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2022-08-26
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"DIAMOND MAZE 64"
A 1K MiniGame for the Commodore 64
by Geir Straume
GETTING STARTED
Use a joystick in port two. Press
fire button to start the game.
GAME OBJECTIVE
You are the green, happy face in
the upper left corner of the screen.
Navigate the maze and collect the
three diamonds. You will be awarded
100 points for each diamond collected.
Avoid the evil maze protectors (Red
and Blue), as a close encounter with
one of them will most likely cost you
one of your three precious lives. When
all three diamonds have been
collected, an exit will open in the
lower right corner of the maze. Escape
through this exit to reach the next
level. This 1K version of the game has
3 levels. The game will restart at
level 1 when level 3 is completed
(your score will not be reset). Press
fire to start a new game when all your
lives have been
TECHNICAL DETAILS
The game was developed on an IBM
ThinkPad, using Notepad and a 6502
cross assembler. It has been
successfully tested on various
emulators (VICE, CCS64, PC64Win). Six
sprites are used for the player and
enemy objects (the moving eyes are
separate sprites), and the main game
code is run by a raster interrupt
routine. Full source code (with
comments) will be made available at
the following URL:
http://home.chello.no/^gstraume/c64/
An enhanced 2K version of the game
with 30(!) levels will also be
available for download at the above
URL.
CREDITS
Game design and programming by
Geir Straume
(geir.straume@chello.no)
Thanks to the creators of classic
arcade games such as Pac-Man and Pengo
for inspiration.