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- June 11, 1989
- PLATINUM SERIES (tm) D-110 EDITOR Version 2.1
- Copyright (c) LOGICAL PRODUCTIONS 1989
-
- * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
-
- This is a demonstration version of the D-110 Editor. It has been
- provided so that you can get the look and feel of the program. All
- MIDI communication with the synthesizer has been disabled.
-
- Please note: One of the most powerful features of the Editor is
- real-time auditioning of Tones which is impossible without the MIDI
- link. It is difficult to fully appreciate the program until you
- get your hands on the real thing!
-
- Feel free to copy and distribute this demo version. We ask that
- you include all files on the disk and that you make no
- modifications to the program itself. Logical Productions retains
- title and ownership of the software recorded on the original disk
- and all subsequent copies of the software, regardless of the form
- or media in or on which the original and other copies may exist.
-
- To order the Platinum Series D-110 Editor, send a check or money
- order for $99.95 to:
-
- Logical Productions
- 616 South Sunset Canyon Drive
- Burbank, California 91501
-
- California residents please add appropriate sales tax.
-
- If you have any questions, you can reach us at 818-848-5973. We
- welcome your comments and ideas about our products and the world of
- music and computers in general. Please call or write!
-
- Excerpts from the user manual follow. Obviously, some statements
- do not apply to this demonstration version.
-
- * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
-
-
- INTRODUCTION
-
- Welcome to the Platinum Series from Logical Productions! We have
- made every effort to deliver software of the highest possible
- quality. We encourage you to contact us with your comments and
- suggestions for improvements to ensure that later versions will
- continue to meet your musical needs.
-
- The D-110 Editor was designed by musicians for the purpose of
- exploiting the awesome power of the Roland D-110 Multi Timbral
- Sound Module. The Editor provides quick and easy access to
- internal settings of the D-110 which otherwise must be set with a
- complicated series of button-pushes on the front panel of the
- instrument.
-
- The architecture of the Roland D-110 is presented in a simple and
- logical manner, making it easy understand and edit. The driving
- philosophy is that you, in the process of composing, sequencing,
- mixing or performing, will want to get into the Editor, make the
- desired changes, and get out with a minimum of effort. The
- Editor's ability to run in the background is key to this
- philosophy.
-
- Unlike other products on the market, the Platinum Series Editor is
- oriented toward the most powerful feature of the D-110, the Patch.
- Other parameters are accessed via pull-down menus or pop-up windows
- on the Patch screen. We think you will find, after some
- experimentation, that this method fits very well in the context of
- your musical pursuits.
-
- After you read this manual once, you probably will not need it
- again. Wherever you are in the Editor, it prompts you with the
- valid keystrokes across the bottom of the screen. You simply can't
- get lost!
-
- Now, let's get on with it.
-
-
- HARDWARE REQUIREMENTS
-
- - IBM PC, XT, AT or PS/2 Models 25 and 30
- (or 100% compatible)
- - at least 256K of RAM
- (640K recommended if used memory-resident)
- - IBM CGA or MDA compatible monitor
- - Roland MPU-401 (or compatible)
- - Roland D-110 Multi Timbral Sound Module
-
- IBM is a registered trademark of International Business Machines
- Corporation.
-
-
- MAKING A BACKUP
-
- The first thing you should do is make a backup of the original
- program disk. To do this, insert your DOS disk in drive A and key
- the following:
-
- >DISKCOPY A: B: <enter>
-
- DISKCOPY will respond with a request to insert the source disk in
- drive A and the target disk in drive B. Insert the original
- program disk in drive A and a blank diskette in drive B. Press
- <enter>. When DISKCOPY finishes, store the original program disk
- in a safe place and work with your backup disk.
-
- If you have a hard drive, just insert the original program disk in
- drive A, issue a CHDIR command to change to the directory where you
- want the Editor to reside, and key the following:
-
- >COPY A:*.* C: <enter> (where C: is the hard drive)
-
-
- ROLAND D-110 ARCHITECTURE
-
- The Roland D-110 is a very powerful device, but this power comes
- with the price of increased complexity. To gain the most benefit
- from your D-110 and the Platinum Series Editor, and to avoid
- surprises, it is important that you have a working understanding of
- the internal structure of the D-110 and how the device was designed
- to respond to MIDI commands. (If you have made it through the
- Roland D-110 manual and completely understand it, congratulations!
