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- RenderShell v1.0 Extra Technical Documentation
- ---------------------------------------------------------------------------
-
- -- Purge materials :
-
- removes all the stray bitmaps not attacted to a material def
- removes all materials not attached to a cmf entry
-
- the standard mat save does nothing.
-
- note : if you use 1 mat file in combination with different cmf's
- purge will only check the current loaded cmf for reference.
- you may delete materials used in another cmf !
-
- Purge doesnot remove materials linked to "off" cmf's entries.
-
- -- The shell will output new information but all files are downward compatible
- with the old 1.x engine.
-
- -- Palettes up to 32 colors are now supported by the shell.
-
- -- Palettes up to 128 colors are supported by the engine but will create problems
- when loaded into the shell.
-
- -- The file selector box now allows double clicking as select and "ok".
-
- -- Double clicking in the view/mlf select box is a select and "edit".
-
- -- Double clicking in the mat select box is a select and "ok".
-
- -- home, end, page up and page down keys are supported in the cmf box.
- end jumps to the last cmf entry.
-
- -- up and down arrow now scroll one line in cmf box. by activating
- a cmf name box and using up/down one can easily enter a series
- of names.
-
- -- After clear all mats, the bitmap "empty" will be set as first bitmap.
-
- -- 512 cmf entries.
-
- -- select from work and rstar dir in fore/background maps selectors.
-
- -- when you try to render but all vports are off you'll get a warning message.
-
- -- browse boxes react to esc key.
-
- -- strange colors on some tseng 4000's bug removed
-