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- Short: Port of glmatrix from xscreensaver
- Uploader: darkhawk@irishq.dk (Christian Hviid)
- Author: shadow@kampsax.dtu.dk (Steen Lund Nielsen)
- Type: util/blank
-
- This is a port of the screen saver glmatrix from the xscreensaver package,
- done by Shadow of IRIS, aka. Steen Lund Nielsen.
-
- Requirements:
- A fast processor
- A 3D graphics card
- Warp3D V4
- AOS 3.5
-
- Installation:
- There are two versions included in the package; one for 68K and one for PPC
-
- Copy the desired version aswell as Matrix3_half2.png to the same directory.
- For example 'WBStartup'.
-
- Usage:
- The screen saver runs as a commodity. The preference gui can be accessed
- through commodity exchange or by running the program twice.
-
- The GUI is rather simple:
- Timeout: The period in seconds it waits before blanking the screen.
-
- Density: Adjusts how many columns of symbols are dropped from the top down.
- For '060 I have found a value between 10-20 to achieve acceptable frame rates
- For PPC a density of ~50 is quite possible.
-
- Speed: Adjusts the animation speed.
-
- Encoding: Selects different symbols.
-
- Screen Size: Selects a screen size.
-
- Fog: Enable/Disable distance cueing.
-
- Wave: Enable/Disable waving of symbols.
-
- Rotate: Enable/Disable camera rotation.
-
- Invert alpha: Inverts the alpha channel of the texture. Enable this if you are
- using a B/CVisionPPC or CV3D.
-
- Future Work:
- - DPMS
-
- - Program the ReAction gui instead of using ReActor
-
- - Port to AOS4, have to make sure that StormC does not automatically open some
- libraries for me
-
- - Port to MOS ??
-
-
-