- This section should confirm what you already know!)
-
- Here are some important definitions:
-
- TONE - A Tone is the musical unit which determines the sound
- produced by the synthesizer, that is, whether the note you play
- sounds like a piano or a snare drum. The D-110 has two banks of
- preset Tones (Tone Groups a and b) and one bank of preset rhythm
- Tones (Tone Group r) on-board. It also has another Tone bank (Tone
- Group i) which is fully programmable. Group i is the bank that
- gets transferred to or from disk or memory card. Each bank
- contains 64 Tones and each Tone has a name.
-
- TIMBRE - A Timbre consists of performance information associated
- with a Tone. Timbre parameters are Key Shift, Fine Tune, Bender
- Range, Assign Mode, and Output Assign. A Timbre also refers to a
- Tone (Tone Group and Tone Number), but it does not contain the Tone
- information. A Timbre is the unit selected when the D-110 receives
- a MIDI program change on a channel other than the control channel.
- (If a program change is received on the control channel, a Patch is
- selected.) The D-110 has two programmable Timbre banks (A and B)
- with 64 Timbres in each bank. Timbres do not have names, only
- numbers.
-
- PART - A Part can be thought of as an individual instrument. Each
- Part responds independently to the MIDI data on its assigned
- channel. The D-110 has eight synthesizer Parts (Parts 1 thru 8)
- and one rhythm Part (Part R), which acts as a drum machine. Part
- parameters are Output Level, Pan, Key Range Lower, Key Range Upper,
- MIDI Channel, and Partial Reserve. The rhythm Part has only Output
- Level, MIDI Channel, and Partial Reserve. Each synthesizer Part
- has its own set of Timbre parameters which, in turn, refer to a
- Tone.
-
- PATCH - Here's where it all comes together. A Patch is comprised
- of all eight synthesizer Parts, the rhythm Part, and the reverb
- settings (Reverb Type, Reverb Time, and Reverb Level). The D-110
- holds one programmable bank of 64 named Patches. A new Patch is
- selected when the D-110 receives a program change on the control
- channel. (You must set the control channel from the D-110 front
- panel.)
-
- RHYTHM SETUP - The Rhythm Setup defines how the rhythm Part will
- respond to MIDI data on its assigned channel. Each key (MIDI notes
- #24 thru #108) may be programmed with a Tone (from Tone Group r or
- i), an Output Level, a Pan, and an Output Assign. Remember that
- Part R controls the overall Output Level, the MIDI Channel, and the
- Partial Reserve for the rhythm Part.
-
- Now, let us take a look a how the internal memory of the Roland
- D-110 is organized:
-
- The Tone presets (Tone banks a, b and r) are stored in Read Only
- Memory (ROM) and, of course, cannot be edited.
-
- Random Access Memory (RAM) is divided into what Roland calls
- temporary areas and memories. When you select a patch, it is
- copied from the patch memory to a temporary area where editing
- takes place. After you edit a patch, you must store it in the
- patch memory before selecting another patch, or you will lose the
- changes that you just made.
-
- There are eight Timbre temporary areas, one for each Part, and they
- share the same space as the Timbre information for the current
- Patch. By selecting a Timbre for a particular Part, you overwrite
- the Timbre parameters in the temporary area for that Part in the
- current Patch. This is a very important thing to know and will
- save you much frustration! When you send a MIDI program change
- command on a channel that is assigned to a Part, the current Patch
- (the one in the temporary area) has changed from when you selected
- it! (When we first got our D-110, we thought a bug in the D-110
- firmware was causing random changes. Everything fell into place
- when we finally figured out what was happening with the program
- change commands.)
-
- There are also eight Tone temporary areas, one for each part. When
- you select a Patch, the Tone temporary areas are loaded with the
- Tone parameters for the Tones pointed to by the Timbres associated
- with the Patch. (Whew!) The Tone for each Part may be edited. Be
- sure to store an edited Tone in the Tone memory if you want to save
- it.
-
- Don't be too discouraged if all this sound confusing now. The
- Platinum Series Editor should make it all very simple. Read on!
