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The Best of Select: Games 3
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LEVEL4.TXT
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1995-01-22
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*0SetupTime(4,30); FireTime(0,15)DTool(0,0,4); Tool(1,10,4); Tool(2,20,4); Tool(3,30,4); Tool(4,33,15)CTool(5,23,15); YWall(79,2,156); YWall(126,2,156); XWall(126,83,317)DYGate(5,79,101,138); Laser(2,7,5,6); Laser(0,1,134,1); ABomb(99,142)MABomb(99,5); Laser(1,1,100,7); Piece(8,13,51); ABomb(59,50); GateKey(5,57,12)KGateKey(3,86,85); YGate(6,243,83,156); GateKey(6,147,59); GateKey(2,147,12)LXGate(2,259,83,303); YGate(3,126,23,62); Target(0,142,137); Target(1,142,96)$Target(1,178,137); Target(0,215,137)*1SetupTime(4,00); FireTime(0,15)DTool(0,35,2); Tool(1,25,2); Tool(2,38,9); Tool(3,28,9); Tool(4,33,7))Tool(5,23,5); Tool(6,19,2); Tool(7,24,2);?YWall(60,2,53); XWall(2,53,60); Laser(0,0,0,7); YWall(110,2,93)EXWall(2,93,110); XGate(2,36,93,78); Target(1,8,68); XWall(110,48,317)JXGate(5,257,48,290); YWall(156,2,48); Target(1,120,29); YGate(4,156,10,27)AYWall(202,48,156); ABomb(123,11); ABomb(42,38); YGate(0,60,16,39)=XWall(202,117,317); YGate(6,265,117,156); YGate(1,202,64,102)KXGate(7,280,117,304); Laser(1,296,135,3); Piece(37,291,129); ABomb(235,143)CABomb(235,127); Target(0,297,61); Target(0,297,91); Target(1,8,139)EGateKey(0,2,38); GateKey(2,303,4); GateKey(5,92,5); Laser(2,74,157,1)KLaser(2,176,137,3); GateKey(7,185,57); GateKey(6,168,57); GateKey(1,151,57)HGateKey(4,134,57); Target(2,130,139); Target(2,69,139); Target(0,168,29)*2SetupTime(3,30); FireTime(0,15)HTool(0,34,1); Tool(1,38,6); Tool(2,28,1); Tool(3,25,1); XWall(2,100,100)NYWall(100,100,156); Teleport(3,44,110,205,110); Gravity(165,20); ABomb(242,16)MABomb(166,70); ABomb(250,70); ABomb(207,16); Target(1,10,15); Target(1,10,35)BTarget(1,10,55); Target(1,40,80); Target(1,60,80); Target(1,80,80)7Laser(0,11,135,1); Laser(1,39,135,2); Laser(2,68,135,3)*3SetupTime(4,15); FireTime(0,15)ETool(0,5,2); Tool(1,15,1); Tool(2,25,1); Tool(4,23,10); Tool(5,33,10)?YWall(89,2,156); XWall(2,53,89); XWall(2,105,89); Target(2,8,6)CYGate(4,89,8,47); Gravity(199,67); Laser(1,199,8,6); Target(0,8,74)KTarget(1,38,139); XGate(5,15,105,50); XGate(6,39,53,74); GateKey(4,251,130)IGateKey(6,161,130); Laser(0,161,8,6); Laser(2,232,8,6); GateKey(5,280,12)*4SetupTime(4,0); FireTime(0,15)ETool(0,10,2); Tool(1,35,2); Tool(2,38,2); Tool(3,33,11); Tool(4,23,6)ELaser(2,285,2,4); XWall(228,79,317); Laser(1,8,58,0); YWall(228,2,79)GYGate(3,228,25,56); XWall(2,41,49); Gravity(156,67); YWall(170,106