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Amiga Plus Extra 1996 #3
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AmigaPlus_CD-ROM-EXTRA_Nr.3.bin
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aminet-spiele
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denk&grübel
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crazyclock
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source
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cclock.h
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C/C++ Source or Header
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1993-10-12
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3KB
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97 lines
/*
* CClock.h V1.1
*
* header file
*
* (c) 1992-1993 Holger Brunst
*/
/* System includes */
#include <exec/types.h>
#include <exec/memory.h>
#include <intuition/screens.h>
#include <intuition/intuition.h>
#include <intuition/gadgetclass.h>
#include <graphics/view.h>
#include <libraries/dos.h>
#include <libraries/gadtools.h>
/* System function prototypes */
#include <clib/exec_protos.h>
#include <clib/intuition_protos.h>
#include <clib/graphics_protos.h>
#include <clib/dos_protos.h>
#include <clib/diskfont_protos.h>
#include <clib/alib_protos.h>
#include <clib/gadtools_protos.h>
#include <clib/timer_protos.h>
/* ANSI C prototypes */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* Global defines */
#define GAME_NAME "Crazy Clock"
#define VERSION "1"
#define REVISION "1"
#define DATE "12.10.93"
#define CYEARS "1992-1993"
#define PIC_NAME "CCElements"
#define HIGH_NAME "CCHighscore"
#define HIGH_STRLEN 32
/* Structures */
struct GadgetData {
char *name;
ULONG type;
ULONG flags;
struct TagItem *tags;
UWORD left;
UWORD top;
UWORD width;
UWORD height;
struct Gadget *gadget;
};
/* Function types */
typedef BOOL OpenWinFunc(void);
typedef void *HandleIDCMPFunc(struct IntuiMessage *);
typedef void UpdateWinFunc(void *);
/* Clock window function prototypes */
ULONG OpenClockWindow(void);
void CloseClockWindow(void);
HandleIDCMPFunc HandleClockWindowIDCMP;
UpdateWinFunc UpdateClockWindow;
/* Name window function prototypes */
OpenWinFunc OpenNameWindow;
HandleIDCMPFunc HandleNameWindowIDCMP;
/* Highscore window functions prototypes */
OpenWinFunc OpenHighWindow;
HandleIDCMPFunc HandleHighWindowIDCMP;
void LoadHighScore(void);
void SaveHighScore(void);
void InsertHighScore(char *, ULONG);
BOOL AskHighScore(ULONG);
/* Misceallaneous function prototypes */
void DisableWindow(struct Window *);
void EnableWindow(struct Window *, ULONG);
void CloseWindowSafely(struct Window *);
struct Gadget *CreateGadgetList(struct GadgetData *, ULONG, ULONG);
struct BitMap *OpenILBM(UBYTE *);
void CloseILBM(struct BitMap *);
void Zoom(struct Screen *, USHORT *, short);
/* Global data */
extern struct MsgPort *IDCMPPort;
extern struct Screen *Screen;
extern APTR *ScreenVI;
extern struct TextAttr GrntAttr;
extern UpdateWinFunc *UpdateWindow;