-
-
- INVOKING THE D-110 EDITOR
-
- The Editor comes equipped with many start-up options to allow
- customization to your particular set-up. For starters, try this:
-
- >D110EDIT -H <enter>
-
- The Editor will respond with a list of available options:
-
- Usage: D110EDIT [-B] [-D] [-H] [-On] [-Pn] [-R] [Unn]
-
- -B = Set colors to black and white
- -H = Help
- -On = Set middle C (note 60) octave to n (0 thru 9) Default = 4
- -Pn = Use video page n (0 = no paging) Default = highest page
- -R = Make resident
- -Unn = Set exclusive unit to nn (17 thru 32) Default = 17
- -Wn = Set MIDI output wait factor to n (0 thru 9) Default = 4
-
- You may not need to use any of these options but we'll cover them
- now, anyway.
-
- -B = Set colors to black and white
-
- This option is useful if you have a CGA, EGA or VGA adapter and a
- two-color monitor (or if you just don't like color). This option
- is automatically selected if you have a monochrome adapter.
-
- -H = Help
-
- This option tells the Editor to display a list of available options
- (as above).
-
- -On = Set middle C (note 60) octave to n (0 thru 9) Default = 4
-
- You may want to tell the Editor to display note values which are
- different from the Roland standard. Roland assumes that middle C
- (note 60) is octave 4. Texture and Cakewalk display middle C as
- octave 5. If you are using the Editor in the background with a
- sequencer, set the octave to correspond with the your sequencer.
-
- Texture is a registered trademark of Magnetic Music.
- Cakewalk is a registered trademark of Twelve Tone Systems.
-
- -Pn = Use video page n (0 = no paging) Default = highest page
-
- This option is included if the Editor paging function conflicts
- with your other software. This would apply only if you use the
- Editor in the background (resident). Is it very unlikely that you
- will need this option.
-
- -R = Make resident
-
- This option tells the Editor to run in the background. The Editor
- is then instantly available with a single keystroke. The standard
- "hot key" is Alt-X. (Please contact Logical Productions if you
- need a different hot key.) If you are running the Editor in
- conjunction with other memory resident programs, you may need to
- experiment to determine the best order to load them.
-
- -Unn = Set exclusive unit to nn (17 thru 32) Default = 17
-
- By default, the Editor assumes that your D-110 is set to Exclusive
- Unit 17. Use this option if you want the Editor to assume a
- different Exclusive Unit at start-up.
-
- -Wn = Set MIDI output wait factor to n (0 thru 9) Default = 4
-
- This is a means to adjust the speed at which your computer sends
- MIDI information to the D-110. The standard IBM PC has a clock
- rate of 4.77 MHz but many clones run faster. It is possible to
- send MIDI data faster than the D-110 can handle it. The default
- setting of 4 works well for 8 MHz machines. A higher setting slows
- down MIDI transmission.
-
- (To determine the optimum setting for your computer, load a Tone
- bank from disk and watch the MIDI MESSAGE light on your D-110. You
- should see 64 discreet closely spaces pulses. If you have
- customized the current Tone bank, be sure to save it first!)
-
-
- THE D-110 EDITOR
-
- The Platinum Series D-110 Editor uses MIDI system exclusive
- commands to communicate with the Roland D-110. A two-way
- connection (from the MPU-401 MIDI OUT to the D-110 MIDI IN, from
- the D-110 MIDI OUT to the MPU-401 MIDI IN) is required only at
- certain times: when the Editor first wakes up, when you get a Patch
- from the D-110's Patch memory, when you get a Timbre from the
- D-110's Timbre memory, when you edit a Tone, when you change the
- Exclusive Unit, and when you save any bank to disk. At all other
- times, a one-way MIDI connection (from the MPU-401 MIDI OUT to the
- D-110 MIDI IN), will suffice. This makes it real handy to audition
- your edits as they happen. While the Editor is active, you can
- patch your MIDI keyboard to the MPU-401 MIDI IN and play while you
- are making changes with the Editor. (The MPU-401 MIDI THRU must be
- enabled for this to work. This is the power-on default.)
-
- To invoke the Editor, key the following at the DOS prompt:
-
- >D110EDIT <enter>
-
- You may want to use one or more of the execution options explained
- in the previous section.
-
- The first thing the Editor will do is try to retrieve the contents
- of the D-110's RAM. (This is one of those time when a two-way MIDI
- connection is required.) The Exclusive Unit setting of the D-110
- must match that of the Editor. Use the -U option to set the Editor
- to other than the default value of 17. Once the Editor is active,
- you can set the Exclusive Unit to any of 16 values and, therefore,
- control up to 16 D-110s!
