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- on enterFrame
- puppetSprite(3, 1)
- if (the mouseCast >= 17) and (the mouseCast <= 23) then
- set the castNum of sprite 3 to 5
- else
- if (the mouseCast >= 25) and (the mouseCast <= 27) then
- set the castNum of sprite 3 to 9
- else
- if (the mouseCast >= 28) and (the mouseCast <= 29) then
- set the castNum of sprite 3 to 3
- else
- if (the mouseCast >= 30) and (the mouseCast <= 37) then
- set the castNum of sprite 3 to 7
- else
- if (the mouseCast >= 38) and (the mouseCast <= 50) then
- set the castNum of sprite 3 to 8
- else
- if (the mouseCast >= 51) and (the mouseCast <= 52) then
- set the castNum of sprite 3 to 4
- else
- set the castNum of sprite 3 to 1
- end if
- end if
- end if
- end if
- end if
- end if
- end
-
- on exitFrame
- go(the frame)
- end
-