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Quality_Control.ini
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INI File
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1999-07-15
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3KB
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138 lines
[Visual_Quality_Control]
msh_shadow_limit_contraction_factor=1.000000
msh_perspective_treshold=128.000000
msh_lod_near_limit=1200.000000
msh_lod_far_limit=2400.000000
msh_bump_disable_distance=2000.000000
amh_shadow_limit_contraction_factor=1.0
amh_lod_near_limit=500.000000
amh_lod_far_limit=1000.000000
amh_bump_disable_distance=1500
combat_stan_lod_near_limit=0
combat_stan_lod_far_limit=0
normal_stan_lod_near_limit=200
normal_stan_lod_far_limit=400
dialog_stan_lod_near_limit=300
dialog_stan_lod_far_limit=500
combat_animal_lod_near_limit=0
combat_animal_lod_far_limit=0
normal_animal_lod_near_limit=450
normal_animal_lod_far_limit=900
dialog_animal_lod_near_limit=450
dialog_animal_lod_far_limit=900
combat_human_lod_near_limit=0
combat_human_lod_far_limit=0
normal_human_lod_near_limit=250
normal_human_lod_far_limit=450
dialog_human_lod_near_limit=300
dialog_human_lod_far_limit=500
dead_human_lod_near_limit=0
dead_human_far_limit=0
Global_Antialiasing=1
Combat_Antialiasing=1
Normal_Antialiasing=3
Dialog_Antialiasing=3
Combat_pr_post_filtering=0
Normal_pr_post_filtering=0
Dialog_pr_post_filtering=1
pr_waves=1
pr_water=1
pr_level=1
pr_fog=1
lnd_bilinear_range=2.0
lnd_base_layers=1
lnd_aa_level=2
lnd_under_water_opt=0
global_particle_level=2
Pre_bump_mesh=0
Anim_low_mem=0
highobjectdetail=1
Character_Detail=1
[Sound_Quality_Control]
ambiance_present=1
EAX_support=0
3D_sound=0
Voices_management=1
[IA_Quality_Control]
low_number_of_extra_actors=0
[Leaves]
MinimumLeaveSize=2
MaximumLeaveSize=2.5
NumberOfLeavesSmall=6
NumberOfLeavesBig=9
MipmapLevel2=1300.000000
MipmapLevel1=2700.000000
[Render_Mesh]
temples_world_view_angle=35.000000
temples_world_view_dist=4500.000000
temples_world_far_view_angle=38.000000
temples_world_far_view_dist=5000
marais_world_view_angle=35.000000
marais_world_view_dist=4500.000000
marais_world_far_view_angle=38.000000
marais_world_far_view_dist=5000
montagne_world_view_angle=35.000000
montagne_world_view_dist=4500.000000
montagne_world_far_view_angle=38.000000
montagne_world_far_view_dist=5000
ville_world_view_angle=35.000000
ville_world_view_dist=4000.000000
ville_world_far_view_angle=38.000000
ville_world_far_view_dist=4500
foret_world_view_angle=35.000000
foret_world_view_dist=4500.000000
foret_world_far_view_angle=38.000000
foret_world_far_view_dist=5000
neige_world_view_angle=35.000000
neige_world_view_dist=4000.000000
neige_world_far_view_angle=38.000000
neige_world_far_view_dist=5000
neige2_world_view_angle=35.000000
neige2_world_view_dist=4000.000000
neige2_world_far_view_angle=38.000000
neige2_world_far_view_dist=5000
[Render__mesh]
temples__mesh_back_plane=4000
marais__mesh_back_plane=4000
montagne__mesh_back_plane=5000
ville__mesh_back_plane=3500
foret__mesh_back_plane=4000
neige__mesh_back_plane=3500
neige2__mesh_back_plane=3500
[Render_big_mesh]
temples_big_mesh_back_plane=4500
marais_big_mesh_back_plane=4500
montagne_big_mesh_back_plane=4500
ville_big_mesh_back_plane=4000
foret_big_mesh_back_plane=4500
neige_big_mesh_back_plane=4500
neige2_big_mesh_back_plane=4500
[ForceFeedback]
useforcefeedback=0