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Adventures in Heaven 2
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1993-03-14
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╓┬──╥┬──╖
╙└ ║│ ╜
║│ ╓┬──┐ ╖┬─┐ ╖─┐ ┐ ╖┐──┐ ╖┐ ╓──╖
║│ ║│ │ ║│─┴┐ ║ │ │ ║│──│ ║│// ╙──╖
║│ ╙┴──┘ ╜┘ └ ╜ └─┘ ╙└ └ ╨┘\\ ╙──╜
╓───────────────────────────────────────────────────────────────╖
║ ║
║ TORNAKS is a product of Let's Reason Together. ║
║ ║
║ JIM EVANS ║
║ LET'S REASON TOGETHER ║
║ P.O. BOX 891453 ║
║ HOUSTON, TX 77289 ║
║ ║
║ TORNAKS v1.4 Copyright 1990 LET'S REASON TOGETHER ║
║ ║
║ »» TORNAKS WORKS ON ANY IBM COMPATIBLE «« ║
║ ║
╙───────────────────────────────────────────────────────────────╜
TORNAKS is a strategy game with action. Like checkers, it's
easy to learn, but hard to master.
TORNAKS are self generating androids who've killed their
creator, and are after you.
TORNAKS is a game of skill. The game has 2 strategies and
about 7 tactics. The player who understands all of these and
uses them to best advantage will kill more TORNAKS earlier in
each screen increasing his chances of living to reach the
next screen. He will live further into the game more often,
thus both his high scores and his average scores will be
higher.
There are 2, tamper resistant, Scoreboards, one for each of
the 2 ways you can play the game.
This version has the following improvements:
o It's faster.
o You can save a game you're playing and continue it later.
o You can turn off the sound. Silent play is faster in very
high scoring games.
o It provides a count of TORNAKS remaining after each move.
o It accomodates scores higher than 100,000.
-- jim evans