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The Best of Select: Games 9
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CD_1.iso
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c&c
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levels
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deathcmp
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mission.ini
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INI File
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1996-01-24
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14KB
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317 lines
;GDI BRIEFINGS
[SCG01EA]
1=Use the units provided to protect the Mobile Construction Vehicle. (MCV)
2=You should then deploy the MCV by double clicking on it. Then you can
3=begin to build up a base. Start with a Power Plant. Finally, search out
4=and destroy all enemy Nod units in the surrounding area.
[SCG02EA]
1=Defend your position, deploy the MCV, then build a sizable force to search
2=out and destroy the Nod base in the area. All Nod units and structures must
3=be either destroyed or captured to complete objective.
[SCG03EA]
1=Build up forces to destroy Nod base. Once all Nod SAM sites are neutralized
2=then air support will be provided to combat obstacles such as turrets.
3=Destroy all units and structures to complete the mission objective.
[SCG03EB]
1=Build up forces to destroy Nod base. Once all Nod SAM sites are neutralized
2=then air support will be provided to combat obstacles such as turrets.
3=Destroy all units and structures to complete the mission objective.
[SCG04EA]
1=Nod has captured classified GDI property. You must find and retrieve the
2=stolen equipment. It is being transported in a shipping crate. Use the
3=new APC to strategically transport infantry through Nod forces.
[SCG04WA]
1=Nod has captured classified GDI property. You must find and retrieve the
2=stolen equipment. It is being transported in a shipping crate. Use the
3=new APC to strategically transport infantry through Nod forces.
[SCG04WB]
1=Nod is moving to capture and hold a civilian town. Your mission is to
2=reach the town first and hold off invading Nod units until GDI
3=reinforcements can arrive. All invading Nod units must be destroyed.
[SCG05EA]
1=A GDI field base is under attack. They have fended off one attack but
2=will not survive another. Move to the base, repair the structures and
3=then launch a strike force to destroy the Nod base in the area. Destroy
4=all Nod units and structures.
[SCG05EB]
1=A GDI field base is under attack. They have fended off one attack but
2=will not survive another. Move to the base, repair the structures and
3=then launch a strike force to destroy the Nod base in the area. Destroy
4=all Nod units and structures.
[SCG05WA]
1=A GDI field base is under attack. They have fended off one attack but
2=will not survive another. Move to the base, repair the structures and
3=then launch a strike force to destroy the Nod base in the area. Destroy
4=all Nod units and structures.
[SCG05WB]
1=A GDI field base is under attack. They have fended off one attack but
2=will not survive another. Move to the base, repair the structures and
3=then launch a strike force to destroy the Nod base in the area. Destroy
4=all Nod units and structures.
[SCG06EA]
1=Use a GDI Commando to infiltrate the Nod base. **** ** destroy the
2=******** so that the base is incapacitated. Get in, hit it, and get
3=the **** out.
[SCG07EA]
1=Previous mission objective not complete. Airfield was to be targeted.
2=New objective: Build up a base and Destroy remaining Nod structures
3=and units. Reinforcements will be provided.
[SCG08EA]
1=U.N. Sanction has cut funding to the Global Defense Initiative. Field
2=Units are helpless. Use the repair facility to keep your units in the
3=field long enough to destroy the Nod base in this region. All Nod units
4=and structures must be destroyed.
[SCG08EB]
1=Dr. Moebius is establishing a Hospital to treat the civilians in the
2=region who are falling ill due to exposure to Tiberium. Protect
3=Moebius and the civilians. Eliminate Nod presence in the area.
[SCG09EA]
1=Take out Nod turrets along shore so Gunboats can move in safely on the
2=Nod base. The Nod base must be destroyed. If gunboats can get in, they
3=should be able to destroy the base with no difficulty. Keep an eye out
4=for the new weapon Nod is rumored to be working on.
[SCG10EA]
1=U.N. funding has been re-established. You now have access to a new aircraft,
2=the Orca. This unit is to be used to scout out the immediate area. Destroy
3=all Nod presence in this region.
