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- Solve for Sam and Max Hit the Road by Patch
- ───────────────────────────────────────────────────────────────────────────────
- 11-22-93 10pm PST
-
- I skipped a lot of extraneous stuff in the game in this solve. You can
- explore and find these things on your own to get a few extra chuckles.
- Included is a save game for the very end of the game. You just have to toss
- the pillow into the pool. Enjoy.
-
- Greets to: Guildmaster - ook ook!
- Barfman - ooooh yes ... JD, wood, and red ink!
-
- Office
- ~~~~~~
- Use rathole. Sam will grab your stash of money. Take black light bulb from
- closet. Walk out of room. Use Max. He will push the guy off of the railing.
- West. Use Max on cat. You get your orders. Use car. Go to the Carnival.
-
- Carnival
- ~~~~~~~~
- Show orders to Flambé, the fire-breathing dude. He burns 'em up on accident. Go
- in. Once done talking to the Kushman brothers, get the mange of hair by the
- block of ice and the jar with Jesse James' severed hand to the left. Exit west,
- then NE (you'll walk by the Lost and Found tent). Take the lens by the
- Wak-a-Rat game. Use the mallet to play Wak-a-Rat. Hit 20 rats to win a prize,
- and bang on Max for a fun time too. You win a flashlight. Get it. Use the
- black light bulb on the flashlight. Walk west and talk to the Cone of Tragedy
- operator. Ask about the Cone. Once the ride is over, look in your inventory.
- Your items are missing. Talk to the operator and ask about your inventory (the
- box icon) to get a claim ticket. Walk west, west, then east to get to the Lost
- and Found tent. Enter it. You get your inventory back, plus a fish magnet.
- What a bonus! West. Use the Tunnel of Love boat. Once inside the Tunnel, use
- your flashlight. Left click to turn it on, and then move around. The wall
- after the second display has a fuse box on it. Right click to leave the
- flashlight on. Use Max on the fuse box. It will get shorted out and the boat
- will stop. Use the beard of the king and the little dude will get his head cut
- off and cause the door to open. Enter it. Talk to Doug the Mole Man. Ask about
- Bruno. He tells you about his uncle Shuv-Oohl and how he was last seen at the
- Ball of Twine place. Give him the pecan candy. Once he finishes his story, he
- will give you a crow bar. Use the lever on the wall to start the boat again.
- Exit. Go east twice to get to Trixie's trailer. Use the crowbar on the lock.
- Once inside, use the hope chest to open it and get the stilt walker costume.
- Open the closet and get the Gator Golf score card. Exit. Go south then west
- twice to get back to the map. Go to the NE Snuckey's.
-
- NE Snuckey's
- ~~~~~~~~~~~~
- Get cup on the curb. Enter building. Get pecan candy from top of left shelf.
- Wait until Max whines about having to piss. Give the jar with Jesse James' hand
- to the dork at the counter so he will open it for you. Talk to the dork. Ask
- about car bomb game and pecan candy (you will buy them both). Ask about
- bathroom. Once Max leaves to take his 8-ball whiz, tell the dork goodbye.
- Leave building. When Max comes back out, talk to him. Ask about the rasp. You
- will keep it. Enter car. Go to Ball of Twine.
-
- Ball of Twine
- ~~~~~~~~~~~~~
- Go to the museum (the small building below the Ball). Talk to the old man. Ask
- about the bucket of fish. You find out that the fish dropping in the background
- come from the World of Fish Bait. Leave. Walk towards the tram. Use it. Once
- at the top, you get a view of a long piece of loose twine. Enter the elevator.
- Once inside the restaurant, get the loose wires and connect them to the standing
- binocular. Use the lens on the binocular. We'll get back to this later in the
- game. Talk to the swami on the right. Ask about the bent tool. He gives you
- one. Use the elevator to leave. Use the tram to get back to the ground. Use
- car. Go to World of Fish Bait.