,156)JTarget(1,196,139); Target(2,196,108); Target(2,243,139); Target(1,243,108)FTarget(2,290,108); Target(1,290,139); Laser(0,3,133,1); Target(0,15,8)@Target(0,55,8); Target(0,97,8); YWall(88,96,156); XWall(2,96,88)HYWall(49,41,96); YGate(1,49,54,82); XGate(5,49,96,88); GateKey(3,139,10)%GateKey(5,237,64); GateKey(1,148,144)*5SetupTime(4,30); FireTime(0,15)CTool(0,25,2); Tool(1,24,2); Tool(2,23,2);Tool(3,33,3);Tool(4,28,8);FTool(5,38,11); YWall(120,2,156); XWall(120,79,317); YGate(3,120,25,55)GLaser(0,3,113,0); ABomb(96,118); YGate(0,120,126,143); GateKey(2,102,4)CGravity(54,49); GateKey(1,18,3); GateKey(0,4,91); GateKey(3,102,68)IXGate(2,160,79,209); Target(1,300,10); Target(1,300,50); Target(1,253,10)KYWall(230,79,156); YGate(6,230,105,135); Target(1,208,10); GateKey(6,69,91)FTarget(0,271,142); Target(0,271,88); Target(0,303,115); ABomb(163,128)HLaser(1,14,21,7); XWall(2,110,120); XGate(1,35,110,80); Target(1,53,141)Target(0,159,10); ABomb(175,91)*6SetupTime(3,30); FireTime(0,15)>Tool(0,19,1); Tool(1,38,4); Tool(2,40,2); Frame(40,30,279,128)BPiece(36,15,5); Piece(8,240,4); Piece(26,297,5); XWall(140,98,279)LXWall(40,98,80); ABomb(238,109); Gravity(100,40); ABomb(58,39); ABomb(58,59)BABomb(58,79); Target(2,253,38); Target(2,253,58); Target(2,253,78):YGate(4,160,98,128); XGate(5,80,98,140); GateKey(5,239,18)JGateKey(4,297,75); Laser(0,8,130,2); Laser(1,285,135,4); Laser(2,52,103,0)*7SetupTime(4,00); FireTime(0,15)DTool(0,39,1); Tool(1,19,1); Tool(2,38,2); Tool(3,28,2); Tool(4,35,4)(Tool(5,5,3); Tool(6,15,4); Tool(7,25,3);FXWall(90,41,230); Laser(0,1,1,7); Laser(1,294,135,3); Target(1,154,48)GYWall(159,2,41); XWall(90,112,230); YWall(90,41,112); YWall(230,41,112)FXWall(230,79,317); Teleport(3,265,12,107,84); Teleport(0,265,51,6,136)<YWall(159,112,125); YWall(159,144,156); YGate(5,159,125,144)EXWall(59,79,90); XWall(2,79,30); XGate(4,30,79,59); GateKey(4,244,91);ABomb(99,26); ABomb(99,3); GateKey(5,126,15); ABomb(169,14)LTeleport(1,208,12,6,88); Target(1,99,119); Target(0,71,93); Target(0,109,48)BTarget(0,203,48); Target(1,203,89); ABomb(243,120); ABomb(262,104)*8SetupTime(4,30); FireTime(0,15)ETool(0,5,3); Tool(1,33,4); Tool(2,34,1); Tool(3,39,1); Tool(4,28,10);(Tool(5,38,10); Tool(6,35,3); Tool(7,9,1)JYWall(246,2,156); XWall(246,105,317); XWall(246,50,317); Laser(0,298,22,2)?XWall(2,97,121); YWall(121,2,97); Target(2,7,6); Target(1,7,42)?Target(2,7,79); Target(1,51,6); Target(0,94,6); Target(0,51,79)?Teleport(3,82,54,25,121); YWall(62,97,156); YGate(4,62,111,143)@ABomb(10,104); ABomb(10,144); XWall(182,77,246); YWall(182,2,77)=YWall(182,77,156); Teleport(0,223,139,255,18); ABomb(197,144)AYGate(5,182,13,49); Teleport(1,198,57,277,110); GateKey(4,230,14)JGateKey(0,157,2); Laser(1,292,139,4); GateKey(5,225,87); XWall(121,63,182)BXGate(7,140,63,165); Teleport(2,254,57,159,134); Laser(2,298,73,3);YGate(6,182,97,128); YGate(0,102,98,156); GateKey(7,128,70)GateKey(6,70,104)*9SetupTime(3,30); FireTime(0,15)CTool(0,14,1); Tool(1,29,2); Tool(2,9,2); Tool(3,39,2); Tool(4,19,2)FTool(5,4,4); Tool(6,38,6); Tool(7,33,4); ABomb(92,126); ABomb(142,142)>ABomb(192,126); ABomb(242,142); Abomb(40,35); XWall(2,120,260)GXWall(2,138,60); XWall(2,30,317); YWall(60,120,156); YWall(110,120,156)MYWall(160,120,156); YWall(210,120,156); YWall(260,120,156); YWall(260,50,120)LXWall(26,50,260); YWall(26,30,50); YGate(0,60,120,138); YGate(1,110,138,156)@YGate(2,160,120,138); YGate(3,210,138,156); YGate(4,260,120,138)FXGate(6,2,30,26); GateKey(0,50,18); GateKey(1,70,18); GateKey(2,90,18)JGateKey(3,110,18); GateKey(4,130,18); Laser(2,10,119,0); Laser(1,28,139,4)9Teleport(1,8,142,300,2); GateKey(6,268,82); Abomb(11,102)JPiece(18,268,125); Piece(18,280,125); Piece(18,292,125); Piece(16,304,126)CPiece(8,268,35); Piece(8,280,35); Piece(8,292,35); Piece(26,304,36)2Target(1,69,55); Target(1,89,55); Target(1,109,55)*10SetupTime(3,30); FireTime(0,20)6Tool(0,9,5); Tool(1,19,10); Tool(2,29,2); Tool(3,39,2)-Laser(0,10,133,2); Teleport(0,158,18,207,133)KLaser(2,292,3,5); Teleport(2,289,93,63,133); ABomb(176,125); ABomb(155,136)JABomb(181,146); Laser(1,85,2,0); Teleport(1,7,29,289,72); GateKey(5,65,96)KGateKey(2,116,136); Target(0,243,123); Target(0,256,123); Target(0,282,123)ETarget(0,269,123); Target(0,295,123); Target(2,54,2); Target(1,197,4)JYWall(46,89,156); XWall(46,119,317); YWall(187,2,119); YGate(3,187,62,107)EXWall(2,50,187); XGate(2,98,50,153); XGate(5,2,89,46); YWall(73,2,50)6YGate(6,73,10,42); GateKey(6,31,3); GateKey(3,307,136)*11SetupTime(4,15); FireTime(0,15)ATool(0,9,3); Tool(1,38,7); Tool(2,25,1); Tool(3,5,1); Tool(4,0,1)HTool(5,10,1); Tool(6,20,2); Tool(7,30,2); XWall(2,50,51); YWall(51,2,50)FXWall(2,106,51); YWall(51,106,156); XWall(264,50,317); YWall(264,2,50)>XWall(222,86,317); YWall(222,86,156); Teleport(0,30,30,230,92)5Teleport(1,271,30,265,92); Teleport(2,30,112,230,127)9Teleport(3,247,110,135,72); ABomb(300,113); ABomb(300,95)2Laser(0,1,1,7); Laser(1,294,1,5); Laser(2,1,135,1)7Target(0,283,145); Target(1,267,145); Target(2,283,129)*12SetupTime(4,30); FireTime(0,20)DTool(0,29,3); Tool(1,28,8); Tool(2,38,12); Tool(3,9,2); Tool(4,24,1)Tool(5,23,2); Tool(6,34,1)CYWall(53,42,115); XWall(2,79,53); XWall(53,42,188); YWall(188,2,42)KYWall(188,79,115); XWall(188,79,317); YGate