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- /***************************************************************************
- *
- * map.h -- Map specific definitions.
- *
- *-------------------------------------------------------------------------
- * Authors: Casper Gripenberg (casper@alpha.hut.fi)
- * Kjetil Jacobsen (kjetilja@stud.cs.uit.no)
- *
- */
-
- #ifndef __MAP_H__
- #define __MAP_H__
-
- #define MAPFILE "APilot.mapfile" /* Name of the mapfile */
-
- #define MAXLINE 400 /* Maximum length of a mapline */
-
- #define MAP_BLOCKSIZE 32 /* Number of pixels on-screen */
- /* occupied by one block */
-
- /* These define the different blocktypes */
- typedef enum {
- BLOCK_EMPTY,
- BLOCK_FILLED_ND, /* Filled but No Draw (Don't draw it) */
- BLOCK_FILLED, /* x */
- BLOCK_RU, /* a */
- BLOCK_LU, /* s */
- BLOCK_RD, /* q */
- BLOCK_LD, /* w */
- BLOCK_CU, /* r */
- BLOCK_CD, /* c */
- BLOCK_CL, /* d */
- BLOCK_CR, /* f */
- BLOCK_FUEL, /* # */
- BLOCK_BASE, /* _ */
- } btype;
-
- /* And these define which lines to draw in each block */
- #define DRAW_UP 1
- #define DRAW_DOWN 2
- #define DRAW_LEFT 4
- #define DRAW_RIGHT 8
-
- typedef struct _map_point {
- APTR objectptr; /* This points to the object at this location. */
- /* Used for cannons, fueltanks etc.. */
- UWORD edge_x; /* Coordinates of the upper left edge */
- UWORD edge_y;
- btype blocktype;
- USHORT draw_flags; /* Only for BLOCK_FILLED */
- } MAP_Point;
-
- #endif
-