------------------------------------------------*/
#include <windows.h>
#include <windowsx.h>
#include "utils.h"
#if defined(WIN32) || defined(_WIN32)
#include <memory.h> // for _fmemcpy()
#define _huge
#define hmemcpy memcpy
#endif
#define BFT_ICON 0x4349 /* 'IC' */
#define BFT_BITMAP 0x4d42 /* 'BM' */
#define BFT_CURSOR 0x5450 /* 'PT' */
/* flags for _lseek */
#define SEEK_CUR 1
#define SEEK_END 2
#define SEEK_SET 0
/*
* Clear the System Palette so that we can ensure an identity palette
* mapping for fast performance.
*/
void ClearSystemPalette(void)
{
//*** A dummy palette setup
struct
{
WORD Version;
WORD NumberOfEntries;
PALETTEENTRY aEntries[256];
} Palette =
{
0x300,
256
};
HPALETTE ScreenPalette = 0;
HDC ScreenDC;
int Counter;
UINT nMapped = 0;
BOOL bOK = FALSE;
int nOK = 0;
//*** Reset everything in the system palette to black
for(Counter = 0; Counter < 256; Counter++)
{
Palette.aEntries[Counter].peRed = 0;
Palette.aEntries[Counter].peGreen = 0;
Palette.aEntries[Counter].peBlue = 0;
Palette.aEntries[Counter].peFlags = PC_NOCOLLAPSE;
}
//*** Create, select, realize, deselect, and delete the palette
ScreenDC = GetDC(NULL);
ScreenPalette = CreatePalette((LOGPALETTE *)&Palette);
if (ScreenPalette)
{
ScreenPalette = SelectPalette(ScreenDC,ScreenPalette,FALSE);
nMapped = RealizePalette(ScreenDC);
ScreenPalette = SelectPalette(ScreenDC,ScreenPalette,FALSE);
bOK = DeleteObject(ScreenPalette);
}
nOK = ReleaseDC(NULL, ScreenDC);
return;
}
/*
* Open a DIB file and return a MEMORY DIB, a memory handle containing..
*
* BITMAP INFO bi
* palette data
* bits....
*/
PDIB DibOpenFile(LPSTR szFile)
{
HFILE fh;
DWORD dwLen;
DWORD dwBits;
PDIB pdib;
LPVOID p;
OFSTRUCT of;
#if defined(WIN32) || defined(_WIN32)
#define GetCurrentInstance() GetModuleHandle(NULL)
#else
#define GetCurrentInstance() (HINSTANCE)SELECTOROF((LPVOID)&of)
#endif
fh = OpenFile(szFile, &of, OF_READ);
if (fh == -1)
{
HRSRC h;
h = FindResource(GetCurrentInstance(), szFile, RT_BITMAP);
#if defined(WIN32) || defined(_WIN32)
//!!! can we call GlobalFree() on this? is it the right format.
//!!! can we write to this resource?
if (h)
return (PDIB)LockResource(LoadResource(GetCurrentInstance(), h));
#else
if (h)
fh = AccessResource(GetCurrentInstance(), h);
#endif
}
if (fh == -1)
return NULL;
pdib = DibReadBitmapInfo(fh);
if (!pdib)
return NULL;
/* How much memory do we need to hold the DIB */
dwBits = pdib->biSizeImage;
dwLen = pdib->biSize + DibPaletteSize(pdib) + dwBits;
/* Can we get more memory? */
p = GlobalReAllocPtr(pdib,dwLen,0);
if (!p)
{
GlobalFreePtr(pdib);
pdib = NULL;
}
else
{
pdib = (PDIB)p;
}
if (pdib)
{
/* read in the bits */
_hread(fh, (LPBYTE)pdib + (UINT)pdib->biSize + DibPaletteSize(pdib), dwBits);
}
_lclose(fh);
return pdib;
}
/*
* ReadDibBitmapInfo()
*
* Will read a file in DIB format and return a global HANDLE to its
* BITMAPINFO. This function will work with both "old" and "new"
* bitmap formats, but will always return a "new" BITMAPINFO.