(4,188,42,79); XWall(53,115,188);YWall(154,115,156); YGate(1,188,115,156); XGate(5,2,115,53)FLaser(2,61,50,0); Laser(1,160,134,2); Laser(0,29,89,5); Target(1,9,85)<Teleport(2,35,61,249,31); XWall(2,58,34); YWall(236,115,156)JXGate(6,236,115,317); GateKey(5,64,98); GateKey(1,4,64); GateKey(6,172,27)?Teleport(1,243,140,135,141); Gravity(201,89); GateKey(2,304,87);Teleport(0,101,23,62,119); Target(0,172,5); Target(2,305,4)>GateKey(4,137,122); ABomb(250,124); ABomb(138,25); ABomb(10,4)3YWall(34,42,58); XGate(2,34,42,53); Target(0,12,41)*13SetupTime(4,45); FireTime(0,20)6Tool(0,0,5); Tool(1,28,14); Tool(2,38,14); Tool(3,9,3)IYWall(159,27,129); Laser(0,282,136,4); Piece(11,162,73); Piece(11,179,73)FPiece(11,196,73); Piece(11,213,73); Piece(11,230,73); Piece(11,247,73)JYWall(265,27,129); Piece(13,238,128); Piece(13,221,128); Piece(13,204,128)LPiece(13,187,128); Piece(13,170,128); XWall(159,129,166); XWall(258,129,265)JPiece(32,197,118); Piece(32,214,118); Piece(32,231,118); Piece(32,248,118)FPiece(18,141,23); Piece(18,132,23); Piece(18,123,23); Piece(18,114,23)CPiece(18,105,23); Piece(18,96,23); Piece(18,87,23); Piece(18,78,23)FPiece(18,69,23); YWall(63,27,129); XWall(63,79,265); XWall(159,79,159)<XGate(5,63,129,159); YGate(2,166,129,156); YGate(7,159,2,27)LXGate(1,265,79,317); XGate(0,2,79,63); XWall(159,46,265); XGate(3,63,39,159)?XGate(6,63,53,159); Teleport(0,205,55,137,85); Piece(31,162,49)FPiece(31,179,49); Piece(31,196,49); Piece(31,213,49); Piece(31,230,49):Piece(31,247,49); ABomb(184,57); Teleport(2,273,59,137,61)IGateKey(1,275,33); Piece(32,163,118); Piece(32,180,118); Piece(3,175,109)FPiece(3,193,109); Piece(3,210,109); Piece(3,227,109); Piece(3,244,109)CTarget(2,232,90); ABomb(183,90); Piece(3,135,145); Piece(3,130,145)EPiece(3,125,145); Piece(3,120,145); Piece(3,115,145); Piece(3,93,133);Piece(3,88,133); Teleport(1,243,26,5,86); Laser(1,160,21,2)HGateKey(0,104,64); Target(2,71,63); Target(0,238,57); GateKey(2,251,108)ETarget(2,71,86); Target(0,224,28); Target(2,207,28); GateKey(5,7,147)IGateKey(3,119,64); GateKey(6,275,91); GateKey(7,7,62); GateKey(4,307,132)EPiece(3,98,133); Piece(3,83,133); Laser(2,3,8,0); XGate(4,265,27,317)Piece(3,103,133)*14 SetupTime(3,30); FireTime(0,20)BTool(0,4,2); Tool(1,9,5); Tool(2,14,1); Tool(3,19,1); Tool(4,24,5)(Tool(5,29,7); Tool(6,34,1); Tool(7,39,6)9YWall(201,129,156); XWall(201,129,282); YWall(282,28,129);Teleport(0,67,137,210,137); Laser(0,5,134,0); ABomb(109,97)AGateKey(5,183,140); YWall(247,28,129); Teleport(1,258,35,217,108)JLaser(1,251,105,1); YWall(201,79,129); Target(1,206,97); XWall(247,28,282)DXWall(201,28,247); XWall(2,28,89