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- on mouseUp
- global gOffSet, gListStart, gSlidStart, gIncrement, gGlobalMode
- if gGlobalMode <> "helpMode" then
- set the castNum of sprite 11 to 57
- if (the locV of sprite 2 + 18) < gListStart then
- set the locV of sprite 2 to the locV of sprite 2 + 18
- if (the locV of sprite 13 - gIncrement) > gSlidStart then
- set the locV of sprite 13 to the locV of sprite 13 - gIncrement
- else
- set the locV of sprite 13 to gSlidStart
- end if
- else
- set the locV of sprite 2 to gListStart
- set the locV of sprite 13 to the top of sprite 10
- end if
- updateStage()
- else
- nothing()
- end if
- end
-