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OS/2 Help File
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1993-05-05
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ΓòÉΓòÉΓòÉ 1. Help for Tetris V1.01 ΓòÉΓòÉΓòÉ
Tetris V1.01 OverView
05/05/93 Tetris Version 1.01 by Jim Garrison:
This Tetris game is a 32 bit OS/2 PM application that I wrote to get some
experience writing OS/2 PM programs. The blocks that make up the pieces are
bitmaps, so they can be scaled to larger or smaller size easily. I have a lot
of ideas for new features (like better sound, more new shapes, help, etc), and
let me know if you have any suggestions. See the topic Revisions for more
information about changes between different versions of this Tetris program.
Permission is granted to freely copy and distribute on a non-profit basis.
To get more information about Tetris, double click on one of the following
highlighted words (or press the Tab key until the highlighted word is selected
and then press Enter).
Starting Tetris Keys Options Hints Top scores
Please let me know if you like this version of Tetris, or if you have any
enhancements or bugs to report.
Have fun,
Jim Garrison
Work phone (8 AM to 4 PM) (408) 447-6832
ΓòÉΓòÉΓòÉ 1.1. TO START Tetris ΓòÉΓòÉΓòÉ
TO START Tetris :
From the shell, type 'Tetris'. You can also type 'Tetris n', where the n is
the new size, in pixels to use for the blocks (16 is the default, 8 is minimum,
and 25 is maximum.) You may also just click on the Tetris icon (which will of
course use 16 pixel square blocks).
TO PLAY Tetris :
The game starts when you move the mouse into the lefthand side of the window
(the playfield) and start the game by clicking the left mouse button in it.
Different shaped pieces will fall down one at a time to the bottom of the
screen, and you can rotate them, move them, or make them drop by pressing
certain keys.
The object of the game :
The object of the game is to drop all pieces so that there are no empty spaces
at the bottom. When a solid row is completed, all the pieces drop down one
level and the speed at which the pieces fall increases. When the pieces reach
the top, and no more can drop down, the game is over.
ΓòÉΓòÉΓòÉ 1.2. The keys ΓòÉΓòÉΓòÉ
The keys are :
j or 4 = Move piece left
k or 5 = Rotate piece clockwise 90 degrees
l or 6 = Move piece right
Spacebar or 8 = Drop piece to bottom immediately
s = Pause the game
g = Restart game paused by pressing the s key
Note: You can also restart a paused game by clicking the left mouse button in
the playfield window.
Note: NUM LOCK must be on if you use the number pad keys.
ΓòÉΓòÉΓòÉ 1.2.1. Top Scores ΓòÉΓòÉΓòÉ
Top scores :
The top 10 scores are stored in the file tetris.scr, which is created if it
doesn't exist. When you get a high score, a small window will pop up, so you
can enter your name (or initials and date). To start a new game at any time,
select the New Game menu item. To pause the game at any time, move the mouse
out of the playfield (lefthand window) and click the left mouse button. To
restart a paused game, just move the mouse into the playfield and click the
left mouse button in it.
ΓòÉΓòÉΓòÉ 1.3. Options ΓòÉΓòÉΓòÉ
Options you can turn on or off :
o Control panel:
- Sound Makes feeble beeps when a row is cleared.
- NextPiece Shows the next piece that will be dropped.
- AutoPlay The game plays by itself. At the end of the game, it will pause
for 60 seconds, then restart itself again.
o Level Menu:
- Beginner Plays an easy game. This is default level.
- Advanced A little more difficult (faster)
- Expert Usually good for a quick game!
ΓòÉΓòÉΓòÉ 1.4. Hints ΓòÉΓòÉΓòÉ
Hints :
I find that going into the Keyboard configuration program, in the Systems Setup
folder, and setting the Key Repeat Rate to FAST, and setting the Repeat Delay
to SHORT, will make the game much snapier to play. If you're really good, then
slowing down the repeat rate will make the game more challenging.
ΓòÉΓòÉΓòÉ 1.4.1. Known bugs ΓòÉΓòÉΓòÉ
Known Bugs :
Hopefully there aren't any!
1. If you have the key repeat rate set too slow, the game seems rather
slugish.
2. The game does not save any setting changes that you make.
3. While you were here browsing help, the game dropped the piece a notch or
two!
ΓòÉΓòÉΓòÉ 1.4.2. Revisions ΓòÉΓòÉΓòÉ
Revisions :
1.0 :
This was the first version I released.
1.01 :
This version fixes a bug that appears when you use a non default text size for
your menubars. What would happen, is a portion of the window would not get
refreshed, so whatever was under the Tetris window would show through in that
area. I now check the size of the menubar window, and size things accordingly
so it looks right.