[SCG10EB]
1=U.N. funding has been re-established. You now have access to a new aircraft,
2=the Orca. This unit is to be used to scout out the immediate area. Destroy
3=all Nod presence in this region.
[SCG11EA]
1=Intelligence operative, code-name Delphi, has info on Kane and a new
2=bio-research laboratory. After landing on the beach here in Corinth
3=move north to make contact with him. Nod will attempt to stop you.
4=You must reach Delphi!
[SCG12EA]
1=A GDI base is under siege in this region. Dr. Moebius is trapped in the
2=base. Move in, grab Moebius, and then a transport helicopter will be sent
3=to you. Get Moebius into the transport. Make sure that there are no SAM
4=sites in the area or else the transports will be useless.
[SCG12EB]
1=A GDI base is under siege in this region. Dr. Moebius is trapped in the
2=base. Move in, grab Moebius, and then a transport helicopter will be sent
3=to you. Get Moebius into the transport. Make sure that there are no SAM
4=sites in the area or else the transports will be useless.
[SCG13EA]
1=A Gdi team was sent to Consto Turkey to find a suitibale place to set up
2=a main base... They found something else intead. It is a NOD DEATH CAMP!
3=The camp is a future supplyer of GDI troops and civilans. DESTORY IT!!
4=DESTORY EVERTHING YOU COME IN CONTACT WITH!!! Dont trust any one, but your
5=troops. GOOD LUCK!!!!!
[SCG13EB]
1=Delphi's info decoded and Kane has been found. He is overseeing experiments
2=at a Bio-research facility in this area. Destroy facility while we have him
3=cornered. Build an Advanced Communications center to access the new Ion
4=Cannon. It will greatly assist you in your objective.
[SCG14EA]
1=We have learned the path of evacuating Nod forces. They are moving through
2=this valley. Cut them off so that they can't rejoin the main force.
3=Attack and destroy all the vehicles in the Nod convoy.
[SCG15EA]
1=The Temple of Nod has been located. We are sure Kane is there. Destroy him,
2=the temple, and any other remnant of Nod that exists there. Nod has been
3=rumored to have completed its own nuclear device so it's do or die time.
4=Let's do it!
[SCG15EB]
1=The Temple of Nod has been located. We are sure Kane is there. Destroy him,
2=the temple, and any other remnant of Nod that exists there. Nod has been
3=rumored to have completed its own nuclear device so it's do or die time.
4=Let's do it!
[SCG15EC]
1=The Temple of Nod has been located. We are sure Kane is there. Destroy him,
2=the temple, and any other remnant of Nod that exists there. Nod has been
3=rumored to have completed its own nuclear device so it's do or die time.
4=Let's do it!
;NOD BRIEFINGS
[SCB01EA]
1=In order for the Brotherhood to gain a foothold, we must begin by
2=eliminating certain elements. Nikoomba, the nearby village's leader,
3=is one such element. His views and ours do not coincide, and he
4=must be eliminated.
[SCB01EB]
1=In order for the Brotherhood to gain a foothold, we must begin by
2=eliminating certain elements. Nikoomba, the nearby village's leader,
3=is one such element. His views and ours do not coincide, and he
4=must be eliminated.
[SCB02EA]
1=GDI has kept a stranglehold on Egypt for many years. Set up a forward
2=attack base in your area. To do this you must double click on your Mobile
3=Construction Vehicle. (MCV) From here you can begin to build a base.
4=This area contains plenty of Tiberium, so establishing the base should be
5=easy.
[SCB02EB]
1=GDI has kept a stranglehold on Egypt for many years. Set up a forward
2=attack base in your area. To do this you must double click on your Mobile
3=Construction Vehicle. (MCV) From here you can begin to build a base.
4=This area contains plenty of Tiberium, so establishing the base should be
5=easy.
[SCB03EA]
1=GDI has established a prison camp, where they are detaining some of
2=the local political leaders. Kane wishe