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t.pitfall
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2022-08-26
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P I T F A L L
by David Crane/Activision
Text by Dave Moorman
"Dave, take a look at this!", Russ
said as he put a new cartridge into
the Atari console. "There's this new
company called Activision, and they
are kicking butt!"
Russ was my video game friend, the
undefeated champion at Space Invaders
and a collector of everything that
would plug into an Atari. The game he
now brought up was PITFALL. As I now
remember it, we had already done
dozens of shoot 'em ups, fly 'em ups,
and a host of maze games. Here was a
new genre -- the Run and Jump.
As with all things involving a
joystick, Russ became proficient
almost immediately. On the other hand,
it [was] his game, and I would bet he
stayed up nights perfecting his
skills.
That was a long, long time ago --
over 20 years. Video games have come a
long ways. The whole world of
computers is completely different. But
Pitfall is still fun -- if you can get
that dang fire button pressed in time!
I have asked Robin Harbron
(Macbeth to Sceners) to share some of
his considerable knowledge about the
Atari 2600, which is on this issue
entitled "Atari 2600". Be sure to read
it and gasp!
DMM