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readme.txt
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1993-08-18
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8/19/93
Introduction
============
This is version 3.1 of MineSweeper for OS/2 2.x PM with Multimedia
Extensions. It resembles the Microsoft Windows 3.1 version, but is
not intended to be a clone of it. I've tested it under OS/2 2.1GA
only. It may, however, work with older versions of OS/2 2.x + MMOS/2.
Changes
=======
This version fixes problems playing .wav files on Soundblaster boards.
Since version 2.13, the game features digitized audio.
Other relatively new features (since version 2.0) include:
- An option to use larger bitmaps, useful on high-res monitors
- Separate high scores for each difficulty level
- Improved performance in several areas (including drawing)
- More gameplay options
Installation:
=============
Simply place Mine.exe, Mine.hlp, and (optionally) Mine.ini and *.wav in the
same directory. You can run it from the command line:
mine
or from the Workplace shell, after setting up an appropriate Program object.
Under this beta version, you'll need to run the program from the
directory in which the .wav files reside.
The .INI file
=============
The game stores its settings in its own .ini file; not in a
system .ini file such as os2.ini. It expects to be able to write
to this file. Therefore, you'll have problems if you install
the game to a read-only disk, such as a network drive. If you do so,
you will get an error message when you exit the game, and your changes
to the settings, as well as new high scores, will be lost. (Otherwise,
the game will operate properly.)
If you erase the mine.ini file, the program will rebuild it automatically.
In this way, you can clear the high score table and the Option settings.
Disclaimer
==========
I make no warranty as to the quality of this program. It is provided
AS-IS; you use it at your own risk. If you are unwilling to
accept the risk inherent in using free, not-formally-supported software
written by possibly evil strangers like me, then DON'T use it.
Terms
=====
This game is Freeware. You are free to use it and give it to others,
as long as you don't sell it. It is NOT public domain; I retain copyright.
That said, being a poor college student, I will accept donations of
any amount, sent to the address below. In exchange, I'll send you the
source code (via e-mail if possible.)
Contacting the Author
=====================
Please send me any bug reports, suggestions, opinions, etc. I will appreciate
anything you send, and will attempt to fix bugs and incorporate reasonable
suggestions. Please refer to the version (given in the Product Information...
box) when corresponding.
Enjoy!
Bill Warner
22 Schussler Rd, Apt. 4
Worcester, MA 01609-2214
Internet e-mail: wtw@cs.wpi.edu