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- *********************************************************
- * *
- * MAPEDIT.ZIP contains the following files: *
- * *
- *********************************************************
-
- ** Game Dependent Mini-Zip Files
-
- WOLF.ZIP - Files unique to WOLF3D
- SOD.ZIP - Files unique to Spear of Destiny
- BS.ZIP - Files unique to Blake Stone: Aliens of Gold
- BSPS.ZIP - Files unique to Blake Stone: Planet Strike
- C7DISK.ZIP - Files unique to Corridor 7 (Disk version)*
- C7CDROM.ZIP - Files unique to Corridor 7 (CD-ROM version)*
- BC.ZIP - Files unique to Operation: Body Count
-
- ** Documentation
-
- README - Important information to get you started.
- MAPEDIT DOC - Main program documentation (47 pages)
- WOLFSOD DOC - Specific information for Wolfenstein 3-D and Spear of Destiny
- map construction (14 pages)
- BSTONE DOC - Specific information for Blake Stone map construction
- (26 pages)
- C7 DOC - Specific information for Corridor 7 map construction
- BC DOC - Specific information for Operation: Body Count map construction
- MANIFEST - This file
- WHATS NEW - List of latest changes to MAPEDIT.
- FILE_ID1 DIZ - BBS Description File
-
- ** Files Required During Execution
-
- MAPEDIT.EXE - Main program
-
- (One pair of the following map/object data definition files per game)
-
- MAPDATA.WL6 - Map definition file for Wolf3D
- OBJDATA.WL6 - Object definition file for Wolf3D
-
- MAPDATA.SOD - Map definition file for Spear of Destiny (original game)
- OBJDATA.SOD - Object definition file for Spear of Destiny (original game)
-
- MAPDATA.SD2 - Map definition file for Mission 2 of Spear of Destiny
- MAPDATA.SD3 - Map definition file for Mission 3 of Spear of Destiny
- OBJDATA.S23 - Object definition file for Missions 2 and 3 of Spear of Destiny
-
- (Note - The extensions of the data definition files for Missions 2 and 3 of
- Spear of Destiny must be changed to SOD before they can be used).
-
- MAPDATA.BS6 - Map definition file for Blake Stone: Aliens of Gold
- OBJDATA.BS6 - Object definition file for Blake Stone: Aliens of Gold
-
- MAPDATA.VSI - Map definition file for Blake Stone: Planet Strike
- OBJDATA.VSI - Object definition file for Blake Stone: Planet Strike
-
- MAPDATA.CO7 - Map definition file for Corridor 7 games*
- OBJDATA.CO7 - Object definition file for Corridor 7 games*
-
- MAPDATA.BC - Map definition file for Operation: Body Count
- OBJDATA.BC - Object definition file for Operation: Body Count
-
- (Note - Read the MAPEDIT.DOC file for a description of
- the data definition files and their proper use. )
-
- ** Optional initialization file to allow for customization of operating
- parameters and various directory paths
-
- MAPEDIT.INI - Optional Initialization sample file.
- SETUP.EXE - Used to create/modify MAPEDIT.INI
-
- SAMPLE.FLR - Sample Blake Stone floor highlighting the use of LHV's
- SAMPLE.DOC - Explanation of Sample floor
- SAMPLE.PRT - Map of Sample floor
-
- C7_UTIL.EXE - Used to create transportable Corridor 7 floors.
-
- *Since there are 2 versions of Corridor 7 (Disk and CD-ROM) and they are
- incompatible with each other, there are 2 sets of data definition files
- for the 2 games. Each set is contained within a separate mini-zip file
- for the game being edited.