*/
PDIB DibReadBitmapInfo(HFILE fh)
{
DWORD off;
HANDLE hbi = NULL;
int size;
int i;
int nNumColors;
RGBQUAD FAR *pRgb;
BITMAPINFOHEADER bi;
BITMAPCOREHEADER bc;
BITMAPFILEHEADER bf;
PDIB pdib;
if (fh == -1)
return NULL;
off = _llseek(fh,0L,SEEK_CUR);
if (sizeof(bf) != _lread(fh,(LPSTR)&bf,sizeof(bf)))
return FALSE;
/*
* do we have a RC HEADER?
*/
if (bf.bfType != BFT_BITMAP)
{
bf.bfOffBits = 0L;
_llseek(fh,off,SEEK_SET);
}
if (sizeof(bi) != _lread(fh,(LPSTR)&bi,sizeof(bi)))
return FALSE;
/*
* what type of bitmap info is this?
*/
switch (size = (int)bi.biSize)
{
default:
case sizeof(BITMAPINFOHEADER):
break;
case sizeof(BITMAPCOREHEADER):
bc = *(BITMAPCOREHEADER*)&bi;
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = (DWORD)bc.bcWidth;
bi.biHeight = (DWORD)bc.bcHeight;
bi.biPlanes = (UINT)bc.bcPlanes;
bi.biBitCount = (UINT)bc.bcBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0;
_llseek(fh,(LONG)sizeof(BITMAPCOREHEADER)-sizeof(BITMAPINFOHEADER),SEEK_CUR);
break;
}
nNumColors = DibNumColors(&bi);
#if 0
if (bi.biSizeImage == 0)
bi.biSizeImage = DibSizeImage(&bi);
if (bi.biClrUsed == 0)
bi.biClrUsed = DibNumColors(&bi);
#else
FixBitmapInfo(&bi);
#endif
pdib = (PDIB)GlobalAllocPtr(GMEM_MOVEABLE,(LONG)bi.biSize + nNumColors * sizeof(RGBQUAD));
if (!pdib)
return NULL;
*pdib = bi;
pRgb = DibColors(pdib);
if (nNumColors)
{
if (size == sizeof(BITMAPCOREHEADER))
{
/*
* convert a old color table (3 byte entries) to a new
* color table (4 byte entries)
*/
_lread(fh,(LPVOID)pRgb,nNumColors * sizeof(RGBTRIPLE));
for (i=nNumColors-1; i>=0; i--)
{
RGBQUAD rgb;
rgb.rgbRed = ((RGBTRIPLE FAR *)pRgb)[i].rgbtRed;
rgb.rgbBlue = ((RGBTRIPLE FAR *)pRgb)[i].rgbtBlue;
rgb.rgbGreen = ((RGBTRIPLE FAR *)pRgb)[i].rgbtGreen;
rgb.rgbReserved = (BYTE)0;
pRgb[i] = rgb;
}
}
else
{
_lread(fh,(LPVOID)pRgb,nNumColors * sizeof(RGBQUAD));
}
}
if (bf.bfOffBits != 0L)
_llseek(fh,off + bf.bfOffBits,SEEK_SET);
return pdib;
}
/*
* DibSetUsage(hdib,hpal,wUsage)
*
* Modifies the color table of the passed DIB for use with the wUsage
* parameter specifed.
*
* if wUsage is DIB_PAL_COLORS the DIB color table is set to 0-256
* if wUsage is DIB_RGB_COLORS the DIB color table is set to the RGB values
* in the passed palette
*/
BOOL DibSetUsage(PDIB pdib, HPALETTE hpal,UINT wUsage)
{
PALETTEENTRY ape[256];
RGBQUAD FAR * pRgb;
WORD FAR * pw;