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The Animals of Farthing Wood
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BBCMM003.iso
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system.z
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CONFIG.D
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Text File
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1996-12-11
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2KB
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96 lines
{
MaxEnergyLevel "1000"
VideoPauseDelay "100"
Cursor "directs\nodirect"
WaitCursor "directs\wait"
InterruptCursor "directs\inter"
SequencesInterruptable "0"
WalkThrough "0"
ShowGameEditor "0"
ShowPopupMenu "0"
ShowMemory "0"
ErrorsMsgBox "0"
CurrentMode "Start"
RestoreMode "Investigation"
PreloadedSounds
{
"atmos\suck3"
"atmos\click2"
"atmos\click3"
"games\sqg\nutfall"
"games\sqg\eatnut"
"games\sqg\fly2"
"games\sqg\landing"
"games\sqg\takeoff"
"games\moleg\munch"
"games\moleg\wiggly"
"games\moleg\tun2"
"games\moleg\fastwalk"
"games\river\fallin"
"games\road\carhit1"
"games\common\pothit"
"games\common\potthrow"
"games\foxg\foxeat"
"games\rabg\eat"
}
Modes
{
User "User"
Investigation "Invest"
RiverGame "river"
MoleGame "moleg"
SquirrelGame "sqg"
FoxGame "FoxG"
Night "Night"
RabbitGame "RabG"
RoadGame "Road"
GameOver "GameOver"
Start "start"
Quit "quit"
Win "win"
}
Directories
{
Dat
{
"dat"
}
Sound
{
"res"
}
Video
{
"."
}
Bitmap
{
"res"
}
Scripts
{
"dat\scripts"
}
}
SaveDir "save"
GameClock
{
SecsPerHour "30"
HoursPerDay "14"
}
Goal "FoxFound"
Collections
{
"Hedge"
{
Objects
{
"Goshawk"
}
SelectedObject "Goshawk"
}
}
}