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The Best of Select: Games 9
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galaxy
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1993-11-30
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Galaxy Trek
Galaxy Trek is a highly graphical, strategic, action packed war game set in
a distant galaxy in the Universal date 030541.935. You are the commander
of the X10A Galaxy Class Starship, the most powerful and lethal warship of
the High Command. Your job will be to complete all missions and acquire
information for our allies to resume peaceful existence.
Setting Up
System Requirements
The following are minimum system requirements to play Galaxy Trek:
386 SX or better (486 recommended)
3 megabytes memory or more
Mouse with Microsoft compatible driver
Upper memory manager (DOS 5.0/6.0's Himem.sys)
VGA with 256 K memory
Sound supported:
Roland/LAPC1
Sound Blaster and compatible cards
Setup
So that your game will run appropriately for your individual computer,
Setup will automatically run the first time you play Galaxy Trek. The
top of the setup screen lists automatically detected information. The
lower portion of the screen displays options for you to set or select:
Change game speed
This option is designed to allow you to manually adjust your
game speed. If your game is running too slow or the sound
doesn't synchronize properly, you can adjust the speed of the
game by using your arrow keys as indicated.
Set sound board
Select the sound board installed in your computer.
Read/Print game release notes
Read/Print Galaxy Trek manual
Read/Print Ordering Information
Exit Setup
Background
Dr. Vladimir Rovinski is considered to have one of the greatest minds in
the Galaxy. He holds degrees in Quantum Phsyics, Psychology,
Galaxy Navigation,and Phase Technology. The insight of the doctor
and his predecessors have kept us peaceful for the past 300 udates,
until now. Dr. Rovinski promoted the concept that war should be
fought with a minimal amount of living beings and that history dictates
that technology can win wars. It is he and his vision that allow
you to be commander of the X10A fully automated starship, requiring only a
base commander to tell it what to do. The X10A was made a reality on Udate
030520.078, and takes the place of up to 100 fighter ships requiring up to
10,000 front line and support personnel. All of the X10A's functions are
linked via high speed communications channels to the Commander (you). The
commander is in charge of all aspects of the ship, though some processes
can be placed in automatic mode. Those processes include energy transfer,
and destroyed systems rebuild. Experienced commanders generally choose to
control all processes manually.
The X10A does not project a three dimensional view of the Galaxy. War
Experimentation Division proved that a two dimensional view is more
objective. A commander is less attached to the ships to be destroyed,
allowing for faster response, and more accurate firing. The two
dimensional quadrant map carries the same objectivity. Assimilation
time is cut by 35%. Because there are no life forms aboard, the
X10A functional abilities are geared toward speed and accuracy.
Quick Start
To Begin Play
Change to the directory you selected.
At the prompt
Type GALAXYTK
Press ENTER
(Galaxy Trek will run SETUP if necessary)
Registration
Register your command name to begin missions in the Frontier Division
of High Command in Galaxy Trek.
Select New to register a new command name. Galaxy Trek will save your
completed missions using your command name.
From the Main Command Console, select Begin Tour (Continue Tour if
this is not your first mission).
You will be given a mission briefing. Click on the Continue button to
accept and begin your mission.
Starting the Mission
Select your quadrant from the sector map by pointing and clicking the
mouse on the desired quadrant.
Movement is controlled by using the mouse to point in the direction
you want to travel and clicking your Left Mouse button. Hold the
Left Mouse button to increase speed. Click both the
Left and Right Mouse buttons simultaneously to stop.
Basic Functions
To... Press...
------------------------------- -----------------------------
Return to Sector map F12
Move Left Mouse button
Accelerate ship Left Mouse button at a single
destination
Stop Left + Right Mouse button
Display ship TAB
function status
Pause P
Engage tractor beam Ctrl + Left Mouse button
Cancel play/Exit ESC
Return to base upon
mission complete/incomplete Ctrl + H
Save (at Sector map) Ctrl + S
Toggle music on/off Ctrl + M
Toggle sound effects on/off Ctrl + E
Help F1
Probes can be used to scout other quadrants before entering them. To
launch a probe, you must clear the current quadrant of all enemy ships
and return to the sector map using F12. Point your mouse in the
quadrant to probe. Press the Right Mouse button.
Battle Functions
To... Press...
------------------------------- -------------------------
Launch torpedoes Right Mouse button
Launch pods Alt + Right Mouse button
Fire phasers Ctrl + Right Mouse button
Launch decloaking pods Alt + Left Mouse button
Change torpedo output level Q
Change phaser output level A
Change pod output level Z
Display number of
Motherships present in sector M
Initiate emergency hyperspace H
Energy Functions
To... Press...
------------------------------------- ------------
Adjust automatic redirection
of primary and shields energy flow Backspace
Transfer stored shield
energy to primary capacitor F9
Transfer stored primary
energy to shields capacitor F10
Change screen display
from rebuild keys to
2 character description F11
Redirect primary capacitor's
generator to the shields = (equal key)
Redirect primary capacitor's
generator back to itself from the shields - (minus key)
Redirect shield capacitor's generator
to primary capacitor ] (right bracket)
Redirect shield capacitor's generator
back to itself from the primary capacitor [ (left bracket)
Various systems can be rebuilt provided you have the raw materials in
your meteor collection.
Rebuild Functions
To Rebuild... Press...
----------------------- ---------
Shields capacitor 1
Weapons capacitor 2
Navigation control 3
Hyperdrive 4
Phasers 5
Torpedo launcher 6
Pod launcher 7
Cloak launcher 8
Sector map 9