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Assembly 1994 - The 3rd Phase
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wild.inf
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Text File
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1994-08-05
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4KB
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128 lines
THE KUDOS presents:
WILD66.EXE
----------
Info 1.00 5.8.1994
IMPORTANT
---------
Machine speed selection:
The calibrating is really difficult since so many different chipsets and
configurations are on the field. But anyway...
3 CHOICES ARE AVAILABLE:
1) CHOOSE THIS IF YOU DON'T HAVE AN ACCELERATED VIDEOBOARD
FOR 486SX/25/33/WHATEVER
FOR 486DX/33
2) CHOOSE THIS IF AN OWNER OF A FAST VIDEOBOARD
OR A FASTER THAN AVERAGE 486
FOR 486SX/25/33/... WITH FAST VIDEO
FOR 486DX/50/66 WITH ** NO ** FAST VIDEO
3) CHOOSE THIS IF PROCESSOR IS FAST AND VIDEOBOARD IS FAST
FOR 486DX/50/66/100 WITH FAST VIDEO
Introduction to intro
---------------------
THE WILD is our very first production on the demo/intro scene. Hopefully
not the last one. THE WILD is designed to run under Intel 486SX/DX series,
though you may freely try it with other manufacturers processors too
(propably it will work) [a 386DX might also qualify if a really fast video
board is present]. Also, a SoundBlaster card is required.
THE KUDOS
---------
We are only two in THE KUDOS:
Less (the musician) alias
Pauli Lehtinen
********tie **
00**0 HELSINKI
More (the coder) alias
Jaakko Lyytinen
********tie **
00**0 HELSINKI
If you, for some very odd reason, would like to contact us, please leave
Email to coder in our homesite:
GrandSlam BBS
90 - 351 3124
Also, all our product will be available in the mentioned BBS.
(though do not expect too much production since I (the coder) prefer studies
above demo coding)
Distribution
------------
The intro can be freely copied, as long as no profit is being made from copying
it. The Assembly 94 organizing staff have the exclusive rights to include this
intro on the Assembly 94 CD-ROM.
Troubleshooting
---------------
If the intro hangs before any music or graphics, you can easily examine
what went wrong by looking at the text on the screen. The complete text
will be "MDISP123". If the text is only partially printed refer to the
following table:
1) The 'M' stands for memory allocation. If no 'M' is on the screen you
propably don't have enough free memory (conventional). Approximately 600k
will be required.
2) The 'D' stands for soundcard detection (only Soundblaster & compatibles).
Furthermore, only IRQs 2, 3, 5 and 7 are allowed. No 'D' means improper
soundcard detection.
3) 'I' no comments :-)
4) 'S' and 'P' stand for music start and playing. If they are missing there
propably is something wrong with the soundcard, though it has been detected.
5) '1', '2' and '3' indicate some fractal preparing. If they are missing
there must be something wrong with memory, though there's adequate memory
available.
When a memory fault occurs, it's recommended to cold boot the computer and
then try again (in most cases the computer hangs completely and it's the only
thing you can do).
If SoundBlaster is the cause of problems, you should check the hardware
connections and volume settings.
ATTENTION:
IF YOU DON'T OWN A SOUNDBLASTER COMPATIBLE SOUNDCARD, THE DEMO WON'T RUN AT
ALL.
That's beacuse I see no point in demos/intros without music.
Sorry about that.
Unfortunately no GUS support is present (simply 'cause I don't have one).
SIGNED, More
.