-
- World of Fish Bait
- ~~~~~~~~~~~~~~~~~~
- Get bucket of fish. Use bent tool on the large fish to the left that is on a
- metal stand. Use Sam and Max on it to climb in. They will scare the fisherman
- and get tossed into the net, which is then picked up by the helicopter and taken
- to the other side of the restaurant at the Ball of Twine.
-
- Ball of Twine
- ~~~~~~~~~~~~~
- Use Max on the twine. He bites a piece off with his teeth. The cook comes out
- and tries to act all hard. You both jump overboard in fright but get a 91 foot
- piece of twine. Go to Gator Golf.
-
- Gator Golf
- ~~~~~~~~~~
- West. Get the broken golf ball retriever from the garbage can. South. Once
- the fight sequence with Conroy Bumpus and Lee-Harvey is over, you have to rescue
- Max. Swap the bucket of fish with the golf balls. Grab a club. You have to
- form an alligator bridge. Just aim the flag and click on swing. Once it is
- correct, Max will tell you and Sam will hop across. At the dunk tank, use the
- door to free Max. When you get bumped off a second door will slightly open.
- Max found a tuft of hair in the dunk tank and gives it to you. Use the door to
- open it. Inside you find a sno-globe from the Mystery Vortex. South. East.
- Use your car. Go to the Mystery Vortex.
-
- Mystery Vortex
- ~~~~~~~~~~~~~~
- East. Enter the building. East. Go through the curtains. Get the mange of
- hair by the ice block. Exit. Use the mirror to enter it. Flip the lever on
- the left. In order to enter a door, the room has to be lit up to the same
- color. You can't go in the orange doors, and there is nothing in the blue door.
- Exit. Enter the red door. Talk to Shuv-Oohl. Ask about Bruno. He tells you
- some stuff and asks you to find his mood ring. East. North to go back outside.
- Use car. Go to the Ball of Twine.
-
- Ball of Twine
- ~~~~~~~~~~~~~
- Enter the museum. Go into your inventory. Use Jesse James hand on broken golf
- ball retriever. Same for the fish magnet. Use the new gadget on the ball of
- twine. Sam will shove it into the ball and the mood ring will be sucked out.
- Go to the Mystery Vortex.
-
- Mystery Vortex
- ~~~~~~~~~~~~~~
- Enter the red door. Ask Shuv-Oohl about the mood ring. He tells you about Frog
- Rock and how you need 3 hair samples (which you have if you followed my
- instructions) that need to be places on Frog Rock and gives you some mole dust
- to sprinkle on it. East. North. Enter car. Go to Ball of Twine.
-
- Ball of Twine
- ~~~~~~~~~~~~~
- Enter tram. Enter elevator. Use binoculars. Move around until Frog Rock is
- pinpointed. Right click speeds the right movement up, and left click speeds the
- left movement up. Once you find it, exit the restaurant, get on the tram, and
- get back in your car. Go to Frog Rock.
-
- Frog Rock
- ~~~~~~~~~
- East. Put 3 hair samples on the rock. Use mole dust on hair. Some junk
- happens, and you are told to go to Bumpusville. Do it.
-
- Bumpusville
- ~~~~~~~~~~~
- Enter the main door. West. Get the painting of John Muir on the wall. East.
- East. Get the pillow with the hair tonic on it. Use the golf ball retriever to
- get the book on the bookshelf that is above the door frame. You read it and
- learn how to work the cleaning droid. Find the droid and use it. Sam will open
- it up and you will see 5 wires. Only plug in the blue wire. The rest should be
- unplugged. This will send the droid into the room that is green. Hit Esc to
- send the droid on its way. An alarm will be tripped and Lee-Harvey will go
- check it out. West. North. Use the virtual reality helmet. Get the sword.
- Use the sword on the dragon to kill it. Get the heart. You'll grab a key from
- the center of it. Lee-Harvey comes back and nags at you to leave. West. West.
- Enter the room on the far left. You see Bruno and Trixie in a trance and there
- is a laser alarm. Use the key on the keyhole to turn it off. They both snap
- out of their trance, and tell you they are going to a bigfoot party that is for
- bigfoot people and their dates ONLY. East. East. South. East. Enter car.