-
- If you are running in the background (-R option), the Editor will
- not try to get the D-110's data until the first time it is invoked
- with the hot key.
-
- The Editor's main screen displays the values of all the parameters
- of the current Patch (Patch Name, Part parameters, Timbre
- parameters and Reverb parameters) as well as the Master Tune and
- Exclusive Unit. Notice the box at the lower right. The MIDI
- channels and Tone names for all eight synthesizer Parts are visible
- at a glance. Also notice the help text at the bottom of the
- screen. The text will change depending on where you are in the
- Editor.
-
-
- Editing the Patch
-
- To edit a Part or Timbre parameter associated with the current
- Patch, simply use the arrow keys to move the cursor to the desired
- parameter and use the Plus and Minus keys to change it's value.
- The changed value is immediately sent to the D-110. You may also
- enter the new value directly. If you press a numeric key, 0 thru
- 9, the Editor goes into direct input mode. Press enter to complete
- the direct input. (Direct input is available for all parameters,
- but it is more intuitive for some than for others. Experiment!)
-
- Possibly the nicest feature of the Platinum Series Editor is the
- ability to choose a Tone while viewing an entire Tone bank. To do
- this, place the cursor on a Part for which you want to change Tones
- and press Enter. (The vertical position of the cursor doesn't
- matter.) You will then see an entire tone bank. By moving the
- cursor around the screen, you can audition all Tones in the bank.
- Use PgUp and PgDn to change banks. Press Enter to select a Tone or
- Esc to keep the one that you had before.
-
-
- Pull-Down Menus
-
- To access the pull-down menus, press the Ins key. Use the Up and
- Down arrow keys to move to the function you want to perform and
- press enter. Use the Left and Right arrow keys to move to adjacent
- menus. Now, let's examine each function on each of the six menus
- in detail.
-
- Name Current Patch
-
- Select this function to give the current Patch a name. A dialog
- box will appear and instruct you to key in the new Patch name.
- When you press enter, the new name will be sent to the D-110.
- Remember that the current Patch is in a temporary area of memory.
- You must store the Patch if you want to keep your changes.
-
- Get Patch from Synthesizer
-
- The D-110 can hold 64 Patches. To make one current, select this
- function. The Editor will display the names of all Patches in the
- D-110's Patch memory. Move the cursor to the one you want and
- press Enter to get it. By the way, the numbers to the left of the
- Patch names declare which MIDI program change value to send on the
- control channel to select the respective Patch via MIDI.
-
- Store Patch to Synthesizer
-
- After editing the current Patch, you may store it in the D-110's
- Patch memory. To do so, select this function. The Editor will
- display the names of all Patches in the D-110's memory. Move the
- cursor to the position where you want to store the current Patch
- and press Enter. The Editor will ask you if you are sure. If you
- answer yes, the Patch memory for that position will be overwritten
- with the new Patch data. The numbers to the left of the Patch
- names declare which MIDI program change value to send on the
- control channel to select the respective Patch via MIDI.
-
- Load Patch from Disk
-
- This function permits you to load a complete Patch into the D-110's
- temporary areas (including the Tone temporary areas) from a disk
- file. When you select this function, the Editor displays a list of
- Patch files in the current directory. Move the cursor to the
- desired file and press Enter to load the Patch. Since the Tone
- temporary areas are loaded from the disk, it doesn't matter which
- Tone bank is resident in the D-110. You always get the Tones that
- you saved with the Patch.
-
- Save Patch to Disk
-
- You may save the current Patch in a disk file with this function.
- The contents of the Tone temporary areas are saved as well. The
- Editor will ask you for the desired filename. The file extension
- will always be "PCH" and the Patch file will be written to the
- current directory. If a file with the same name exists, the Editor
- will ask if you want to replace it with the new file.
-
- Load Patch Bank from Disk
-
- This function allows you to load the D-110's Patch bank from a disk
- file. When you select this function, the Editor displays a list of
- Patch bank files in the current directory. Move the cursor to the
- desired file and press Enter to load the Patch bank.
-
- Save Patch Bank to Disk
-
- You may save the current contents of the D-110's Patch bank in a
- disk file with this function. The Editor will ask you for the
- desired filename. The file extension will always be "PCB" and the
- Patch bank file will be written to the current directory. If a
- file with the same name exists, the Editor will ask if you want to
- replace it with the new file.
