home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
CyberStratege 18
/
CyberStratege_CD_18.iso
/
patchs
/
malaya10.zip
/
rules_naval.ht_
/
rules_naval.ht
Wrap
Text File
|
1999-08-06
|
7KB
|
154 lines
<html>
<head>
<meta http-equiv="Content-Type"
content="text/html; charset=iso-8859-1">
<meta name="GENERATOR" content="Microsoft FrontPage Express 2.0">
<title>Naval Movement</title>
</head>
<body bgcolor="#000000" text="#C0C0C0" link="#008080"
vlink="#808000" alink="#FF0000">
<div align="center"><center>
<table border="0" cellpadding="0" cellspacing="0" width="90%"
bgcolor="#008080">
<tr>
<td><p align="center"><a href="index.htm"><img
src="images/BackToIndex.gif"
alt="Back To Table Of Contents" border="0" width="16"
height="16"></a></p>
</td>
<td><p align="center"><font size="5"><strong>1942:
Campaign For Malaya</strong></font></p>
</td>
<td> </td>
</tr>
<tr>
<td colspan="3" bgcolor="#000000"> </td>
</tr>
<tr>
<td> </td>
<td><p align="center"><font color="#000000" size="5"><strong>Naval
Movement Phase</strong></font></p>
</td>
<td> </td>
</tr>
</table>
</center></div>
<blockquote>
<p><font size="5"><b><i>General Rule</i></b></font></p>
<p><font size="3">Naval movement is a special kind of
movement. Units may be moved from port to port, or from
off-map port area to port, or from port to amphibious landing
zone during the Naval Movement Phase. Naval movement purpose
is to sea lift units from Friendly ports to other Friendly
ports, or to amphibiously assault Enemy ports (whether Enemy
occupied or not).</font></p>
<p><font size="3">There are two sea areas : the West Malayan
Coast (mainly the Strait of Malacca), and the East Malayan
Coast (Gulf of Siam and South China Sea). Singapore is not
located on any of those two sea areas. All naval movements
occur within a single sea area.</font></p>
<p><font size="5"><b><i>Naval Capacity</i></b></font></p>
<p><font size="3">Only a limited number of units may sea move
during a Player Naval Movement Phase:</font></p>
<ul>
<li><font size="3">The Japanese may move no unit at all
on the West Coast as long as Penang is controlled by
the Commonwealth player. When the Japanese captures
Penang, there are 80% chance that the Japanese
captures also the West Coast shipping ; if the
Japanese Player was forced to attack Penang to
capture it, then there are only 20% chance that the
Japanese captures the West Coast shipping. If the
Japanese capture the West Coast shipping, then the
Japanese may move one unit on the West Coast sea area
during each Japanese Naval Movement Phase. When
captured, the West Coast shipping becomes available
two turns later.</font></li>
<li><font size="3">The Japanese may move five units on
the East Coast.</font></li>
<li><font size="3">The Commonwealth may move one unit on
the East Coast, and one unit on the West Coast.
Commonwealth units that sea moves may only move to
Singapore.</font></li>
</ul>
<p><font size="5"><b><i>Restrictions</i></b></font></p>
<p><a href="rules_zoc.htm"><font size="3">Stacking</font></a><font
size="3"> restrictions are in effect during the Naval
Movement Phase ; due to possible enemy interceptions, naval
movement cannot be cancelled, so the stacking limits are
always checked on eligible destination ports. Ports that
would be overstacked after the sea movement are then not
available.</font></p>
<p><font size="3">Naval movements are not allowed between the
two sea areas.</font></p>
<p><font size="3">Armored units cannot make amphibious
assaults.</font></p>
<p><font size="5"><b><i>Naval Interceptions</i></b></font></p>
<p><font size="3">Japanese units sea moving on the East Coast
may be subject to Commonwealth naval interceptions due to the
presence of the Force Z (British battleship Prince Of Wales
and British battle cruiser Repulse). The chance that Force Z
intercepts Japanese movement depends on the distance between
Singapore (Force Z home base) and the movement destination
port, and also depends on the Commonwealth willingness to
intervene (See the Commonwealth Decision Phase). If Force Z
is sunk, then Japanese naval movements on the East Coast is
not subject to interception.</font></p>
<p><font size="3">Japanese units sea moving along the West
Coast may be subject to Commonwealth submarines
interceptions, assuming that CW option "West Coast
Submarines" is played. When played, this option is
active for the duration of the game.</font></p>
<p><font size="3">See </font><a href="tables_naval.htm"><font
size="3">Naval Combat Charts</font></a><font size="3"> for
detailed informations on naval interceptions and results.</font></p>
<p><font size="5"><b><i>Procedure</i></b></font></p>
<p><font size="3">Units to be moved by sea must begin their
Naval Movement Phase in a port hex, or on the Japanese
off-map port hex (simulating the Japanese ports in
Indochina). Units may then be moved to any other Friendly
controlled port, or to any other Enemy unoccupied port, or to
any Enemy occupied port (the destination hex is the
amphibious landing hex of the port in that case). When a unit
sea moves to an Enemy occupied port, it will have to engage
in combat all Enemy units occupying the assaulted port hex.</font></p>
<p><font size="3">A unit that sea moves will be able to move
during the next Movement Phase (assuming it is not doing an
amphibious assault), but with its movement allowance halved.</font></p>
<ul>
<li><font color="#80FF80" size="3">At the start of the
Naval Phase, every Friendly unit that is allowed to
move is marked as Available</font></li>
<li><font color="#80FF80" size="3">If no unit is
selected, clicking on an Available unit will select
it and display its reachable paths</font></li>
<li><font color="#80FF80" size="3">If a unit is selected,
clicking on any hex of its reachable paths will move
the unit to that hex. That unit will then be marked
as Moved. Interception, if possible will be resolved
during the movement.</font></li>
<li><font color="#80FF80" size="3">If a unit is selected,
clicking on it again will cancel its selection. [Esc
Key]</font></li>
<li><font color="#FF0000" size="3"><strong>A naval
movement cannot be aborted !</strong></font></li>
</ul>
</blockquote>
<blockquote>
<p> </p>
<p> </p>
</blockquote>
<blockquote>
<p><a href="http://wwwusers.imaginet.fr/~bbmagic/wp"
target="_new"><font color="#8080FF" size="3"><strong>(C) 1999
Kamikaze Wargames Designers</strong></font></a></p>
</blockquote>
</body>
</html>