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Adventures in Heaven 2
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adventuresinheaven2powergamesfordosandwindows.iso
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wlf-doc.txt
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1993-05-30
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63 lines
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WLFMP1.ZIP - Custom maps pack 5-30-93
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3 games designed for use with the registered version of the program.
For hints on each game, see the file WLF-HINT.TXT included in this ZIP.
To use the custom maps, backup your original GAMEMAPS.WL6 and MAPHEAD.WL6
files and then copy the new versions in the ZIP over the old ones.
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** Game I. Castle Mavstein (4 levels) **
A mixed assortment of devious mazes jam packed with angry German troops.
Scenario: Kill Germans, find the exit.
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** Game II. Castle Blitzstein, Episode 1 - Breaking In (10 levels) **
Castle Blitzstein is designed on a 16x20 grid (as opposed to the normal
64x64 grid) to give a "quick" game. Because the playfield is so much
smaller, the action is much faster and often much more dangerous. The
only exception is the spacious Blitzstein dungeon which can take longer
to get out of than all the other levels combined...
Scenario: Storm through the castle until you get to the prison level
where you are to rescue a captured allied spy (represented by a `power
up.')
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** Game III. Castle Blitzstein, Episode 2 - Escape (10 levels) **
The first version of Blitzstein involved breaking out. Stay out of
the dungeon and everything should be ok. You may notice that some
architectural modifications have been made since your first visit
to the castle.
Scenario: This time YOU are the captured allied spy and since nobody
will be sent to rescue you you have to break out on your own. Should
be a piece of cake...
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** Game IV. Ochsenkopf Prison, work in progress (1 level) **
The first level of a planned ten level castle.
Scenario: Break into the prison, kill more Germans.
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** ATTENTION MAPEDIT USERS **
I have included versions of my MAPDATA.DEF and OBJDATA.DEF files for your
use. I have included comments on my maps and you cannot view these unless
you use my MAPEDIT files.
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** Custom levels created by The Maverick [70671,1524] **
Thanks to all the MAPEDIT developers for making this madness possible...
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