); XWall(89,45,201); YWall(89,28,45)FYWall(201,28,45); Target(0,97,31); Target(0,184,31); GateKey(2,220,32)EYWall(201,45,79); XGate(4,201,79,247); Laser(2,4,33,7); ABomb(214,60)AABomb(72,94); Target(2,183,50); Target(2,167,50); Target(2,4,121)CTarget(2,4,106); YWall(160,45,76); Gravity(163,101); XWall(2,83,18)JYWall(89,83,156); XWall(89,129,128); XGate(2,128,129,201); YWall(89,45,83)KXGate(5,18,83,89); ABomb(72,61); Teleport(2,53,113,111,53); GateKey(4,14,4);Teleport(3,139,1,137,137); ABomb(115,139); Target(2,131,31)DTarget(2,151,31); Target(0,113,31); Target(0,168,31); ABomb(100,114)*15SetupTime(3,15); FireTime(0,20)CTool(0,28,14); Tool(1,38,8); Tool(2,5,1); Tool(3,23,5); Tool(4,9,1)ATool(5,33,1); XWall(2,79,109); YWall(109,79,156); YWall(109,2,79)JXWall(109,22,317); YGate(3,292,22,156); Target(0,302,29); Target(2,302,57)ITarget(0,302,85); Target(2,302,113); Target(0,302,141); YWall(242,22,156)MYWall(192,22,156); YGate(5,242,56,119); YGate(6,192,70,105); Laser(1,288,0,4)ILaser(0,116,0,0); Teleport(2,11,55,63,105); Laser(2,6,2,7); ABomb(85,142)8ABomb(12,142); Target(2,68,2); Teleport(3,144,40,48,120)DTeleport(0,33,105,159,3); Teleport(1,48,91,253,3); Target(1,212,142)5GateKey(6,223,6); GateKey(5,194,6); GateKey(3,212,29)*16SetupTime(4,0); FireTime(0,20)7Tool(0,29,1); Tool(1,28,11); Tool(2,38,11); Tool(3,9,5)KYWall(159,2,156); XWall(2,126,159); Laser(1,127,142,4); YGate(3,79,126,156)>YWall(285,22,156); XWall(285,83,317); Teleport(3,295,3,72,105)@Teleport(1,167,3,133,129); XWall(159,126,285); Target(0,271,129)DTeleport(0,162,129,295,62); XWall(179,142,285); YGate(5,285,142,156)EXWall(159,22,285); XWall(2,78,95); YWall(95,17,78); XGate(6,20,78,77)ELaser(2,1,52,1); Piece(3,206,145); Piece(3,226,145); Piece(3,248,145)AABomb(175,29); GateKey(6,170,44); Piece(36,187,34); ABomb(201,42)EPiece(16,184,44); Piece(18,141,61); GateKey(3,81,65); YWall(133,2,78)JYGate(0,133,78,126); Target(0,271,112); Target(2,163,112); Target(1,4,131)EGravity(102,4); GateKey(2,177,113); GateKey(0,2,2); Target(1,142,112)GTarget(2,141,1); GateKey(5,5,147); YGate(2,285,57,83); GateKey(1,3,108)?Target(1,44,63); ABomb(248,26); ABomb(214,29); Piece(26,228,36)KLaser(0,290,91,6); XWall(159,57,216); Piece(16,227,62); YGate(1,159,57,106)*17SetupTime(4,15); FireTime(0,20)DTool(0,29,2); Tool(1,28,15); Tool(2,38,8); Tool(3,9,2); Tool(4,24,2)Tool(5,23,2); Tool(6,34,2)HXWall(2,79,317); YWall(159,79,156); YWall(159,2,79); YGate(5,159,86,149)IYGate(2,159,9,72); XGate(3,166,79,310); XGate(6,9,79,152); Laser(2,3,7,0)@Laser(1,3,25,0); Laser(0,3,43,0); XWall(2,44,74); XWall(2,26,74)=YGate(1,74,26,44); Teleport(0,140,60,164,84); YWall(208,2,36)6XWall(224,52,317); YWall(224,36,52); XWall(208,36,224)ITeleport(3,229,17,140,84); Teleport(2,164,60,211,126); XWall(206,122,317)HYWall(206,122,156); Target(2,307,127); Target(0,231,1); Target(2,250,19)CTarget(1,250,1); ABomb(302,143); Piece(3,230,127); Piece(3,236,127)FPiece(3,242,127); Piece(3,248,127); Piece(3,254,127); Piece(22,182,85)IXWall(30,130,75); YWall(75,130,156); GateKey(2,307,87); GateKey(6,307,63)BGateKey(5,262,129); GateKey(1,250,38); ABomb(279,6); ABomb(299,28)BABomb(301,104); ABomb(88,143); Target(0,60,145); GateKey(3,60,134)Gravity(95,23); XWall(2,62,36)*18SetupTime(4,30); FireTime(0,20)DTool(0,38,8); Tool(1,28,12); Tool(2,29,2); Tool(3,4,3); Tool(4,14,3)(Tool(5,24,3); Tool(6,34,3); Tool(7,23,2)IXWall(2,131,232); YWall(232,2,131); XGate(2,232,131,317); XWall(2,26,232)CYWall(68,2,26); YWall(134,2,26); YGate(5,232,2,26); YWall(68,26,68)CXWall(2,68,68); Target(0,18,115); Target(2,201,115); ABomb(176,115)EABomb(116,115); ABomb(51,115); XGate(1,2,108,232); GateKey(6,306,110)=YWall(134,131,156); Target(1,40,30); Teleport(1,26,40,269,23)ATarget(1,40,53); Target(1,53,42); Target(1,16,30); Target(1,4,42)LTarget(1,15,53); Teleport(2,144,138,112,5); Target(2,82,115); Target(1,4,74)DTeleport(0,4,139,46,5); GateKey(2,61,142); Teleport(3,34,139,120,40)HXWall(68,68,182); YWall(182,26,68); GateKey(5,74,32); YGate(4,182,26,68)JGateKey(1,5,92); Gravity(264,68); YGate(0,232,68,101); XGate(6,232,61,317)CLaser(1,141,2,0); Laser(2,75,2,0); Laser(0,5,2,0); GateKey(4,29,57)#GateKey(0,29,29); Target(0,146,115)*19SetupTime(1,0); FireTime(0,10)KYWall(270,53,101); XWall(250,101,270); XWall(250,73,270); YWall(250,73,101)KYWall(238,73,101); XWall(218,73,238); YWall(218,73,101); XWall(186,101,206)HYWall(186,53,101); XWall(186,73,202); XWall(186,53,206); XWall(54,53,78)GYWall(66,53,101); YWall(90,53,101); XWall(90,73,114); YWall(114,73,101)KYWall(126,73,101); XWall(126,101,150); XWall(126,85,150); XWall(126,73,150)?YWall(150,73,85); ABomb(107,141); ABomb(75,129); ABomb(135,129)IABomb(163,141); Teleport(0,244,7,32,39); Laser(0,4,36,0); Laser(1,4,20,0)?Laser(2,4,4,0); Teleport(1,32,23,172,7); Teleport(2,32,7,101,7)ATarget(2,156,9); Target(1,228,9); Target(0,300,9); ABomb(275,141)=ABomb(47,141); ABomb(247,129); ABomb(219,141); ABomb(190,129)CXGate(2,40,111,289); Gravity(12,68); Piece(8,143,9); Piece(8,262,9)>Piece(8,274,9); Piece(8,286,9); Piece(8,214,9); Piece(8,202,9)@Piece(8,190,9); Piece(8,131,9); Piece(8,119,9); Piece(12,129,26)DPiece(12,115,26); Piece(12,143,26); Piece(6,190,26); Piece(6,202,38)EPiece(6,214,50); Piece(18,273,26); Piece(18,261,26); Piece(18,285,26)*1000