-
- Set Reverb Type
-
- Select this function to set the Reverb Type. As you move through
- the choices, parameter changes are sent to the D-110 to allow
- real-time auditioning. Press Enter to select. All reverb
- parameters are saved and loaded with each Patch.
-
- Set Reverb Time
-
- Select this function to set the Reverb Time. As you move through
- the choices, parameter changes are sent to the D-110 to allow
- real-time auditioning. Press Enter to select.
-
- Set Reverb Level
-
- Select this function to set the Reverb Level. As you move through
- the choices, parameter changes are sent to the D-110 to allow
- real-time auditioning. Press Enter to select.
-
- Get Timbre from Synthesizer
-
- You may load any of the eight sets of Timbre parameters (associated
- with the eight synthesizer Parts of the current Patch) from the
- D-110's two Timbre banks. The affected Part is determined by the
- position of the cursor when the menu is pulled down. Select this
- function and you will see a bank of Timbre numbers. (Timbres don't
- have names.) Use PgUp and PgDn to change banks. Press Enter to
- get the Timbre settings. The numbers to the left of the Timbre
- numbers declare which MIDI program change value to send on the MIDI
- channel of the Part to select the respective Timbre dynamically via
- MIDI.
-
- Store Timbre to Synthesizer
-
- You may store the Timbre settings for any of the eight synthesizer
- Parts to the D-110's Timbre memory. The Timbre to be stored is the
- one associated with the Part where the cursor was sitting when the
- menu was pulled down. Select this function and you will see a bank
- of Timbre numbers. (Timbres don't have names.) Use PgUp and PgDn
- to change banks. Press Enter to store the Timbre settings. The
- numbers to the left of the Timbre numbers declare which MIDI
- program change value to send on the MIDI channel of the Part to
- select the respective Timbre dynamically via MIDI.
-
- Load Timbre Banks from Disk
-
- This function allows you to load the D-110's Timbre banks (A and B)
- from a disk file. When you select this function, the Editor
- displays a list of Timbre bank files in the current directory.
- Move the cursor to the desired file and press Enter to load the
- Timbre banks.
-
- Save Timbre Banks to Disk
-
- You may save the current contents of the D-110's Timbre banks in a
- disk file with this function. The Editor will ask you for the
- desired filename. The file extension will always be "TBB" and the
- Timbre bank file will be written to the current directory. If a
- file with the same name exists, the Editor will ask if you want to
- replace it with the new file.
-
- Edit Rhythm Setup
-
- Select this function to edit the D-110's Rhythm Setup. The Editor
- will display the Rhythm Setup parameters for one octave as well as
- a keyboard to show you which key you are currently editing. Use
- PgUp and PgDn to change octaves. Use the arrow keys to move the
- cursor to the desired parameter and use the Plus and Minus keys to
- change it's value. The changed value is immediately sent to the
- D-110. You may also enter the new value directly. If you press a
- numeric key, 0 thru 9, the Editor goes into direct input mode.
- Press Enter to complete the direct input.
-
- To view the available Tones, place the cursor on a note for which
- you want to change Tones and press Enter. (The horizontal position
- of the cursor doesn't matter.) You will then see an entire tone
- bank. By moving the cursor around the screen, you can audition all
- Tones in the bank. Use PgUp and PgDn to change banks. Press Enter
- to select a Tone or Esc to keep the one that you had before.
-
- Note: There is no temporary Rhythm Setup area. All changes take
- effect immediately.
-
- Load Rhythm Setup from Disk
-
- This function allows you to load the D-110's Rhythm Setup from a
- disk file. When you select this function, the Editor displays a
- list of Rhythm Setup files in the current directory. Move the
- cursor to the desired file and press Enter to load the Rhythm
- Setup.
-
- Save Rhythm Setup to Disk
-
- You may save the current D-110 Rhythm Setup in a disk file with
- this function. The Editor will ask you for the desired filename.
- The file extension will always be "RHM" and the Rhythm Setup file
- will be written to the current directory. If a file with the same
- name exists, the Editor will ask if you want to replace it with the
- new file.
