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2022-08-26
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BACTERIOLAB
Written by: Chris Constantinou
Kansas City, MO 64113
When I read about the game of Life
in issue #12, I was fascinated by the
concept of the game but, when I ran
it I fell asleep! I hit the RUN/STOP
key and the problem became
obvious--BASIC!!! I took it upon
myself to convert the entire program
into machine-language and I think
once you've RUN it you'll be as
fascinated as I was!
Here is how you control the program:
The CRSR keys move the same ways as
when editing a program. To "SET" a
single cell, press the "*" key. To
turn off a single cell, use the space
bar. To initialize the entire screen,
press SHIFT CLR/HOME.
Here are some additional commands:
RETURN : Begin executing the design
that is currently on the
screen.
[CTRL] : Returns control to the input
screen so you can SAVE, LOAD,
design a new screen, or
execute a design. This
restores the screen to the
design that is being
executed.
SHIFT : Starts a random environment.
1 - 0 : Speed control (high to low).
S : Steps thru generations one
at a time.
F : Freezes the action.
I : Initializes the speed (the
program runs at it's fastest
speed when first executed).
K : SAVE a design to disk.
L : LOAD a file from disk.
_ : QUIT the program
--Now a word from LOADSTAR--
We hope that you have read the
"It's A Contest" article that appears
earlier in this issue. If not, now's
the time for you to find out we're
having a contest centered on this
program. The objective of this
contest is to create a design using
no more than twelve 'bacterial cells'
that will "mutate" into as many
propellers as possible. For a better
explanation of the rules of the
contest, please refer to the 'It's A
Contest!' section of this issue. To
gain a better understanding of what a
propeller is, please be sure to LOAD
and execute our example file. It is
on this side of this issue of LOADSTAR
and is called PROPS. Remember, we
really do know a way to get more
props then we're showing, but we don't
want to spoil all of your fun.
>Files used: BACTERIOLAB
ML BACTERIOLAB
PROPS <example file>
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