- Go to the Jungle Inn (which just popped up on your map).
-
- Jungle Inn
- ~~~~~~~~~~
- Enter the inn. Give file to the bigfoot guard so he can grind on his corns.
- Talk to the bitch. It's Evelyn Morrison, famed B movie star. Ask about Bruno
- and Conroy. Say goodbye. She'll give you 2 brochures. Go to your inventory
- and look at the brochures. 2 new places pop up on your map. East. Get in your
- car and go to the Celebrity Vegetable Museum.
-
- Celebrity Vegetable Museum
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- Get the Conroy Bumpus eggplant from the bin on the right. Give the painting of
- John Muir to the lady. Come back later to get your John Muir vegetable. West.
- Enter car and go to the Dinosaur Tar Pit.
-
- Dinosaur Tar Pit
- ~~~~~~~~~~~~~~~~
- North. When you see the Slide Pit, go East. Enter the Bungee elevator. Use
- the cup in your inventory on the golf ball retriever. Use the changing room to
- get the bungee gear on. Jump off. Use the golf ball retriever on the tar to
- get a cup full of it. Once back at the top, use the changing room again and
- then hop in the elevator. At the bottom, go west. Go west again to get to the
- dinosaurs. Use Max on the wooly mammoth to get some hair. Use the intercom on
- the T-Rex. Use the rope on the mouth when it is open. Use Max on the rope.
- He'll get tossed, Max will go to the car and slam the door, and the dinosaur
- tooth will be yanked out. Enter car and go to the Celebrity Vegetable Museum.
-
- Celebrity Vegetable Museum
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- Talk to the old lady and ask about the John Muir vegetable. She'll give it to
- you. West. Get in the car and go to Bumpusville.
-
- Bumpusville
- ~~~~~~~~~~~
- West. Enter door. East. Use Conroy Bumpus eggplant with toupee. Sam will
- pull a Raiders of the Lost Ark. You get thrown out by Lee-Harvey. Get in the
- car and go to the Jungle Inn.
-
- Jungle Inn
- ~~~~~~~~~~
- Enter the inn. Use tar, hair, and toupee on the stiltwalker costume to create a
- makeshift bigfoot outfit. Use the outfit on Max. You two will put it on in the
- changing room and the guard will let you go in. Get the bottle of wine from the
- table. Enter the room that is on the right side of the stage. Get the ice
- pick. Open the back door. Conroy will bust in and think you are a bigfoot, and
- will want to take you hostage. Go into your inventory and use the costume to
- take it off. Conroy and Lee-Harvey will think they can use the costume to
- infiltrate the bigfoot population. They enter the freezer. Use Max to close
- the door on them. The chieftain then comes in and makes you an honorary bigfoot
- chief. He needs your help, though, to solve the mystery of the 4 totem poles.
- Go to the Ball of Twine.
-
- Ball of Twine
- ~~~~~~~~~~~~~
- Use the tram. Enter the elevator. Give the ice pick to the swami so he can
- make a corkscrew out of it. Use the corkscrew on the bottle of wine. Put the
- cork in the bottom of the sno-globe. Enter the elevator. Use the tram. Get in
- your car and go to the Mystery Vortex.
-
- Mystery Vortex
- ~~~~~~~~~~~~~~
- East. East. North. Use the mini vortex machine. Once it turns on, use the
- sno-globe on it. You will fill up the globe with vortex stuff. East. West.
- North. West. Enter your car and go to the Jungle Inn.
-
- Jungle Inn
- ~~~~~~~~~~
- Enter the inn. North. West. Go north from the totem poles (click slightly
- above Bruno's head). You end up at the hot tub where the chieftain is. Toss
- the sno-globe, dinosaur tooth, John Muir vegetable, and pillow with hair tonic
- on it. These are the 4 things that represent the totem poles.
-
- Sit back and watch the end of the game!!!
-