-
- Edit Current Tone
-
- You may edit any of the eight Tones associated with the eight
- synthesizer Parts of the current Patch. The affected Part is
- determined by the position of the cursor when the menu is pulled
- down. Use PgUp and PgDn to display up to four pages of Tone
- parameters. To edit the Tone, simply use the arrow keys to move
- the cursor to the desired parameter and use the Plus and Minus keys
- to change it's value. The changed value is immediately sent to the
- D-110. You may also enter the new value directly. If you press a
- numeric key, 0 thru 9, the Editor goes into direct input mode.
- Press enter to complete the direct input.
-
- Tone editing takes place in the Tone temporary areas. If you want
- to save your changes, be sure to store the Tone before you select a
- new Patch or a new Timbre for the Part whose Tone you have changed.
-
- Name Current Tone
-
- Select this function to change the name of the Tone in the Tone
- temporary area. If you want to keep the new name, be sure to store
- the Tone.
-
- Store Tone to Synthesizer
-
- You may store the Tone settings for any of the eight synthesizer
- Parts to the D-110's Tone memory. The Tone to be stored is the one
- associated with the Part where the cursor was sitting when the menu
- was pulled down. Select this function and you will see the names
- of the programmable Tones in the Tone memory. Press Enter to store
- the Tone settings.
-
- After editing a Tone, you may store it in the D-110's Tone memory.
- To do so, select this function. The Tone to be stored is the one
- associated with the Part where the cursor was sitting when the menu
- was pulled down. The Editor will display the names of all
- programmable Tones in the D-110's memory. Move the cursor to the
- position where you want to store the Tone and press Enter. The
- Editor will ask you if you are sure. If you answer yes, the Tone
- memory for that position will be overwritten with the new Tone
- data.
-
- Load Tone Bank from Disk
-
- This function allows you to load the D-110's programmable Tone bank
- from a disk file. When you select this function, the Editor
- displays a list of Tone bank files in the current directory. Move
- the cursor to the desired file and press Enter to load the Tone
- bank.
-
- Save Tone Bank to Disk
-
- You may save the current contents of the D-110's programmable Tone
- bank in a disk file with this function. The Editor will ask you
- for the desired filename. The file extension will always be "TNB"
- and the Tone bank file will be written to the current directory.
- If a file with the same name exists, the Editor will ask if you
- want to replace it with the new file.
-
- Adjust Master Tune
-
- Select this function to tune the synthesizer. Press the Plus and
- Minus keys to adjust the tuning.
-
- Set Exclusive Unit
-
- Select this function to change the Exclusive Unit. The Exclusive
- Unit setting must match that of the D-110 you want to control. You
- can control up to 16 D-110s. When you select a value, the Editor
- will attempt to retrieve the memory contents of the D-110 which
- matches the new Exclusive Unit value.
-
- Enable MPU THRU
-
- Select this function to enable MIDI THRU on the MPU-401. This is
- required for real-time auditioning. (MPU THRU is enabled by
- default when the MPU-401 is first powered up.)
-
- Disable MPU THRU
-
- Select this function to disable MIDI THRU on the MPU-401.
-
- Synchronize
-
- This function causes the Editor to retrieve the contents of the
- D-110's RAM. You should perform this function after you load the
- D-110 from a memory card so that the Editor knows about the new
- Tones, Timbres, Patches, or Rhythm Setup.
-
-
- CUSTOMIZING TONE BANKS
-
- You may want to create a Tone bank of your favorite Tones. If the
- Tones you want are in Groups a, b or r, or in the current Group i,
- simply make them current (select them for up to eight of the Parts)
- and store them to the synthesizer in the desirable slots.
-
- To move Tones between banks, follow this procedure. Load the
- source Tone bank (the bank which contains the Tones you want), make
- the desired Tones current (up to eight), load the target bank (the
- bank to which you want to move the Tones), store the Tones to the
- synthesizer, and save the new Tone bank to disk. This method also
- works for Patches and Timbres. Alternately, if you have saved
- single Patches to disk, you can load a Patch and store each of the
- eight Tones that were saved with the Patch to the synthesizer.
-
-
- IN CLOSING
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- Thank you for your interest in the Platinum Series from Logical
- Productions. We are committed to providing high-quality software
- solutions for today's electronic musicians. We are very interested
- in your ideas for improving our products. If you have any
- suggestions, or if your MIDI set-up presents any special
- challenges, please call or write.
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- Logical Productions
- 616 South Sunset Canyon Drive
- Burbank, California 91501
- 818-848-5973